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SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
124•valyala•4h ago•22 comments

Tiny C Compiler

https://bellard.org/tcc/
9•guerrilla•47m ago•2 comments

The F Word

http://muratbuffalo.blogspot.com/2026/02/friction.html
57•zdw•3d ago•21 comments

Brookhaven Lab's RHIC concludes 25-year run with final collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
29•gnufx•3h ago•24 comments

FDA Intends to Take Action Against Non-FDA-Approved GLP-1 Drugs

https://www.fda.gov/news-events/press-announcements/fda-intends-take-action-against-non-fda-appro...
3•randycupertino•8m ago•1 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
65•surprisetalk•4h ago•79 comments

Software factories and the agentic moment

https://factory.strongdm.ai/
104•mellosouls•7h ago•198 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
147•AlexeyBrin•10h ago•26 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
107•vinhnx•7h ago•14 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
856•klaussilveira•1d ago•262 comments

You Are Here

https://brooker.co.za/blog/2026/02/07/you-are-here.html
5•mltvc•43m ago•1 comments

Italy Railways Sabotaged

https://www.bbc.co.uk/news/articles/czr4rx04xjpo
23•vedantnair•49m ago•14 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
1101•xnx•1d ago•619 comments

First Proof

https://arxiv.org/abs/2602.05192
71•samasblack•7h ago•51 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
246•jesperordrup•14h ago•82 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
67•thelok•6h ago•12 comments

Show HN: A luma dependent chroma compression algorithm (image compression)

https://www.bitsnbites.eu/a-spatial-domain-variable-block-size-luma-dependent-chroma-compression-...
12•mbitsnbites•3d ago•0 comments

I write games in C (yes, C)

https://jonathanwhiting.com/writing/blog/games_in_c/
146•valyala•4h ago•122 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
524•theblazehen•3d ago•195 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
34•momciloo•4h ago•5 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
95•onurkanbkrc•9h ago•5 comments

Selection Rather Than Prediction

https://voratiq.com/blog/selection-rather-than-prediction/
15•languid-photic•3d ago•5 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
39•marklit•5d ago•6 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
198•1vuio0pswjnm7•11h ago•289 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
51•rbanffy•4d ago•11 comments

France's homegrown open source online office suite

https://github.com/suitenumerique
627•nar001•8h ago•277 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
263•alainrk•9h ago•437 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
126•videotopia•4d ago•40 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
103•speckx•4d ago•129 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
37•sandGorgon•2d ago•17 comments
Open in hackernews

Show HN: Rewindtty – Record and replay terminal sessions as structured JSON

https://github.com/debba/rewindtty
35•debba•6mo ago

Comments

debba•6mo ago
Hi HN,

I built rewindtty, a small tool in C that lets you record a terminal session and later replay it, using a simple JSON log format that includes:

- timestamp - command (user input) - output (stdout) - stderr

It works like this:

- rewindtty record session.json # Runs a shell, records the session - rewindtty replay session.json # Replays it step by step

Under the hood:

- Uses fork() to manage the pseudo-terminal - Captures stdout/stderr with timestamps - Stores everything in structured JSON for easy analysis, replay or transformation

Why I made this: I wanted a minimal tool to track terminal interactions — for debugging, documentation, and reproducibility — without relying on heavier tools or external formats.

It’s still early, but the core works and I’d love feedback or suggestions.

GitHub: https://github.com/debba/rewindtty

sunscream89•6mo ago
You have scratched a long persistent itch. Good work!

And I love that you used c. Nothing against rust, or (ahem) “go”, but it’s good to see you doing something in c!

debba•6mo ago
Yeah, it’s just a side project for now, but I’m hoping to make it more solid over time. As for C, I wanted to challenge myself and step away from what I usually do — try something a bit different.
happens•6mo ago
How does it deal with escape sequences? Does it just record them verbatim?
debba•6mo ago
It records escape sequences verbatim during capture, then handles them intelligently during replay.

Recording phase: All terminal output including ANSI escape codes, color sequences, and cursor movements are captured exactly as they appear - no processing or stripping occurs.

Replay phase: - Decodes various escape formats (\u001b, \033, \x1b) back to actual escape characters - Filters out problematic terminal query sequences that could cause artifacts - Preserves visual escape sequences (colors, cursor positioning) for faithful reproduction

So yes, escape sequences are recorded verbatim, but the replayer ntelligently processes them to recreate the original terminal experience while avoiding terminal corruption.

happens•6mo ago
That sounds like a good strategy! I've dabbled in writing task runner, and relaying logs with preserved colors and formatting without messing up the terminal and interleaving messages from different tasks is a huge hurdle.

I wish there was a standard for telling processes "keep the colored and formatted output, but assume it will be read line by line"... It's possible to just let processes write into pty's and then parse the output, but then you pretty much have to implement an entire nested terminal emulator :-(

loloquwowndueo•6mo ago
Is this ttyrec with json output?
debba•6mo ago
yes exactly
JdeBP•6mo ago
No.

Because checking some of the Debian patches accrued against ttyrec, and the source to rewindtty, it seems that rewindtty does not have some of the common programming mistakes that the author of ttyrec made a quarter of a century ago.

* https://sources.debian.org/src/ttyrec/1.1.7.1-1/debian/patch...

* https://github.com/debba/rewindtty/blob/develop/src/recorder...

* https://github.com/mjording/ttyrec/blob/master/ttyrec.c#L328

rewindtty will error out if the SHELL environment variable's value does not have a directory prefix, but at least it won't outright crash. (-:

JdeBP•6mo ago
By the way, debba: execvp()/execlp() and _PATH_BSHELL out of <paths.h> as the fallback are the ways to go, here.
debba•6mo ago
Ouch sorry, I thought you meant 'it has the same features as ttyrec with JSON output.' Regarding the issue, I need to go into a bit more detail; if you like, feel free to make a PR on GitHub.
debba•6mo ago
sorry, in the last reply I told you 'yes, exactly'. I meant It has the same features as ttyrec with JSON output
Waraqa•6mo ago
Have you made an online demo for the browser player? I guess it will have potential uses in tutorials
debba•6mo ago
Not for now. That's a side project and it is really new and still a bit rough around the edges; it’s only a few days old. I’ll do it soon, meanwhile if you want to contribute you’re welcome :)
reagle•6mo ago
On github, I see an asciinema tag, but no explanation of the differences?
debba•6mo ago
It's not related to asciinema, it's a totally different project. Asciinema is a much more complex and structured project than mine; mine is the result of a few hours of free time—I was looking for a lighter solution.