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Rob Pike's Rules of Programming (1989)

https://www.cs.unc.edu/~stotts/COMP590-059-f24/robsrules.html
693•vismit2000•9h ago•365 comments

OpenRocket

https://openrocket.info/
156•zeristor•3d ago•39 comments

Show HN: Hacker News archive (47M+ items, 11.6GB) as Parquet, updated every 5m

https://huggingface.co/datasets/open-index/hacker-news
143•tamnd•4d ago•60 comments

Wanter – A tiny, decentralised tool to explore the small web

https://susam.net/wander/
38•susam•12h ago•25 comments

2025 Turing award given for quantum information science

https://awards.acm.org/about/2025-turing
48•srvmshr•9h ago•11 comments

AI coding is gambling

https://notes.visaint.space/ai-coding-is-gambling/
192•speckx•2h ago•209 comments

Nightingale – open-source karaoke app that works with any song on your computer

https://nightingale.cafe/
410•rzzzzru•11h ago•116 comments

Nvidia NemoClaw

https://github.com/NVIDIA/NemoClaw
136•hmokiguess•4h ago•103 comments

Show HN: Playing LongTurn FreeCiv with Friends

https://github.com/ndroo/freeciv.andrewmcgrath.info
6•verelo•51m ago•0 comments

Wander – A tiny, decentralised tool (just 2 files) to explore the small web

https://susam.net/wander/
54•oystersareyum•4h ago•15 comments

Federal Cyber Experts Called Microsoft's Cloud "A Pile of Shit", yet Approved It

https://www.propublica.org/article/microsoft-cloud-fedramp-cybersecurity-government
356•hn_acker•5h ago•149 comments

Book: The Emerging Science of Machine Learning Benchmarks

https://mlbenchmarks.org/00-preface.html
11•jxmorris12•3d ago•0 comments

Machine Payments Protocol (MPP)

https://stripe.com/blog/machine-payments-protocol
96•bpierre•4h ago•49 comments

Death to Scroll Fade

https://dbushell.com/2026/01/09/death-to-scroll-fade/
273•PaulHoule•4h ago•149 comments

CVE-2026-3888: Important Snap Flaw Enables Local Privilege Escalation to Root

https://blog.qualys.com/vulnerabilities-threat-research/2026/03/17/cve-2026-3888-important-snap-f...
33•askl•4h ago•10 comments

Show HN: Tmux-IDE, OSS agent-first terminal IDE

https://tmux.thijsverreck.com
25•thijsverreck•2h ago•9 comments

Snowflake AI Escapes Sandbox and Executes Malware

https://www.promptarmor.com/resources/snowflake-ai-escapes-sandbox-and-executes-malware
179•ozgune•4h ago•53 comments

Write up of my homebrew CPU build

https://willwarren.com/2026/03/12/building-my-own-cpu-part-3-from-simulation-to-hardware/
209•wwarren•3d ago•40 comments

Using calculus to do number theory

https://hidden-phenomena.com/articles/hensels
77•cpp_frog•2d ago•15 comments

Google Engineers Launch "Sashiko" for Agentic AI Code Review of the Linux Kernel

https://www.phoronix.com/news/Sashiko-Linux-AI-Code-Review
61•speckx•3h ago•23 comments

Restoring the first recording of computer music (2018)

https://www.bl.uk/stories/blogs/posts/restoring-the-first-recording-of-computer-music
24•OJFord•4d ago•8 comments

Celebrating Tony Hoare's mark on computer science

https://bertrandmeyer.com/2026/03/16/celebrating-tony-hoares-mark-on-computer-science/
108•benhoyt•13h ago•29 comments

EU Inc.: A new harmonised corporate legal regime

https://commission.europa.eu/topics/business-and-industry/doing-business-eu/company-law-and-corpo...
25•guidoiaquinti•2h ago•6 comments

The pleasures of poor product design

https://www.inconspicuous.info/p/the-pleasures-of-poor-product-design
232•NaOH•18h ago•81 comments

A ngrok-style secure tunnel server written in Rust and Open Source

https://github.com/joaoh82/rustunnel
49•joaoh82•5h ago•21 comments

Ndea (YC W26) is hiring a symbolic RL search guidance lead

https://ndea.com/jobs/search-guidance
1•mikeknoop•12h ago

Show HN: Sub-millisecond VM sandboxes using CoW memory forking

https://github.com/adammiribyan/zeroboot
277•adammiribyan•1d ago•65 comments

Show HN: Will my flight have Starlink?

79•bblcla•2h ago•61 comments

Get Shit Done: A meta-prompting, context engineering and spec-driven dev system

https://github.com/gsd-build/get-shit-done
421•stefankuehnel•23h ago•233 comments

Python 3.15's JIT is now back on track

https://fidget-spinner.github.io/posts/jit-on-track.html
461•guidoiaquinti•1d ago•279 comments
Open in hackernews

The Scalar Select Anti-Pattern

https://matklad.github.io/2025/05/14/scalar-select-aniti-pattern.html
47•goranmoomin•10mo ago

Comments

castratikron•10mo ago
As long as processing one event does not affect any of the other events in the batch. E.g. events are file IO, and processing one event causes another event's descriptor to get closed before that event can be processed.
wahern•10mo ago
If the close routine on an event source, or the low-level (e.g. epoll) registration, deregistration, and dequeueing logic doesn't know how to keep polling and liveness state consistent between userspace and the kernel, they've got much bigger problems. This looks like Rust code so I would hope the event stream libraries are, e.g., keeping Rc'd file objects and properly managing reference integrity viz-a-viz kernel state before the application caller ever sees the first dequeued event in a cycle. This is a perennial issue with event loop libraries and buggy application code (in every language). One can't just deal with raw file descriptors, call the close syscall directly, etc, hoping to keep state consistent implicitly. There's an unavoidable tie-in needed between application's wrappers around low-level resources and the event loop in use.
taeric•10mo ago
I'm not entirely clear on what the proposal is at the end? Seems that the long term answer as to "which of these implications to pursue" is "all of them?" Simply taking in a batch of instructions doesn't immediately change much? You still have to be able to do each of the other things. And you will still expect some dependencies between batches that could possibly interact in the same ways.

In a sense, this is no different than how your processor is dealing with instructions coming in. You will have some instructions that can be run without waiting on previous ones. You will have some that can complete quickly. You will have some that are stalled on other parts of the system. (I'm sure I could keep wording an instruction to match each of the implications.)

To that end, part of your program has to deal with taking off "whats next" and finding how to prepare that to pass to the execution portion of your program. You can make that only take in batches, but you are almost certainly responsible for how you chunk them moreso than whatever process is sending the instructions to you? Even if you are handed clear batches, it is incumbent on you to batch them as they go off to the rest of the system.

lmz•10mo ago
I guess the proposal is "instead of fetching and acting on one event at a time, consider fetching all available events and look for opportunities to optimize which ones you process (e.g. by prioritization or by skipping certain events if superseded by newer ones)".
taeric•10mo ago
I mean, I got that. But you could as easily say "instead of fetching and acting on one event at a time, fetch and triage/route instructions into applicable queues."

In particular, there is no guarantee that moving to batches changes any of the problems you may have from acting on a single one at a time. To that end, you will have to look into all of the other strategies sooner or later.

Following from that, the problem is not "processMessage" or whatever. The problem is that you haven't broken "processMessage" up into the constituent "receive/triage/process/resolve" loop that you almost certainly will have to end up with.

malkia•10mo ago
in CPU's - pipelining!
jchw•10mo ago
I believe something similar is going on internally in Windows with event queues. It coalesces and prioritizes input events when multiple of them pile up before you're able to pop new events off of the queue. (For some events, e.g. pointer events, you can even go and query frames that were coalesced during input handling.) On the application/API end, it just looks like a "scalar select" loop, but actually it is doing batching behavior for input events!

(On the flip side, if you have a Wayland client that falls behind on processing its event queue, it can crash. On the whole this isn't really that bad but if you have something sending a shit load of events it can cause very bad behavior. This has made me wonder if it's possible, with UNIX domain sockets, to implement some kind of event coalescing on the server-side, to avoid flooding the client with high-precision pointer movement events while it's falling behind. Maybe start coalescing when FIONREAD gets to some high watermark? No idea...)