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Static Allocation with Zig

https://nickmonad.blog/2025/static-allocation-with-zig-kv/
23•todsacerdoti•59m ago•10 comments

What an unprocessed photo looks like

https://maurycyz.com/misc/raw_photo/
2065•zdw•18h ago•339 comments

Kidnapped by Deutsche Bahn

https://www.theocharis.dev/blog/kidnapped-by-deutsche-bahn/
561•JeremyTheo•4h ago•562 comments

Libgodc: Write Go Programs for Sega Dreamcast

https://github.com/drpaneas/libgodc
90•drpaneas•3h ago•29 comments

Show HN: Vibe coding a bookshelf with Claude Code

https://balajmarius.com/writings/vibe-coding-a-bookshelf-with-claude-code/
183•balajmarius•3h ago•135 comments

Show HN: Z80-μLM, a 'Conversational AI' That Fits in 40KB

https://github.com/HarryR/z80ai
362•quesomaster9000•11h ago•82 comments

You can make up HTML tags

https://maurycyz.com/misc/make-up-tags/
442•todsacerdoti•14h ago•148 comments

Feynman's Hughes Lectures: 950 pages of notes

https://thehugheslectures.info/the-lectures/
106•gnubison•6h ago•21 comments

Linux DAW: Help Linux musicians to quickly and easily find the tools they need

https://linuxdaw.org/
47•prmoustache•4h ago•22 comments

Show HN: See what readers who loved your favorite book/author also loved to read

https://shepherd.com/bboy/2025
55•bwb•5h ago•13 comments

You can't design software you don't work on

https://www.seangoedecke.com/you-cant-design-software-you-dont-work-on/
91•saikatsg•9h ago•25 comments

GOG is getting acquired by its original co-founder: What it means for you

https://www.gog.com/blog/gog-is-getting-acquired-by-its-original-co-founder-what-it-means-for-you/
14•haunter•24m ago•0 comments

I switched to eSIM in 2025, and I am full of regret

https://arstechnica.com/gadgets/2025/12/i-switched-to-esim-in-2025-and-i-am-full-of-regret/
44•Brajeshwar•1h ago•37 comments

Golfing Is Not Rowing

https://taylor.town/golf-vs-rowing
52•surprisetalk•4d ago•33 comments

Huge Binaries

https://fzakaria.com/2025/12/28/huge-binaries
152•todsacerdoti•11h ago•58 comments

Developing a Beautiful and Performant Block Editor in Qt C++ and QML

https://rubymamistvalove.com/block-editor
110•michaelsbradley•2d ago•43 comments

The Cost of Allocation Errors

https://varietyiq.com/blog/misallocation
6•efavdb•1w ago•0 comments

UK accounting body to halt remote exams amid AI cheating

https://www.theguardian.com/business/2025/dec/29/uk-accounting-remote-exams-ai-cheating-acca
115•beardyw•4h ago•100 comments

My First Meshtastic Network

https://rickcarlino.com/notes/electronics/my-first-meshtastic-network.html
120•rickcarlino•11h ago•54 comments

As AI gobbles up chips, prices for devices may rise

https://www.npr.org/2025/12/28/nx-s1-5656190/ai-chips-memory-prices-ram
255•geox•18h ago•383 comments

Unity's Mono problem: Why your C# code runs slower than it should

https://marekfiser.com/blog/mono-vs-dot-net-in-unity/
243•iliketrains•19h ago•139 comments

Kubernetes egress control with squid proxy

https://interlaye.red/kubernetes_002degress_002dsquid.html
51•fsmunoz•5h ago•27 comments

Software engineers should be a little bit cynical

https://www.seangoedecke.com/a-little-bit-cynical/
255•zdw•19h ago•182 comments

Show HN: Spacelist, a TUI for Aerospace window manager

https://github.com/magicmark/spacelist
10•markl42•2d ago•5 comments

Show HN: My not-for-profit search engine with no ads, no AI, & all DDG bangs

https://nilch.org
140•UnmappedStack•11h ago•62 comments

Researchers discover molecular difference in autistic brains

https://medicine.yale.edu/news-article/molecular-difference-in-autistic-brains/
180•amichail•18h ago•105 comments

MongoBleed Explained Simply

https://bigdata.2minutestreaming.com/p/mongobleed-explained-simply
231•todsacerdoti•20h ago•103 comments

Fast GPU Interconnect over Radio

https://spectrum.ieee.org/rf-over-fiber
63•montroser•13h ago•7 comments

PySDR: A Guide to SDR and DSP Using Python

https://pysdr.org/content/intro.html
209•kklisura•21h ago•11 comments

Staying ahead of censors in 2025

https://forum.torproject.org/t/staying-ahead-of-censors-in-2025-what-weve-learned-from-fighting-c...
203•ggeorgovassilis•11h ago•223 comments
Open in hackernews

The Scalar Select Anti-Pattern

https://matklad.github.io/2025/05/14/scalar-select-aniti-pattern.html
47•goranmoomin•7mo ago

Comments

castratikron•7mo ago
As long as processing one event does not affect any of the other events in the batch. E.g. events are file IO, and processing one event causes another event's descriptor to get closed before that event can be processed.
wahern•7mo ago
If the close routine on an event source, or the low-level (e.g. epoll) registration, deregistration, and dequeueing logic doesn't know how to keep polling and liveness state consistent between userspace and the kernel, they've got much bigger problems. This looks like Rust code so I would hope the event stream libraries are, e.g., keeping Rc'd file objects and properly managing reference integrity viz-a-viz kernel state before the application caller ever sees the first dequeued event in a cycle. This is a perennial issue with event loop libraries and buggy application code (in every language). One can't just deal with raw file descriptors, call the close syscall directly, etc, hoping to keep state consistent implicitly. There's an unavoidable tie-in needed between application's wrappers around low-level resources and the event loop in use.
taeric•7mo ago
I'm not entirely clear on what the proposal is at the end? Seems that the long term answer as to "which of these implications to pursue" is "all of them?" Simply taking in a batch of instructions doesn't immediately change much? You still have to be able to do each of the other things. And you will still expect some dependencies between batches that could possibly interact in the same ways.

In a sense, this is no different than how your processor is dealing with instructions coming in. You will have some instructions that can be run without waiting on previous ones. You will have some that can complete quickly. You will have some that are stalled on other parts of the system. (I'm sure I could keep wording an instruction to match each of the implications.)

To that end, part of your program has to deal with taking off "whats next" and finding how to prepare that to pass to the execution portion of your program. You can make that only take in batches, but you are almost certainly responsible for how you chunk them moreso than whatever process is sending the instructions to you? Even if you are handed clear batches, it is incumbent on you to batch them as they go off to the rest of the system.

lmz•7mo ago
I guess the proposal is "instead of fetching and acting on one event at a time, consider fetching all available events and look for opportunities to optimize which ones you process (e.g. by prioritization or by skipping certain events if superseded by newer ones)".
taeric•7mo ago
I mean, I got that. But you could as easily say "instead of fetching and acting on one event at a time, fetch and triage/route instructions into applicable queues."

In particular, there is no guarantee that moving to batches changes any of the problems you may have from acting on a single one at a time. To that end, you will have to look into all of the other strategies sooner or later.

Following from that, the problem is not "processMessage" or whatever. The problem is that you haven't broken "processMessage" up into the constituent "receive/triage/process/resolve" loop that you almost certainly will have to end up with.

malkia•7mo ago
in CPU's - pipelining!
jchw•7mo ago
I believe something similar is going on internally in Windows with event queues. It coalesces and prioritizes input events when multiple of them pile up before you're able to pop new events off of the queue. (For some events, e.g. pointer events, you can even go and query frames that were coalesced during input handling.) On the application/API end, it just looks like a "scalar select" loop, but actually it is doing batching behavior for input events!

(On the flip side, if you have a Wayland client that falls behind on processing its event queue, it can crash. On the whole this isn't really that bad but if you have something sending a shit load of events it can cause very bad behavior. This has made me wonder if it's possible, with UNIX domain sockets, to implement some kind of event coalescing on the server-side, to avoid flooding the client with high-precision pointer movement events while it's falling behind. Maybe start coalescing when FIONREAD gets to some high watermark? No idea...)