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ADHD, autism or complex trauma? [pdf]

https://www.cambridge.org/core/services/aop-cambridge-core/content/view/30CC4826561366615BFAEC807...
118•skeptical1884•1h ago•72 comments

Kolibri – Tech Report [pdf]

https://aleph-alpha.com/downloads/tech-report.pdf
57•yu3zhou4•2h ago•2 comments

Hole Punch: Sling your spaceship around gravitational fields

https://notoriousbfg.com/hole-punch/
29•trwhite•1h ago•8 comments

FTL: A new operating system for clouds

https://ftl-os.org/
106•romac•4h ago•48 comments

Kolibri: A Sovereign Open-Weight Model

https://aleph-alpha.com/en/blog/kolibri-has-landed-a-sovereign-open-weight-model/
340•bastitx•9h ago•241 comments

Celebrating the 100th birthday of the kidney donated to him as a teenager

https://www.whec.com/top-news/webster-man-celebrating-the-100th-birthday-of-the-kidney-his-mom-do...
23•gscott•2d ago•4 comments

Show HN: Pi pod – Run your pi coding agent in sandboxes on your own server

https://pipod.dev/
21•edverma2•1d ago•13 comments

Woking Electrical Control Room (2016)

http://www.darbiansphotography.com/woking-electrical-control-room-urbex
103•NaOH•22h ago•18 comments

Vx – One Language, Every Chip

https://vxlang.org/
12•elffjs•2h ago•6 comments

Pop!_OS bans AI-generated code from much of its codebase

https://www.neowin.net/news/system76-bans-ai-generated-code-across-many-of-its-cosmic-codebases/
39•bundie•1h ago•19 comments

RetailReady (YC W24) Is Hiring

https://www.ycombinator.com/companies/retailready/jobs/bFcgIe4-implementations
1•sarah74•2h ago

C++ Insights – See your source code with the eyes of a Compiler

https://github.com/andreasfertig/cppinsights
114•rramadass•1d ago•22 comments

Body Awareness in Goffin's Cockatoos

https://www.nature.com/articles/s41598-026-57500-7
26•bryanrasmussen•3d ago•3 comments

Newgrounds.com – A community of games, music, and art

https://www.newgrounds.com/
406•azhenley•18h ago•119 comments

Court agrees with EFF: Utah's VPN law demands a technical impossibility

https://www.eff.org/deeplinks/2026/10/court-agrees-eff-utahs-vpn-law-demands-technical-impossibility
759•hn_acker•1d ago•366 comments

MPEG-2 Transport Streams and MOQ: Yes, MPEG-TS Is Still Relevant Today

https://www.red5.net/blog/mpeg-2-transport-streams-and-moq-yes-mpeg-ts-is-still-relevant-today/
16•mondainx•2d ago•5 comments

Mike Tomlin spent 12 years building a Minecraft city

https://www.nytimes.com/athletic/7648198/2026/10/01/mike-tomlin-minecraft-nfl-coach/
625•CoryOndrejka•2d ago•147 comments

Show HN: Our space game has a built-in RISC-V emulator that runs Linux

https://againstallodds.games/blog/2026/10/03/our-risc-v-emulator-pasriscv/
33•nor-and-or-not•1d ago•11 comments

Apple Pass Designer

https://developer.apple.com/pass-designer/
530•soheilpro•1d ago•318 comments

Cloudflare OHTTP gateway

https://blog.cloudflare.com/announcing-cloudflare-ohttp-gateway/
169•est•16h ago•76 comments

A 12-year sequence of telescope images of a star and four planets orbiting

https://bsky.app/profile/theplanetaryguy.com/post/3mwucf5ert22f
374•mariuz•1d ago•76 comments

Holes (1996-2025)

https://plato.stanford.edu/entries/holes/
23•surprisetalk•1d ago•4 comments

City building games have a Soul Problem pt.2

https://www.radical-elements.com/minor-epiphanies/city-building-games-have-a-soul-problem-pt2
104•lexx•3h ago•101 comments

Loss of cell identity drives human aging: Two new papers

https://erictopol.substack.com/p/loss-of-cell-identity-drives-human
343•bookofjoe•1d ago•162 comments

An Update on Orion for Linux and Windows

https://blog.kagi.com/update-orion-linux-windows
160•pentagrama•14h ago•92 comments

FLUX 3 Image

https://bfl.ai/models/flux-3-image
417•minimaxir•2d ago•92 comments

Greg Kroah-Hartman – Security in the LLM Age [video]

https://www.youtube.com/watch?v=NnV_cWeoo5Q
311•usernomdeguerre•1d ago•112 comments

From the creator of Redis; run LLM locally with ds4

https://dwarfstar.sh/
324•fibo•1d ago•95 comments

The characters of plastics (2024)

https://yarchive.net/blog/plastics/
4•thelastgallon•13h ago•2 comments

With most information hidden, the game Stratego had stumped AI until now

https://arstechnica.com/science/2026/10/ai-finally-beat-the-best-stratego-player-in-history-and-d...
273•PaulHoule•1d ago•138 comments
Open in hackernews

The Scalar Select Anti-Pattern

https://matklad.github.io/2025/05/14/scalar-select-aniti-pattern.html
47•goranmoomin•1y ago

Comments

castratikron•1y ago
As long as processing one event does not affect any of the other events in the batch. E.g. events are file IO, and processing one event causes another event's descriptor to get closed before that event can be processed.
wahern•1y ago
If the close routine on an event source, or the low-level (e.g. epoll) registration, deregistration, and dequeueing logic doesn't know how to keep polling and liveness state consistent between userspace and the kernel, they've got much bigger problems. This looks like Rust code so I would hope the event stream libraries are, e.g., keeping Rc'd file objects and properly managing reference integrity viz-a-viz kernel state before the application caller ever sees the first dequeued event in a cycle. This is a perennial issue with event loop libraries and buggy application code (in every language). One can't just deal with raw file descriptors, call the close syscall directly, etc, hoping to keep state consistent implicitly. There's an unavoidable tie-in needed between application's wrappers around low-level resources and the event loop in use.
taeric•1y ago
I'm not entirely clear on what the proposal is at the end? Seems that the long term answer as to "which of these implications to pursue" is "all of them?" Simply taking in a batch of instructions doesn't immediately change much? You still have to be able to do each of the other things. And you will still expect some dependencies between batches that could possibly interact in the same ways.

In a sense, this is no different than how your processor is dealing with instructions coming in. You will have some instructions that can be run without waiting on previous ones. You will have some that can complete quickly. You will have some that are stalled on other parts of the system. (I'm sure I could keep wording an instruction to match each of the implications.)

To that end, part of your program has to deal with taking off "whats next" and finding how to prepare that to pass to the execution portion of your program. You can make that only take in batches, but you are almost certainly responsible for how you chunk them moreso than whatever process is sending the instructions to you? Even if you are handed clear batches, it is incumbent on you to batch them as they go off to the rest of the system.

lmz•1y ago
I guess the proposal is "instead of fetching and acting on one event at a time, consider fetching all available events and look for opportunities to optimize which ones you process (e.g. by prioritization or by skipping certain events if superseded by newer ones)".
taeric•1y ago
I mean, I got that. But you could as easily say "instead of fetching and acting on one event at a time, fetch and triage/route instructions into applicable queues."

In particular, there is no guarantee that moving to batches changes any of the problems you may have from acting on a single one at a time. To that end, you will have to look into all of the other strategies sooner or later.

Following from that, the problem is not "processMessage" or whatever. The problem is that you haven't broken "processMessage" up into the constituent "receive/triage/process/resolve" loop that you almost certainly will have to end up with.

malkia•1y ago
in CPU's - pipelining!
jchw•1y ago
I believe something similar is going on internally in Windows with event queues. It coalesces and prioritizes input events when multiple of them pile up before you're able to pop new events off of the queue. (For some events, e.g. pointer events, you can even go and query frames that were coalesced during input handling.) On the application/API end, it just looks like a "scalar select" loop, but actually it is doing batching behavior for input events!

(On the flip side, if you have a Wayland client that falls behind on processing its event queue, it can crash. On the whole this isn't really that bad but if you have something sending a shit load of events it can cause very bad behavior. This has made me wonder if it's possible, with UNIX domain sockets, to implement some kind of event coalescing on the server-side, to avoid flooding the client with high-precision pointer movement events while it's falling behind. Maybe start coalescing when FIONREAD gets to some high watermark? No idea...)