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Boneyard: Generate pixel-perfect skeleton screens from your real DOM

https://github.com/0xGF/boneyard
21•steveharing1•4d ago

Comments

junon•1h ago
No examples, no mention of why someone would want this, site is broken on mobile.
dvh•1h ago
But it has animated logo (that you have to click on to start) and chart of GitHub stars progression in time!
gavmor•1h ago
Hm... A Twitter comment is not documentation, but:

> every skeleton screen you've ever hand-coded is a waste of time

> you're literally measuring padding and guessing widths to build a worse version of a layout that already exists in your DOM

> so I made a package that just reads the real one

Linked from the readme.

smokedetector1•1h ago
This is cool but I'm confused - it says it generates the bones at "build time" not at "runtime." But you're calling this headless bone generator while your app is running, right? That sounds like runtime.
nozzlegear•53m ago
I love seeing things that support Svelte.
m000•50m ago
I have no idea what this means, and I don't think I'm alone. Make a video dammit.
simongr3dal•32m ago
Their doc linked at the bottom actually has a pretty nice example.

https://boneyard.vercel.app/how-it-works

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121•timbilt•7h ago•39 comments

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15•akagusu•1h ago•4 comments

Boneyard: Generate pixel-perfect skeleton screens from your real DOM

https://github.com/0xGF/boneyard
21•steveharing1•4d ago•7 comments

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64•Tomte•4d ago•22 comments