Happens when I click Press Start. Did Google kill this before they shipped it?
[1]https://blog.google/innovation-and-ai/technology/ai/playgrou...
oh playground... you were so young :'(
1. Games are highly complex systems, so for example adding a fun mechanic from one game to another game can actually make that game less fun, and AI has no way to know, you just have to playtest it.
2. Games are evergreen (people still play and love the original Zelda/Mario/Tetris) and social (you want to share your love of game XYZ with others), so there's literally no reason for anyone to play a purely derivative game, when you can just play the original.
Eventually AI will be able to make perfect assets and all the other stuff AROUND making a fun game, but the game design will always be a human thing. At best, AI will come up with a bunch of game design experiments that a human will need to playtest and provide feedback on.
I’m having a lot of fun creating an “improved” clone of a very old school game I loved.
It takes lots of back and forth but there is definitely (for me at least) to play this derivative game since it adds a lot of levels and stuff that weren’t available in the original.
Without AI I wouldn’t be able to do anything; but with it it can make some changes, I test them and we iterate on it.
So for me AI solves “making a fun game”. It doesn’t “one shot GTA7” if that is your goal but that also sounds boring
- This is google experiment, meaning you're sadly likely invest more time in the product / community than google will from this point forward. (That's just my "fool me once" voice talking.)
- There really won't be much advantage to building in their playground vs building directly with any of the frontier models.
- Interest and distribution will be challenging because the bias is towards building your own game vs playing the games others make.
Every time I see a vibe-coded game, I think to "I should try that prompt" not "I want to play that game". I think personalized apps, experiences, and games are amazing but are a different beast and won't have the viral impact some creators are hoping for.- easily distributable, i.e there is a very clear way to play it fairly quickly
- it doesn't feel like slop even though it's vibe coded
- it's super fun
I predict that will be games, very very few, but there will be some that hit that inflection point likely through Twitch streamers picking it up. But I also predict that they will be a flash in the pan. Even fewer of the already few, the ones that will be here to stay will likely need to turn into an actual mini studio and take the development/customers seriously.
Most of them will be fun projects that die the day they get released simply because building a decent looking vibe coded game is commoditized. Maybe some fun twitter engagements, but nothing more.
Now, I don't think Google Playground is the best demonstration of this point, given it's intended to be quick turnaround. None of what's shown in the demo video is particularly thoughtful. But it still is a good indication of things to come.
I upgraded, same message. I downgraded, they kept the money because now I have a month of a plan that I didn't need to check something I still don't have access to.
Kkoala•52m ago
icantevenhold•29m ago
Well ok then
gulmothrowaway•12m ago