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CP/M-386 – CP/M for 386 protected mode, derived from CP/M‑68K

https://github.com/johnsonjh/cpm386
32•TMWNN•2h ago•8 comments

Qwen 3.8 Max Live Now

https://www.qwencloud.com/models/qwen3.8-max
13•zkmon•22m ago•0 comments

Why Book Corners won't sync contributions back to OpenStreetMap

https://www.andreagrandi.it/posts/why-book-corners-wont-sync-contributions-back-to-openstreetmap/
47•pizzaiolo•2h ago•26 comments

Karpathy’s Pelican

https://twitter.com/karpathy/status/2083749667410727319
453•delichon•22h ago•350 comments

Show HN: Isopolis – isometric pixel map of SF

https://sf.isopolis.city/
36•nuwandavek•1h ago•11 comments

RFC 9851: TLS 1.2 is in Feature Freeze

https://www.rfc-editor.org/rfc/rfc9851.html
14•Jimmc414•1h ago•3 comments

Show HN: ssh ssh.place

https://ssh.place
30•jeninh•2h ago•13 comments

Autoregressive Language Model on the 6502 Processor

https://mattbeton.com/blog/bitnet-6502.html
64•nmstoker•2d ago•6 comments

Show HN: Kakehashi – Experimental userspace to run macOS binaries on Linux ARM

https://github.com/wie-project/kakehashi
186•vlad_kalinkin•10h ago•40 comments

Note-Taking and Personal Knowledge Management

https://unattributed.cc/note-taking-and-personal-knowledge-management
139•surprisetalk•5d ago•41 comments

SwiftUI After 7 Years

https://ykvm.com/2026/07/swiftui-a-story-of-mediocrity/
115•mpweiher•7h ago•100 comments

Developers are attached to tools because tools encode trust

https://stackoverflow.blog/2026/07/29/developers-are-attached-to-tools-because-tools-encode-trust/
161•HieronymusBosch•4d ago•85 comments

Read the Novels and Forget Everything Else

https://hedgehogreview.com/web-features/thr/posts/read-the-novels-and-forget-everything-else
61•samclemens•2d ago•28 comments

The Computational Theory of Mind (2015)

https://plato.stanford.edu/entries/computational-mind/
34•cyanregiment•4h ago•12 comments

How the words we teach English language learners changed

https://pudding.cool/2026/07/essential-words/
193•c-oreills•10h ago•133 comments

Show HN: Mu – Tools for Agents

https://github.com/micro/mu
36•asim•4h ago•10 comments

Show HN: Make your Framework 12 sound like a creaky door

https://github.com/ArcaEge/creakwork12
57•arcaege•6h ago•7 comments

Show HN: NixOS-DGX-Spark – Nix and NixOS on the DGX Spark

https://github.com/graham33/nixos-dgx-spark
99•graham33•9h ago•29 comments

TinyNES Review – A Super Niche NES Console

https://blog.lon.tv/2023/02/05/tinynes-review-a-super-niche-nes-console/
36•throwoutway•6h ago•6 comments

F*: A general-purpose proof-oriented programming language

https://fstar-lang.org/
159•ducktective•14h ago•69 comments

Twenty Years of RISC OS Open

https://www.riscosopen.org/news/articles/2026/06/20/twenty-years-of-risc-os-open
153•AlexeyBrin•14h ago•29 comments

Show HN: Shitty – fast terminal. Memory-unsafe and faster than yours

https://github.com/pg83/shitty
88•pshirshov•3h ago•88 comments

Californians' data deletion requests, DROP, become enforceable Aug. 1

https://www.nbcsandiego.com/nbc-7-responds-2/californians-data-deletion-requests-drop-become-enfo...
96•MilnerRoute•4h ago•39 comments

A tool for finding the causes of unstable Python tests

https://github.com/mgaitan/pytest-leak-finder
15•pomponchik•3d ago•0 comments

When transit passes were designed by hand (2022)

https://letterformarchive.org/news/milwaukee-transit-passes/
109•nate•2d ago•28 comments

My personal AI benchmark: "Generate an SVG of a frog with a Habsburg jaw."

https://frogs.vaguespac.es/
111•thebigship•6h ago•52 comments

Playing with Georgia

https://mighil.com/playing-with-georgia
11•surprisetalk•4d ago•6 comments

The Myth of Snow Leopard

https://www.rubenerd.au/the-myth-of-snow-leopard/
45•speckx•8h ago•42 comments

Sharing an X11 Server Across Hosts with FamilyWild

https://dobrowolski.dev/article/sharing-an-x-server-across-hosts-with-familywild/
36•shirozuki•6h ago•10 comments

'Crush this lady': how eBay harassment campaign led to $56M payout

https://www.ft.com/content/06ec1b03-d4af-40cf-b12a-4ba5a410f6d2
194•JumpCrisscross•7h ago•94 comments
Open in hackernews

Show HN: Isopolis – isometric pixel map of SF

https://sf.isopolis.city/
36•nuwandavek•1h ago

Comments

greatony•1h ago
THIS IS SICK! The BGM, the SFX, the visual are all perfect. My favorite is the banner plane, this is really really SF
harrisonpage•1h ago
Amazing! I was sad I couldn't zoom in more tho
murphyslab•50m ago
Incredible. It's easy to just go on browsing and exploring. The massive, scrollable pixel art aspect reminds me a little of Floor796: https://floor796.com/
tamimio•26m ago
This is amazing, it got everything I could think of but not all, where’s little nightmares, silent hill, naruto, men in black, for a starter. But it’s neat regardless!
j117noai•36m ago
This is really cool!
accrual•33m ago
This is really cool, it gives me SimCity 2000 vibes. I like that I can click on neighborhoods and regions and get more information about them!
montag•29m ago
Really cool. I can see some issues, like Starr King park turned into a lake for some reason, but it’s so much fun to look at. Do you have any way to patch errors and discontinuities at the tile boundaries?
danenania•26m ago
Super cool! Can you talk a bit about how you built it?
jtfrench•14m ago
Those who know game dev know making good isometric maps can be deceptively difficult. You grabbed that bull by the horns and did so beautifully. Well done!
lawrencechen•9m ago
Behind the scenes stuff:

https://sf.isopolis.city/dev.html

> The source is Google Photorealistic 3D Tiles. Isometric.nyc explored and rejected the use of 3d building data. It is pretty insane that US gov has free LIDAR data for every city in the US available to the public. I spent <30mins exploring this and stuck to google 3d images. Claude Code whipped up a scraper to stream the 3D Tiles and render with three.js. This gives the best "real" texture base for the model to learn from. Anything else would involve a LOT of manual work to get the inputs right.

> Now that we have the 3D tiles, we need to generate the ground truth pairs for training! Similar to isometric.nyc, I generated a few ghibli-style pixel-art images using Google's Nano Banana. SF terrain is very interesting. There are quite a few distinct features like skyscrapers in FiDi, the hills in the southeast, 2 iconic bridges, lots of coastline, piers, parks, suburban grids and lots of water. I generated a ton of images and curated from them. Getting consistent style was a challenge. There was a LOT of manual trial and error. But as usual, Claude Code added this feature to the dev app that allowed me to select the best images and approve them.

nee_oo_ru•6m ago
time to push the boundaries of your creation