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Start all of your commands with a comma

https://rhodesmill.org/brandon/2009/commands-with-comma/
143•theblazehen•2d ago•42 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
668•klaussilveira•14h ago•202 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
949•xnx•19h ago•551 comments

How we made geo joins 400× faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
122•matheusalmeida•2d ago•33 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
53•videotopia•4d ago•2 comments

Jeffrey Snover: "Welcome to the Room"

https://www.jsnover.com/blog/2026/02/01/welcome-to-the-room/
17•kaonwarb•3d ago•19 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
229•isitcontent•14h ago•25 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
28•jesperordrup•4h ago•16 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
223•dmpetrov•14h ago•117 comments

Show HN: I spent 4 years building a UI design tool with only the features I use

https://vecti.com
330•vecti•16h ago•143 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
494•todsacerdoti•22h ago•243 comments

Sheldon Brown's Bicycle Technical Info

https://www.sheldonbrown.com/
381•ostacke•20h ago•95 comments

Microsoft open-sources LiteBox, a security-focused library OS

https://github.com/microsoft/litebox
359•aktau•20h ago•181 comments

Show HN: If you lose your memory, how to regain access to your computer?

https://eljojo.github.io/rememory/
288•eljojo•17h ago•169 comments

An Update on Heroku

https://www.heroku.com/blog/an-update-on-heroku/
412•lstoll•20h ago•278 comments

PC Floppy Copy Protection: Vault Prolok

https://martypc.blogspot.com/2024/09/pc-floppy-copy-protection-vault-prolok.html
63•kmm•5d ago•6 comments

Was Benoit Mandelbrot a hedgehog or a fox?

https://arxiv.org/abs/2602.01122
19•bikenaga•3d ago•4 comments

Dark Alley Mathematics

https://blog.szczepan.org/blog/three-points/
90•quibono•4d ago•21 comments

How to effectively write quality code with AI

https://heidenstedt.org/posts/2026/how-to-effectively-write-quality-code-with-ai/
256•i5heu•17h ago•196 comments

Delimited Continuations vs. Lwt for Threads

https://mirageos.org/blog/delimcc-vs-lwt
32•romes•4d ago•3 comments

What Is Ruliology?

https://writings.stephenwolfram.com/2026/01/what-is-ruliology/
44•helloplanets•4d ago•42 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
12•speckx•3d ago•5 comments

Introducing the Developer Knowledge API and MCP Server

https://developers.googleblog.com/introducing-the-developer-knowledge-api-and-mcp-server/
59•gfortaine•12h ago•25 comments

Female Asian Elephant Calf Born at the Smithsonian National Zoo

https://www.si.edu/newsdesk/releases/female-asian-elephant-calf-born-smithsonians-national-zoo-an...
33•gmays•9h ago•12 comments

I now assume that all ads on Apple news are scams

https://kirkville.com/i-now-assume-that-all-ads-on-apple-news-are-scams/
1066•cdrnsf•23h ago•446 comments

I spent 5 years in DevOps – Solutions engineering gave me what I was missing

https://infisical.com/blog/devops-to-solutions-engineering
150•vmatsiiako•19h ago•67 comments

Understanding Neural Network, Visually

https://visualrambling.space/neural-network/
288•surprisetalk•3d ago•43 comments

Why I Joined OpenAI

https://www.brendangregg.com/blog/2026-02-07/why-i-joined-openai.html
149•SerCe•10h ago•138 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
183•limoce•3d ago•98 comments

Show HN: R3forth, a ColorForth-inspired language with a tiny VM

https://github.com/phreda4/r3
73•phreda4•13h ago•14 comments
Open in hackernews

Show HN: Logiquiz – Daily Self-Referential Puzzles

https://www.logiquiz.com/
38•slig•9mo ago
Hey HN,

About twenty years ago, while I was in college, I first stumbled upon James Propp's Self-Referential Aptitude Test [1] and absolutely loved it. Ever since then, I've had this idea of turning that concept into a daily game, and I've finally built it: https://www.logiquiz.com/

The game interface checks each question against the answers you've given, so it doesn't spoil anything by giving away the answers.

There are five different tests each day, from very easy to very hard.

I'd love to hear what you think!

[1]: https://faculty.uml.edu/jpropp/srat-Q.txt

Comments

jweather•9mo ago
These are really fun, thanks for posting this. Only weirdness I've seen is that I got a red bar for selecting a correct answer on one question because I had not yet selected the correct answer for the question it was about, which threw me off briefly. Working on level 3 now.
slig•9mo ago
Hey, thank you for playing and for the feedback. I'm not sure how to solve that, though.

I've tried to make the game behave similarly to the Zebra Puzzles [1], where each clue is validated against whatever is on the grid right now, not against the expected answer.

[1]: https://www.zebrapuzzles.com/ (I run this one as well)

jweather•9mo ago
I feel like there might be a green/yellow/red situation here, where red indicates inconsistency with marked information, while yellow indicates "not satisfied YET, but could be with marked information"

If Q1 is "the answer to Q2" and I mark A:A, Q1 should be red if A is crossed off for Q2, yellow if A is still an option for Q2, and green if A is the chosen option for Q2.

slig•9mo ago
Thanks, that seems like the way to solve this. If this game gains some traction I'll implement this. Right now the crossed off alternatives are local only and the server side checker wasn't made thinking of that.
satisfice•9mo ago
“what is the only answer with ${q}?” seems like a bug.
slig•9mo ago
Indeed, thanks for spotting. Deploying the fix right now.

edit: deployed, sorry about that!

satisfice•9mo ago
Oh I thought I was supposed to fix the bug myself— that would be VERY self-referential.
smeej•9mo ago
It took me a second to realize "has the answer E" meant "as the answer" not "as an option," but I think that's a glitch in my brain, not the puzzle.

I did accidentally pull down too hard on my screen when I was trying to scroll up, which accidentally refreshed and deleted all my answers on all difficulties, not even just the one I was working on/hadn't solved yet, so that's less than ideal. I almost had level 4 done, but no way I wanted to go back and redo it all!

I'd also love an "answer lock" button, and/or floating undo/redo buttons, because sometimes to take the next step, I need to put in an answer and game out how the rest of the puzzle comes together with that answer, and it would help to be able to undo back to that point, not just try to count my steps and keep scrolling down to the undo button for more of them. I'm not likely to get out a piece of paper or pop open a notepad app to game it out that way.

CollinEMac•9mo ago
Came here to say the same thing. I think the wording could be a little better.
slig•9mo ago
Thanks for the feedback! I'd appreciate hearing how you (or the parent) think the wording could be improved. English isn't my native language, so suggestions are very helpful.
Argher•9mo ago
Maybe "Which question is solved by E?" or "How many questions are solved by E?" - another way would be "Which question has E as its correct answer? // Which question is answered by E?" or "How many questions are answered by E?"

I personally like the solved wording.

Also another vote for clearer colors about possibility state - for example, the cells are marked green if that specific answer is internally consistent, but it can still be an incorrect solution overall, which means you did not get the correct answer whatsoever.

I think people (myself included) have been trained to think green = good, meaning that answer is correct and shouldn't be moved, you found that one, now work on the others - so an intermediary color as mentioned, like yellow, meaning 'yep that's plausible but not necessarily right' would be a good fit there.

smeej•9mo ago
I would go with, "Which question has E as its answer?" or "the answer" instead of "an answer" would fix it for me.

Similarly, "How many questions have E for the answer?"

smeej•9mo ago
I think it also threw me because we have a trick question in English, "How many months have 28 days?"

All the months have 28 days, but people usually answer 1, so for those of us who are used to approaching questions, especially logic questions, as literally a as possible, all the questions have the answer E. It's just not the right answer. "How many questions have E as the answer?" would clear that up for me.

slig•9mo ago
Sorry about the pull to refresh glitch! Completely forgot to disable that. Will fix ASAP.

Thanks for the other feedback!

Recursing•9mo ago
Both Gemini and Claude can effortlessly write a python program to solve the first problem, using z3

https://claude.ai/share/86224755-5245-4635-ba6d-66fad5573118

https://g.co/gemini/share/d94e7e3d675e

Not really surprising, but was still nice to see

slig•9mo ago
That's interesting. Will try later to see if the reasoning models can solve the harder puzzles without z3.
mdduar•9mo ago
I probably shouldn't be trying this so late at night, but that was a lot of fun! Thanks for sharing!

The undo/redo buttons were very helpful, I was certain I had figured a test out but ended up being wrong. Being able to go back to the assumption I made early on instead of having to restart was much appreciated

slig•9mo ago
That's great, I'm very glad you enjoyed it!
jweather•9mo ago
Finished my first level 5 today! I like the format of having this as a daily puzzle. If I went back through the archives I'd probably burn out on it pretty quick. Once again, nice work and thanks for sharing.
slig•9mo ago
Hey, thanks again for the feedback and I'm so happy that you're enjoying it!

Hopefully this game gets some traction and I'll dedicate more time improving the UX.