frontpage.
newsnewestaskshowjobs

Made with ♥ by @iamnishanth

Open Source @Github

fp.

BYOMesh – New LoRa mesh radio offers 100x the bandwidth

https://partyon.xyz/@nullagent/116499715071759135
119•nullagent•2h ago•35 comments

Why TUIs Are Back

https://wiki.alcidesfonseca.com/blog/why-tuis-are-back/
116•rickcarlino•1h ago•100 comments

Southwest Headquarters Tour

https://katherinemichel.github.io/blog/travel/southwest-headquarters-tour-2026.html
115•KatiMichel•3h ago•17 comments

Statue of a man blinded by a flag put up by Banksy in central London

https://www.smithsonianmag.com/smart-news/attributed-to-banksy-a-new-statue-of-a-suited-man-blind...
75•dryadin•1h ago•20 comments

OpenAI's o1 correctly diagnosed 67% of ER patients vs. 50-55% by triage doctors

https://www.theguardian.com/technology/2026/apr/30/ai-outperforms-doctors-in-harvard-trial-of-eme...
128•donsupreme•20h ago•61 comments

A desktop made for one

https://isene.org/2026/05/Audience-of-One.html
132•xngbuilds•5h ago•47 comments

US–Indian space mission maps extreme subsidence in Mexico City

https://phys.org/news/2026-04-usindian-space-mission-extreme-subsidence.html
27•leopoldj•2d ago•4 comments

I recreated the Apple Lisa computer inside an FPGA [video]

https://www.youtube.com/watch?v=8jNQDcpHc68
37•cyrc•2h ago•2 comments

Mercedes-Benz commits to bringing back physical buttons

https://www.drive.com.au/news/mercedes-benz-commits-to-bringing-back-phycial-buttons/
483•teleforce•5h ago•288 comments

Bad Connection: Global telecom exploitation by covert surveillance actors

https://citizenlab.ca/research/uncovering-global-telecom-exploitation-by-covert-surveillance-actors/
52•miohtama•4h ago•3 comments

Security through obscurity is not bad

https://mobeigi.com/blog/security/security-through-obscurity-is-not-bad/
78•mobeigi•5h ago•83 comments

Show HN: Ableton Live MCP

https://github.com/bschoepke/ableton-live-mcp
25•bschoepke•2h ago•9 comments

Text-to-CAD

https://github.com/earthtojake/text-to-cad
30•softservo•2d ago•12 comments

How far behind is each major Chromium browser?

https://chromium-drift.pages.dev/
125•skaul•3h ago•48 comments

I built my own hair electrolysis machine

https://www.scd31.com/posts/diy-hair-electrolysis-machine
100•y1n0•4d ago•18 comments

Brain scans reveal 3 ADHD subtypes

https://www.washingtonpost.com/health/2026/04/30/adhd-subtype-extreme-brain-scans/
58•brandonb•2d ago•35 comments

Alert-driven monitoring

https://simpleobservability.com/docs/alert-driven-monitoring
84•khazit•6h ago•36 comments

Talking to Transformers

https://miraos.org/blog/2026/05/02/talking-to-transformers
13•taylorsatula•2h ago•1 comments

Metal Gear Solid 2's source code has been leaked on 4chan

https://www.thegamer.com/mgs2-hd-edition-source-code-massive-leak/
146•rishabhd•3h ago•52 comments

What is Z-Angle Memory and why is Intel developing it?

https://www.hpcwire.com/2026/02/05/what-is-z-angle-memory-and-why-is-intel-developing-it/
65•rbanffy•2d ago•25 comments

Lost in translation: The linguistic challenges facing N. Korean defectors (2025)

https://www.dailynk.com/english/lost-in-translation-the-linguistic-challenges-facing-n-korean-def...
6•spzb•2d ago•0 comments

Underwater robot tracks sperm whale conversations in real time

https://www.reuters.com/business/environment/underwater-robot-tracks-sperm-whale-conversations-re...
20•thedebuglife•4h ago•0 comments

Cordouan Lighthouse

https://en.wikipedia.org/wiki/Cordouan_Lighthouse
24•Petiver•4d ago•2 comments

Nuclear receptor 4A1 linked to health effects of coffee: study

https://sciencex.com/news/2026-04-coffee-doesnt-key-biological-pathway.html
93•pseudolus•9h ago•69 comments

Infrasound waves stop kitchen fires, but can they replace sprinklers?

https://arstechnica.com/gadgets/2026/05/startup-says-sound-waves-can-replace-fire-sprinklers-expe...
34•0in•1d ago•21 comments

Show HN: Apple's SHARP running in the browser via ONNX runtime web

https://github.com/bring-shrubbery/ml-sharp-web
140•bring-shrubbery•11h ago•36 comments

Denuvo has been cracked in all single-player games it previously protected

https://www.tomshardware.com/video-games/pc-gaming/denuvo-has-been-bypassed-in-all-single-player-...
154•oceansky•4d ago•56 comments

Make Your Own Microforest

https://ambrook.com/offrange/environment/a-forest-in-your-pocket
10•bookofjoe•1h ago•0 comments

Modern jet engine turbines: each blade a single crystal (2015)

https://www.americanscientist.org/article/each-blade-a-single-crystal
27•whycome•6h ago•2 comments

A couple million lines of Haskell: Production engineering at Mercury

https://blog.haskell.org/a-couple-million-lines-of-haskell/
392•unignorant•20h ago•192 comments
Open in hackernews

Denuvo has been cracked in all single-player games it previously protected

https://www.tomshardware.com/video-games/pc-gaming/denuvo-has-been-bypassed-in-all-single-player-games-it-previously-protected-2k-games-and-denuvo-reportedly-retaliate-with-mandatory-14-day-online-checks
153•oceansky•4d ago

Comments

Neywiny•4d ago
Once again I'm at odds with TH reporting. Of course you can spoof a server. That happens all the time, especially with videogames. You may not immediately be able to figure out what the call/response is, but without knowing what the check is, it could just be a simple endpoint that returns "true" on every request. Very speculative to say that whatever they do will be impossible to mimic.
Kirby64•4d ago
> You may not immediately be able to figure out what the call/response is, but without knowing what the check is, it could just be a simple endpoint that returns "true" on every request. Very speculative to say that whatever they do will be impossible to mimic.

It’s trivially easy to use a signed response that is encoding some part of the metadata of your system in the signature to make it impossible to emulate the server. Don’t think the Denuvo devs would be stupid enough to provide a “return true” request for a server call.

Can the underlying function that checks if the server call is correct be bypassed? Sure, but that’s much harder.

jospeh554•4d ago
Cryptography goes BRRRRR, with a proper implementation of cryptography you'd need to do things like patch out the keys in memory in order to "spoof" messages.
nottorp•4d ago
Are Denuvo using games marked on Steam these days?

I've been getting mostly indies so I feel safe, but maybe I should check...

chocochunks•4d ago
Yes they are. On the store page.
jamesfinlayson•4d ago
steamdb.info should have the info too I think?
ChoGGi•4d ago
There's a yellow? box just above payment options that informs you of DRM.
nottorp•3d ago
Oh right, it's still there. Nothing on my wish list has it :) I had to go to the store page for NBAsomething to see it.
sitzkrieg•4d ago
good riddance. crazy to see game developers hemorrhaging money for malware
Daedren•4d ago
Wonder what will be the consequences of this. I dislike Denuvo for the performance and stability penalties it gives games, but I do wonder if the "security" it gave publishers wasn't a big part of the reason why we've been getting more and more big name games on PC.

This isn't about being right or wrong but about what the publishers will do when they see their games are again getting cracked day one, and if it'll be a catalyst to again return to getting either less PC releases or at least delayed releases compared to consoles.

I will hope that does not happen.

cyanydeez•4d ago
i think your underwstimating the anticheat value that still exists. many of the online games are trash when theres not strict cheat control.
johng•4d ago
This. There are a lot of online games I loved playing but the cheating got so bad it made it impossible to play. MW1, MW2, Battlefield, CS, etc... you could see the wallhacks and aimbots taking over every lobby. I eventually stopped playing. I tried using Consoles for online gaming after that but never really got into using joysticks.... still prefer mouse and keyboard. Now I play limited games where the cheating isn't quite that rampant.
jospeh554•4d ago
Im not a big gamer, but playing GTA Online, and getting taken out as soon as you spawn. Or items just spawning in front of you, like ramps. REALLY ruins the experience
ChoGGi•4d ago
Or everyone in the lobby getting nuked over and over.

Or trying to do heists and having a cheater in every session.

I'd like to play the game again but it's just not fun.

trallnag•1h ago
There are still some servers online for games like the first CoD or United Offensive. No hackers as far I can tell anymore. They have all moved on
MrDrMcCoy•4d ago
Run anti-cheat server-side. Give us private servers again. There's no reason we should have to put up with client-side rootkits written by non-kernel-devs to play a game.
will4274•1h ago
It's not possible, technically, to run effective anti-cheat server-side. Clients need precise enemy location data for things like sound effects. The server can't tell if the client is using the data for unfair purposes or not.
sadeshmukh•39m ago
Once the data is sent to the client, in an untrusted setting, all bets are off. Not your hardware, no control over it.
MrDrMcCoy•39m ago
Too bad. It's not possible for rootkits to be a good idea for a video game.
eikenberry•1h ago
Cheating is a social issue, not a technical one. Communities are the solution.

Private servers are a nice way to do this and do still exist in places. My favorite online game uses them along with server side anti-cheat and while cheating occasionally happens, it has never been an ongoing issue. I've maybe seen a cheater once or twice in all my many hours playing the game over 10 years (elite dangerous, in case you were curious).

altairprime•4d ago
Denuvo’s market is ‘first 90 days’ revenue protection, not lifelong revenue protection. Lots of games using their crap remove it after a few months to shut down the flood of support issues the DRM causes. If only Microsoft hadn’t fucked up so badly with Windows 11 requiring an account, they’d have a way to stop using it altogether.
akimbostrawman•3d ago
>Lots of games using their crap remove it after a few months to shut down the flood of support issues the DRM causes.

No, the overwhelming majority of denuvo games released after ~2020 (when they changed there licensing model to SaaS) have it removed after 2-4 years not because of user complaints but because of licensing costs, contracts and compliance.

If anything with many games it is very clear that the developer/publisher do not care for the user, since even when the DRM gets broken and has lost its purposes, many still refuse to remove it and give paying customers the same better non DRM experience as pirates.

>If only Microsoft hadn’t fucked up so badly with Windows 11 requiring an account

I don't understand how that is related at all.

kakacik•30m ago
Untrue, where are all the after-90-days-hacked AAA games? Nowhere, denuvo lives on as long as publisher is willing to pay continuous licence, which is usually years.

And users complaining because denuvo messes up their Windows, sometimes games don't run and so on? Just cost of doing business, as long as enough people buy it who cares.

Fabricio20•10m ago
This is not true at all as evidenced by the fact that most games do not get Denuvo removed once they are cracked. And the companies that DO remove denuvo only do so after several years because of licensing costs as denuvo transitioned to a SaaS model.
pier25•1h ago
I honestly doubt it will make much of a difference.

A good percentage of people who would download the cracked games would not have bought those anyway. And with Steam being so convenient it's hard to decide to go for a cracked copy of dubious origin that might install god knows what into your machine.

We're not in the early 00s anymore.

Altern4tiveAcc•4d ago
"Protected" is the wrong word. "Restricted" is much more honest regarding what Denovo does.

Good riddance.

ticulatedspline•4d ago
Interesting to finally see some action from the mouse again. Was kinda sad to see that Denuvo embodies all the worst of DRM but was so thoroughly metastasized that it was nearly inoperable and they had effectively "won".
manytimesaway•4d ago
Don't forget that the guy behing Denuvo is the same person behind SafeDisc, SecuROM and similar bullshit siblings from the past PC gaming world.
MrBuddyCasino•1h ago
Why are they bullshit when piracy is a huge problem on the PC? There is a reason why AAA titles that are not multiplayer and subscription based lost developer mindshare.
bigbinary•1h ago
Surely, this has nothing to do with the fact that live service and subscription games generate more revenue, whether or not piracy is involved.
MrBuddyCasino•40m ago
To give you an idea of the scale of the problem:

Greenheart Games famously released a "cracked" version of their own game (Game Dev Tycoon) onto torrent sites on launch day. In this version, the player's in-game studio eventually goes bankrupt because "pirates" steal their games.

The Data: Within 24 hours, 93.6% of players were playing the pirated version.

The Consequence: The developer's blog post highlighted the irony of pirates posting on forums complaining that the "in-game piracy" was unfair and "ruining" their fun. The experiment proved that even at a low price point ($8), a massive majority of the PC audience will choose "free" regardless of the developer's size or struggle.

https://web.archive.org/web/20161118042043/http://arstechnic...

https://web.archive.org/web/20131214165241/http://aussie-gam...

P.S.: It bears repeating that the game cost only 8 dollars.

kakacik•35m ago
Thats playing with statistics and you know it. Why such game?

If they would release only the paid game, there wouldn't be 93% + 7% of the gamers playing, far from it.

Cost is almost irrelevant to pirates, either its free or its not, like it or not. There is mix of folks who do it for the lulz, some do it to have higher performance gaming without denuvo taking resources and computing power, and some are outright poor. Even 8-usd-is-too-much poor.

I've lived like that. Don't judge too easily. Don't do stupid mistakes and count those as otherwise-paying-gamers. Thats PR for denuvo and similar, not a fair discussion.

cermicelli•27m ago
Unhinged take I checked that was 2013 and the game cost almost as much as you you would pay in a month's rent in India in small towns.

Most pirates aren't people who could pay for this stuff. This is utterly meaningless.

So much in fact I don't even want to link counter examples to it.

No/very few paying user pirates even single player games these days if they can afford it as a luxury please understand that.

I would likemy regular updates bug fixes patches and new feaures ASAP. And on sale at 8$ for a game is less than 0.01% of my income so sure.

But if it costs 800 USD I will get it for free because I am literally too poor for it.

Anyone who thinks otherwise is beyond deluded.

Instead of denuvo you can use simple steam drm, non trivial to pirate for small games cracks will take days or weeks to appear and updates won't be available instantly.

It's safe simple and easy. And doesn't hurt any one.

Denuvo is just invasive bullcrap that deluded people think helps anyone.

MrBuddyCasino•5m ago
Brown hands typed these words.
choo-t•24m ago
The number of pirated copies doesn't translate to missed sales.

Someone playing/watching/listening to something for free doesn't mean they would still do it if they had to pay for it.

lokar•15m ago
It’s certainly not a 1:1 loss, but it’s also not zero
duped•8m ago
One reason anti piracy companies make a living is because companies that buy it see concrete increases in revenue as a result. It may not be every pirate who converts to a customer but DRM solutions are priced to be below the expected additional revenue. And it's not always cheap.
keyringlight•33m ago
For a long time now I've found it weird that people who like single player games on PC (and to a lesser extent older consoles which had piracy enabling mods) didn't acknowledge the long game consequences of their actions, or at least were willfully ignorant to them because everyone loves getting something for free. It seems to be a variation on Goodhart's law - you get what you reward - if the reward for a company (big or small) in spending lots of time and money isn't as good as other options, those other options will get more investment in the future and the ones you do like will get less.

The other option I can see for the large companies is that any project involving tens or hundreds of millions of dollars is likely to be insured, and a condition of that insurance is they take all reasonable options available to get the most success out of it that they can. If they don't they need to reduce the risk which probably means less resources allocated which again may not be interesting to the companies capable of making grand experiences versus other options.

MrBuddyCasino•32m ago
This single issue convinced me most people have zero moral convictions and will lie to themselves to preserve their self-image.
culopatin•21m ago
It’s hard to see from a US/Euro salary perspective, where not spending $60 is a moral decision, but you can start seeing how someone in a 300/mo salary country doesn’t think “I’ll save a bit and buy it” and instead thinks “I’ll never be able to afford this and this studio made millions anyway” and just pirate it. I’m not that articulate with my words but I hope you get what I’m trying to say.
lesuorac•3m ago
> For a long time now I've found it weird that people who like single player games on PC (and to a lesser extent older consoles which had piracy enabling mods) didn't acknowledge the long game consequences of their actions

Isn't historically piracy positive for sales [1]?

That said, I'm pretty sure the real issue is that single / local coop games are just not appealing and so they get weaker sales. Like wtf was with Pikmen 2 not letting player 2 control louie? And then when local games start to sell poorly they get divestment but I'm pretty sure it was just lousey games and not piracy.

[1]: https://www.engadget.com/2017-09-22-eu-suppressed-study-pira...

ktallett•4d ago
I've had to take a moral stance and move to just playing games on Gog that I can buy and own the files for. No I can't play the latest and greatest but it's not the end of the world as I've so many classics to still play and enjoy. I can't support lockdown and DRM anymore. If I buy I want to own, otherwise I've not bought. It is true, if buying isn't owning, then piracy isn't stealing.
rpdillon•1h ago
Right where I've landed as well. I just won't buy titles with Denuvo DRM, ever, no matter how much I want the game.

Was pleasantly surprised to find Doom Eternal is now on GOG a couple of days ago. If you're willing to wait, some AAA titles show up that previously had draconian DRM.

h4kunamata•4d ago
I find it ironic people mad at Denuvo and yet play games like Battlefield which enforces kernel level spyware nonetheless haha
c0balt•4d ago
The main difference that Denuvo does nothing to improve the experience of the end user.

I don't like Anti-Cheat solutions with elevated privileges but they have (at least for some time) reduced the number of Cheaters in games like Valorant or BF, for most users this is at least a somewhat understandable tradeoff. Denuvo on the other hand is DRM and a pure tradeoff in favor of the publisher at the cost of the consumed.

richwater•1h ago
I would say it was wildly successful in Valorant.
akimbostrawman•3d ago
There is a user argument for anti cheat as a user = less cheater.

There is no user argument for DRM, if anything there are many against it = higher game price/less money for the actual game and devs, indirect funding of DRM software, worse performance, higher system requirements, worse preservation, worse privacy, longer loading times, online requirements, worse usability, machine activation restriction, bugs...

kenhwang•1h ago
Kernel level anti-cheat also doesn't introduce a giant performance penalty like Denuvo-style DRM. People just want to play their games without it still stuttering on top of the line hardware.
Hikikomori•1h ago
How are you protecting yourself at the game itself spying on you?
khaelenmore•4d ago
That's all you need to know about DRM - when "pirates" bypass it, paying users are taking the hit.

And I'm not speaking about cost of implementing a technology to actively make the product worse.

ranger_danger•1h ago
No, it hasn't:

> in late 2025, the MKDev collective and the prolific DenuvOwO came up with a hypervisor-based bypass (HVB) that installs a kernel-level driver to intercept and respond to Denuvo's checks. While that's not an actual crack, it's good enough for piracy work, as the saying goes.

lossolo•40m ago
This. It's bypassed, not cracked. All the games released need HVB to work. They use legit Denuvo licenses from other systems.
m3kw9•1h ago
A great use of LLM
lousken•1h ago
I would hope publishers would take note and remove it, having hundreds of megabytes of junk in the executable is just wasteful to put it mildly
Kuraj•56m ago
The bigger problem with Denuvo is that it appears to significantly impact game performance as well
trympet•15m ago
Do any of the legit scene groups sign their binaries? How do you know a release isn’t tainted?