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Type-safe HTML templating in Zig

https://lalinsky.com/2026/10/11/type-safe-html-templating-in-zig.html
78•lukaslalinsky•2h ago•36 comments

Fingerprints are the new cookies

https://royfish.dev/fingerprints-are-the-new-cookies
315•royfish•9h ago•141 comments

Postgres isn't slow, your storage is

https://clickhouse.com/blog/posette-talk-recap-postgres-isnt-slow-your-storage-is
9•saisrirampur•1h ago•2 comments

Total Annihilation, rebuilt for modern computers

https://nanolathe.gg
476•jttnr•13h ago•191 comments

Calculus with Julia

https://jverzani.github.io/CalculusWithJuliaNotes.jl/
95•subset•1d ago•3 comments

Show HN: Atticus – Hold-to-talk voice assistant for macOS that runs on Claude -p

https://github.com/SaarthurR/atticus-mac
11•SaarthRanka•7h ago•0 comments

Whatever became of holography? (2011)

https://www.americanscientist.org/article/whatever-became-of-holography
116•cainxinth•7h ago•55 comments

Will Linux phones become a viable alternative to the Android/iOS duopoly?

https://amosbbatto.wordpress.com/2026/10/05/linux-phones-alternative/
100•amosbatto•2h ago•103 comments

Cartographers of North Korea (2019)

https://cartographers-nk.wonyoung.so/
241•edent•12h ago•44 comments

No portable way to detect string-to-float conversion errors in standard C

https://sebsite.pw/w/20261009-strtod.html
37•signa11•1d ago•26 comments

Doory – Open-Source Canva

https://github.com/shaongitbd/doory
91•acley•7h ago•24 comments

The gap in shared understanding of LLM capability is widening

https://twitter.com/karpathy/status/2109361546505966046
424•albertzeyer•11h ago•594 comments

Every US Electrical Outlet Explained [video]

https://www.youtube.com/watch?v=n_1wzYQwnts
21•zdw•1d ago•19 comments

Illustration Beyond Proof

https://terrytao.wordpress.com/2026/10/11/illustration-beyond-proof/
61•smilelamp•8h ago•0 comments

Local Indexing to reduce tool calling and token usage

https://tedhaley.ca/pensieve/
67•TedHaley•7h ago•14 comments

Attack of the Vibe Coded Photoshop Clones

https://www.shokunin.studio/blog/2026/10/9/attack-of-the-vibe-coded-photoshop-clones
100•riffraff•1h ago•100 comments

Passkeys are a trap

https://nonfunctional.substack.com/p/passkeys-are-a-trap-do-not-use-them
548•laurex•9h ago•303 comments

Chapter 1 of "Ways of Seeing" by John Berger (1972)

https://www.ways-of-seeing.com/ch1
105•rafael859•13h ago•16 comments

Crest – an Arc-inspired open-source browser for Mac

https://crestbrowser.com/
10•cobychapple•4h ago•4 comments

So, You’d Like To Sell Your Print Issues Of The Onion?

https://theonion.com/archivehunt/
311•mooreds•12h ago•46 comments

Vectorized CLZ and CTZ

https://purplesyringa.moe/blog/vectorized-clz-and-ctz/
41•zX41ZdbW•1d ago•5 comments

NYC's "Click to Cancel" rule is now in effect

https://www.nyc.gov/main/click-to-cancel
449•gregsadetsky•13h ago•211 comments

Programmable pigments: Photochromic nanoparticle inks for rewritable tattoos

https://www.cell.com/matter-light/fulltext/S3117-5848(26)00119-5
42•Bluestein•22h ago•7 comments

Recursive self-improvement through collective intelligence

https://pub.sakana.ai/mass/
108•hardmaru•9h ago•58 comments

I guess I'm using WebP now?

https://anderegg.ca/2026/10/08/i-guess-im-using-webp-now
103•Brajeshwar•2d ago•108 comments

ClickHouse C – Talk to ClickHouse using its native binary protocol

https://github.com/ClickHouse/clickhouse-c
36•saisrirampur•8h ago•1 comments

Draw by Pinging IPv6 Addresses

https://pings.utwente.io/
6•eraclide•1d ago•2 comments

Tattoos you can turn on and off

https://www.livescience.com/technology/cool-chemistry-trick-allows-new-tattoos-to-turn-on-and-off
57•MortyDev•10h ago•27 comments

apsw: Another Python SQLite Wrapper

https://github.com/rogerbinns/apsw
79•tosh•14h ago•17 comments

Valen's Memory Safety: A New Kind of Borrow Checking

https://verdagon.dev/blog/valen-group-borrowing
158•verdagon•19h ago•84 comments
Open in hackernews

Attack of the Vibe Coded Photoshop Clones

https://www.shokunin.studio/blog/2026/10/9/attack-of-the-vibe-coded-photoshop-clones
98•riffraff•1h ago

Comments

poulpy123•37m ago
While I'm dubious of these clones, you cannot compare the price for renting the software and the price for building it
gmerc•33m ago
Yes, building it is basically the marginal token cost now. Maintaining it too. Security testing it too. So you're just down to infrastructure, which, not surprisingly, is also collapsing quickly
nicce•11m ago
Security testing has still some challenges, as most public cloud models don't do it well.
minimaxir•34m ago
OP isn't just making a straw man argument, they're making the entire straw family.

> Those defending the poor performance of vibe coded apps have parroted the famous lines AI guys used in the past - “It is only days old” and “this is the worst it gets”. They make the mistake of equating human app development time with generative AI development time (hundreds of times faster). A vibe coded app is, in human hours, not only a few days old but closer to two or three years old. If a brush engine or transform tool works badly after the human equivalent of three years of development that is a demonstration of bad planning or an AI model not doing a good job.

I legitimately cannot parse the logic behind this argument.

TeriyakiBomb•27m ago
It’s really badly put but I thiiiink they’re trying to say that due to the pace you can work with AI, you can have something technically complex but badly engineered quickly. Like three years of bad engineering in an afternoon? Or something? It’s still bad as even three months of bad engineering would normally contain far more foresight than a vibe coded weekend nonsense project
sinuhe69•16m ago
I see it like this: because greenfield coding is strong with AI, but improving/large rewriting an existing codebase is getting progressively harder and worse, if you don't get the architecture right in the first try, improve them in later rounds will be very hard,if not futile. Thus the poor performance is not a typical day 1 problem as with human coding, but a pestilence.
HelloNurse•7m ago
The article is strangely supportive of Adobe, far beyond a normal person's sense of ridicule.

Software development is about revenue, but specifically Adobe's revenue:

  >  Automated or semi-automated cloning to steal revenue away from developers
Pay us, don't innovate:

  >  They’re spending minimum $2K to vibe code a Photoshop competitor when Affinity Photo is free and Photoshop costs $200 a year. Not very smart economics.

  >  Commercial apps innovate and lead. Open source apps like Blender follow the lead. Innovation costs a lot of money.

  >  Instead of hurling hate speech and bile at thousands of software engineers who lead innovation at large companies (Adobe, Autodesk, Maxxon, Celsys, and others), show them some gratitude for their efforts. They are the engineers who innovate and everyone else follows. Just because they work at a big company doesn't mean they are committing human rights abuses. We have a generation brainwashed by envy and hate instead of urging everyone to be greater and bigger.
Why do people hate Adobe more than other companies? What's the difference? Only sensitive insiders would pretend to ignore decades of enshittification.

  > Clip Paint Studio, Maya, 3ds Max and Cinema 4D, btw, are all subscription applications. But because those apps aren’t in demand by pirates Autodesk has not experienced the hate and bullying campaigns that Adobe has received.
People noticed the "underage children", but defending Adobe customer support is even more ridiculous:

  > And when it comes to customer support things become even sadder looking. One or two guys in a Discord chatroom cannot support a global user base, especially when those two guys are hunting for underage children to speak to on Discord (yes, I have seen what vibe coders do).
voidUpdate•34m ago
> "The performance of their brushes collapses once the canvas size is over 8K x 8K pixels. Photoshop’s brushes work smoothly even when you’re working with 100 megapixel images out of a Hasselblad or Phase One camera"

I knocked up some quick code for drawing on an image a while back as part of a work project, but I've never actually checked how well it works on gigantic images. It calculates the bounding box of your stroke every frame, and uses an SDF-based system to calculate the pixels of the stroke (so if you draw quickly, it will correctly join up the points). I didn't focus too heavily on performance, other than making sure it was good enough to not slow down the app, but since its speed only depends on how much you're actually drawing per frame, rather than the size of the canvas, I'd imagine it would hold up reasonably on gigantic images?

gmerc•33m ago
Nothing some auto research and a goal function can't solve....
voidUpdate•31m ago
Well I did it with actual research, and the goal was "make something that works"
InsideOutSanta•25m ago
Yeah, I think the article writer is too confident in the idea that these issues won't be solved:

"Those defending the poor performance of vibe coded apps have parroted the famous lines AI guys used in the past - “It is only days old” and “this is the worst it gets”. They make the mistake of equating human app development time with generative AI development time (hundreds of times faster). A vibe coded app is, in human hours, not only a few days old but closer to two or three years old. If a brush engine or transform tool works badly after the human equivalent of three years of development that is a demonstration of bad planning or an AI model not doing a good job."

I don't understand how this argument makes sense. Sure, yes, the vibecoded Photoshop clone is three human years old; I agree. It would probably take me about three years to build something like this. But that doesn't change the fact that its development velocity is, and will remain, "three human years in a few LLM days."

So if the brushes are a pain point, tell the LLM to focus on brush performance and let it run for a few hours.

egeozcan•33m ago
Some valid points but I'm not sure if I agree with the brush engine point. I don't think it's the most important feature of Photoshop to many, so not making that one right first is not that surprising.

Making a good brush engine is indeed a very hard problem, especially when you have undo history, high res canvases, layers, zoom etc. I just don't see it of such importance

msy•30m ago
Which is why you aren't the audience of people that pay for Photoshop.
egeozcan•18m ago
That's very superficial. I used to pay for Photoshop and I was very happy until they started with the subscription business.
xvxvx•33m ago
I hear that groups are using AI to reverse-engineer video games, targeting PlayStation, Xbox and Nintendo, with some success, and they’re now able to run natively on Linux and Windows.

Add that to the fact all 3 companies have seen massive declines in sales, and hardware costs increasing quite dramatically, this may be the end of the line for the console wars.

Interestingly, Sony released some of their exclusives on PC a few years ago and they sold extremely well. So what did Sony do? Announce that no more exclusives will port to PC. Nice work, guys!

No one hates Adobe more than their paying customers. I hope everyone involved in the move to subscriptions, including the gross cancellation fees, know that they killed the company.

minimaxir•30m ago
The backlash against vibecoded decomps and using a lot of compute for unimpactful projects was met with the counterargument "why can't you vibecode something useful like Photoshop instead?"

When they did vibecode Photoshop, well...

Onavo•25m ago
Just recently there was a massive kerfuffle in the Minecraft modding community because a mod called Thaumcraft was recreated after it was effectively abandoned for 7 years. The mod's management team threatened copyright legal action.

It's extremely ironic seeing the modding community, which generally play fast and loose with IP rights, all of a sudden care about them when AI made modding trivial.

You can see some of the community responses here, it's hilarious.

https://www.reddit.com/r/feedthememes/comments/1x2gu7j/so_wh...

https://www.reddit.com/r/feedthememes/comments/1x3b5pk/looki...

https://www.reddit.com/r/feedthememes/comments/1x0p9ap/when_...

https://www.reddit.com/r/feedthememes/comments/1x1q6bx/from_...

https://www.reddit.com/r/feedthememes/comments/1x1mqb2/the_c...

https://www.reddit.com/r/feedthememes/comments/1x3v6qw/what_...

https://www.reddit.com/r/feedthememes/comments/1x3kw5r/glad_...

https://www.reddit.com/r/feedthememes/comments/1x2mx4w/reaso...

I have not seen such delicious drama in the Minecraft modding world in years ever since the Forge/Neoforge schism.

brianhama•32m ago
To answer the question regarding bloat in adobe software just look at the creative cloud app and how you have to use it to update and install individual applications. Look at the Adobe Genuine Software service that runs on Windows. And that’s just the tip of the iceberg.
msy•32m ago
The tone is angry but understandably so. The labour, creativity and innovation of millions is being stolen and then belittled by grifters shilling slop. Art, design, math, music, software, there's nothing they won't claim they can now copyright-launder and somehow magically render obsolete. But look at any of it and it's never more than the simulacrum of real work. It always looks like the real thing, particularly to the untrained eye but it's always a tissue-paper of stolen work and half-assed, half-working, sloppy output. The prompters are lazy and so are the models.

These are powerful, interesting tools but the money, the hype and the grift is just intollerable, a pox on it all. If you're a professional you cannot ignore or avoid it, but you can push towards a future where the commodification of it - open models, open weights, open hardware - turns it into a low-margin overlay on real intellectual work and the hype/grift machine can move on to whatever intellectually bankrupt boondoggle they find next.

inSumErgoCogito•11m ago
Guess, that cruising phase of a ton of careers is cut short. Its back to the trenches, to work and shovel till death comes for us keyboard slaves. If some singularity demon can undo your moat, you never had one to begin with.
mig1•31m ago
Adobe has been grifting us for ages, so…
tlonny•30m ago
The “Vibe coders are paedophiles” bit caught me slightly off guard.

Felt like that undermined some of the more cogent points the article was making.

catlikesshrimp•29m ago
But think of the children! /s
ShinyLeftPad•22m ago
i mean discord has this rep. child predator Discord mods is a meme by now. and it's also true that it's the platform of choice for vibe coders.

but sure fully conflating them is a stretch...

testdelacc1•22m ago
Yeah wtf was that. Came out of nowhere.
tomaskafka•30m ago
If I was Adobe's marketing department, I wouldn't be sure whether to run around quietly seeding such stories, or be completely silent and hope people won't notice the moat is getting thinner.
gb2d_hn•30m ago
LGTM (think this video captures the vibe well https://youtu.be/3TNpOD6bov8?is=X9kLvF9WyWHb-slu)
altmanaltman•29m ago
> And when it comes to customer support things become even sadder looking. One or two guys in a Discord chatroom cannot support a global user base, especially when those two guys are hunting for underage children to speak to on Discord (yes, I have seen what vibe coders do).

> Instead of hurling hate speech and bile at thousands of software engineers who lead innovation at large companies (Adobe, Autodesk, Maxxon, Celsys, and others), show them some gratitude for their efforts. They are the engineers who innovate and everyone else follows. Just because they work at a big company doesn't mean they are committing human rights abuses. We have a generation brainwashed by envy and hate instead of urging everyone to be greater and bigger.

I mean okay vibe coded photoshop clones is one thing but arguing your enemies are pedos and you're good guys that deserve all the gratitude in the world is not a great way to make an argument.

There are many good valid points in the whole insanity of the whole trend imo but this article drifts a LOT.

close2•29m ago
Purely reasoned rant of vibe coded clones.

Here are 2 quotes, which give you a pretty good idea about the whole article:

> They’re spending minimum $2K to vibe code a Photoshop competitor when Affinity Photo is free and Photoshop costs $200 a year. Not very smart economics.

and

> Instead of hurling hate speech and bile at thousands of software engineers who lead innovation at large companies (Adobe, Autodesk, Maxxon, Celsys, and others), show them some gratitude for their efforts. They are the engineers who innovate and everyone else follows.

m4rtink•18m ago
So Jensen was right and math is not needed any more ?

You know, like you can vibecode the thing once for a fixed price and then many people ca use it for free, for ever.

pseudony•16m ago
Heh - good choices. Seems like a poorly reasoned article then.

Accepting the premise of 2000$ spent (I doubt it), the author completely forgets that the collectively saved amount far exceeds the 200$ of a single subscription.

Anyway, if I worked at Adobe, or any company with roughly the same business model, I definitely would feel nervous about now. And I still feel sympathy for the devs. But let’s be honest, Adobe principally benefits its shareholders and other dead weight, not so much the developers.

cafebabbe•14m ago
You forgot about "if you use discord your are a pedophile"
sznio•28m ago
i can imagine reading something similar about Linux 30 years ago.

> oh nooooo, what's going to happen to all the Unix vendors with the systems they sell for thousands of dollars?

adobe has fucked their customers for over a decade, is time they're fucked back. I won't miss them. Hope their employees can find jobs at better companies quickly.

also:

>They’re spending minimum $2K to vibe code a Photoshop competitor when Affinity Photo is free and Photoshop costs $200 a year. Not very smart economics.

very smart economics, because they do it once and get to have it forever, for free, for everyone. it's charity.

InsideOutSanta•21m ago
Yeah, I'm going to go out on a limb here and guess that the people working on these clones aren't focused on making smart economic decisions for themselves with these projects.

"You failed at the thing you didn't try to do" isn't a strong point.

c0rruptbytes•27m ago
autoresearch can solve a lot of these issues and i am sure people are usually heavily heavily subsidized subscriptions

article seems very salty and im not sure why

also the economics is you open source something and its saves every one money and opens up more cross compile support, i bet this will scare companies to support linux more properly before linux users just start getting very good at cloning

search_facility•26m ago
To understand hate against Adobe one have to experience attempt to stop Adobe subscription from renewing. This is truly life-changing experience.
grahar64•24m ago
They charged me $60 to stop paying them money.
Gasp0de•20m ago
Does the country you live in not have consumer protection laws?
u8080•14m ago
Read this with Saul Goodman voice
gregoriol•23m ago
This, and also as an amateur once-in-a-while user of 2 apps, I don't get why I have to pay the same price as professionals using 5 or more apps every day.
dudisubekti•21m ago
This article reads to me like that "leave the multibillion dollar company alone" meme
genxy•11m ago
> Yet despite this not one of these vibe coded projects has been able to create a brush engine that matches Photoshop’s brush engine.

The article author is brush hurt over this. Oddly specific.

baq•26m ago
It’s grief.

In a couple weeks this ‘pirated’ software (not sure what’s pirated about it btw) will have good brush performance and will be handling 100 megapixel images easily precisely because of this post.

I for one am not grieving the saas rent seeking model, but as most folks here (I assume) my livelihood depends on it since that’s how my employer finances my salary. So yes, I’m concerned, but also am aware that technology cannibalizing technology is a thing and we have to move on and make ourselves useful in this new world.

TeriyakiBomb•24m ago
I mean this crap will die hopefully die off when they get priced out of the needed tokens and their customers realise that there’s a limit to how many times you can write “Claude fix this bug plz” before the “devs” actually need to wade into some real, and at the scale of a vibed up PS clone, extremely confusing engineering.

LLMs remain a microwave.

minimaxir•17m ago
The entire reason you're seeing a lot of more ambitious reverse-engineering/decomp projects as of late is due to Claude Opus 5.5, which is cheaper than models have been over the past year, in addition to being smarter.
greenimpala•12m ago
It's not 'crap'. If you try ArtCraft it's scarily good. I also don't get any of the brush lag mentioned, it's silky smooth.
ChickeNES•24m ago
Reminder, 5 months ago:

https://news.ycombinator.com/item?id=48177228 - (Where Are the Vibecoded Photoshops?)

kikkupico•21m ago
wow
fooker•23m ago
People are really missing the point here.

It's not that you can build a photoshop clone by spending 2000$ in claude API credits. Adobe is going to do a better job than you.

What works out easier is that you can build and maintain a version that only has the features you need, with a ~20$ subscription of any of the good AI coding harnesses.

I have done this for my photography workflow and discontinued my Adobe subscription.

red_admiral•23m ago
I wish major software like office and adobe (photoshop) didn't come with mandatory subscriptions, cloud integration, and AI. The most ironic outcome would be a good-enough AI-generated photoshop clone that doesn't have user-facing AI integration.
mschuster91•22m ago
At the moment they seem to be cloning the UI and functionality. That is serious enough of a threat but it has its limits, particularly with old file formats like PSD or old MS Office that were a direct 1:1 mapping of C memory structs onto the disk.

But that won't be the case for too long I think. AI is nowadays capable of doing decompilation based on prior knowledge and educated guesswork - it isn't much of a stretch to assume that runtime code decryption / obfuscation will fall too. When humans can do it (see e.g. extremely talented people like the infamous Empress), AI will be able to as well.

oefrha•22m ago
> The amount they are spending on tokens must be over $50,000 in the last two weeks.

Thing is, Claude tokens are subsidized, to the tune of 50x. You can’t judge by API pricing.

Gasp0de•17m ago
Do you have a source on that? I thought inference was highly profitable. Are you saying AWS is subsidizing Bedrock and incurring heavy losses?
oefrha•14m ago
No, I’m saying subscription tokens are heavily subsidized compared to API pricing, which is what TFA talks about. Quote:

> The amount being spent in AI tokens (API costs) is in the thousands of dollars per project.

Source is https://newsletter.semianalysis.com/p/anthropic-subscription... which claims you can use up to ~$12.5k on a $200 Claude sub.

minimaxir•11m ago
Per-token Inference is likely profitable (the news was before recent price cuts that may make the numbers less valid), but subscriptions if fully utilized are 100x value, and the profit margins aren't that high.
reacharavindh•21m ago
I’d usually follow that logic that using AI models(that basically trained on everything it could get hands on without regard for people’s labor and effort) to steal someone’s right to get paid for their effort. But, this is Adobe we are talking about…

1. Nobody asked them to bundle PhotoShop with all the cloud features and force it down their user’s throat.. Adobe Photoshop as a tool could easily be a one-time paid per version software. Want assets and things only possible in the cloud? Here is an optional cloud feature that costs $x should be the logical default.

Force your users to pay for stuff they didn’t ask for and lock them them in for years? It feels morally justified that they get wrecked by AI models replicating their tool. If they are legitimately that good that one needs their Cloud justified content, perhaps they will still pay for Adobe. But, that’s all they are entitled to at this point.

RobotToaster•6m ago
Adobe are also training their own AI on everyone's work, so they have zero high ground here.
coldfloor•21m ago
>If you’re trying to build a Photoshop competitor in the year 2026 you should be building the engine first and then adding all the advanced features on top later, not the other way around. Unless your intention is just to generate headlines and promote an AI business.

I really wish more people realized this was Artcraft's goal.

rcarmo•21m ago
I think we’re going to see a lot of this clueless cloning across the board. Photoshop and the like are very visible targets because they’re popular and the “outcomes” of this cloning are flashy and trigger endorphin responses in people who think “it’s just about coloring pixels, how hard can it be?” But as the article says the core engine is flabbergastingly efficient - I ran Photoshop on early Macs, and boy, was it devastatingly efficient for the hardware at the time.

That is nowhere on these projects’ roadmap, which is kind of sad because AI is pretty decent at targeted optimizations, if you know what to ask for and how to guide it.

userbinator•8m ago
That is nowhere on these projects’ roadmap, which is kind of sad because AI is pretty decent at targeted optimizations, if you know what to ask for and how to guide it.

Exactly. The argument against these clones not doing X or not doing it well is simply "then tell the AI to do X and/or optimise it."

This was my eye-opening moment regarding whether vibe-coded software can be efficient: https://news.ycombinator.com/item?id=49226923

fedeb95•20m ago
for casual users, there are already open source alternatives to Adobe products. For professionals who can afford to pay the subscription, there is value in knowing a proper company is behind that subscription. This vibe coded clones, unless someone truly spends effort in making a good and working app, are pointless. But you can't get UX from screenshot. Proper UX is still the domain of humans, because this generation of AIs can't feel.
baq•13m ago
The question is why you need the UX if models just deal with the software to get you what you want done without complaining - even if, perhaps especially if you’re a knowledgeable pro.
userbinator•20m ago
I never thought I'd see an Adobe apologist...

The delusion of Imaginary Property is evaporating faster than ever. Those who try to desperately cling to it are going to lose.

It ruins the incentive to create

Only to those who believe in the delusion, that somehow everything they create is absolutely original, without realising how they gained that knowledge to create in the first place.

Meanwhile remixing (in the form of fanfiction, mash-ups, etc.) has always been part of human culture, and now AI is boosting that like never before.

We are effectively approaching post-scarcity in software and entertainment.

neronuser•20m ago
Author's argument about lower quality of vibecoded software (the brush example) is just a matter of iteration. We can't assume they won't catch up at some point
_davide_•19m ago
I've been vibe coding plenty of apps for personal use, especially to replace free Google stuff; I'm doing it for lack of trust and control those apps give me. Even more would apply to Adobe stuff.

Innovation in Adobe products? Really? I mean, really? Are you serious?

And the main argument is performance on high resolution?

DonHopkins•15m ago
Cloning Photoshop is such an underwhelmingly unoriginal and unambitious design goal, like photocopying a Roy Lichtenstein painting, or cloning MS-DOS.

"It is an unworthy design objective to aim for anything less than trying to do to the Macintosh what the Macintosh did to the previous state of the art." -Bill Buxton

The "Natural" Language of Interaction: A Perspective on Non-Verbal Dialogues, INFOR: Canadian Journal of Operations Research and Information Processing, 26(4), 1988, pp. 428–438.

https://www.billbuxton.com/natural.html

THE MACINTOSH AS VICTIM

Before going too much further, it is probably worth making a few comments about my approach and my examples. As will become pretty evident, the Apple Macintosh takes a bit of a beating in what follows. Some readers may view this as evidence of contempt for its design. From my perspective, it is evidence of respect. Let me explain.

User interface design today is plagued by an unhealthy degree of complacency. We live in a world of copy-cat unimaginative interface products, where major manufacturers put out double-paged colour spreads in Business Week announcing "... our system's user interface is as easy to use as the most easy to use microcomputer [i.e., the Mac]" (or words to that effect). In what other industry can you get away with stating that you're as good as the competition, rather than better? Especially when the competition's product is over 4 years old!

The best ideas are the most dangerous, since they take hold and are the hardest to change. Hence, the Macintosh is dangerous to the progress of user interfaces precisely because it was so well done! Designers seem to be viewing it as a measure of success rather than as a point of departure. Consequently, it runs the risk of becoming the Cobol of the 90's.

I criticize the Macintosh precisely because it is held in such high regard. It is one of the few worthy targets. If I can make the point that there are other design options, and that these options appear to have a lot of potential, then I may help wake people up to the fact that it is an unworthy design objective to aim for anything less than trying to do to the Macintosh what the Macintosh did to the previous state-of-the-art.

Enough of the sermon. Let's leave the pulpit for some concrete examples.

Kiro•14m ago
> especially when those two guys are hunting for underage children to speak to on Discord (yes, I have seen what vibe coders do)

Come on. Is this really necessary?

simondotau•11m ago
I tried the most popular Photoshop clone recently. I closed and uninstalled it when it turned out that paste was causing three pastes. This software might be great in the future, but not this year. Not without a LOT of looping through human testing.
xbmcuser•11m ago
I just vibe coded over the weekend $5 in deepseek tokens a trading console that has most of the things that I wanted but would have had to get a subscription for $100-300 monthly. I think software and software as a service companies are going to be hurt bad in the next few years.
gitowiec•8m ago
What a sad rant... I am glad that there is vibecoded Photoshop alternative. I used it this weekend to correct some photos for printing and it did well. I am not an artist or professional, I just want to have my "photoshoppy" software to do regular stuff I learned when I first launched Photoshop 6.0. That is what I want, to not change the way I work I learned in the beginning.
willtemperley•8m ago
> vibe cloned piracy is a demotivating force. It ruins the incentive to create.

I also feel demotivated by these clones. It devalues the legitmate pursuit of building creative apps to compete with the current standards.

vrganj•7m ago
Why spend all these tokens when there's both good open source image editing software and working cracks and keygens out there?

You don't like Adobe's practices? Me neither. Just use GIMP or get a keygen and block Adobe's servers in a host file.

aryx•5m ago
I've also made a clone, except its purpose is for teaching: a TinyPhotoshop.ml in OCaml where the essence of Photoshop is reduced to a few thousand lines of readable code, https://aryx.github.io/ocaml-elm-playground/apps/#graphics
hbn•7m ago
Poor performance? Photoshop takes like 30 seconds to cold start and when I tried Photocraft it opened in like a second.
dgellow•22m ago
Was that specific mod team playing fast and loose with IP rights? If not, then it’s irrelevant
Pannoniae•18m ago
It's basically "you can't make a mod inspired by the other mod we're hugging the rights for"

Completely missing the part they didn't ask for permission to mod the base game either..... and that Thaumcraft (the original mod) had assets consisting mostly of random images copied off google images. Yes you can't make that up. "You can't steal what I've rightfully stolen!"

Onavo•10m ago
I am actually quite curious if the original Thaumcraft mod author Azanor is on HN. I know a lot of the original generation of Minecraft modders (pre twitch, mostly YouTube days, Minecraft modding changed a lot post twitch) are fairly senior software engineers (most famous one is probably Sethbling, though he didn't really do modding).

There's a "Direwolf20" on hacker news too but that user has nothing to do with the famous Minecraft modder afaik.

duggan•5m ago
Reminds me of Sayre’s law[1], about the politics being vicious because the stakes are so small.

1: https://en.wikipedia.org/wiki/Sayre%27s_law

msp26•4m ago
These are hilarious thanks for the rundown
999orphandecomp•19m ago
I mean, the REAL backlash they got was "So, are you going to abandon this on in 72 hours too?" at which point, once again, without fail, they do.

You'll find drama for decomps of games with active projects. Which is why the DK64 styled all over the AI Slop. You find zero drama for those with not. You may find some with translation projects, but most people already figured out you can just give them 0 attention, there are live translation tools (that you can run on dual screen devices even).

And then there's morons like the PSO on the browser who tried adding merch links and got C&D'd within 12 hours.

collabs•7m ago
I'm sorry but isn't this the whole point of free and open source software? We have been saying this for decades.

Maintainers, you don't owe anyone anything. Put your own life and mental health first. Things like we specifically disclaim all liability and that this software is available free of cost with no assumption of ongoing support etc.

krige•6m ago
No, the backlash was because vibecoded decomps were trash, incomplete, and quickly abandoned once the attention rush wore off. You'll never guess what's happening to these!
esperent•23m ago
> they’re now able to run natively on Linux and Windows.

Well, no. I think a couple of very basic ps5 2d games are playable so far.

dgellow•15m ago
> Add that to the fact all 3 companies have seen massive declines in sales

What are you basing that on? That doesn’t seem to be true at all

xvxvx•10m ago
Here you go: https://www.polygon.com/game-console-sales-down-ai-component...

For 2026 YTD ending August, Xbox hardware unit sales are down 33% versus a year ago in the US, while PlayStation hardware units are 25% lower.

And: https://www.gamedeveloper.com/business/nintendo-switch-2-uni...

Nintendo Switch 2 hardware sales are down 34.4 percent year-on-year.

Microsoft are secretly trying to offload Xbox and want out of the gaming business. It will happen soon.

benjamoon•17m ago
This. I had to create a temporary card with my banking app (Monzo), then I could switch out the payment method on my adobe account. Then I could cancel the temp card and then finally Adobe can die whilst trying to charge my cancelled card. They wanted me to pay £80 to cancel, I’d had the account for 10 years so no idea what the cancellation related to.
ricochet11•16m ago
For anyone in this situation - first upgrade your subscription to a different tier, wait a day for the account to reflect you are on a new test, then you cancel with the 7 day right to cancel. That way you avoid early cancellation fees
ramblin_prose•12m ago
I've told this story before but I had to tell their scum support that I had cancer before they'd cancel my account. They just flat out refused. It was almost impressive in a way.
cannonpr•4m ago
I had to terminate the card… it was honestly easier, they have even been fined over their practices.