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Ada, Its Design, and the Language That Built the Languages

https://www.iqiipi.com/the-quiet-colossus.html
104•mpweiher•3h ago•44 comments

Claude Opus 4.7

https://www.anthropic.com/news/claude-opus-4-7
1806•meetpateltech•21h ago•1292 comments

FIM – Linux framebuffer image viewer

https://www.nongnu.org/fbi-improved/
72•Mr_Minderbinder•4h ago•36 comments

Codex for almost everything

https://openai.com/index/codex-for-almost-everything/
908•mikeevans•18h ago•470 comments

中文 Literacy Speedrun II: Character Cyclotron

https://blog.kevinzwu.com/character-cyclotron/
22•surprisetalk•3d ago•8 comments

CadQuery is an open-source Python library for building 3D CAD models

https://cadquery.github.io/
161•gregsadetsky•2d ago•42 comments

A Python Interpreter Written in Python

https://aosabook.org/en/500L/a-python-interpreter-written-in-python.html
79•xk3•3d ago•23 comments

30 Years of HPC: many hardware advances, little adoption of new languages

https://chapel-lang.org/blog/posts/30years/
68•matt_d•3d ago•34 comments

Show HN: SPICE simulation → oscilloscope → verification with Claude Code

https://lucasgerads.com/blog/lecroy-mcp-spice-demo/
92•_fizz_buzz_•11h ago•17 comments

Human Accelerated Region 1

https://en.wikipedia.org/wiki/Human_accelerated_region_1
64•apollinaire•8h ago•31 comments

Official Clojure Documentary page with Video, Shownotes, and Links

https://clojure.org/about/documentary
238•adityaathalye•16h ago•62 comments

Android CLI: Build Android apps 3x faster using any agent

https://android-developers.googleblog.com/2026/04/build-android-apps-3x-faster-using-any-agent.html
256•ingve•17h ago•101 comments

Guy builds AI driven hardware hacker arm from duct tape, old cam and CNC machine

https://github.com/gainsec/autoprober
196•scaredpelican•14h ago•40 comments

How Big Tech wrote secrecy into EU law to hide data centres' environmental toll

https://www.investigate-europe.eu/posts/big-tech-data-centres-secrecy-eu-law-environment-footprint
53•cyberlimerence•3h ago•11 comments

ReBot-DevArm: open-source Robotic Arm

https://github.com/Seeed-Projects/reBot-DevArm
68•rickcarlino•4d ago•15 comments

Playdate’s handheld changed how Duke University teaches game design

https://news.play.date/news/duke-playdate-education/
171•Ivoah•16h ago•76 comments

A Better R Programming Experience Thanks to Tree-sitter

https://ropensci.org/blog/2026/04/02/tree-sitter-overview/
135•sebg•14h ago•22 comments

Average Is All You Need

https://rawquery.dev/blog/average-is-all-you-need
4•AlexC04•3d ago•0 comments

Century-bandwidth antenna reinvented,patented after 18 yrs with decade bandwidth (2006)

https://ieeexplore.ieee.org/document/1715264
29•teleforce•4d ago•12 comments

Qwen3.6-35B-A3B: Agentic coding power, now open to all

https://qwen.ai/blog?id=qwen3.6-35b-a3b
1134•cmitsakis•22h ago•480 comments

Cloudflare's AI Platform: an inference layer designed for agents

https://blog.cloudflare.com/ai-platform/
289•nikitoci•22h ago•73 comments

Substrate AI Is Hiring Harness Engineers

https://www.ycombinator.com/companies/substrate/jobs/QJU9023-harness-engineer
1•kunle•9h ago

US Bill Mandates On-Device Age Verification

https://reclaimthenet.org/us-bill-mandates-on-device-age-verification
207•ronsor•9h ago•130 comments

A Git helper tool that breaks large merges into parallelizable tasks

https://github.com/mwallner/mergetopus
41•schusterfredl•4d ago•11 comments

Precision over perception: Why architecture matters in benchmarking

https://www.redhat.com/en/blog/precision-over-perception-why-architecture-matters-benchmarking
11•salkahfi•3d ago•0 comments

PROBoter – Open-source platform for automated PCB analysis

https://www.schutzwerk.com/en/blog/proboter-01/
14•kuizu•5h ago•0 comments

The future of everything is lies, I guess: Where do we go from here?

https://aphyr.com/posts/420-the-future-of-everything-is-lies-i-guess-where-do-we-go-from-here
641•aphyr•22h ago•658 comments

The beginning of scarcity in AI

https://tomtunguz.com/ai-compute-crisis-2026/
102•gmays•15h ago•124 comments

Discourse Is Not Going Closed Source

https://blog.discourse.org/2026/04/discourse-is-not-going-closed-source/
149•sams99•8h ago•55 comments

Bluesky has been dealing with a DDoS attack for nearly a full day

https://www.theverge.com/tech/913638/bluesky-has-been-dealing-with-a-ddos-attack-for-nearly-a-ful...
112•dotmanish•8h ago•49 comments
Open in hackernews

The Scalar Select Anti-Pattern

https://matklad.github.io/2025/05/14/scalar-select-aniti-pattern.html
47•goranmoomin•11mo ago

Comments

castratikron•11mo ago
As long as processing one event does not affect any of the other events in the batch. E.g. events are file IO, and processing one event causes another event's descriptor to get closed before that event can be processed.
wahern•11mo ago
If the close routine on an event source, or the low-level (e.g. epoll) registration, deregistration, and dequeueing logic doesn't know how to keep polling and liveness state consistent between userspace and the kernel, they've got much bigger problems. This looks like Rust code so I would hope the event stream libraries are, e.g., keeping Rc'd file objects and properly managing reference integrity viz-a-viz kernel state before the application caller ever sees the first dequeued event in a cycle. This is a perennial issue with event loop libraries and buggy application code (in every language). One can't just deal with raw file descriptors, call the close syscall directly, etc, hoping to keep state consistent implicitly. There's an unavoidable tie-in needed between application's wrappers around low-level resources and the event loop in use.
taeric•11mo ago
I'm not entirely clear on what the proposal is at the end? Seems that the long term answer as to "which of these implications to pursue" is "all of them?" Simply taking in a batch of instructions doesn't immediately change much? You still have to be able to do each of the other things. And you will still expect some dependencies between batches that could possibly interact in the same ways.

In a sense, this is no different than how your processor is dealing with instructions coming in. You will have some instructions that can be run without waiting on previous ones. You will have some that can complete quickly. You will have some that are stalled on other parts of the system. (I'm sure I could keep wording an instruction to match each of the implications.)

To that end, part of your program has to deal with taking off "whats next" and finding how to prepare that to pass to the execution portion of your program. You can make that only take in batches, but you are almost certainly responsible for how you chunk them moreso than whatever process is sending the instructions to you? Even if you are handed clear batches, it is incumbent on you to batch them as they go off to the rest of the system.

lmz•11mo ago
I guess the proposal is "instead of fetching and acting on one event at a time, consider fetching all available events and look for opportunities to optimize which ones you process (e.g. by prioritization or by skipping certain events if superseded by newer ones)".
taeric•11mo ago
I mean, I got that. But you could as easily say "instead of fetching and acting on one event at a time, fetch and triage/route instructions into applicable queues."

In particular, there is no guarantee that moving to batches changes any of the problems you may have from acting on a single one at a time. To that end, you will have to look into all of the other strategies sooner or later.

Following from that, the problem is not "processMessage" or whatever. The problem is that you haven't broken "processMessage" up into the constituent "receive/triage/process/resolve" loop that you almost certainly will have to end up with.

malkia•11mo ago
in CPU's - pipelining!
jchw•11mo ago
I believe something similar is going on internally in Windows with event queues. It coalesces and prioritizes input events when multiple of them pile up before you're able to pop new events off of the queue. (For some events, e.g. pointer events, you can even go and query frames that were coalesced during input handling.) On the application/API end, it just looks like a "scalar select" loop, but actually it is doing batching behavior for input events!

(On the flip side, if you have a Wayland client that falls behind on processing its event queue, it can crash. On the whole this isn't really that bad but if you have something sending a shit load of events it can cause very bad behavior. This has made me wonder if it's possible, with UNIX domain sockets, to implement some kind of event coalescing on the server-side, to avoid flooding the client with high-precision pointer movement events while it's falling behind. Maybe start coalescing when FIONREAD gets to some high watermark? No idea...)