frontpage.
newsnewestaskshowjobs

Open Source @Github

fp.

Show HN: Convertix – Fast, 100% in-browser media and QR tools

https://convertix-fast-imager-co.blogspot.com/p/blog-page.html
2•convertix123•1h ago•0 comments

Show HN: A visual ping utility that is pretty

https://source.tube/ache/rusty-ping
2•_ache_•2h ago•0 comments

Show HN: Continuum – Financial simulations for DIY multimillionaires

https://continuum-app.xyz/
3•charleswcho•56m ago•4 comments

Show HN: Mic Drop, a real-time multiplayer karaoke game

https://www.micdrop.gg/
81•johnsillings•1d ago•36 comments

Show HN: Flynt.js – 2.2kb, zero-build, CSP-safe reactivity library for MPAs

https://github.com/marsbos/flynt.js
4•bosmarcel•8h ago•0 comments

Show HN: Interactive component to map fibre breaks (OTDR)

https://react-networks-lib.rackout.net/otdr-strip
7•matt-p•5h ago•0 comments

Show HN: PageSieve, a web scraping browser extension

https://julius383.github.io/PageSieve/
7•kajm•12h ago•0 comments

Show HN: Hacker News Top Stories as Feeds to Use with RSS/Atom with Summaries

https://textlog.cc/u/hn10
2•stagas•5h ago•2 comments

Show HN: PyScrappy, self-healing web scraping selectors plus an MCP server

https://github.com/mldsveda/PyScrappy
18•vedaant00•18h ago•2 comments

Show HN: ThoughtDAG – An editable context graph for LLM conversations

https://chenxiachan.github.io/thoughtdag/
132•chatchan•1d ago•59 comments

Show HN: A public AI whose memory is shared across all users

https://wildstatic.com/
69•adjohu•12h ago•62 comments

Show HN: I shrank DeepSeek V4 Flash to 57GB and it wrote a compiler on my Mac

https://huggingface.co/steadfastgaze/DeepSeek-V4-Flash-0731-Coder-56.8GB-MoEspressoV2
16•hacklas•8h ago•2 comments

Show HN: Grafana agent observability for Hermes Agent

https://github.com/alexander-akhmetov/grafana-agento11y-hermes
27•eventuallyacat•17h ago•0 comments

Show HN: Eigendrum - Draw any shape and hear what it sounds like as a drum

https://baselashraf81.github.io/eigendrum/
235•BaselAshraf81•6d ago•100 comments

Show HN: built my 15-year-old game idea

9•ashitlerferad•8h ago•4 comments

Show HN: Mole – Deep research agent for your terminal

https://github.com/lajosdeme/mole
100•lajosdeme•2d ago•14 comments

Show HN: Bribes.fyi – Compare bribes statistics department wise

https://bribes.fyi/compare
50•neverenderr•1d ago•31 comments

Show HN: A punch clock to help with hourly household workers

https://www.punchy.live/
5•magnetic•10h ago•3 comments

Show HN: Sib - Unixy LLM Client using Git to store converastions, instead SQLite

https://github.com/sib-project/sib
4•hskimse•10h ago•0 comments

Show HN: Job listings scraped daily from 8k company career pages

https://github.com/trylynceus/jobs
4•omar_bouaziz•10h ago•0 comments

Show HN: Ember – Redshift safe color palettes

https://github.com/carpdiem/ember
112•carpdiem•1w ago•23 comments

Show HN: Silent Shark – tactical map-based WWII submarine sim

https://silentshark.app/
77•epaga•4d ago•37 comments

Show HN: Kadō – open-source habit tracker for iOS

https://github.com/scastiel/kado
5•scastiel•11h ago•1 comments

Show HN: Deltix – AI Driven Testing

https://app.deltix.ai
53•oneounceman•1d ago•11 comments

Show HN: Widen, a native Postgres GUI using Apple's on-device LLM

https://github.com/betocmn/widen
9•thedreammachine•23h ago•0 comments

Show HN: ponzy.io – I made a casual trading game you can play in the browser

https://ponzy.io
2•ponzy_io•11h ago•0 comments

Show HN: A nutrition companion for endurance athletes

6•bravang•12h ago•2 comments

Show HN: LuaCAD – Parametric CAD Scripted in Lua

https://luacad.ad-si.com
104•adius•2d ago•23 comments

Show HN: C# Game Engine with its own scripting language and IDE

https://github.com/ArcadeMakerSources/ArcadeMaker
118•am-gm•5d ago•64 comments

Show HN: I built a native app for coding agents with Rust and GPUI

https://waku.sh
36•0x142857•1d ago•15 comments
Open in hackernews

Show HN: Solidis – Tiny TS Redis client, no deps, for serverless

https://github.com/vcms-io/solidis
71•jayl-e-e•1y ago
Hey everyone!

Over the past two years I threw myself back into full-time engineering with a simple goal: write code that gives back to the community. After a lot of late-night FOMO (“AI will do it all for us, right?”) and some painful production incidents, I finally turned my weekend project into an open-source library.

[ What is Solidis? ]

- Super-light (< 30 KB) RESP2/RESP3 client with zero runtime deps and first-class ESM/CJS support.

- Fully tree-shakable – import only the commands you need.

- Written with SOLID principles & full TypeScript typings for every command.

- Designed for cold-start sensitive serverless platforms (small bundle + tiny memory footprint).

[ Why I built it ]

1. node-redis & ioredis pain

- ESM is still an after-thought.

- Hidden deadlocks on RST, vague error surfaces.

- Everything gets bundled, even commands you’ll never call.

2. I refuse to add a dependency I don’t fully understand – I literally read candidates 10× before `npm i`.

3. Serverless bills love to remind me that every KB and millisecond matters.

[ Key features ]

- Protocols: RESP2 and RESP3 (auto-negotiation)

- Bundle size: `<30 KB` (core) / `<105 KB` (full)

- Dependencies: 0

- Extensibility: Drop-in command plugins, custom transactions

- Reliability: Auto-reconnect, per-command timeouts, type-checked replies

[ Roadmap / Help wanted ]

- Benchmarks against `node-redis` & `ioredis` (PRs welcome!)

- More first-class Valkey love

- Fuzz-testing the parser

- Docs site – the README came first; I’d love help polishing full docs

This might be my last big OSS push for a while, so stars, issues, and PRs mean the world.

If Solidis saves you some cold-start time or just scratches a TypeScript itch, let me know!

Repo: https://github.com/vcms-io/solidis

License: MIT

Thanks for reading, and happy hacking!

(Feel free to AMA in the comments – I’m around.)

Comments

badmonster•1y ago
What makes Solidis more performant than other Redis clients like ioredis or redis
jayl-e-e•1y ago
Solidis isn’t necessarily aiming to outperform ioredis or node-redis in every way — its primary goal is to reduce bundle size rather than maximize raw performance. That said, it does offer some performance advantages in practice. Solidis is designed to handle pipelined commands more efficiently within a single event loop iteration and parses responses in a more event-loop-friendly manner.

As a result, in most real-world scenarios, Solidis tends to be about 2–3x faster than ioredis (even with auto-pipelining enabled). Compared to node-redis, the performance is generally on par or slightly behind.

One caveat: if the payloads being parsed are very large, Solidis can experience increased latency due to its parser being more CPU-intensive, which may introduce delays compared to other stacks.

swaptr•1y ago
Looks great! I tried plugging it into my setup that uses ioredis, but it doesn't seem to support loading the URI directly?
jayl-e-e•1y ago
Thank you very much. As you mentioned, connecting via URI is not currently supported, but it’s not difficult to implement, so I will consider adding it to the specification.
jayl-e-e•1y ago
Improvement deployed!
swaptr•1y ago
Thanks, really appreciate the quick resolution. Looks like a really cool project and the goals seem to be well defined. All the best.
jayl-e-e•1y ago
It's my pleasure! :)
jayl-e-e•1y ago
swaptr, thank you for your contribution to Solidis! May I know how to contact you?