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GPT-6 Astra

https://openai.com/index/gpt-6-astra/
1258•kibae•6h ago•987 comments

Qwen 3.8 27B available on Cerebras at 1500 tokens/s

https://inference-docs.cerebras.ai/models/overview
438•altertable•6h ago•128 comments

.name Termination

https://neil.fraser.name/news/2026/09/03/
1311•pavel_lishin•10h ago•369 comments

The largest electric aircraft just flew [video]

https://www.youtube.com/watch?v=nM86DBOqgPM
175•feb•2d ago•121 comments

Porting my 1993 Amiga game to Godot, with an LLM reading the 68000 assembly

https://babyloniantwins.com/blog/porting-a-1993-amiga-game-to-godot/
187•rabahs•10h ago•57 comments

Artificial beaver dams saw juvenile coho salmon survival rates go from 8% to 60%

https://www.discoverwildlife.com/animal-facts/artificial-beaver-dams-california
138•speckx•8h ago•43 comments

K2 Horizon: A connected fleet of six open models

https://ifm.ai/blog/k2/
248•karimf•9h ago•82 comments

Which tools do Claude, Codex and Cursor choose? We measured 17k runs to find out

https://armature.tech/blog/which-tools-coding-agents-install
79•screm•3h ago•22 comments

Any Human Ever – One life, drawn at random from all who have ever lived

https://anyhumanever.com/
458•thinkingemote•10h ago•229 comments

GPS glitched across the US by as much as 33 feet

https://www.sciencealert.com/gps-glitched-across-the-us-by-as-much-as-33-feet-scientists-have-nev...
109•thread_id•1d ago•52 comments

Xanadu was waiting for agents

https://zed.dev/blog/agentic-xanadu
75•nsm•2d ago•30 comments

GLP-1s are being linked to fewer serious infections, including TB

https://gizmodo.com/ozempic-and-other-glp-1s-are-being-linked-to-fewer-serious-infections-includi...
46•gumby•2h ago•31 comments

Go grandmaster Shin defeats AI KataGo with a two-stone handicap

https://www.kedglobal.com/artificial-intelligence/newsView/ked202607210007
186•gmays•23h ago•53 comments

Tasklet (YC P26) Is Hiring a Customer Success Engineer

https://tasklet.ai/careers/customer-success-engineer
1•mayop100•3h ago

OpenAI's GPT-6 Astra on ARC-AGI-3

https://arcprize.org/blog/astra
159•vignesh_warar•5h ago•92 comments

Audacity 4.0

https://github.com/audacity/audacity/releases/tag/Audacity-4.0.0
1044•ClydeN•14h ago•233 comments

How concerned should we be about Astra's recurrent architecture?

https://www.lesswrong.com/posts/PLisnSFir8y5AHkmP/how-concerned-should-we-be-about-astra-s-recurrent
84•yurivish•7h ago•44 comments

The true horror of Edgar Allan Poe’s stories lies in their confessions

https://yalereview.org/article/emily-ogden-edgar-allan-poe
52•lermontov•1d ago•20 comments

A PCB business card with a batteryless LED, powered by the phone that taps it

https://www.kevin.md/the-business-card-that-lights-up.md/
28•thekevintang•2d ago•9 comments

Unusual Suspects

https://neal.fun/unusual-suspects/
100•beeperboy95•1d ago•22 comments

New type of dice guarantees no tie when deciding who goes first

https://www.cbc.ca/lite/story/9.7328614
6•colinprince•1d ago•1 comments

Working to Make Python Lazy

https://iscinumpy.dev/post/flake8-lazy/
31•js2•2d ago•5 comments

Google Antigravity TOS: 3rd party usage can get Google account suspended

https://twitter.com/GergelyOrosz/status/2095453567955968398
274•tosh•13h ago•188 comments

Dextroproporphan: An Analogue for a Better Dextromethorphan

https://monfak.top/blog/posts/dextroproporphan
27•znano•1d ago•9 comments

The asteroid currently hitting front end web development

https://nolanlawson.com/2026/08/23/the-asteroid-currently-hitting-frontend-web-development/
69•codechicago277•5h ago•70 comments

Show HN: I made a word building game supporting anagrams and one handed use

6•busymom0•10h ago•0 comments

Ask HN: Are others seeing Google's reCAPTCHA rejecting Firefox users?

18•Animats•5h ago•6 comments

Ask HN: Why were OpenAI, Claude, and Grok simultaneously down?

325•halcdev•9h ago•521 comments

How to get a free .arpa domain

https://hawksley.dev/blog/get-free-arpa-domain
110•ethanhawksley•3d ago•13 comments

Static Allocation, Constant Work

https://matklad.github.io/2026/09/02/static-allocation-constant-work.html
104•surprisetalk•1d ago•19 comments
Open in hackernews

The Scalar Select Anti-Pattern

https://matklad.github.io/2025/05/14/scalar-select-aniti-pattern.html
47•goranmoomin•1y ago

Comments

castratikron•1y ago
As long as processing one event does not affect any of the other events in the batch. E.g. events are file IO, and processing one event causes another event's descriptor to get closed before that event can be processed.
wahern•1y ago
If the close routine on an event source, or the low-level (e.g. epoll) registration, deregistration, and dequeueing logic doesn't know how to keep polling and liveness state consistent between userspace and the kernel, they've got much bigger problems. This looks like Rust code so I would hope the event stream libraries are, e.g., keeping Rc'd file objects and properly managing reference integrity viz-a-viz kernel state before the application caller ever sees the first dequeued event in a cycle. This is a perennial issue with event loop libraries and buggy application code (in every language). One can't just deal with raw file descriptors, call the close syscall directly, etc, hoping to keep state consistent implicitly. There's an unavoidable tie-in needed between application's wrappers around low-level resources and the event loop in use.
taeric•1y ago
I'm not entirely clear on what the proposal is at the end? Seems that the long term answer as to "which of these implications to pursue" is "all of them?" Simply taking in a batch of instructions doesn't immediately change much? You still have to be able to do each of the other things. And you will still expect some dependencies between batches that could possibly interact in the same ways.

In a sense, this is no different than how your processor is dealing with instructions coming in. You will have some instructions that can be run without waiting on previous ones. You will have some that can complete quickly. You will have some that are stalled on other parts of the system. (I'm sure I could keep wording an instruction to match each of the implications.)

To that end, part of your program has to deal with taking off "whats next" and finding how to prepare that to pass to the execution portion of your program. You can make that only take in batches, but you are almost certainly responsible for how you chunk them moreso than whatever process is sending the instructions to you? Even if you are handed clear batches, it is incumbent on you to batch them as they go off to the rest of the system.

lmz•1y ago
I guess the proposal is "instead of fetching and acting on one event at a time, consider fetching all available events and look for opportunities to optimize which ones you process (e.g. by prioritization or by skipping certain events if superseded by newer ones)".
taeric•1y ago
I mean, I got that. But you could as easily say "instead of fetching and acting on one event at a time, fetch and triage/route instructions into applicable queues."

In particular, there is no guarantee that moving to batches changes any of the problems you may have from acting on a single one at a time. To that end, you will have to look into all of the other strategies sooner or later.

Following from that, the problem is not "processMessage" or whatever. The problem is that you haven't broken "processMessage" up into the constituent "receive/triage/process/resolve" loop that you almost certainly will have to end up with.

malkia•1y ago
in CPU's - pipelining!
jchw•1y ago
I believe something similar is going on internally in Windows with event queues. It coalesces and prioritizes input events when multiple of them pile up before you're able to pop new events off of the queue. (For some events, e.g. pointer events, you can even go and query frames that were coalesced during input handling.) On the application/API end, it just looks like a "scalar select" loop, but actually it is doing batching behavior for input events!

(On the flip side, if you have a Wayland client that falls behind on processing its event queue, it can crash. On the whole this isn't really that bad but if you have something sending a shit load of events it can cause very bad behavior. This has made me wonder if it's possible, with UNIX domain sockets, to implement some kind of event coalescing on the server-side, to avoid flooding the client with high-precision pointer movement events while it's falling behind. Maybe start coalescing when FIONREAD gets to some high watermark? No idea...)