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Leaving Mozilla

https://blog.unitedheroes.net/5751
99•martey•2h ago•24 comments

Shepherd's Dog: A Game by the Most Dangerous AI Model

https://koenvangilst.nl/lab/claude-fable-shepherds-dog
70•vnglst•3h ago•57 comments

Electric motors with no rare earths

https://www.renaultgroup.com/en/magazine/energy-and-powertrains/all-about-electric-motors-with-no...
423•bestouff•10h ago•110 comments

Statement on US government directive to suspend access to Fable 5 and Mythos 5

https://www.anthropic.com/news/fable-mythos-access
2153•Dylan1312•8h ago•1564 comments

There is a shadow hanging over this Fable thing

https://12gramsofcarbon.com/p/tech-things-there-is-a-massive-shadow
208•theahura•3h ago•183 comments

CRISPR tech selectively shreds cancer cells, including "undruggable" cancers

https://innovativegenomics.org/news/crispr-technique-selectively-shreds-cancer-cells/
809•gmays•17h ago•189 comments

Open source AI must win

https://opensourceaimustwin.com/?share=v2
847•vednig•6h ago•261 comments

Israeli firm BlackCore suspected of meddling in New York and Scotland votes

https://www.reuters.com/world/israeli-firm-blackcore-also-suspected-meddling-nyc-scotland-votes-f...
59•pera•1h ago•12 comments

Twenty One Zero-Days in FFmpeg

https://depthfirst.com/research/21-zero-days-in-ffmpeg
192•redbell•10h ago•118 comments

Show HN: Putt.day a daily mini golf game

https://putt.day/
158•ellg•9h ago•71 comments

How to setup a local coding agent on macOS

https://ikyle.me/blog/2026/how-to-setup-a-local-coding-agent-on-macos
358•kkm•15h ago•91 comments

The computer science degree isn’t dead

https://spectrum.ieee.org/computer-science-degree-isnt-dead
77•jnord•3d ago•60 comments

On CPU Physics and CPU Cycles

https://6it.dev/blog/on-cpu-physics-and-cpu-cycles-80730
35•signa11•4h ago•6 comments

Swift at Apple: Migrating the TrueType hinting interpreter

https://www.swift.org/blog/migrating-truetype-hinting-to-swift/
193•DASD•12h ago•86 comments

Launch HN: BitBoard (YC P25) – Analytics Workspace for Agents

https://bitboard.work/
43•arcb•15h ago•21 comments

Malware developers added nuclear and biological weapons text to to their spyware

https://twitter.com/jsrailton/status/2064661778978533571
379•marc__1•1d ago•217 comments

H.R. 6028 would fundamentally change the U.S. Copyright Office

https://www.eff.org/deeplinks/2026/06/congress-just-rushed-through-disastrous-copyright-office-ov...
209•Cider9986•2d ago•64 comments

Show HN: Lightweight Task queue on Erlang/OTP, SQLite-backed, no overengineering

https://github.com/entGriff/ezra
29•ent1c3d•2d ago•5 comments

Pirates, a naval warfare game inspired by Sid Meier's Pirates

https://piwodlaiwo.github.io/pirates/
252•iweczek•15h ago•79 comments

Automating Myself Out of Development

https://www.thoughtfultechnologist.com/p/automating-myself-out-of-development
16•nisabek•3d ago•8 comments

Tectonic: A modernized, complete, self-contained TeX/LaTeX engine

https://tectonic-typesetting.github.io/en-US/
50•maxloh•3d ago•14 comments

Using the Epson Perfection V39 II Scanner on Ubuntu

https://patches.joao.town/using-epson-perfection-v39ii-scanner-ubuntu/
8•joaopalmeiro•1d ago•1 comments

The Alchemist of Flesh: The Man Who Turned Humans into Stone(2025)

https://medium.com/@Arcaarcana/the-extraordinary-story-of-girolamo-segato-03d8dae30758
6•ofalkaed•2d ago•1 comments

The Future of wasi-gfx and wasi:webgpu

https://wasi-gfx.dev/blog/posts/future-of-wasi-gfx/
22•mendyberger•3d ago•5 comments

Slightly reducing the sloppiness of AI generated front end

https://envs.net/~volpe/blog/posts/reduce-slop.html
191•FergusArgyll•18h ago•119 comments

Show HN: Skill for your agent to visualize your gbrain and Obsidian

https://github.com/vladignatyev/brain-map-skill
3•v_ignatyev•2h ago•1 comments

A key remapping daemon for Linux

https://github.com/rvaiya/keyd
49•joooscha•2d ago•21 comments

Palantir loses legal challenge against Swiss investigative magazine

https://www.ft.com/content/7ffcace7-9dc0-4e7e-9912-895ac073f979
326•sschueller•12h ago•67 comments

If you are asking for human attention, demonstrate human effort

https://tombedor.dev/human-attention-and-human-effort/
1588•jjfoooo4•1d ago•474 comments

A generic dynamic array in C that stores no capacity and needs no struct

https://gist.github.com/alurm/2ca14be134d719fe7431217a6b18d91e
14•alurm•6h ago•23 comments
Open in hackernews

The Scalar Select Anti-Pattern

https://matklad.github.io/2025/05/14/scalar-select-aniti-pattern.html
47•goranmoomin•1y ago

Comments

castratikron•1y ago
As long as processing one event does not affect any of the other events in the batch. E.g. events are file IO, and processing one event causes another event's descriptor to get closed before that event can be processed.
wahern•1y ago
If the close routine on an event source, or the low-level (e.g. epoll) registration, deregistration, and dequeueing logic doesn't know how to keep polling and liveness state consistent between userspace and the kernel, they've got much bigger problems. This looks like Rust code so I would hope the event stream libraries are, e.g., keeping Rc'd file objects and properly managing reference integrity viz-a-viz kernel state before the application caller ever sees the first dequeued event in a cycle. This is a perennial issue with event loop libraries and buggy application code (in every language). One can't just deal with raw file descriptors, call the close syscall directly, etc, hoping to keep state consistent implicitly. There's an unavoidable tie-in needed between application's wrappers around low-level resources and the event loop in use.
taeric•1y ago
I'm not entirely clear on what the proposal is at the end? Seems that the long term answer as to "which of these implications to pursue" is "all of them?" Simply taking in a batch of instructions doesn't immediately change much? You still have to be able to do each of the other things. And you will still expect some dependencies between batches that could possibly interact in the same ways.

In a sense, this is no different than how your processor is dealing with instructions coming in. You will have some instructions that can be run without waiting on previous ones. You will have some that can complete quickly. You will have some that are stalled on other parts of the system. (I'm sure I could keep wording an instruction to match each of the implications.)

To that end, part of your program has to deal with taking off "whats next" and finding how to prepare that to pass to the execution portion of your program. You can make that only take in batches, but you are almost certainly responsible for how you chunk them moreso than whatever process is sending the instructions to you? Even if you are handed clear batches, it is incumbent on you to batch them as they go off to the rest of the system.

lmz•1y ago
I guess the proposal is "instead of fetching and acting on one event at a time, consider fetching all available events and look for opportunities to optimize which ones you process (e.g. by prioritization or by skipping certain events if superseded by newer ones)".
taeric•1y ago
I mean, I got that. But you could as easily say "instead of fetching and acting on one event at a time, fetch and triage/route instructions into applicable queues."

In particular, there is no guarantee that moving to batches changes any of the problems you may have from acting on a single one at a time. To that end, you will have to look into all of the other strategies sooner or later.

Following from that, the problem is not "processMessage" or whatever. The problem is that you haven't broken "processMessage" up into the constituent "receive/triage/process/resolve" loop that you almost certainly will have to end up with.

malkia•1y ago
in CPU's - pipelining!
jchw•1y ago
I believe something similar is going on internally in Windows with event queues. It coalesces and prioritizes input events when multiple of them pile up before you're able to pop new events off of the queue. (For some events, e.g. pointer events, you can even go and query frames that were coalesced during input handling.) On the application/API end, it just looks like a "scalar select" loop, but actually it is doing batching behavior for input events!

(On the flip side, if you have a Wayland client that falls behind on processing its event queue, it can crash. On the whole this isn't really that bad but if you have something sending a shit load of events it can cause very bad behavior. This has made me wonder if it's possible, with UNIX domain sockets, to implement some kind of event coalescing on the server-side, to avoid flooding the client with high-precision pointer movement events while it's falling behind. Maybe start coalescing when FIONREAD gets to some high watermark? No idea...)