There are plenty of resources out there as you get more advanced, but imo bookofshaders is a great starting resource.
In my experience, the LLM is usually good at surveying the field, finding resources you might not have found, and evaluating the quality of learning resources. The report that comes back might be super juicy, or it might just point you in some new directions, but it will probably help you get unstuck.
Also, there may be many earlier posts about this on HN.
A different intro I particularly enjoyed is A Journey into Shaders[0], which succinctly covers signed distance functions and leaves you with a small finished project.
Previously discussed : 555 points by superMayo on Oct 26, 2023 | 71 comments | https://news.ycombinator.com/item?id=38032288
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