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Pi 1.0

https://earendil.com/posts/pi-1-0/
1111•sergiotapia•11h ago•344 comments

How Singapore's government-run dating service works

https://www.singapore-samizdat.com/p/how-singapores-government-run-dating-service-firstdate-works
97•danielfoster•5h ago•50 comments

Shimano Bicycle Museum Review

https://inrng.com/2026/10/shimano-bicycle-museum/
35•pietroppeter•2h ago•2 comments

DeepSeek Harness Desktop for macOS and Windows

https://www.deepseek.com/en/harness/
181•Kuyawa•4h ago•75 comments

Clef: Open-weight decision models, and new RL fine-tuning platform

https://blog.cloudflare.com/clef-decision-models/
485•jasondavies•15h ago•173 comments

SvelteKit 3

https://svelte.dev/blog/sveltekit-3-is-here
228•sampsn•11h ago•77 comments

Pi Durable

https://earendil.com/posts/pi-durable/
336•paulsmith•11h ago•40 comments

Automatic Transmission – a data-privacy study of connected vehicles

https://automatictransmission.khoury.northeastern.edu/index.html
171•rafaelc•10h ago•156 comments

Ask HN: Who is hiring? (October 2026)

185•whoishiring•16h ago•187 comments

Several vulnerabilities have been discovered in the Linux kernel

https://lwn.net/Articles/1097401/
237•luispa•8h ago•162 comments

StreetComplete on iOS is now in public beta

https://github.com/streetcomplete/StreetComplete/issues/5421
551•Snowly•20h ago•147 comments

Git 3.0's upcoming SHA-256 default will be a costly mistake

https://blog.gitbutler.com/git-3-sha-256
324•chmaynard•14h ago•312 comments

Using Opus 5.5 to discover a new eyewitness record of the dodo

https://resobscura.substack.com/p/using-opus-55-to-discover-a-new-eyewitness
120•benbreen•10h ago•29 comments

To grieve, or not to grieve?

https://xenaproject.wordpress.com/2026/10/01/to-grieve-or-not-to-grieve/
49•stabbles•21h ago•13 comments

Turbo Haskell

https://comonad.com/reader/2026/turbo-haskell/
66•pjmlp•17h ago•9 comments

RIP, vector database

https://turbopuffer.com/blog/rip-vector-database
309•razin•15h ago•84 comments

CSS Bed: Classless CSS themes to use as starting points in web development

https://www.cssbed.com
94•sea-gold•9h ago•26 comments

ArXiv's Updated Rate Limit Policy

https://blog.arxiv.org/2026/10/01/updated-rate-limit-policy/
104•50kIters•11h ago•43 comments

Show HN: Janus – Go binary that runs GGUF models via Vulkan on AMD/Intel/Nvidia

https://github.com/Vibra-Ingenn/Janus
68•Maverick617•10h ago•13 comments

Frog and Toad and the Increasingly Capable Machines

https://www.frogandtoad.ai/
123•supermdguy•8h ago•26 comments

Vote on which of Hacker News' challenges for AI have been met

https://stoppels.ch/goalposts/
132•stabbles•13h ago•129 comments

Various Projects Find Hidden SDR Capabilities in ESP32 Microcontrollers

https://www.rtl-sdr.com/various-projects-independently-find-hidden-sdr-capabilities-in-esp32-micr...
210•nkw•16h ago•34 comments

Oxygen-deprived underwater zones may not be “dead zones” but clue to early life

https://agupubs.onlinelibrary.wiley.com/doi/10.1029/2026AV002570
95•gumby•12h ago•7 comments

Cloudflare K2: serverless event streams

https://blog.cloudflare.com/cloudflare-k2-streams/
228•elffjs•17h ago•90 comments

Butterflies use optical illusions to dodge predators

https://www.essex.ac.uk/news/2026/09/30/butterflies-use-optical-illusions-to-dodge-predators
38•gmays•8h ago•6 comments

Context Language Models

https://arxiv.org/abs/2609.37725
139•emersonmacro•16h ago•29 comments

How to speed up the Rust compiler in September 2026

https://nnethercote.github.io/2026/09/30/how-to-speed-up-the-rust-compiler-in-september-2026.html
245•trickypr•18h ago•137 comments

RacketCon Is Saturday

https://con.racket-lang.org/
138•spdegabrielle•16h ago•37 comments

Building reliable (and fast) directory sync

https://www.firezone.dev/blog/building-reliable-directory-sync
4•jamilbk•2h ago•0 comments

Ask HN: Who wants to be hired? (October 2026)

107•whoishiring•16h ago•329 comments
Open in hackernews

The Scalar Select Anti-Pattern

https://matklad.github.io/2025/05/14/scalar-select-aniti-pattern.html
47•goranmoomin•1y ago

Comments

castratikron•1y ago
As long as processing one event does not affect any of the other events in the batch. E.g. events are file IO, and processing one event causes another event's descriptor to get closed before that event can be processed.
wahern•1y ago
If the close routine on an event source, or the low-level (e.g. epoll) registration, deregistration, and dequeueing logic doesn't know how to keep polling and liveness state consistent between userspace and the kernel, they've got much bigger problems. This looks like Rust code so I would hope the event stream libraries are, e.g., keeping Rc'd file objects and properly managing reference integrity viz-a-viz kernel state before the application caller ever sees the first dequeued event in a cycle. This is a perennial issue with event loop libraries and buggy application code (in every language). One can't just deal with raw file descriptors, call the close syscall directly, etc, hoping to keep state consistent implicitly. There's an unavoidable tie-in needed between application's wrappers around low-level resources and the event loop in use.
taeric•1y ago
I'm not entirely clear on what the proposal is at the end? Seems that the long term answer as to "which of these implications to pursue" is "all of them?" Simply taking in a batch of instructions doesn't immediately change much? You still have to be able to do each of the other things. And you will still expect some dependencies between batches that could possibly interact in the same ways.

In a sense, this is no different than how your processor is dealing with instructions coming in. You will have some instructions that can be run without waiting on previous ones. You will have some that can complete quickly. You will have some that are stalled on other parts of the system. (I'm sure I could keep wording an instruction to match each of the implications.)

To that end, part of your program has to deal with taking off "whats next" and finding how to prepare that to pass to the execution portion of your program. You can make that only take in batches, but you are almost certainly responsible for how you chunk them moreso than whatever process is sending the instructions to you? Even if you are handed clear batches, it is incumbent on you to batch them as they go off to the rest of the system.

lmz•1y ago
I guess the proposal is "instead of fetching and acting on one event at a time, consider fetching all available events and look for opportunities to optimize which ones you process (e.g. by prioritization or by skipping certain events if superseded by newer ones)".
taeric•1y ago
I mean, I got that. But you could as easily say "instead of fetching and acting on one event at a time, fetch and triage/route instructions into applicable queues."

In particular, there is no guarantee that moving to batches changes any of the problems you may have from acting on a single one at a time. To that end, you will have to look into all of the other strategies sooner or later.

Following from that, the problem is not "processMessage" or whatever. The problem is that you haven't broken "processMessage" up into the constituent "receive/triage/process/resolve" loop that you almost certainly will have to end up with.

malkia•1y ago
in CPU's - pipelining!
jchw•1y ago
I believe something similar is going on internally in Windows with event queues. It coalesces and prioritizes input events when multiple of them pile up before you're able to pop new events off of the queue. (For some events, e.g. pointer events, you can even go and query frames that were coalesced during input handling.) On the application/API end, it just looks like a "scalar select" loop, but actually it is doing batching behavior for input events!

(On the flip side, if you have a Wayland client that falls behind on processing its event queue, it can crash. On the whole this isn't really that bad but if you have something sending a shit load of events it can cause very bad behavior. This has made me wonder if it's possible, with UNIX domain sockets, to implement some kind of event coalescing on the server-side, to avoid flooding the client with high-precision pointer movement events while it's falling behind. Maybe start coalescing when FIONREAD gets to some high watermark? No idea...)