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A 3D voxel game engine written in APL

https://github.com/namgyaaal/avoxelgame
60•sph•3h ago•7 comments

Google Hits 50% IPv6

https://blog.apnic.net/2026/04/28/google-hits-50-ipv6/
150•barqawiz•3h ago•145 comments

Developers don't understand CORS (2019)

https://fosterelli.co/developers-dont-understand-cors
226•toilet•10h ago•137 comments

Zigzag Decoding with AVX-512

https://zeux.io/2026/06/17/zigzag-decoding-avx512/
81•luu•3d ago•15 comments

Loupe – A iOS app that raises awareness about what native apps can see

https://github.com/mysk-research/loupe
329•Cider9986•23h ago•124 comments

Renting a sewing machine from the library

https://www.bbc.com/future/article/20260618-the-weird-and-wonderful-libraries-of-finland
246•sohkamyung•12h ago•136 comments

Running MicroVMs in Proxmox VE, the Easy Way

https://taoofmac.com/space/blog/2026/06/18/1845
83•zdw•1d ago•7 comments

Windows UI evolution: Clicking an unassociated file

https://movq.de/blog/postings/2026-06-20/0/POSTING-en.html
42•jandeboevrie•5h ago•15 comments

Epoll vs. io_uring in Linux

https://sibexi.co/posts/epoll-vs-io_uring/
183•Sibexico•12h ago•45 comments

Slow breathing modulates brain function and risk behavior

https://www.cell.com/neuron/fulltext/S0896-6273(26)00339-9
226•croes•13h ago•61 comments

15-minute at-home Lyme disease tick test

https://www.bostonglobe.com/2026/06/17/business/lyme-disease-tick-test/
127•bookofjoe•2d ago•79 comments

A tale of two path separators

https://alexwlchan.net/2021/slashes/
14•dbaupp•4d ago•3 comments

CTOs Agree: Cognitive Debt Is the New Technical Debt

https://shiftmag.dev/ctos-agree-cognitive-debt-is-the-new-technical-debt-10229/
26•sxx0•1h ago•17 comments

SMPTE Makes Its Standards Freely Accessible

https://www.smpte.org/blog/smpte-makes-its-standards-freely-accessible-openingstandards-library-t...
267•zdw•18h ago•90 comments

UHF X11: X11 Built for VisionOS and Apple Vision Pro

https://www.lispm.net/apps/uhf-x11/
208•zdw•18h ago•44 comments

DOS Game "F-15 Strike Eagle II" reversing project needs DOS test pilots

https://neuviemeporte.github.io/f15-se2/2026/06/20/needyou.html
259•LowLevelMahn•20h ago•68 comments

Building reliable agentic AI systems

https://martinfowler.com/articles/reliable-llm-bayer.html
111•sarangk90•7h ago•23 comments

Unauthorized alert sent to cell phones across Brazil

https://www.cnn.com/2026/06/20/americas/brazil-hackers-unauthorized-alert-latam
139•zdw•15h ago•105 comments

Show HN: TownSquare, a tiny presence layer for websites

https://townsquare.cauenapier.com/
189•cauenapier•23h ago•102 comments

Carlo Ginzburg, Who Told the History of the Obscure, Dies at 87

https://www.nytimes.com/2026/06/17/books/carlo-ginzburg-dead.html
16•benbreen•3d ago•1 comments

Guide to the TD4 4-bit DIY CPU

https://www.philipzucker.com/td4-4bit-cpu/
40•andrewstuart•2d ago•3 comments

Proportional-Integral-Derivative Controllers

https://en.wikipedia.org/wiki/PID_controller
33•dhorthy•1d ago•15 comments

Whole cross-sectional human ultrasound tomography

https://www.nature.com/articles/s41551-026-01660-4
77•lnyan•3d ago•13 comments

Alice is impatient

https://brooker.co.za/blog/2026/06/19/waiting.html
106•birdculture•15h ago•31 comments

Temporary Cloudflare accounts for AI agents

https://blog.cloudflare.com/temporary-accounts/
218•farhadhf•1d ago•115 comments

Rare medieval bookmark exceeds expectations at auction

https://www.thehistoryblog.com/archives/76314
5•speckx•4d ago•0 comments

Linux eliminates the strncpy API after six years of work, 360 patches

https://www.phoronix.com/news/Linux-7.2-Drops-strncpy
222•simonpure•14h ago•209 comments

Project Fetch: Phase Two

https://www.anthropic.com/research/project-fetch-phase-two
62•stopachka•11h ago•22 comments

Show HN: StartupWiki – A Free Alternative to Crunchbase

https://startupwiki.tech/
202•shpran•19h ago•62 comments

Armstrong Effect

https://en.wikipedia.org/wiki/Armstrong_effect
35•userbinator•7h ago•2 comments
Open in hackernews

The Scalar Select Anti-Pattern

https://matklad.github.io/2025/05/14/scalar-select-aniti-pattern.html
47•goranmoomin•1y ago

Comments

castratikron•1y ago
As long as processing one event does not affect any of the other events in the batch. E.g. events are file IO, and processing one event causes another event's descriptor to get closed before that event can be processed.
wahern•1y ago
If the close routine on an event source, or the low-level (e.g. epoll) registration, deregistration, and dequeueing logic doesn't know how to keep polling and liveness state consistent between userspace and the kernel, they've got much bigger problems. This looks like Rust code so I would hope the event stream libraries are, e.g., keeping Rc'd file objects and properly managing reference integrity viz-a-viz kernel state before the application caller ever sees the first dequeued event in a cycle. This is a perennial issue with event loop libraries and buggy application code (in every language). One can't just deal with raw file descriptors, call the close syscall directly, etc, hoping to keep state consistent implicitly. There's an unavoidable tie-in needed between application's wrappers around low-level resources and the event loop in use.
taeric•1y ago
I'm not entirely clear on what the proposal is at the end? Seems that the long term answer as to "which of these implications to pursue" is "all of them?" Simply taking in a batch of instructions doesn't immediately change much? You still have to be able to do each of the other things. And you will still expect some dependencies between batches that could possibly interact in the same ways.

In a sense, this is no different than how your processor is dealing with instructions coming in. You will have some instructions that can be run without waiting on previous ones. You will have some that can complete quickly. You will have some that are stalled on other parts of the system. (I'm sure I could keep wording an instruction to match each of the implications.)

To that end, part of your program has to deal with taking off "whats next" and finding how to prepare that to pass to the execution portion of your program. You can make that only take in batches, but you are almost certainly responsible for how you chunk them moreso than whatever process is sending the instructions to you? Even if you are handed clear batches, it is incumbent on you to batch them as they go off to the rest of the system.

lmz•1y ago
I guess the proposal is "instead of fetching and acting on one event at a time, consider fetching all available events and look for opportunities to optimize which ones you process (e.g. by prioritization or by skipping certain events if superseded by newer ones)".
taeric•1y ago
I mean, I got that. But you could as easily say "instead of fetching and acting on one event at a time, fetch and triage/route instructions into applicable queues."

In particular, there is no guarantee that moving to batches changes any of the problems you may have from acting on a single one at a time. To that end, you will have to look into all of the other strategies sooner or later.

Following from that, the problem is not "processMessage" or whatever. The problem is that you haven't broken "processMessage" up into the constituent "receive/triage/process/resolve" loop that you almost certainly will have to end up with.

malkia•1y ago
in CPU's - pipelining!
jchw•1y ago
I believe something similar is going on internally in Windows with event queues. It coalesces and prioritizes input events when multiple of them pile up before you're able to pop new events off of the queue. (For some events, e.g. pointer events, you can even go and query frames that were coalesced during input handling.) On the application/API end, it just looks like a "scalar select" loop, but actually it is doing batching behavior for input events!

(On the flip side, if you have a Wayland client that falls behind on processing its event queue, it can crash. On the whole this isn't really that bad but if you have something sending a shit load of events it can cause very bad behavior. This has made me wonder if it's possible, with UNIX domain sockets, to implement some kind of event coalescing on the server-side, to avoid flooding the client with high-precision pointer movement events while it's falling behind. Maybe start coalescing when FIONREAD gets to some high watermark? No idea...)