frontpage.
newsnewestaskshowjobs

Made with ♥ by @iamnishanth

Open Source @Github

fp.

I Write Games in C (yes, C)

https://jonathanwhiting.com/writing/blog/games_in_c/
87•valyala•3h ago•58 comments

Brookhaven Lab's RHIC Concludes 25-Year Run with Final Collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
19•gnufx•1h ago•2 comments

SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
49•valyala•3h ago•10 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
162•1vuio0pswjnm7•9h ago•207 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
136•AlexeyBrin•8h ago•25 comments

We have broken SHA-1 in practice

https://shattered.io/
4•mooreds•24m ago•2 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
80•vinhnx•6h ago•10 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
843•klaussilveira•23h ago•252 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
58•thelok•5h ago•8 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
1075•xnx•1d ago•615 comments

The F Word

http://muratbuffalo.blogspot.com/2026/02/friction.html
10•zdw•3d ago•0 comments

We Mourn Our Craft

https://nolanlawson.com/2026/02/07/we-mourn-our-craft/
283•ColinWright•2h ago•330 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
88•onurkanbkrc•8h ago•5 comments

Microsoft Account bugs locked me out of Notepad – are Thin Clients ruining PCs?

https://www.windowscentral.com/microsoft/windows-11/windows-locked-me-out-of-notepad-is-the-thin-...
28•josephcsible•1h ago•20 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
507•theblazehen•3d ago•187 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
222•jesperordrup•13h ago•80 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
20•momciloo•3h ago•2 comments

U.S. Jobs Disappear at Fastest January Pace Since Great Recession

https://www.forbes.com/sites/mikestunson/2026/02/05/us-jobs-disappear-at-fastest-january-pace-sin...
226•alephnerd•3h ago•175 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
34•marklit•5d ago•5 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
242•alainrk•7h ago•384 comments

France's homegrown open source online office suite

https://github.com/suitenumerique
591•nar001•7h ago•263 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
42•rbanffy•4d ago•8 comments

Selection Rather Than Prediction

https://voratiq.com/blog/selection-rather-than-prediction/
10•languid-photic•3d ago•3 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
119•videotopia•4d ago•36 comments

History and Timeline of the Proco Rat Pedal (2021)

https://web.archive.org/web/20211030011207/https://thejhsshow.com/articles/history-and-timeline-o...
19•brudgers•5d ago•4 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
87•speckx•4d ago•97 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
205•limoce•4d ago•112 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
282•isitcontent•23h ago•38 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
292•dmpetrov•23h ago•156 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
25•sandGorgon•2d ago•13 comments
Open in hackernews

Modeling the World in 280 Characters

https://tympanus.net/codrops/2025/06/23/modeling-the-world-in-280-characters/
118•OuterVale•7mo ago

Comments

smusamashah•7mo ago
Someone once shared link here on HN of a collaborative code golf demo of a simple scene with sun, ocean and moving god rays of alternating color. You could see the code shortening while demo looking the same. At one point it changed from colorful demo to ascii of the same scene with even shorter code. I remember bookmarking it somewhere to see how it evolves further but lost where I saved it.
HanClinto•7mo ago
I would be very interested in seeing this if someone else happens to have the link!
singleshot_•7mo ago
God rays are also called “crepuscular rays” and you can see the Arizona state flag (or many desert sunsets) for an example.

Never hear them called god rays but I get it.

mysterydip•7mo ago
I love how these look, but is there a way to interact with them (move the camera)? I want to explore them but I assume that breaks the illusion.
zellyn•7mo ago
These? No, they’re too short, and often simplified to the point of being highly specific to exactly the given view. Many shaders on shadertoy will read mouse position; what the author does with it is up to them!

You could certainly try cloning the examples and messing with them: turning some number between 0 and 1 in the code into (mouseX/screenwidth) could prove interesting!

Most of these sites have a culture of learning from modifying and remixing other examples; just give credit where due

mysterydip•7mo ago
Shaders are something I'm largely unfamiliar with but want to learn more. I'll check out shadertoy, thanks!
ds0•7mo ago
Now is a great time to mention dwitter[0], where people post "dweets", trying to draw and animate interesting visual effects with a limit of 140 characters.

[0] https://www.dwitter.net/

mistercow•7mo ago
There’s something very aesthetically amusing about these shaders fitting into tweets, and those tweets also having videos attached which very roughly approximate the same information using many orders of magnitude more data.
justtinker•7mo ago
Curious! Tweets render in Chrome but not Firefox.
haiku2077•7mo ago
Try turning off Enhanced Tracking Protection. I've noticed lately it breaks a lot of sites.
justtinker•7mo ago
Yes. Found shield icon beside the lock and it specific block twitter(X).
igravious•7mo ago
crikey – https://tympanus.net/codrops/2025/02/18/rendering-the-simula...
quantadev•7mo ago
Wow. Lots of amazing stuff in there. It's mind boggling how that stuff is not "really" doing 3D but is nonetheless a seemingly consistent rendering (i.e. 2D projection) of a true 3D shape, that could theoretically be converted to wireframe model.
_benton•7mo ago
Xor is a wizard.
RicoElectrico•7mo ago
In the picture with rainbow bars the leftmost one looks a lot like a palette you get from photoelastic deformation (or a turning polarizer viewed from the "wrong" side)
ngcc_hk•7mo ago
Wonder can you use this for say game of life and other social simulation ?