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Show HN: Moon simulator game, ray-casting

https://mooncraft2000.com
21•JKCalhoun•2d ago
Did this a few years ago. Seems apropos. Sources and more here: https://github.com/EngineersNeedArt/Mooncraft2000

Comments

vunderba•2d ago
Very neat. Reminded me a bit of Terminal Velocity from a purely visual perspective (even though they used a more standard texture mapped 3d engine).

https://en.wikipedia.org/wiki/Terminal_Velocity_(video_game)

rpasquay•1h ago
Nice game! Just having two thrusters fire at the same time sounds a bit distorted. Are you generating the engine noise procedurally?
sjdv1982•1h ago
The README is phenomenal, it really tells the story of how the game was built.
Kim_Bruning•1h ago
Oooh, very neat, it's a voxel map with real elevation data? Yes, yes it is. VERY neat.

Simplified physics though. Ever considered a Jebediah Kerman edition?

anotheryou•1h ago
Why can't accelerate to my hearts content?! We're trying to get in to orbit here!
scrumper•49m ago
Hey I really liked this. Reminded me a tiny bit of Lander on the Archimedes, Hardwar (underrated!), Wing Commander-y visuals.

The extensions suggest themselves - some progression (financial) beyond merely guild hierarchy; some adversarial element (could be economical like bidding for routes.)

Only bit I struggled with was the car-like handling when you turn left and right; I would expect you to orient using yaw axis and then have to use thrust to change your velocity vector. But it certainly is simpler the way you have it.

limsight•29m ago
Love this game

LittleSnitch for Linux

https://obdev.at/products/littlesnitch-linux/index.html
865•pluc•11h ago•299 comments

Help Keep Thunderbird Alive

https://updates.thunderbird.net/en-US/thunderbird/140.0/apr26-1e/donate/
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I ported Mac OS X to the Nintendo Wii

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Open Source Security at Astral

https://astral.sh/blog/open-source-security-at-astral
228•vinhnx•7h ago•46 comments

Creating the Futurescape for the Fifth Element [2019]

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45•nixass•2h ago•17 comments

Wit, unker, Git: The lost medieval pronouns of English intimacy

https://www.bbc.com/future/article/20260408-the-extinct-english-words-for-just-the-two-of-us
26•eigenspace•2h ago•12 comments

Show HN: CSS Studio. Design by hand, code by agent

https://cssstudio.ai
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Haunted Paper Toys

http://ravensblight.com/papertoys.html
126•exvi•3d ago•12 comments

C# in Unity 2026: Features Most Developers Still Don't Use

https://darkounity.com/blog/c-in-unity-2026-features-most-developers-still-dont-use
39•hacker_13•2d ago•38 comments

Dr. Dobb's Developer Library DVD 6

https://archive.org/details/DDJDVD6
71•kristianp•4d ago•21 comments

Introduction to Nintendo DS Programming

https://www.patater.com/files/projects/manual/manual.html
10•medbar•1d ago•1 comments

Claude mixes up who said what and that's not OK

https://dwyer.co.za/static/claude-mixes-up-who-said-what-and-thats-not-ok.html
141•sixhobbits•2h ago•121 comments

USB for Software Developers: An introduction to writing userspace USB drivers

https://werwolv.net/posts/usb_for_sw_devs/
324•WerWolv•16h ago•38 comments

Understanding the Kalman filter with a simple radar example

https://kalmanfilter.net
368•alex_be•18h ago•46 comments

They're made out of meat (1991)

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572•surprisetalk•1d ago•153 comments

Improving storage efficiency in Magic Pocket, Dropbox's immutable blob store

https://dropbox.tech/infrastructure/improving-storage-efficiency-in-magic-pocket-our-immutable-bl...
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The Importance of Being Idle

https://theamericanscholar.org/the-importance-of-being-idle/
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Who is Satoshi Nakamoto? My quest to unmask Bitcoin's creator

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526•jfirebaugh•1d ago•649 comments

Show HN: Moon simulator game, ray-casting

https://mooncraft2000.com
21•JKCalhoun•2d ago•7 comments

ML promises to be profoundly weird

https://aphyr.com/posts/411-the-future-of-everything-is-lies-i-guess
523•pabs3•23h ago•518 comments

Git commands I run before reading any code

https://piechowski.io/post/git-commands-before-reading-code/
2085•grepsedawk•1d ago•452 comments

Process Manager for Autonomous AI Agents

https://botctl.dev/
51•ankitg12•6h ago•11 comments

Muse Spark: Scaling towards personal superintelligence

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88•jxmorris12•1d ago•12 comments

MegaTrain: Full Precision Training of 100B+ Parameter LLMs on a Single GPU

https://arxiv.org/abs/2604.05091
307•chrsw•23h ago•54 comments

I imported the full Linux kernel git history into pgit

https://oseifert.ch/blog/linux-kernel-pgit
142•ImGajeed76•4d ago•24 comments

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https://braw.dev/blog/2026-04-06-reallocating-100-month-claude-spend/
56•kisamoto•3h ago•55 comments

Expanding Swift's IDE Support

https://swift.org/blog/expanding-swift-ide-support/
125•frizlab•16h ago•57 comments

Ask HN: Any interesting niche hobbies?

399•e-topy•3d ago•584 comments

Map Gesture Controls - Control maps with your hands

https://sanderdesnaijer.github.io/map-gesture-controls/
34•hebelehubele•4d ago•5 comments