frontpage.
newsnewestaskshowjobs

Open Source @Github

fp.

Show HN: Paint the Earth on a live, interactive globe (collaborative art.)

https://earth.tattoo
3•earth-tattoo•9m ago•1 comments

Show HN: Homegames. An open-source game platform I've been making for 8 years

https://homegames.io
184•homegamesjoseph•13h ago•45 comments

Show HN: Visualize Model Spikiness in 3D

https://www.modelmap.tech/
11•afunk•3d ago•2 comments

Show HN: Osint tool that finds exposed files on domains

https://search.cerast-intelligence.com/
40•PatchRequest•14h ago•15 comments

Show HN: I hated how much my 12-year-old played Roblox, so we built our own FPS

https://cooked.house
22•davitb•17h ago•5 comments

Show HN: KiCad in the Browser

https://demo.pcbjam.com/
101•ViktorEE•22h ago•32 comments

Show HN: Open Science, open-source alternative to Claude Science

https://github.com/ai4s-research/open-science
6•aiboost•5h ago•2 comments

Show HN: I made the Chrome Dino Game editable by your AI prompts

https://vibedino.com
2•johnnyapple•5h ago•0 comments

Show HN: Peek-CLI: Let Claude Code See the Browser

https://github.com/puffinsoft/peek-cli
9•ReactRocks•10h ago•0 comments

Show HN: A bedside camera detects REM sleep and agrees with a clinical EEG

https://lucidcode.com/2026/06/20/inspec-with-cgx-patch-clinical-eeg-sleep-stage-classification/
6•MichaelCoder•14h ago•0 comments

Show HN: Bramble – Local-first password manager

https://github.com/flythenimbus/bramble
144•MegagramEnjoyer•3d ago•45 comments

Show HN: A faithful MUMPS 76 anniversary implementation – the original NoSQL DB

https://github.com/rochus-keller/mumps/
2•Rochus•8h ago•1 comments

Show HN: An unmetered LLM API–$6/month, no token tracking, no limits

https://yolo-auto.com/
5•yolo-auto•9h ago•1 comments

Show HN: Meon – declarative flat-parsing engine (SoA, no AST)

https://github.com/vgnapuga/meon
6•vgnapuga•16h ago•1 comments

Show HN: Sidenote – comment on your rendered blog, an LLM writes the Git diff

https://github.com/bharadwaj-pendyala/sidenote
9•bharadwajp•13h ago•0 comments

Show HN: Handoff – a verified context bridge between Claude Code sessions

https://github.com/ostikwhy-blip/claude-code-handoff-skill
7•ostik•17h ago•2 comments

Show HN: AI-related Jax module (I hate if)

https://github.com/PJHkorea/egregore-core-jax
3•PJHkorea•10h ago•5 comments

Show HN: AI integrated in any terminal that's invisible until you need it

https://terminai.app
4•emosenkis•10h ago•0 comments

Show HN: Three small browser primitives – identity, handoff, durable local

https://oss.sarwagya.wtf
2•0xsarwagya•10h ago•0 comments

Show HN: Sun light and path calculation for photography

https://www.lightwindow.app
7•sourabh86•16h ago•2 comments

Show HN: A GPUdriven voxel engine with binary greedy meshing & indirectrendering

https://github.com/omar-owis/VoxelEngine
4•Iwho•16h ago•1 comments

Show HN: Logo Design for Busy Founders

https://iconicity.cc
3•sim04ful•11h ago•2 comments

Show HN: Tracking how much of the HN front page is AI-generated

https://www.salahadawi.com/hacker-news-ai-detector
4•salahadawi•1d ago•1 comments

Show HN: Code-Manager

https://maguowei.github.io/code-manager/
3•maguowei•18h ago•0 comments

Show HN: Thunderstorm tracker for Mexico England world cup game

https://tlaloc.cloud/
3•mgranados•13h ago•1 comments

Show HN: clip.video - Turn podcasts and long videos into short vertical clips

https://clip.video/
2•nadermx•13h ago•2 comments

Show HN: Small World – The "Preact" of 3D Web Engines (TypeScript, WebGPU)

https://rottensteiner-stefan.github.io/small-world/
7•DragonZoul•19h ago•2 comments

Show HN: Classify mechanical faults using Contrastive Language-Audio Pretraining

https://github.com/adam-s/car-diagnosis
35•dataviz1000•4d ago•3 comments

Show HN: A statically typed, cross-platform, easily bootstrappable build system

https://github.com/rochus-keller/BUSY/
46•Rochus•5d ago•15 comments

Show HN: Social and context-aware AI platform to do math

https://www.prooftree.ai
5•lemma1729•14h ago•1 comments
Open in hackernews

Show HN: Solidis – Tiny TS Redis client, no deps, for serverless

https://github.com/vcms-io/solidis
71•jayl-e-e•1y ago
Hey everyone!

Over the past two years I threw myself back into full-time engineering with a simple goal: write code that gives back to the community. After a lot of late-night FOMO (“AI will do it all for us, right?”) and some painful production incidents, I finally turned my weekend project into an open-source library.

[ What is Solidis? ]

- Super-light (< 30 KB) RESP2/RESP3 client with zero runtime deps and first-class ESM/CJS support.

- Fully tree-shakable – import only the commands you need.

- Written with SOLID principles & full TypeScript typings for every command.

- Designed for cold-start sensitive serverless platforms (small bundle + tiny memory footprint).

[ Why I built it ]

1. node-redis & ioredis pain

- ESM is still an after-thought.

- Hidden deadlocks on RST, vague error surfaces.

- Everything gets bundled, even commands you’ll never call.

2. I refuse to add a dependency I don’t fully understand – I literally read candidates 10× before `npm i`.

3. Serverless bills love to remind me that every KB and millisecond matters.

[ Key features ]

- Protocols: RESP2 and RESP3 (auto-negotiation)

- Bundle size: `<30 KB` (core) / `<105 KB` (full)

- Dependencies: 0

- Extensibility: Drop-in command plugins, custom transactions

- Reliability: Auto-reconnect, per-command timeouts, type-checked replies

[ Roadmap / Help wanted ]

- Benchmarks against `node-redis` & `ioredis` (PRs welcome!)

- More first-class Valkey love

- Fuzz-testing the parser

- Docs site – the README came first; I’d love help polishing full docs

This might be my last big OSS push for a while, so stars, issues, and PRs mean the world.

If Solidis saves you some cold-start time or just scratches a TypeScript itch, let me know!

Repo: https://github.com/vcms-io/solidis

License: MIT

Thanks for reading, and happy hacking!

(Feel free to AMA in the comments – I’m around.)

Comments

badmonster•1y ago
What makes Solidis more performant than other Redis clients like ioredis or redis
jayl-e-e•1y ago
Solidis isn’t necessarily aiming to outperform ioredis or node-redis in every way — its primary goal is to reduce bundle size rather than maximize raw performance. That said, it does offer some performance advantages in practice. Solidis is designed to handle pipelined commands more efficiently within a single event loop iteration and parses responses in a more event-loop-friendly manner.

As a result, in most real-world scenarios, Solidis tends to be about 2–3x faster than ioredis (even with auto-pipelining enabled). Compared to node-redis, the performance is generally on par or slightly behind.

One caveat: if the payloads being parsed are very large, Solidis can experience increased latency due to its parser being more CPU-intensive, which may introduce delays compared to other stacks.

swaptr•1y ago
Looks great! I tried plugging it into my setup that uses ioredis, but it doesn't seem to support loading the URI directly?
jayl-e-e•1y ago
Thank you very much. As you mentioned, connecting via URI is not currently supported, but it’s not difficult to implement, so I will consider adding it to the specification.
jayl-e-e•1y ago
Improvement deployed!
swaptr•1y ago
Thanks, really appreciate the quick resolution. Looks like a really cool project and the goals seem to be well defined. All the best.
jayl-e-e•1y ago
It's my pleasure! :)
jayl-e-e•1y ago
swaptr, thank you for your contribution to Solidis! May I know how to contact you?