> Using web2js, the Pascal source of tex is compiled to WebAssembly; the latex format is loaded (without all the hyphenation data), and [...] is executed. Then core is dumped; the resulting core is compressed, and by reloading the dumped core in the browser, it is possible to very quickly get to a point where TikZ can be executed. By using an SVG driver for PGF along with dvi2html, the DVI output is converted to an SVG.
This is the kind of hack I'm here for.
It’s also notoriously fragile and non-portable on native targets; I’m curious how one implements it under webassembly, and how it compares.
It came as a bit of a shock at the time that all the Unix-y systems had no such native concept, and that fragile, non-portable user-space schemes were required to mimic this functionality.
Overall, I'm impressed by how seamlessly it works when it does work. But it's not perfect:
- Some core library functions (for example, most types of fill patterns) simply don't work or aren't implemented for some reason.
- There are a few long-standing bugs. For instance, if using the intersections library to compute the intersection of a line and a circle, it straight-up crashes the entire TikZJax process. Intersections of two lines or two circles are fine, but circle+line fails. My attempts at diagnosing this seem to indicate that it's running out of stack space, so maybe the original TikZ code uses some inefficient recursive algorithm to compute this intersection, and this exceeds some stack size limit that the WebAssembly version introduces. I'm not sure and I haven't been able to get much traction.
- The project doesn't seem to get any love from the original developers anymore. I've filed multiple bugs for months now that never get any form of acknowledgement.
- The build process is pretty convoluted and difficult to reproduce (to try to fix those aforementioned bugs myself), which I guess is what you'd expect from a project that attempts to cross-compile a 20-year-old macro package for a 50-year-old Pascal codebase for rendering in the browser.
Overall I'm very glad TikZJax exists and there's still no better-looking and convenient-to-author diagramming language than TikZ itself. But there's definitely rough edges.
Garlef•3h ago
ano-ther•3h ago
frumplestlatz•3h ago
I love tikz, but lightweight it is not; it’s not a huge surprise it takes a few seconds to render.
No idea what’s causing the crash, though.
kccqzy•2h ago
frumplestlatz•2h ago
I could just as easily say that Safari shouldn’t be blamed for a buggy website, but I’d be overreaching just as much as you just did.
kccqzy•2h ago
It may have security implications, or it may not. It might just be an innocent case of someone using assertions instead of proper error reporting. Nevertheless it's a bug in the browser.
frumplestlatz•1h ago
kccqzy•1h ago
revskill•1h ago