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Tiny C Compiler

https://bellard.org/tcc/
102•guerrilla•3h ago•44 comments

SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
186•valyala•7h ago•34 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
110•surprisetalk•7h ago•116 comments

Brookhaven Lab's RHIC concludes 25-year run with final collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
43•gnufx•6h ago•45 comments

Software factories and the agentic moment

https://factory.strongdm.ai/
130•mellosouls•10h ago•280 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
880•klaussilveira•1d ago•269 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
129•vinhnx•10h ago•15 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
166•AlexeyBrin•12h ago•29 comments

The F Word

http://muratbuffalo.blogspot.com/2026/02/friction.html
97•zdw•3d ago•46 comments

FDA intends to take action against non-FDA-approved GLP-1 drugs

https://www.fda.gov/news-events/press-announcements/fda-intends-take-action-against-non-fda-appro...
60•randycupertino•2h ago•90 comments

First Proof

https://arxiv.org/abs/2602.05192
96•samasblack•9h ago•63 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
265•jesperordrup•17h ago•86 comments

I write games in C (yes, C) (2016)

https://jonathanwhiting.com/writing/blog/games_in_c/
167•valyala•7h ago•148 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
85•thelok•9h ago•18 comments

Eigen: Building a Workspace

https://reindernijhoff.net/2025/10/eigen-building-a-workspace/
4•todsacerdoti•4d ago•1 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
549•theblazehen•3d ago•203 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
49•momciloo•7h ago•9 comments

Show HN: A luma dependent chroma compression algorithm (image compression)

https://www.bitsnbites.eu/a-spatial-domain-variable-block-size-luma-dependent-chroma-compression-...
26•mbitsnbites•3d ago•2 comments

The silent death of Good Code

https://amit.prasad.me/blog/rip-good-code
48•amitprasad•1h ago•47 comments

Selection rather than prediction

https://voratiq.com/blog/selection-rather-than-prediction/
24•languid-photic•4d ago•6 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
246•1vuio0pswjnm7•13h ago•388 comments

Microsoft account bugs locked me out of Notepad – Are thin clients ruining PCs?

https://www.windowscentral.com/microsoft/windows-11/windows-locked-me-out-of-notepad-is-the-thin-...
80•josephcsible•5h ago•107 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
108•onurkanbkrc•12h ago•5 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
138•videotopia•4d ago•44 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
57•rbanffy•4d ago•17 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
215•limoce•4d ago•123 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
303•alainrk•12h ago•482 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
48•marklit•5d ago•9 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
121•speckx•4d ago•185 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
294•isitcontent•1d ago•39 comments
Open in hackernews

Modelling API rate limits as diophantine inequalities

https://vivekn.dev/blog/rate-limit-diophantine
74•viveknathani_•7mo ago

Comments

viveknathani_•7mo ago
Wrote something about applying math in modelling a rate-limiting scenario for API clients. Felt like posting it here. Happy to hear your thoughts, HN!
comex•7mo ago
> The retry times are integers.

There's no reason the retry times have to be integers. But the number of retries has to be an integer.

klysm•7mo ago
The whole diophantine aspect of this seems contrived - where is the integer restriction coming from? Does that make the problem more tractable or more difficult?
ctenb•7mo ago
Indeed, and to answer your question: more difficult
pkoird•7mo ago
If they do not know about it already, the OP would benefit from knowing more about Linear Programming and Mixed Integer Linear Programming. Many optimization problems can be naturally modeled into LPs or MILPs and there are POWERFUL solvers with decades of theory and optimization behind them already developed to solve them.
AdieuToLogic•7mo ago
This is an interesting approach, but a simpler one is to add a level of indirection by having a supervisor meter requests, including retries, and provide back-pressure as applicable.

Doing so allows other decisions to be made beyond rate limiting, such as prioritization, deferring invocations, memoization, etc.