frontpage.
newsnewestaskshowjobs

Made with ♥ by @iamnishanth

Open Source @Github

fp.

Show HN: BeVisible.app - Blog that runs itself

https://www.bevisible.app
2•evanyang•49m ago•0 comments

Show HN: OSS Agent I built topped the TerminalBench on Gemini-3-flash-preview

https://github.com/dirac-run/dirac
338•GodelNumbering•19h ago•125 comments

Show HN: Gate – AI workers handle dev tickets in a visual workspace

https://soliddark.net/gate
2•SolidDark•2h ago•0 comments

Show HN: Utilyze – an open source GPU monitoring tool more accurate than nvtop

https://www.systalyze.com/utilyze
97•ManyaGhobadi•18h ago•23 comments

Show HN: Nat-zero – Scale-to-zero NAT instances for AWS (Terraform module)

https://machine.dev/blog/nat-zero-scale-to-zero-nat-instances/
2•leonardosul•2h ago•1 comments

Show HN: Waiting for LLMs Suck – Give your user a game

https://github.com/ftaip/waiting-game
12•dalemhurley•5h ago•12 comments

Show HN: A terminal spreadsheet editor with Vim keybindings

https://github.com/garritfra/cell
93•garritfra•20h ago•45 comments

Show HN: AgentSwift – Open-source iOS builder agent

https://github.com/hpennington/agentswift
37•hpen•7h ago•7 comments

Show HN: Turning a Gaussian Splat into a videogame

https://blog.playcanvas.com/turning-a-gaussian-splat-into-a-videogame/
229•yak32•4d ago•58 comments

Show HN: PrePrompt – rewrites vague prompts before they reach the LLM

https://preprompt.org/
2•yashdeeptehlan•5h ago•1 comments

Show HN: Blotter, a live map of LAPD radio activity

https://blotter.fm
2•s_e__a___n•7h ago•1 comments

Show HN: Unusual Wikipedia

https://unusualwiki.nk412.com/
10•grilledchickenw•15h ago•0 comments

Show HN: The Unix Magic poster, annotated (updated)

https://github.com/drio/unixmagic
59•drio•1d ago•6 comments

Show HN: Tiao, A two-player turn-based board game

https://playtiao.com
59•trebeljahr•1d ago•28 comments

Show HN: Free textbook on engineering thermodynamics

https://thermodynamicsbook.com/
173•2DcAf•1d ago•45 comments

Show HN: Startup Equity Adventure Game

https://options-game-polymathrobotics.pythonanywhere.com/
33•iliabara•1d ago•24 comments

Show HN: Vibe-coding video games with Claude (Day 14: Tetris)

https://gamevibe.us/14-tetromino
5•pzxc•16h ago•2 comments

Show HN: Git-agecrypt – transparent file-level encryption for Git

https://github.com/bartei/git-agecrypt
4•bartei81•16h ago•0 comments

Show HN: I built a dual crossword puzzle where two crosswords share one grid

https://forkle.co.uk/
19•daveoshawrus•21h ago•15 comments

Show HN: AgentSwarms – free hands-on playground to learn agentic AI, no setup

https://agentswarms.fyi/
24•rohan044•1d ago•9 comments

Show HN: Tera – A Compiler‑Native UI Framework with Shared Runtime/AI Context

https://github.com/terajs/terajs
3•thecodergabe•13h ago•0 comments

Show HN: Honker – Postgres NOTIFY/LISTEN Semantics for SQLite

https://github.com/russellromney/honker
312•russellthehippo•4d ago•80 comments

Show HN: AI memory with biological decay (52% recall)

https://github.com/sachitrafa/YourMemory
94•SachitRafa•1d ago•46 comments

Show HN: I remade my blog into a Windows 3.1 environment

https://passo.uno/win31/
28•theletterf•1d ago•25 comments

Show HN: I've built a nice home server OS

https://lightwhale.asklandd.dk/
191•Zta77•3d ago•84 comments

Show HN: Browser Harness – Gives LLM freedom to complete any browser task

https://github.com/browser-use/browser-harness
131•gregpr07•3d ago•64 comments

Show HN: A free ESG stock screener that publishes its losses and methodology

https://jumpstartsignal.com/
29•irldexter•1d ago•25 comments

Show HN: Gova – The declarative GUI framework for Go

https://github.com/NV404/gova
142•aliezsid•4d ago•29 comments

Show HN: Matrirc – run irssi in 2026, talk to people on Matrix

https://github.com/pawelb0/matrirc
12•pawelb0•1d ago•1 comments

Show HN: 2 weeks of coding, 3 months of OpenAI review, my ChatGPT App is live

4•Aldipower•16h ago•0 comments
Open in hackernews

Show HN: Solidis – Tiny TS Redis client, no deps, for serverless

https://github.com/vcms-io/solidis
71•jayl-e-e•11mo ago
Hey everyone!

Over the past two years I threw myself back into full-time engineering with a simple goal: write code that gives back to the community. After a lot of late-night FOMO (“AI will do it all for us, right?”) and some painful production incidents, I finally turned my weekend project into an open-source library.

[ What is Solidis? ]

- Super-light (< 30 KB) RESP2/RESP3 client with zero runtime deps and first-class ESM/CJS support.

- Fully tree-shakable – import only the commands you need.

- Written with SOLID principles & full TypeScript typings for every command.

- Designed for cold-start sensitive serverless platforms (small bundle + tiny memory footprint).

[ Why I built it ]

1. node-redis & ioredis pain

- ESM is still an after-thought.

- Hidden deadlocks on RST, vague error surfaces.

- Everything gets bundled, even commands you’ll never call.

2. I refuse to add a dependency I don’t fully understand – I literally read candidates 10× before `npm i`.

3. Serverless bills love to remind me that every KB and millisecond matters.

[ Key features ]

- Protocols: RESP2 and RESP3 (auto-negotiation)

- Bundle size: `<30 KB` (core) / `<105 KB` (full)

- Dependencies: 0

- Extensibility: Drop-in command plugins, custom transactions

- Reliability: Auto-reconnect, per-command timeouts, type-checked replies

[ Roadmap / Help wanted ]

- Benchmarks against `node-redis` & `ioredis` (PRs welcome!)

- More first-class Valkey love

- Fuzz-testing the parser

- Docs site – the README came first; I’d love help polishing full docs

This might be my last big OSS push for a while, so stars, issues, and PRs mean the world.

If Solidis saves you some cold-start time or just scratches a TypeScript itch, let me know!

Repo: https://github.com/vcms-io/solidis

License: MIT

Thanks for reading, and happy hacking!

(Feel free to AMA in the comments – I’m around.)

Comments

badmonster•11mo ago
What makes Solidis more performant than other Redis clients like ioredis or redis
jayl-e-e•11mo ago
Solidis isn’t necessarily aiming to outperform ioredis or node-redis in every way — its primary goal is to reduce bundle size rather than maximize raw performance. That said, it does offer some performance advantages in practice. Solidis is designed to handle pipelined commands more efficiently within a single event loop iteration and parses responses in a more event-loop-friendly manner.

As a result, in most real-world scenarios, Solidis tends to be about 2–3x faster than ioredis (even with auto-pipelining enabled). Compared to node-redis, the performance is generally on par or slightly behind.

One caveat: if the payloads being parsed are very large, Solidis can experience increased latency due to its parser being more CPU-intensive, which may introduce delays compared to other stacks.

swaptr•11mo ago
Looks great! I tried plugging it into my setup that uses ioredis, but it doesn't seem to support loading the URI directly?
jayl-e-e•11mo ago
Thank you very much. As you mentioned, connecting via URI is not currently supported, but it’s not difficult to implement, so I will consider adding it to the specification.
jayl-e-e•11mo ago
Improvement deployed!
swaptr•11mo ago
Thanks, really appreciate the quick resolution. Looks like a really cool project and the goals seem to be well defined. All the best.
jayl-e-e•11mo ago
It's my pleasure! :)
jayl-e-e•11mo ago
swaptr, thank you for your contribution to Solidis! May I know how to contact you?