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How's Linear so fast? A technical breakdown

https://performance.dev/how-is-linear-so-fast-a-technical-breakdown
195•howToTestFE•3h ago•103 comments

Building from zero after addiction, prison, and a felony

https://gavinray97.github.io/blog/building-from-zero-after-addiction-prison-felony
214•gavinray•3h ago•104 comments

If LLMs Have Human-Like Attributes, Then So Does Age of Empires II

https://arxiv.org/abs/2605.31514
45•ketchup32613•3h ago•29 comments

Making peace with your unlived dreams (2023)

https://nik.art/making-peace-with-your-unlived-dreams/
88•herbertl•3h ago•37 comments

Silurus/ooxml: Pixel-faithful Office documents, rendered in the browser

https://github.com/yukiyokotani/office-open-xml-viewer
95•maxloh•4h ago•32 comments

Powering up a module from the IBM 604: an electronic calculator from 1948

https://www.righto.com/2026/06/ibm-604-thyraton-tube-module.html
59•elpocko•4h ago•18 comments

What is the purpose of the lost+found folder in Linux and Unix? (2014)

https://unix.stackexchange.com/questions/18154/what-is-the-purpose-of-the-lostfound-folder-in-lin...
92•tosh•2d ago•37 comments

The architecture of the internet creates risks for democracy

https://www.science.org/doi/10.1126/science.aei2409
58•Anon84•1h ago•60 comments

My automated doubt development process

https://www.alexself.dev/blog/automated-doubt
32•aself101•3h ago•14 comments

Show HN: I Derived a Pancake

https://www.absurdlyoptimized.com/recipes/pancakes/
8•bkazez•2d ago•0 comments

Do we fear the serializable isolation level more than we fear subtle bugs?

https://blog.ydb.tech/do-we-fear-the-serializable-isolation-level-more-than-we-fear-subtle-bugs-5...
17•b-man•4d ago•4 comments

Cloning a Sennheiser BA2015 battery pack

https://blog.brixit.nl/cloning-a-sennheiser-ba2015-accu-pack/
91•zdw•1d ago•15 comments

LLMs are eroding my software engineering career and I don't know what to do

https://human-in-the-loop.bearblog.dev/llms-are-eroding-my-software-engineering-career-and-i-dont...
726•poisonfountain•9h ago•684 comments

The 29th International Obfuscated C Code Contest (IOCCC) 2025 Winners

https://www.ioccc.org/2025/
350•matt_d•16h ago•85 comments

Show HN: Lathe – Use LLMs to learn a new domain, not skip past it

https://github.com/devenjarvis/lathe
205•devenjarvis•10h ago•41 comments

Proliferate (YC S25) is hiring to building open source Codex

https://www.ycombinator.com/companies/proliferate/jobs/L3copvK-founding-engineer
1•pablo24602•5h ago

Why isn't the U.S. better at soccer?

https://www.natesilver.net/p/why-isnt-the-us-better-at-soccer
36•7777777phil•2h ago•73 comments

The complete IPv4 address space, mapped

https://worldip.io/
22•theanonymousone•3h ago•9 comments

Backrest – a web UI and orchestrator for restic backup

https://github.com/garethgeorge/backrest
66•flexagoon•5d ago•5 comments

A visual introduction to kernel functions

https://kelvinpaschal.com/blog/kernel-functions/
20•Kelvinidan•2d ago•1 comments

Anthropic, please ship an official Claude Desktop for Linux

https://github.com/anthropics/claude-code/issues/65697
407•predkambrij•9h ago•234 comments

A Fundamental Principle of Aeronautical Engineering Has Been Overturned

https://www.tohoku.ac.jp/japanese/2026/05/press20260512-02-DMR.html
3•mhb•5d ago•1 comments

Podman 6: machine usability improvements (2025)

https://blog.podman.io/2025/10/podman-6-machine-usability-improvements/
85•daesorin•8h ago•5 comments

Splash Is a Colour Format

https://www.todepond.com/lab/splash/
41•tobr•4d ago•46 comments

An Ohio Valley 100k-watt FM signal is severed in broad daylight

https://www.radioworld.com/news-and-business/headlines/an-ohio-valley-100000-watt-fm-signal-is-se...
121•pkaeding•20h ago•119 comments

The gamers taking on the industry to stop it switching off games

https://www.bbc.com/news/articles/c8e8e7g0r82o
86•Brajeshwar•5h ago•94 comments

Win16 Memory Management

http://www.os2museum.com/wp/win16-memory-management/
125•supermatou•2d ago•63 comments

Public Domain Image Archive

https://pdimagearchive.org/
234•davidbarker•21h ago•32 comments

I design with Claude more than Figma now

https://blog.janestreet.com/i-design-with-claude-code-more-than-figma-now-index/
224•MrBuddyCasino•17h ago•208 comments

sqlite: A CGo-free port of SQLite/SQLite3

https://gitlab.com/cznic/sqlite
37•tosh•8h ago•25 comments
Open in hackernews

If LLMs Have Human-Like Attributes, Then So Does Age of Empires II

https://arxiv.org/abs/2605.31514
45•ketchup32613•3h ago

Comments

juliusceasar•1h ago
9
killingtime74•1h ago
8
0x303•59m ago
7
fxtentacle•58m ago
6
tux3•5m ago
Come on, let's not start calling each other names
pinkmuffinere•56m ago
lol, brave to post such a niche reference but I love it! The real aoe2 fans coming out of the woodwork

edit: 11

madrox•44m ago
30
brunocvcunha•22m ago
14
fxtentacle•58m ago
“ and prove that Age of Empires II is functionally- and Turing-complete.”
jorl17•54m ago
You had me at the NAND gate in AoE II's editor.
glenstein•51m ago
I see a lot of this on Substack these days. LLM enhanced essays in deep language about functional equivalence between mental states as they're known in humans and in human brains, and counterparts that exist in information processing LLMs do. And so the argument on Substact runs down the list of brain events, the list of seemingly analogous processing events, and declares equivalence.

Something about it seems to abuse the power of analogies to draw connections, treating view from 10,000 feet comparisons like they're proof of identity. So I do think a paper like this is perfect for the moment and just in time (if not a little late) because it responds to arguments of a form that are currently rampant all over Substack.

OldSchool•42m ago
What shocks me most about LLMs is that they, trained on human-generated content, are trained to be artificial people... that perhaps are no more inclined to operate on primal axioms, self-evident truths, logic, natural law, ontological certainties, etc, than real people.
warumdarum•41m ago
Llms are like the grand canyon.. It could totally immagine user reesponses too, the avg user is not even in the canyon unless you stop responding hit a break on character switch. The river of tokens flows with you in it or without you in it. The system of possible routes may be vast, but it can not carve new things from the statistic bedrock, it just wildly flickers between adjacent river arms.
klipt•31m ago
AoE may be Turing complete but see also https://en.wikipedia.org/wiki/Turing_tarpit
dehrmann•21m ago
I feel like the modern, more relevant version is being Doom-complete...which is essentially that any fast enough device with a screen can run Doom, and someone will eventually make it run Doom.
objclxt•29m ago
> note that any entity in a sufficiently-powerful substrate, such as LEGO or the Greater Boston Area, could also present such attributes.

See also, https://en.wikipedia.org/wiki/China_brain

barefootford•27m ago
It’s worth a reminder on this thread that this 20 year-old game just got ported to macOS last week and is available on steam. For those of you interested in playing again but don’t have a gaming PC sitting around.
andai•26m ago
> we begin by implementing and training a neural network in Age of Empires II (AoE II) Although it might seem like a fun exercise, wholly unrelated to the topic of anthropomorphism in LLM research, we note that this immediately implies that (1) any sufficiently powerful substrate could implement an entity equivalent to an LLM

Why does it imply that? That doesn't sound right to me. Unless we define "sufficiently powerful" as by definition producing that outcome, which seems unhelpful.

e.g. there have been experiments training transformers on things other than language, and it's not clear that this produces LLM-like qualities (nor does it seem likely to me).

---

Edit: I have misunderstood. The point was that LLMs can be run on any hardware (or in this case, emulator) that can do the actual computations. So the author picked AoE because it's an obviously silly example that goes against the tendency to anthropomorphize.

So basically it's the "substance/structure" question. (GPT-5 running on human neurons. Conscious or nah? Human neurons simulated on NVidia. Conscious or nah?)

But by the same argument, if you simulate a human brain in AoE, then what?

( Or for that matter, the universe containing all human brains: https://xkcd.com/505/ )

If we find out the universe is being run on a computer made out of legos, does that suddenly make all of us not sentient for some reason?

dehrmann•24m ago
It's sort of like how anything turing-complete can run any code ever.
awesome_dude•21m ago
Doom - anything turing complete can run doom :P
andai•5m ago
See also "The new AI consciousness paper" (7 months ago)

https://news.ycombinator.com/item?id=46005928

The paper focused on looking for similar neural structures to those in humans, as signs of "probably conscious". Which sounds great until you remember octopus.

zuzululu•23m ago
good article I do think that its natural for humans to anthromorphize especially something that can do a convincing job butt the leap to AOE2 is a bit stretching things. If you hear your dog say 'wololo' is he AOE2 ?
kybernetikos•19m ago
I'm not sure who this kind of thing is aimed at. I think the majority of people who are happy to anthropomorphise LLMs from a philosophical point of view (rather than those who just do it for convenience, the same way you might a cat or dog or stupid thermostat that never works right), are already completely happy with the notion that a computer game might have elements that are human like. They've already accepted that key aspects of being a human are substrate independent, so why would the idea of a computer game as substrate be disconcerting to them? There's no bullet left to bite here.
Taek•5m ago
Another weird thing that keeps coming up - "people don't think that image models or chess models are conscious"... yes we do, and we have for many years.

Or rather, we aren't *certain* that those things are conscious. But the idea that they might be is not strange.

captainbland•15m ago
This kind of work continues to make me think that ultimately we're not going to do anything better than just declaring "being a human" is the thing we end up needing to care about, and that searching for abstract properties which explains us better than the sum of our parts is going to be an ultimately fruitless endeavour.
veqq•14m ago
Sadly the article doesn't mention AOE2's actual AI, which along with Magic the Gathering: Arena is built on CLIPS (a s-expr expert system based on the RETE engine), which an acquaintance has gone all in on: https://ryjo.codes/articles/clips-elevator-pitch.html , writing a a course: https://ryjo.codes/tour-of-clips.html and even a declarative chat server: https://ryjo.codes/articles/a-simple-tcp-server-written-in-g... :

    (defrule connection
      (connection ?id)
      =>
      (println "User " ?id " connected")
      (printout ?id "Welcome to the chatroom from CLIPS!" crlf)
      (do-for-all-facts ((?f connection)) (neq ?id (nth$ 1 ?f:implied))
          (printout (nth$ 1 ?f:implied) "User " ?id " connected" crlf)))
    
    (defrule say
      (connection ?id)
      ?f <- (message-buffered ?id)
      ?ff <- (message ?id ~/me ?message)
      =>
      (retract ?f ?ff)
      (printout ?id "You: " ?message crlf)
      (do-for-all-facts ((?f connection)) (neq ?id (nth$ 1 ?f:implied))
        (printout (nth$ 1 ?f:implied)
         ?id ": " ?message crlf)))
    
Here are AOE2's AI docs:

- https://www.scribd.com/document/348253/CPSB

- https://userpatch.aiscripters.net/reference.html

From an example AI: https://gist.github.com/mayerwin/ac4a5ec62f51e94a3fa9:

    (defrule
     (strategic-number sn-resource-control <= 2)
     (dropsite-min-distance stone < 6)
     (building-type-count-total town-center >= tc-level-three)
     (or
      (or
       (players-civ focus-player briton)
       (players-civ focus-player hun)
      )
      (or
       (or
        (players-civ focus-player mongol)
        (players-civ focus-player mayan)
       )
       (and
        (current-age == imperial-age)
        (goal unit-goal skirmisher)
       )
      )
     )
    =>
     (set-goal control-goal my-unique-unit-line)
     (set-goal uu-up-goal 1)
    )
scotty79•13m ago
Jumping spider with just a handful of neurons has many human-like attributes. Size matters.
Animats•4m ago
Because Age of Empires II can do a NAND gate? Oh, please.

I thought this was going to be about NPCs in video games. NPCs, by intent, have human-like attributes. It's not hard to do. I've done a bit of that, pre-LLM. It doesn't even require anything near intelligence. Some NPCs are better than that. Unreal has demoed some that, if asked about it, can be made to understand that they are NPCs in a game world, and will talk reasonably about it.[1]

[1] https://www.youtube.com/watch?v=4sCWf2VGdfc

IshKebab•3m ago
This appears to be philosophical pseudo-nonsense. Not worth reading, sorry.