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AI is forcing us to pay off 40 years of technical debt

https://spectrum.ieee.org/ai-in-cybersecurity-php2shell-vulnerability
737•pseudolus•6h ago•453 comments

Progress on provable inference for large language models

https://www.anthropic.com/research/provable-inference
70•ltononro•1h ago•23 comments

Guerrilla bike lanes: San Francisco makes illicit infrastructure permanent (2016)

https://99percentinvisible.org/article/guerrilla-bike-lanes-san-francisco-makes-illicit-infrastru...
153•zenincognito•3h ago•87 comments

Nvidia RTX Spark encrypted firmware slows inference speed to 35% on Linux

https://www.mindstudio.ai/blog/linux-nvidia-rtx-spark-laptop
477•novaRom•9h ago•206 comments

Launch HN: Kino AI (YC S23) – AI media manager and video editor

15•lukeigel•1h ago•7 comments

AMD expects to outsell Intel in Q4 for the first time in history

https://www.tomshardware.com/pc-components/cpus/amd-expects-to-outsell-intel-in-q4-for-the-first-...
221•rbanffy•2h ago•71 comments

North Korean fake job interview led to $6.3B Binance heist

https://www.theregister.com/security/2026/11/03/north-korean-fake-job-interview-led-to-63b-binanc...
379•smalltech•4h ago•230 comments

Verification Is Not Knowledge: Science needs more than answers

https://blog.cosmos-institute.org/p/verification-is-not-knowledge
185•ersinesen•9h ago•104 comments

Show HN: I built a tool that prices a prebuilt PC part by part

https://pcdealcheck.com/
42•adlep•3h ago•18 comments

BYD doubles its Brazil market share to 9.7% a year after opening its local plant

https://www.bloomberg.com/news/articles/2026-11-03/china-s-byd-doubles-market-share-in-brazil-wit...
31•dvaplima•36m ago•11 comments

Incident with Pull Requests, Git Operations and Issues

https://www.githubstatus.com/incidents/smtdswd1h2w4
216•kevcampb•8h ago•111 comments

Kimi K3.1 Pro model weights are out

https://huggingface.co/moonshotai/Kimi-K3.1-Pro
163•abrarthought•3h ago•39 comments

Tell HN: Gemini trains on chat history, even for subscribers (personal accounts)

490•jameslk•8h ago•126 comments

This Month in Ladybird – October 2026

https://ladybird.org/newsletter/2026-10-31/
21•BitPirate•32m ago•4 comments

Tencent Hy4

https://hy.tencent.ai/research/hy4
53•Philpax•4h ago•11 comments

Jelly Sheet

https://mrdoob.github.io/codevember-2026/01/
407•memalign•14h ago•105 comments

A New Go API for JSON

https://go.dev/blog/jsonv2
6•olexsmir•39m ago•0 comments

Letting users trust their own MCP clients, without opening a phishing hole

https://streamvessel.com/blog/mcp-trusted-redirect-uris
24•isalexlog•3h ago•2 comments

Adding Window Functions to a Spreadsheet

https://www.getgrist.com/blog/running-totals-you-dont-have-to-chase/
29•reedciccio•3h ago•20 comments

Kitty 0.50

https://sw.kovidgoyal.net/kitty/changelog/#
314•porridgeraisin•9h ago•200 comments

Debian apt security update (man-in-the-middle)

https://lists.debian.org/debian-security-announce/2026/msg00526.html?pow_referer=
95•SG-•3h ago•21 comments

Stringman, an $800 open-source room scale gripper robot

https://neufangled.com/
756•nharada•1d ago•228 comments

Mocktastic: A Meshtastic Node on Arduino

https://github.com/Vapmuz/Mocktastic
22•kimi•4h ago•1 comments

Evergreen: A Provably Safe Systems Language

https://evergreenlang.net
64•jordan_bonecut•3h ago•49 comments

An end to buggy web apps

https://replay.io/blog/an-end-to-buggy-web-apps
34•bhackett•1h ago•26 comments

The Internals of PostgreSQL

https://www.interdb.jp/pg/index.html
350•ibobev•20h ago•30 comments

Pierre Computer is being acquired by OpenAI

https://twitter.com/pierrecomputer/status/2117999036175188183
66•itunpredictable•3h ago•26 comments

The lost malloc()

https://napcakes.nekoweb.org/posts/malloc/
130•matt_d•10h ago•53 comments

Show HN: HackerTV – HN's most-recommended Youtube videos as 24/7 TV channels

https://hackertv.org
430•dsalzman•1d ago•79 comments

Synaptics Appears to Use Legal Threats to Block Open-Source DisplayLink Driver

https://www.phoronix.com/news/Synaptics-Blocks-Vino-Driver
159•snvzz•7h ago•66 comments
Open in hackernews

Launch HN: Kino AI (YC S23) – AI media manager and video editor

15•lukeigel•1h ago
Hi HN! I'm Luke from Kino (https://kino.ai). Kino lets you make great videos with your agents and your teammates. Storage of footage and assets, a rich video editor, and review links for teammates are all bundled into one. Your colleagues and Codex / Claude Code can work on the same timeline with review notes and footage all in one place. See a basic overview at https://kino.ai/walkthrough-video and our launch video (made entirely with Kino!) at https://kino.ai/launch-video

Opus 5.5 can edit videos and make great motion graphics now. But with a raw agent harness, you need to describe tiny edits either in words or in quick one-off UIs, you can’t refer to footage shared across your devices, and feedback from teammates comes as screenshots on Slack.

Kino is code-first. All editing, all motion graphics, all dragging of timeline items around, all teammate comments, and all 3D scenes are expressed as code, built on Remotion. This was hard to get right, as we found ourselves building a what-you-see-is-what-you-get editor for React, which we then turned into a video editor. For our launch video I told Claude-with-Kino to find a macOS Leopard install disk and reskin our whole video to match.

Kino is also fully collaborative and real-time, so you can see your teammates' cursors and exactly which part of the timeline they’re currently watching. For our launch video I had 5+ agents editing the timeline concurrently while my friend Donald had his swarm working a few minutes further down. Donald had one agent rotoscoping to make our visual effects work, I had an LLM color grading all media via our LUT support, and we both made tiny tweaks to the timeline along the way.

To make this code-first editor work with video footage, everything gets transcribed, embedded, described, and face-detected. You can scrub your footage locally after you drag it in, but we upload a low-res proxy so your teammates and cloud inference can see it. This local scrubbing plus custom pro media decoders means you can drag a 250GB ProRes clip from your new iPhone right into your Kino timeline. We built custom decoders for professional codecs such as ProRes, BRAW, R3D, and more (see my extremely successful nine point HN post https://news.ycombinator.com/item?id=50198052). None of the performance we’re getting would have been possible before WebCodecs and libraries like Mediabunny.

I grew up making YouTube videos, and during my undergrad at MIT I co-directed a 3.5 hour archival footage documentary on the history of my school and technological development in America (https://regressions.net). Much of the work was logging footage, managing hard drives, manually syncing Premiere project state, and planning our movie in a spreadsheet.

Our first launch in 2023 proclaimed that Kino was "Silicon Valley meets Hollywood." It was more like Palantir for Hollywood; we ran bespoke on-prem Kino deployments with our team of forward deployed engineers on shows like Survivor and A24's Beef. It was a rush, but it felt like the slowest way to improve video editing for the whole world. Bound by the Avid Media Composer and strict studio security rules, we couldn't touch frontier models, and we couldn't make editors >10x faster. So in 2025, we rebuilt Kino as a true editor, and we took a bet on coding-as-editing.

Everything in Kino has a URL: projects, clips, footage, comments and replies, even a single frame and the line of code that draws it. Projects and media living in one place and everything being addressable means that your agents and team have a single, editable source of truth for video production. At a lower level, I now paste Kino links into my agent constantly, whether it’s making sure Codex knows exactly which timeline item (among thousands) I am referring to or which teammate’s comment needs fixing.

We have teams managing their whole company’s media in Kino, spinning up agents to make new videos every day, then using review links to flag issues. One founder ships ads like this: each day he uses Kino's YouTube support to find b-roll he is allowed to use, he edits something, his co-founder leaves notes such as “we need to use this clip instead” and his agent can then apply them. Full-time filmmakers are also using Kino. They tend to resemble “toxenmaxxer” software developers, where 15+ agents iterate on a single project, each trusting Kino as the source of truth for timeline state, graphics, media, everything.

The full editor is free, including unlimited imports and exports, real-time collaboration and MCP access for your own agent. Pro is $25 per editor per month and adds unlimited MCP tool calls, share links, more storage, YouTube search, and the ability to edit alongside your team. You can download it at https://kino.ai. We have not yet released Kino for the pure web browser, just Electron for now.

If you make videos personally, if you have ProRes media and you want to try to break Kino, if you have legacy video editor projects to bring in, or if you want to make more content for your company, we'd love to hear how Kino works for you.

Comments

ftchd•38m ago
Why did you choose Remotion vs other solutions (there's like 3-4 other now, including one from HeyGen)?
moinism•27m ago
OP can add their answer but I'm also in the same boat (building chatoctopus.com) and would say Remotion is well-established as a video framework and also has a lot better support for infra/rendering. Rendering takes a lot of time and Remotion's Lambda fanout is amazing for speed up.

Others feel vibe-coded (looking at you hyperframes), and LLMs have to learn their syntax from scratch. X influencer forget to tell you how slow your output would be.

lukeigel•17m ago
When we started it was just Remotion, but yes tons of other options have exploded onto the scene. Long-term we want to be as zen as possible, where Opus 5.5 and its successors make graphics and edit videos in whatever form hobbles them the least. So far, Remotion has allowed us to achieve WYSIWYG editing while also handling very complex timelines with heavy duty media formats
moinism•30m ago
Truly amazing work Luke and team! Been following Kino for a while now and just looked at your website (a lot better than prev!) the other day.

I'm also working on an agentic video product (chatoctopus.com), and I can tell how hard it is compared to what influencer of X (Opus made it in an hour, etc) make it seem like. They don't tell how many times they corrected it, how long it took, and how much it cost.

You are one of the four YC companies I know of (Cardboard, Palmier, and Motion/Mosaic being other three) working on that, so I keep visiting occasionally to see if I can get "inspired" by something new.

lukeigel•14m ago
Thanks for the kind words! A new user who has also trudged through these many new "agentic editors" said that the following things set Kino apart in his mind (copying this over from his message):

- True multiplayer Google Docs like editing, which legacy NLEs haven’t done particularly well

- Integrated review and feedback

- Support for local media, which a lot of cloud editors lack

To support the above we needed to build beyond just a single player editor that agents love. All the infrastructure for collaboration, storage, and complex projects had to come too.

irura•25m ago
Good stuff!
schopra909•7m ago
Used Kino yesterday head to head with claude-code directly to make a simple video. Kino was way easier to nudge and control. Props to you guys for building something that "just works". You rarely see that when you try anything in software.