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Deno Desktop

https://docs.deno.com/runtime/desktop/
661•GeneralMaximus•8h ago•247 comments

window.showDirectoryPicker opens up a whole new world

https://steveharrison.dev/showdirectorypicker-opens-up-a-whole-new-world/
24•steveharrison•1h ago•17 comments

GLM 5.2 vs. Opus

https://techstackups.com/comparisons/glm-5.2-vs-opus/
244•ritzaco•6h ago•189 comments

Codex logging bug may write TBs to local SSDs

https://github.com/openai/codex/issues/28224
223•vantareed•6h ago•130 comments

Help I accidentally a wigglegram

https://lmao.center/blog/wiggle-accidents/
361•gregsadetsky•2d ago•76 comments

WhatsApp's "End-to-End Encryption" Is the Biggest Lie in Tech History

https://medium.com/%400xaxgb/whatsapps-e2e-encryption-is-the-biggest-lie-in-tech-history-and-i-ca...
18•dotcoma•25m ago•3 comments

Did my old job only exist because of fraud?

https://david.newgas.net/did-my-old-job-only-exist-because-of-fraud/
674•advisedwang•16h ago•294 comments

Munich 1991: The Roots of the Current AI Boom

https://people.idsia.ch/~juergen/ai-boom-roots-munich-1991.html
134•tosh•2d ago•54 comments

Apertus – Open Foundation Model for Sovereign AI

https://apertvs.ai/
457•T-A•16h ago•155 comments

Investors get real-time view of UK bond market activity for the first time

https://www.fca.org.uk/news/press-releases/investors-get-real-time-view-uk-bond-market-activity-f...
64•monkeydust•6h ago•27 comments

There is minimal downside to switching to open models

https://www.marble.onl/posts/cancel_claude.html
292•amarble•16h ago•247 comments

Manticore Search 27.1.5: Auth, sharding, conversational and faster vector search

https://manticoresearch.com/blog/manticore-search-27-1-5/
20•snikolaev•3h ago•0 comments

Sakana Fugu

https://sakana.ai/fugu/
155•Finbarr•11h ago•92 comments

Why Drawing Tablet Brands Won't Collaborate on Linux Floss Drivers

https://www.davidrevoy.com/article1154/why-drawing-tablet-brands-wont-collaborate-on-linux-floss-...
35•Tomte•1h ago•1 comments

My 1992 view of the problems of computer programming in 1992

https://blog.plover.com/prog/fortran-i.html
55•speckx•2d ago•14 comments

Memory Safe Inline Assembly

https://fil-c.org/inlineasm
138•pizlonator•2d ago•30 comments

Everything is logarithms

https://alexkritchevsky.com/2026/05/25/everything-is-logarithms.html
254•E-Reverance•16h ago•54 comments

Good results fine tuning a local LLM like Qwen 3:0.6B to categorize questions

https://www.teachmecoolstuff.com/viewarticle/fine-tuning-a-local-llm-to-categorize-questions
171•dev-experiments•14h ago•33 comments

Maria Isabel Sánchez Vegara on Her 100th "Little People, Big Dreams" Book

https://www.amightygirl.com/blog?p=36753
3•zeristor•2d ago•0 comments

Lisp in the Rust Type System

https://github.com/playX18/lisp-in-types/
84•quasigloam•2d ago•5 comments

Alan Greenspan Dies at 100; Led Fed During Boom Before 2008 Bust

https://www.bloomberg.com/news/articles/2026-06-22/alan-greenspan-dies-at-100-led-fed-during-boom...
28•helsinkiandrew•2h ago•1 comments

Becoming a dad changes men's brains

https://www.scientificamerican.com/article/how-becoming-a-dad-changes-mens-brains/
15•momentmaker•1h ago•6 comments

JSON-LD explained for personal websites

https://hawksley.dev/blog/json-ld-explained-for-personal-websites/
242•ethanhawksley•18h ago•76 comments

Danish privacy activist Lars Andersen raided by police

https://twitter.com/LarsAnders1620/status/2068208864747540516#m
321•I_am_tiberius•8h ago•275 comments

UTFS: A Tar-Like File System for Embedded Systems (2025)

https://clisystems.com/article-UTFS-intro/
14•zdw•4d ago•7 comments

How I play video games with spinal muscular atrophy

https://www.openassistivetech.org/how-i-actually-play-video-games-with-sma-the-tools-i-use-every-...
138•dannyobrien•3d ago•17 comments

Japanese verb conjugation the simple hard way

https://underreacted.leaflet.pub/3mmevu6woys27
126•valzevul•14h ago•192 comments

Show HN: Teach your kids perfect pitch

https://github.com/paytonjjones/bsharp
167•paytonjjones•1d ago•113 comments

Minecraft: Java Edition 26.2, the first version with Vulkan 1.2

https://www.minecraft.net/en-us/article/minecraft-java-edition-26-2
176•ObviouslyFlamer•5d ago•73 comments

Efficient C++ Programming for Modern 64-bit CPUs: Chapter 4/part 2

https://6it.dev/blog/infographics-operation-costs-in-cpu-clock-cycles-take-2-80736
79•birdculture•2d ago•17 comments
Open in hackernews

The Scalar Select Anti-Pattern

https://matklad.github.io/2025/05/14/scalar-select-aniti-pattern.html
47•goranmoomin•1y ago

Comments

castratikron•1y ago
As long as processing one event does not affect any of the other events in the batch. E.g. events are file IO, and processing one event causes another event's descriptor to get closed before that event can be processed.
wahern•1y ago
If the close routine on an event source, or the low-level (e.g. epoll) registration, deregistration, and dequeueing logic doesn't know how to keep polling and liveness state consistent between userspace and the kernel, they've got much bigger problems. This looks like Rust code so I would hope the event stream libraries are, e.g., keeping Rc'd file objects and properly managing reference integrity viz-a-viz kernel state before the application caller ever sees the first dequeued event in a cycle. This is a perennial issue with event loop libraries and buggy application code (in every language). One can't just deal with raw file descriptors, call the close syscall directly, etc, hoping to keep state consistent implicitly. There's an unavoidable tie-in needed between application's wrappers around low-level resources and the event loop in use.
taeric•1y ago
I'm not entirely clear on what the proposal is at the end? Seems that the long term answer as to "which of these implications to pursue" is "all of them?" Simply taking in a batch of instructions doesn't immediately change much? You still have to be able to do each of the other things. And you will still expect some dependencies between batches that could possibly interact in the same ways.

In a sense, this is no different than how your processor is dealing with instructions coming in. You will have some instructions that can be run without waiting on previous ones. You will have some that can complete quickly. You will have some that are stalled on other parts of the system. (I'm sure I could keep wording an instruction to match each of the implications.)

To that end, part of your program has to deal with taking off "whats next" and finding how to prepare that to pass to the execution portion of your program. You can make that only take in batches, but you are almost certainly responsible for how you chunk them moreso than whatever process is sending the instructions to you? Even if you are handed clear batches, it is incumbent on you to batch them as they go off to the rest of the system.

lmz•1y ago
I guess the proposal is "instead of fetching and acting on one event at a time, consider fetching all available events and look for opportunities to optimize which ones you process (e.g. by prioritization or by skipping certain events if superseded by newer ones)".
taeric•1y ago
I mean, I got that. But you could as easily say "instead of fetching and acting on one event at a time, fetch and triage/route instructions into applicable queues."

In particular, there is no guarantee that moving to batches changes any of the problems you may have from acting on a single one at a time. To that end, you will have to look into all of the other strategies sooner or later.

Following from that, the problem is not "processMessage" or whatever. The problem is that you haven't broken "processMessage" up into the constituent "receive/triage/process/resolve" loop that you almost certainly will have to end up with.

malkia•1y ago
in CPU's - pipelining!
jchw•1y ago
I believe something similar is going on internally in Windows with event queues. It coalesces and prioritizes input events when multiple of them pile up before you're able to pop new events off of the queue. (For some events, e.g. pointer events, you can even go and query frames that were coalesced during input handling.) On the application/API end, it just looks like a "scalar select" loop, but actually it is doing batching behavior for input events!

(On the flip side, if you have a Wayland client that falls behind on processing its event queue, it can crash. On the whole this isn't really that bad but if you have something sending a shit load of events it can cause very bad behavior. This has made me wonder if it's possible, with UNIX domain sockets, to implement some kind of event coalescing on the server-side, to avoid flooding the client with high-precision pointer movement events while it's falling behind. Maybe start coalescing when FIONREAD gets to some high watermark? No idea...)