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Show HN: I replaced a $120k bowling center system with $1,600 in ESP32s

1739•section33•13h ago•187 comments

Claude Code uses Bun written in Rust now

https://simonwillison.net/2026/Jul/19/claude-code-in-bun-in-rust/
419•tosh•17h ago•588 comments

The Zen of Parallel Programming

https://smolnero.com/posts/the-zen-of-parallel-programming
129•edgar_ortega•5d ago•15 comments

What I learned selling 2,500 MIDI recorders: Hardware is not so hard

https://chipweinberger.com/articles/20260719-hardware-is-not-so-hard
430•chipweinberger•17h ago•200 comments

Minecraft: Java Edition now uses SDL3

https://www.minecraft.net/en-us/article/minecraft-26-3-snapshot-4
286•ObviouslyFlamer•16h ago•188 comments

A new Intel Itanium (IA-64) emulator that boots Windows

https://raymii.org/s/blog/Intel_Itanium_IA-64-Emulator_that_boots_Windows.html
61•jandeboevrie•7h ago•44 comments

Biggest Probabilistic Computer Turns Noise into Answers

https://spectrum.ieee.org/biggest-probabilistic-computer
46•rbanffy•6h ago•8 comments

Orion Browser by Kagi

https://orionbrowser.com/
86•sebjones•8h ago•78 comments

Who Is America's Homer?

https://www.plough.com/articles/who-is-americas-homer
47•samclemens•5d ago•111 comments

Moonshine: Lets you stream games from your PC to any device running Moonlight

https://github.com/hgaiser/moonshine
18•wertyk•3h ago•10 comments

Claude Fable produced a counterexample to the Jacobian Conjecture

https://xcancel.com/__alpoge__/status/2079028340955197566
34•loubbrad•1h ago•6 comments

Bananas sprout in Rayleigh Garden UK after 15 years

https://www.bbc.com/news/articles/cvg8edqq5g5o
135•teleforce•14h ago•97 comments

Talk: The Art of Braiding Algorithms

https://pgadey.ca/notes/talk-relatorium-2026/
26•surprisetalk•4d ago•0 comments

11,700 Free Photos from John Margolies' Archive of Americana Architecture

https://www.openculture.com/2026/07/free-photos-from-john-margolies-archive-of-americana-architec...
37•gslin•4d ago•2 comments

Qwen 3.8

https://twitter.com/Alibaba_Qwen/status/2078759124914098291
812•nh43215rgb•19h ago•568 comments

HomeLab #1: MikroTik as a Home Router

https://justsomebody.dev/blog/mikrotik-home-router
77•rafal_opilowski•8h ago•65 comments

The Chickens and the Bulls (2012)

https://slate.com/human-interest/2012/07/the-chickens-and-the-bulls-the-rise-and-incredible-fall-...
3•robtherobber•4d ago•0 comments

C64 Basic Dungeon Crawler: Goblin Attack (C64 Basic Part 8)

https://retrogamecoders.com/c64-basic-dungeon-part8/
63•ibobev•12h ago•4 comments

World GeoHistoGram

https://textbooks.wmisd.org/worldgeohist.html
6•rzk•6d ago•0 comments

HMD Touch 4G

https://www.hmd.com/en_int/hmd-touch-4g
62•thisislife2•10h ago•64 comments

Cagire: Live Coding in Forth

https://cagire.raphaelforment.fr
82•surprisetalk•1w ago•11 comments

I joined the IndieWeb, here's what I learned

https://en.andros.dev/blog/0b8e451e/i-joined-the-indieweb-heres-what-i-learned/
164•andros•16h ago•87 comments

Dupes took over the world

https://www.vox.com/podcasts/493930/dupe-culture-fender-ugg-quince-tiktok-amazon-online-shopping
69•gumby•5d ago•65 comments

AI advice made people less accurate but more confident – sudy

https://thenextweb.com/news/ai-advice-suppresses-critical-thinking-wrong-answers-study
299•rbanffy•6h ago•165 comments

Ise Jingu and the Pyramid of Enabling Technologies (2021)

https://www.scopeofwork.net/ise-jingu-and-the-pyramid-of-enabling-technologies/
10•NaOH•4d ago•4 comments

Natural experiments prove phytoplankton carbon removal works

https://www.onepercentbrighter.com/p/natural-experiments-prove-feeding
53•getnormality•13h ago•24 comments

I burned all my tokens researching how to save tokens

https://quesma.com/blog/custom-deep-research-pipeline/
100•bkotrys•15h ago•139 comments

Ollama: All Aboard Open Models

https://ollama.com/blog/all-aboard-open-models
119•inferhaven•19h ago•49 comments

Terence McKenna's Mega Bad Trip (2025)

https://psychedelics.community/cultural-icons/terence-mckennas-mega-bad-trip
74•Dimmiwoah•13h ago•72 comments

UnifiedIR for Julia

https://github.com/JuliaLang/julia/pull/62334
86•vimarsh6739•1d ago•17 comments
Open in hackernews

The Scalar Select Anti-Pattern

https://matklad.github.io/2025/05/14/scalar-select-aniti-pattern.html
47•goranmoomin•1y ago

Comments

castratikron•1y ago
As long as processing one event does not affect any of the other events in the batch. E.g. events are file IO, and processing one event causes another event's descriptor to get closed before that event can be processed.
wahern•1y ago
If the close routine on an event source, or the low-level (e.g. epoll) registration, deregistration, and dequeueing logic doesn't know how to keep polling and liveness state consistent between userspace and the kernel, they've got much bigger problems. This looks like Rust code so I would hope the event stream libraries are, e.g., keeping Rc'd file objects and properly managing reference integrity viz-a-viz kernel state before the application caller ever sees the first dequeued event in a cycle. This is a perennial issue with event loop libraries and buggy application code (in every language). One can't just deal with raw file descriptors, call the close syscall directly, etc, hoping to keep state consistent implicitly. There's an unavoidable tie-in needed between application's wrappers around low-level resources and the event loop in use.
taeric•1y ago
I'm not entirely clear on what the proposal is at the end? Seems that the long term answer as to "which of these implications to pursue" is "all of them?" Simply taking in a batch of instructions doesn't immediately change much? You still have to be able to do each of the other things. And you will still expect some dependencies between batches that could possibly interact in the same ways.

In a sense, this is no different than how your processor is dealing with instructions coming in. You will have some instructions that can be run without waiting on previous ones. You will have some that can complete quickly. You will have some that are stalled on other parts of the system. (I'm sure I could keep wording an instruction to match each of the implications.)

To that end, part of your program has to deal with taking off "whats next" and finding how to prepare that to pass to the execution portion of your program. You can make that only take in batches, but you are almost certainly responsible for how you chunk them moreso than whatever process is sending the instructions to you? Even if you are handed clear batches, it is incumbent on you to batch them as they go off to the rest of the system.

lmz•1y ago
I guess the proposal is "instead of fetching and acting on one event at a time, consider fetching all available events and look for opportunities to optimize which ones you process (e.g. by prioritization or by skipping certain events if superseded by newer ones)".
taeric•1y ago
I mean, I got that. But you could as easily say "instead of fetching and acting on one event at a time, fetch and triage/route instructions into applicable queues."

In particular, there is no guarantee that moving to batches changes any of the problems you may have from acting on a single one at a time. To that end, you will have to look into all of the other strategies sooner or later.

Following from that, the problem is not "processMessage" or whatever. The problem is that you haven't broken "processMessage" up into the constituent "receive/triage/process/resolve" loop that you almost certainly will have to end up with.

malkia•1y ago
in CPU's - pipelining!
jchw•1y ago
I believe something similar is going on internally in Windows with event queues. It coalesces and prioritizes input events when multiple of them pile up before you're able to pop new events off of the queue. (For some events, e.g. pointer events, you can even go and query frames that were coalesced during input handling.) On the application/API end, it just looks like a "scalar select" loop, but actually it is doing batching behavior for input events!

(On the flip side, if you have a Wayland client that falls behind on processing its event queue, it can crash. On the whole this isn't really that bad but if you have something sending a shit load of events it can cause very bad behavior. This has made me wonder if it's possible, with UNIX domain sockets, to implement some kind of event coalescing on the server-side, to avoid flooding the client with high-precision pointer movement events while it's falling behind. Maybe start coalescing when FIONREAD gets to some high watermark? No idea...)