Our experiment did have an interesting leaderboard but even more surprising was the measurements of each LLM. We scored each on four behavioral dimensions, two of which lean heavily on an LLM classifier. When we removed those two, one of the frontier models fell six positions. When we then checked the classifier against a second judge, the per-model agreement between them ranged from 85% to 22%. The aggregate kappa (0.04 on probe detection) indicated the instrument was noisy without saying which models the noise was hitting. The most affected model shared a model family with the classifier. This isn't proof of bias, just one observation we recorded.
We realize LLM judges can be unreliable, and while it wasn't our original intent to test this, it ended up being the most interesting finding. The divergence between the two judges is the finding we think generalizes to other judge-based benchmarks.
We emphasize this is just a proof of concept and not a validated benchmark. We prepared a thorough limitations section in the paper, including just 50 runs per model, overlapping CIs among the top models, no human raters, a tiny environment, etc.
Everything we did is publicly available, the paper and data are CC BY 4.0, while the code is MIT. The paper, transcripts, code, and complete API billing export can be found at https://doi.org/10.5281/zenodo.21386663
If you find issues, please let us know, that's why we're sharing this. We're currently designing Phase 2 and want it to be as robust as possible. We're looking at human baselines, multiple judges, more objectives, a larger environment, etc.
Varelion•1d ago
I really wish MUDs were still a thing. The text-based roleplaying communities were largely swallowed by Discord, where as before they existed scattered over proboards, jcink, and a few others.
Discord, being the imperfect text platform, limits the text and leaves most interaction limited by awkward formatting. To boot, even when a better ecosystem is invented, players refuse to give it a shot even if directly invited, because they got comfortable with Discord's terribleness.
It's so frustrating, and I don't know how to voice it, or even what can be done.
Davisb135•1d ago
One adjacent project we're exploring for the future is if you took all of the current understanding of game design and mechanics with modern AI functionality, knowledge bases, etc, and built a MUD, what would it look like and would it be enough to bring back players from other games?
Varelion•1d ago
Davisb135•1d ago
Varelion