frontpage.
newsnewestaskshowjobs

Made with ♥ by @iamnishanth

Open Source @Github

fp.

VS Code inserting 'Co-Authored-by Copilot' into commits regardless of usage

https://github.com/microsoft/vscode/pull/310226
875•indrora•7h ago•416 comments

A Couple Million Lines of Haskell: Production Engineering at Mercury

https://blog.haskell.org/a-couple-million-lines-of-haskell/
71•unignorant•3h ago•16 comments

This Month in Ladybird - April 2026

https://ladybird.org/newsletter/2026-04-30/
171•richardboegli•6h ago•27 comments

Six Years Perfecting Maps on WatchOS

https://www.david-smith.org/blog/2026/04/29/maps-on-watchos/
193•valzevul•5h ago•36 comments

Dav2d

https://code.videolan.org/videolan/dav2d
353•dabinat•9h ago•114 comments

Clandestine network smuggling Starlink tech into Iran to beat internet blackout

https://www.bbc.com/news/articles/cvgzk91leweo
16•1659447091•1h ago•7 comments

Neanderthals ran 'fat factories' 125,000 years ago (2025)

https://www.universiteitleiden.nl/en/news/2025/07/neanderthals-ran-fat-factories-125000-years-ago
125•andsoitis•6h ago•32 comments

Do_not_track

https://donottrack.sh/
222•RubyGuy•9h ago•70 comments

Inventions for battery reuse and recycling increase seven-fold in last decade

https://www.epo.org/en/news-events/news/inventions-battery-reuse-and-recycling-increase-more-seve...
167•JeanKage•2d ago•10 comments

Clojurists Together – Q2 2026 Open Source Funding Announcement

https://www.clojuriststogether.org/news/q2-2026-funding-announcement/
43•dragandj•5h ago•6 comments

Maryland Is First to Ban A.I.-Driven Price Increases in Grocery Stores

https://www.nytimes.com/2026/05/01/business/surveillance-pricing-groceries-maryland.html
38•doener•1h ago•18 comments

A more efficient implementation of Shor's algorithm

https://lwn.net/Articles/1066156/
27•signa11•1d ago•1 comments

Dabbling in Erlang, part 2: A minimal introduction (2013)

https://agis.io/post/dabbling-in-erlang-a-minimal-introduction/
18•pasxizeis•18h ago•2 comments

A Physics Engine with Incremental Rollback for Multiplayer Games

https://easel.games/blog/2026-rollback-physics
47•BSTRhino•1d ago•19 comments

Show HN: State of the Art of Coding Models, According to Hacker News Commenters

https://hnup.date/hn-sota
58•yunusabd•5h ago•30 comments

Tesla owner won $10k in court for Tesla's FSD lies. Tesla is still fighting him

https://electrek.co/2026/05/02/this-tesla-owner-won-10k-in-court-for-teslas-fsd-lies-tesla-is-sti...
181•breve•4h ago•68 comments

How fast is a macOS VM, and how small could it be?

https://eclecticlight.co/2026/05/02/how-fast-is-a-macos-vm-and-how-small-could-it-be/
228•moosia•17h ago•83 comments

Voice-AI-for-Beginners – A curated learning path for developers

https://github.com/mahimairaja/voiceai
34•mahimai•4h ago•3 comments

NetHack 5.0.0

https://nethack.org/v500/release.html
390•rsaarelm•8h ago•121 comments

Am I the only one who hates delivery robots?

https://www.latimes.com/entertainment-arts/story/2026-04-14/delivery-robots-creating-problems-gle...
33•robotlaunch•2h ago•10 comments

Little Magazines Are Back

https://wsjfreeexpression.substack.com/p/little-magazines-are-back
74•prismatic•2d ago•22 comments

Barman – Backup and Recovery Manager for PostgreSQL

https://github.com/EnterpriseDB/barman
140•nateb2022•3d ago•23 comments

Show HN: Golang binaries built for your users depending on their arch and system

https://goblin.run
5•aliezsid•2d ago•2 comments

California to begin ticketing driverless cars that violate traffic laws

https://www.bbc.com/news/articles/clypjx3rg2go
258•geox•9h ago•266 comments

Waymo Drives Off with South Bay Man's Luggage

https://sfist.com/2026/05/01/waymo-drives-off-with-south-bay-mans-luggage-after-trunk-fails-to-open/
73•toss1•3h ago•44 comments

Refusal in Language Models Is Mediated by a Single Direction

https://arxiv.org/abs/2406.11717
99•fagnerbrack•13h ago•34 comments

The USB Situation

https://randsinrepose.com/archives/the-usb-situation/
95•herbertl•3d ago•108 comments

Modern C++ Programming: Busato

https://github.com/federico-busato/Modern-CPP-Programming
67•KnuthIsGod•10h ago•12 comments

The agent harness belongs outside the sandbox

https://www.mendral.com/blog/agent-harness-belongs-outside-sandbox
70•shad42•5h ago•56 comments

Roblox shares plummet 18% as child safety measures weigh on bookings

https://www.cnbc.com/2026/05/01/roblox-rblx-stock-child-safety-earnings.html
205•1vuio0pswjnm7•9h ago•127 comments
Open in hackernews

The Scalar Select Anti-Pattern

https://matklad.github.io/2025/05/14/scalar-select-aniti-pattern.html
47•goranmoomin•11mo ago

Comments

castratikron•11mo ago
As long as processing one event does not affect any of the other events in the batch. E.g. events are file IO, and processing one event causes another event's descriptor to get closed before that event can be processed.
wahern•11mo ago
If the close routine on an event source, or the low-level (e.g. epoll) registration, deregistration, and dequeueing logic doesn't know how to keep polling and liveness state consistent between userspace and the kernel, they've got much bigger problems. This looks like Rust code so I would hope the event stream libraries are, e.g., keeping Rc'd file objects and properly managing reference integrity viz-a-viz kernel state before the application caller ever sees the first dequeued event in a cycle. This is a perennial issue with event loop libraries and buggy application code (in every language). One can't just deal with raw file descriptors, call the close syscall directly, etc, hoping to keep state consistent implicitly. There's an unavoidable tie-in needed between application's wrappers around low-level resources and the event loop in use.
taeric•11mo ago
I'm not entirely clear on what the proposal is at the end? Seems that the long term answer as to "which of these implications to pursue" is "all of them?" Simply taking in a batch of instructions doesn't immediately change much? You still have to be able to do each of the other things. And you will still expect some dependencies between batches that could possibly interact in the same ways.

In a sense, this is no different than how your processor is dealing with instructions coming in. You will have some instructions that can be run without waiting on previous ones. You will have some that can complete quickly. You will have some that are stalled on other parts of the system. (I'm sure I could keep wording an instruction to match each of the implications.)

To that end, part of your program has to deal with taking off "whats next" and finding how to prepare that to pass to the execution portion of your program. You can make that only take in batches, but you are almost certainly responsible for how you chunk them moreso than whatever process is sending the instructions to you? Even if you are handed clear batches, it is incumbent on you to batch them as they go off to the rest of the system.

lmz•11mo ago
I guess the proposal is "instead of fetching and acting on one event at a time, consider fetching all available events and look for opportunities to optimize which ones you process (e.g. by prioritization or by skipping certain events if superseded by newer ones)".
taeric•11mo ago
I mean, I got that. But you could as easily say "instead of fetching and acting on one event at a time, fetch and triage/route instructions into applicable queues."

In particular, there is no guarantee that moving to batches changes any of the problems you may have from acting on a single one at a time. To that end, you will have to look into all of the other strategies sooner or later.

Following from that, the problem is not "processMessage" or whatever. The problem is that you haven't broken "processMessage" up into the constituent "receive/triage/process/resolve" loop that you almost certainly will have to end up with.

malkia•11mo ago
in CPU's - pipelining!
jchw•11mo ago
I believe something similar is going on internally in Windows with event queues. It coalesces and prioritizes input events when multiple of them pile up before you're able to pop new events off of the queue. (For some events, e.g. pointer events, you can even go and query frames that were coalesced during input handling.) On the application/API end, it just looks like a "scalar select" loop, but actually it is doing batching behavior for input events!

(On the flip side, if you have a Wayland client that falls behind on processing its event queue, it can crash. On the whole this isn't really that bad but if you have something sending a shit load of events it can cause very bad behavior. This has made me wonder if it's possible, with UNIX domain sockets, to implement some kind of event coalescing on the server-side, to avoid flooding the client with high-precision pointer movement events while it's falling behind. Maybe start coalescing when FIONREAD gets to some high watermark? No idea...)