But my main point is that libriscv is one of the fastest libriscv emulators and then something like C/C++/lua could've been used with sandboxing purposes for the purposes of the game then.
Am I missing something? Although, making a programming language is one kind of its own projects and that's really cool as well :-D
but I would also love to hear the author's opinion on libriscv as it feels like it ticks of all the boxes from my understanding
(also, they might want to look into lua userdata, since that would address their concern about the overhead of converting between native and lua data structures. the language is designed to be embedded in C programs after all)
smitty1e•1h ago
Roughly 100%.
cornholio•57m ago