frontpage.
newsnewestaskshowjobs

Open Source @Github

fp.

GitHub's new dashboard experience now the default

https://github.blog/changelog/2026-10-01-new-dashboard-experience-now-the-default/
32•vanyauhalin•2h ago•36 comments

Newgrounds.com – A community of games, music, and art

https://www.newgrounds.com/
268•azhenley•11h ago•74 comments

Court agrees with EFF: Utah's VPN law demands a technical impossibility

https://www.eff.org/deeplinks/2026/10/court-agrees-eff-utahs-vpn-law-demands-technical-impossibility
662•hn_acker•1d ago•322 comments

cp: -r or -R?

https://movq.de/blog/postings/2026-09-30/0/POSTING-en.html
33•zdw•2d ago•19 comments

Apple Pass Designer

https://developer.apple.com/pass-designer/
452•soheilpro•17h ago•277 comments

Great Question (YC W21) Is Hiring Product Engineers in Canada (Remote)

https://www.ycombinator.com/companies/great-question/jobs/agEqBYD-product-engineer-ai-full-stack
1•nedwin•9m ago

Mike Tomlin spent 12 years building a Minecraft city

https://www.nytimes.com/athletic/7648198/2026/10/01/mike-tomlin-minecraft-nfl-coach/
500•CoryOndrejka•1d ago•116 comments

Cloudflare OHTTP gateway

https://blog.cloudflare.com/announcing-cloudflare-ohttp-gateway/
100•est•8h ago•25 comments

A 12-year sequence of telescope images of a star and four planets orbiting

https://bsky.app/profile/theplanetaryguy.com/post/3mwucf5ert22f
307•mariuz•1d ago•58 comments

The Forgetful CPU (Linux on M4)

https://yuka.dev/blog-2026-10-02-linux-m4.html
235•signa11•21h ago•155 comments

An Update on Orion for Linux and Windows

https://blog.kagi.com/update-orion-linux-windows
75•pentagrama•7h ago•40 comments

Loss of cell identity drives human aging: Two new papers

https://erictopol.substack.com/p/loss-of-cell-identity-drives-human
272•bookofjoe•1d ago•90 comments

From the creator of Redis; run LLM locally with ds4

https://dwarfstar.sh/
269•fibo•18h ago•69 comments

FLUX 3 Image

https://bfl.ai/models/flux-3-image
361•minimaxir•1d ago•79 comments

Greg Kroah-Hartman – Security in the LLM Age [video]

https://www.youtube.com/watch?v=NnV_cWeoo5Q
256•usernomdeguerre•1d ago•84 comments

With most information hidden, the game Stratego had stumped AI until now

https://arstechnica.com/science/2026/10/ai-finally-beat-the-best-stratego-player-in-history-and-d...
226•PaulHoule•22h ago•111 comments

Muse Gadgets

https://gadgets.muse.ai
205•anant•16h ago•92 comments

Extra Big Ass Intelligence

https://www.extrabigassintelligence.com/
321•34679•8h ago•72 comments

Updates to Full Disk Access in macOS

https://developer.apple.com/news/?id=p6zjojqw
216•notfirstpost•16h ago•145 comments

Show HN: Giving Opus 5.5 a simulated paint canvas

https://stillwet.art/
292•alstonite•1d ago•94 comments

Sites in ChatGPT

https://chatgpt.com/features/sites/
292•polvi•1d ago•266 comments

Scientists invent underwater umbrellas to protect coral reefs

https://gizmodo.com/scientists-invent-underwater-umbrellas-to-protect-coral-reefs-and-it-appears-...
11•giuliomagnifico•1d ago•4 comments

One month coding with GLM 5.3 Flash

https://wagtail.org/blog/one-month-on-glm-53-flash/
170•ThibWeb•20h ago•132 comments

The Legend of von Neumann (1973) [pdf]

https://gwern.net/doc/math/1973-halmos.pdf
290•suopspaces•22h ago•156 comments

Make Tmux the OS

https://matduggan.com/what-does-my-dream-os-ui-look-like/
68•weaksauce•16h ago•34 comments

More like SC-Forth-thousand, am I right?

https://www.leadedsolder.com/2026/10/01/rc2026-10-sg1000-forth-port.html
12•stevekemp•1d ago•1 comments

The Nintendo 64 Partner-N64 Development Kit

https://www.behindthecode.ca/partner-n64pc-dev-kit/
49•paulgerhardt•17h ago•8 comments

Venice’s failed war against Constantinople led to the first bond market

https://bigthink.com/books/a-fabulous-debt/
132•RickJWagner•22h ago•39 comments

Billions of triangles redux

https://zeux.io/2026/09/30/billions-of-triangles-redux/
48•ibobev•2d ago•1 comments

Show HN: Offrun – manage every coding agent from one workspace

https://offrun.dev/
6•arunbhatia•3h ago•2 comments
Open in hackernews

The Scalar Select Anti-Pattern

https://matklad.github.io/2025/05/14/scalar-select-aniti-pattern.html
47•goranmoomin•1y ago

Comments

castratikron•1y ago
As long as processing one event does not affect any of the other events in the batch. E.g. events are file IO, and processing one event causes another event's descriptor to get closed before that event can be processed.
wahern•1y ago
If the close routine on an event source, or the low-level (e.g. epoll) registration, deregistration, and dequeueing logic doesn't know how to keep polling and liveness state consistent between userspace and the kernel, they've got much bigger problems. This looks like Rust code so I would hope the event stream libraries are, e.g., keeping Rc'd file objects and properly managing reference integrity viz-a-viz kernel state before the application caller ever sees the first dequeued event in a cycle. This is a perennial issue with event loop libraries and buggy application code (in every language). One can't just deal with raw file descriptors, call the close syscall directly, etc, hoping to keep state consistent implicitly. There's an unavoidable tie-in needed between application's wrappers around low-level resources and the event loop in use.
taeric•1y ago
I'm not entirely clear on what the proposal is at the end? Seems that the long term answer as to "which of these implications to pursue" is "all of them?" Simply taking in a batch of instructions doesn't immediately change much? You still have to be able to do each of the other things. And you will still expect some dependencies between batches that could possibly interact in the same ways.

In a sense, this is no different than how your processor is dealing with instructions coming in. You will have some instructions that can be run without waiting on previous ones. You will have some that can complete quickly. You will have some that are stalled on other parts of the system. (I'm sure I could keep wording an instruction to match each of the implications.)

To that end, part of your program has to deal with taking off "whats next" and finding how to prepare that to pass to the execution portion of your program. You can make that only take in batches, but you are almost certainly responsible for how you chunk them moreso than whatever process is sending the instructions to you? Even if you are handed clear batches, it is incumbent on you to batch them as they go off to the rest of the system.

lmz•1y ago
I guess the proposal is "instead of fetching and acting on one event at a time, consider fetching all available events and look for opportunities to optimize which ones you process (e.g. by prioritization or by skipping certain events if superseded by newer ones)".
taeric•1y ago
I mean, I got that. But you could as easily say "instead of fetching and acting on one event at a time, fetch and triage/route instructions into applicable queues."

In particular, there is no guarantee that moving to batches changes any of the problems you may have from acting on a single one at a time. To that end, you will have to look into all of the other strategies sooner or later.

Following from that, the problem is not "processMessage" or whatever. The problem is that you haven't broken "processMessage" up into the constituent "receive/triage/process/resolve" loop that you almost certainly will have to end up with.

malkia•1y ago
in CPU's - pipelining!
jchw•1y ago
I believe something similar is going on internally in Windows with event queues. It coalesces and prioritizes input events when multiple of them pile up before you're able to pop new events off of the queue. (For some events, e.g. pointer events, you can even go and query frames that were coalesced during input handling.) On the application/API end, it just looks like a "scalar select" loop, but actually it is doing batching behavior for input events!

(On the flip side, if you have a Wayland client that falls behind on processing its event queue, it can crash. On the whole this isn't really that bad but if you have something sending a shit load of events it can cause very bad behavior. This has made me wonder if it's possible, with UNIX domain sockets, to implement some kind of event coalescing on the server-side, to avoid flooding the client with high-precision pointer movement events while it's falling behind. Maybe start coalescing when FIONREAD gets to some high watermark? No idea...)