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Attention Media ≠ Social Networks

https://susam.net/attention-media-vs-social-networks.html
62•susam•1h ago•11 comments

What Is a Database Transaction?

https://planetscale.com/blog/database-transactions
29•0x54MUR41•1h ago•2 comments

Minions: Stripe's one-shot, end-to-end coding agents – Stripe Dot Dev Blog

https://stripe.dev/blog/minions-stripes-one-shot-end-to-end-coding-agents
35•kiyanwang•1h ago•28 comments

Back to FreeBSD: Part 1

https://hypha.pub/back-to-freebsd-part-1
100•enz•6h ago•40 comments

Postgres Is Your Friend. ORM Is Not

https://hypha.pub/postgres-is-your-friend-orm-is-not
37•MYEUHD•1h ago•30 comments

How Taalas “prints” LLM onto a chip?

https://www.anuragk.com/blog/posts/Taalas.html
220•beAroundHere•18h ago•113 comments

How I use Claude Code: Separation of planning and execution

https://boristane.com/blog/how-i-use-claude-code/
669•vinhnx•13h ago•418 comments

Japanese Woodblock Print Search

https://ukiyo-e.org/
139•curmudgeon22•10h ago•25 comments

Gamedate – A site to revive dead multiplayer games

https://gamedate.org/
179•msuniverse2026•1d ago•24 comments

How far back in time can you understand English?

https://www.deadlanguagesociety.com/p/how-far-back-in-time-understand-english
597•spzb•3d ago•325 comments

Show HN: Llama 3.1 70B on a single RTX 3090 via NVMe-to-GPU bypassing the CPU

https://github.com/xaskasdf/ntransformer
285•xaskasdf•16h ago•67 comments

Two Bits Are Better Than One: making bloom filters 2x more accurate

https://floedb.ai/blog/two-bits-are-better-than-one-making-bloom-filters-2x-more-accurate
137•matheusalmeida•5d ago•22 comments

Evidence of the bouba-kiki effect in naïve baby chicks

https://www.science.org/doi/10.1126/science.adq7188
154•suddenlybananas•16h ago•47 comments

Unreal Numbers

https://lcamtuf.substack.com/p/unreal-numbers
31•surprisetalk•5d ago•5 comments

Parse, Don't Validate and Type-Driven Design in Rust

https://www.harudagondi.space/blog/parse-dont-validate-and-type-driven-design-in-rust/
216•todsacerdoti•18h ago•54 comments

Claws are now a new layer on top of LLM agents

https://twitter.com/karpathy/status/2024987174077432126
333•Cyphase•1d ago•772 comments

How I launched 3 consoles and found true love at Babbage's store no. 9 (2013)

https://arstechnica.com/gadgets/2013/01/how-i-launched-3-consoles-and-found-true-love-at-babbages...
35•zepearl•2d ago•12 comments

Conway's Arcade

https://specialguestx.com/?s=project&p=conway/
4•redbell•4d ago•1 comments

ReferenceFinder: Find coordinates on a piece of paper with only folds

https://mutsuntsai.github.io/reference-finder/
13•icwtyjj•3d ago•1 comments

CXMT has been offering DDR4 chips at about half the prevailing market rate

https://www.koreaherald.com/article/10679206
220•phront•23h ago•208 comments

What's the best way to learn a new language?

https://www.bbc.com/future/article/20260220-whats-the-best-way-to-learn-a-new-language
19•1659447091•6h ago•17 comments

zclaw: personal AI assistant in under 888 KB, running on an ESP32

https://github.com/tnm/zclaw
202•tosh•1d ago•114 comments

A Botnet Accidentally Destroyed I2P

https://www.sambent.com/a-botnet-accidentally-destroyed-i2p-the-full-story/
127•Cider9986•12h ago•80 comments

Carelessness versus craftsmanship in cryptography

https://blog.trailofbits.com/2026/02/18/carelessness-versus-craftsmanship-in-cryptography/
51•ingve•4d ago•10 comments

The Dance Floor Is Disappearing in a Sea of Phones

https://www.bloomberg.com/news/features/2026-02-20/a-boom-in-electronic-dance-music-is-changing-c...
9•blondie9x•1h ago•0 comments

Toyota’s hydrogen-powered Mirai has experienced rapid depreciation

https://carbuzz.com/toyota-mirai-massive-depreciation-one-year/
157•iancmceachern•19h ago•369 comments

Coccinelle: Source-to-source transformation tool

https://github.com/coccinelle/coccinelle
106•anon111332142•1d ago•30 comments

I verified my LinkedIn identity. Here's what I handed over

https://thelocalstack.eu/posts/linkedin-identity-verification-privacy/
1334•ColinWright•1d ago•457 comments

A16z partner says that the theory that we’ll vibe code everything is wrong

https://www.aol.com/articles/a16z-partner-says-theory-well-050150534.html
163•paulpauper•1d ago•226 comments

Canvas_ity: A tiny, single-header <canvas>-like 2D rasterizer for C++

https://github.com/a-e-k/canvas_ity
108•PaulHoule•19h ago•35 comments
Open in hackernews

The Scalar Select Anti-Pattern

https://matklad.github.io/2025/05/14/scalar-select-aniti-pattern.html
47•goranmoomin•9mo ago

Comments

castratikron•9mo ago
As long as processing one event does not affect any of the other events in the batch. E.g. events are file IO, and processing one event causes another event's descriptor to get closed before that event can be processed.
wahern•9mo ago
If the close routine on an event source, or the low-level (e.g. epoll) registration, deregistration, and dequeueing logic doesn't know how to keep polling and liveness state consistent between userspace and the kernel, they've got much bigger problems. This looks like Rust code so I would hope the event stream libraries are, e.g., keeping Rc'd file objects and properly managing reference integrity viz-a-viz kernel state before the application caller ever sees the first dequeued event in a cycle. This is a perennial issue with event loop libraries and buggy application code (in every language). One can't just deal with raw file descriptors, call the close syscall directly, etc, hoping to keep state consistent implicitly. There's an unavoidable tie-in needed between application's wrappers around low-level resources and the event loop in use.
taeric•9mo ago
I'm not entirely clear on what the proposal is at the end? Seems that the long term answer as to "which of these implications to pursue" is "all of them?" Simply taking in a batch of instructions doesn't immediately change much? You still have to be able to do each of the other things. And you will still expect some dependencies between batches that could possibly interact in the same ways.

In a sense, this is no different than how your processor is dealing with instructions coming in. You will have some instructions that can be run without waiting on previous ones. You will have some that can complete quickly. You will have some that are stalled on other parts of the system. (I'm sure I could keep wording an instruction to match each of the implications.)

To that end, part of your program has to deal with taking off "whats next" and finding how to prepare that to pass to the execution portion of your program. You can make that only take in batches, but you are almost certainly responsible for how you chunk them moreso than whatever process is sending the instructions to you? Even if you are handed clear batches, it is incumbent on you to batch them as they go off to the rest of the system.

lmz•9mo ago
I guess the proposal is "instead of fetching and acting on one event at a time, consider fetching all available events and look for opportunities to optimize which ones you process (e.g. by prioritization or by skipping certain events if superseded by newer ones)".
taeric•9mo ago
I mean, I got that. But you could as easily say "instead of fetching and acting on one event at a time, fetch and triage/route instructions into applicable queues."

In particular, there is no guarantee that moving to batches changes any of the problems you may have from acting on a single one at a time. To that end, you will have to look into all of the other strategies sooner or later.

Following from that, the problem is not "processMessage" or whatever. The problem is that you haven't broken "processMessage" up into the constituent "receive/triage/process/resolve" loop that you almost certainly will have to end up with.

malkia•9mo ago
in CPU's - pipelining!
jchw•9mo ago
I believe something similar is going on internally in Windows with event queues. It coalesces and prioritizes input events when multiple of them pile up before you're able to pop new events off of the queue. (For some events, e.g. pointer events, you can even go and query frames that were coalesced during input handling.) On the application/API end, it just looks like a "scalar select" loop, but actually it is doing batching behavior for input events!

(On the flip side, if you have a Wayland client that falls behind on processing its event queue, it can crash. On the whole this isn't really that bad but if you have something sending a shit load of events it can cause very bad behavior. This has made me wonder if it's possible, with UNIX domain sockets, to implement some kind of event coalescing on the server-side, to avoid flooding the client with high-precision pointer movement events while it's falling behind. Maybe start coalescing when FIONREAD gets to some high watermark? No idea...)