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Terence Tao's NSF grants suspended

https://bsky.app/profile/dangaristo.bsky.social/post/3lvc7ldavhk2o
79•xqcgrek2•43m ago•27 comments

Every satellite orbiting earth and who owns them (2023)

https://dewesoft.com/blog/every-satellite-orbiting-earth-and-who-owns-them
158•jonbaer•6h ago•71 comments

Slow

https://michaelnotebook.com/slow/index.html
815•calvinfo•17h ago•194 comments

How to Secure a Linux Server

https://github.com/imthenachoman/How-To-Secure-A-Linux-Server
38•redbell•1h ago•31 comments

How Hyper Built a 1m-Accurate Indoor GPS

https://andrewhart.me/hyper/
18•AndrewHart•2d ago•15 comments

Releasing weights for FLUX.1 Krea

https://www.krea.ai/blog/flux-krea-open-source-release
318•vmatsiiako•22h ago•92 comments

The anti-abundance critique on housing is wrong

https://www.derekthompson.org/p/the-anti-abundance-critique-on-housing
387•rbanffy•14h ago•562 comments

PHP-ORT: Machine learning inference for the web

https://krakjoe.github.io/ort/
58•Bogdanp•2d ago•13 comments

Living with an Apple Lisa [video]

https://www.youtube.com/watch?v=KISxcJ2DydY
28•zdw•3d ago•0 comments

QUIC for the kernel

https://lwn.net/Articles/1029851/
291•Bogdanp•20h ago•197 comments

Ubiquiti launches UniFi OS Server for self-hosting

https://lazyadmin.nl/home-network/unifi-os-server/
333•speckx•20h ago•264 comments

MacBook Pro Insomnia

https://manuel.bernhardt.io/posts/2025-07-24-macbook-pro-insomnia
439•speckx•22h ago•203 comments

“No tax on tips” is an industry plant

https://www.newyorker.com/magazine/2025/08/04/no-tax-on-tips-is-an-industry-plant
148•littlexsparkee•14h ago•308 comments

Gemini Embedding: Powering RAG and context engineering

https://developers.googleblog.com/en/gemini-embedding-powering-rag-context-engineering/
244•simonpure•19h ago•82 comments

Show HN: I made a website that makes you cry

https://www.cryonceaweek.com
236•johnnymaroney•4d ago•176 comments

Many countries that said no to ChatControl in 2024 are now undecided

https://digitalcourage.social/@echo_pbreyer/114946559233051667
420•nickslaughter02•1d ago•305 comments

You might not need tmux

https://bower.sh/you-might-not-need-tmux
84•elashri•3h ago•82 comments

Pride Versioning 0.3.0

https://pridever.org/
35•laacz•2h ago•9 comments

Programmers aren’t so humble anymore, maybe because nobody codes in Perl

https://www.wired.com/story/programmers-arent-humble-anymore-nobody-codes-in-perl/
114•Timothee•2d ago•134 comments

Rao Reading Algorithm (2024)

https://raohacker.com/rao-reading-algorithm/
14•surprisetalk•2d ago•6 comments

Show HN: Rewindtty – Record and replay terminal sessions as structured JSON

https://github.com/debba/rewindtty
4•debba•3d ago•4 comments

Show HN: Mcp-use – Connect any LLM to any MCP

https://github.com/mcp-use/mcp-use
130•pzullo•19h ago•61 comments

Raspberry Pi 5 Gets a MicroSD Express Hat

https://www.cnx-software.com/2025/07/28/raspberry-pi-5-gets-a-microsd-express-hat/
76•geerlingguy•4d ago•54 comments

Show HN: AgentMail – Email infra for AI agents

https://chat.agentmail.to/
95•Haakam21•22h ago•59 comments

Face it: you're a crazy person

https://www.experimental-history.com/p/face-it-youre-a-crazy-person
622•surprisetalk•3d ago•332 comments

Show HN: KubeForge – A GUI for Kubernetes YAMLs

https://github.com/kubenote/KubeForge
51•rakeda•9h ago•16 comments

Scientists and engineers craft radio telescope bound for the moon

https://www.bnl.gov/newsroom/news.php?a=122408
32•gnabgib•3d ago•3 comments

Launch HN: Gecko Security (YC F24) – AI That Finds Vulnerabilities in Code

58•jjjutla•19h ago•29 comments

The Math Is Haunted

https://overreacted.io/the-math-is-haunted/
389•danabramov•1d ago•181 comments

Carbon Language: An experimental successor to C++

https://docs.carbon-lang.dev/
132•samuell•21h ago•140 comments
Open in hackernews

Carbon Language: An experimental successor to C++

https://docs.carbon-lang.dev/
132•samuell•21h ago

Comments

bananapub•20h ago
[2022]
Jtsummers•20h ago
It's an ongoing project, specifying a date here wouldn't make much sense.
bananapub•19h ago
is there any news? the website has no information and doesn't really highlight anything other than their launch at a conference in 2022.
pjmlp•18h ago
The information is scattered around the Wiki, LLVM and C++ related conferences.

Basically there should be a 1.0 somehow towards the end of 2026.

https://github.com/carbon-language/carbon-lang/blob/trunk/do...

This is a talk from last year CppNorth, there should be one this year as well,

https://youtu.be/8SGMy9ENGz8?si=reukeBjxAOivX6qI

Jtsummers•18h ago
Yes. pjmlp answered here, but before he posted his reply, nxobject commented with the roadmap which covers 2025 and beyond:

https://docs.carbon-lang.dev/docs/project/roadmap.html

Even on the submitted page, the oldest you could claim it represents is 2024. But I stand by my earlier remark. When linking to an active project's documentation or home page, unless it's to a specifically dated version of it, a date doesn't make sense. For instance, linking to something specific in Python 2.6 documentation, maybe add a date. But if it's just to python.org, it would be absurd to tag it with [1991].

nxobject•20h ago
If you've seen this before, it's worth looking at the 2025 roadmap – it's long-term work, a full safety story hasn't been quite figured out (TBD end 2025), and 0.1 is TBD end 2026. About the pace of Rust, although without the active forum that Rust had in its early days.

https://docs.carbon-lang.dev/docs/project/roadmap.html

What _is_ interesting is that I get the impression that Carbon is being workshopped with the C++ community, rather than the wider PLT community -- I worry that they won't benefit from the broader perspectives that'll help it avoid well-known warts elsewhere.

ryanobjc•19h ago
I think there are parallels with functional languages on the JVM. The parts that are the worst are the parts that were built for maximum interoperability. Not to mention that the JVM forces classes on you at the deepest opcode levels.

Compatibility with C++ is fine, but so far it seems carbon's safety story is entirely a wishlist rather than anything yet. Seems like Carbon might be a more of a place to demonstrate features for C++ committees than a real language?

Personally I have hand it up to here with lousy programmingn languages that make it easy for me to write bugs.

IshKebab•18h ago
> being workshopped with the C++ community

Honestly seems like a dubious idea. The C++ community that remains are even more "just get good" than before. They still think UB all over the place is fine.

bla3•17h ago
I think that might be true of the language committee, but there's presumably a huge crowd of people with existing c++ code bases that would like to have a different path forward than just hoping that the committee changes priorities.
pjmlp•16h ago
That is what many of us have done moving into managed languages, with native libraries when required to do so.

The remaining people driving where the language goes have other priorities in mind like reflection.

The profiles that were supposed to be so much better than the Safe C++ proposal, none of them made it into C++26, and it remains to be seen if we ever will see a sensible preview implementation for C++29.

tialaramex•13h ago
C++ 26 doesn't have the technology, but it wouldn't matter anyway because what's crucial about Rust isn't the technology it's the culture.

If WG21 were handling Rust instead f64 would implement Ord, and people would just write unsafe blocks with no explanation in the implementation of supposedly "safe" functions. Rust's technology doesn't care but their culture does.

Beyond that though, the profiles idea is dead in the water because it doesn't deliver composition. Rust's safety composes. Jim's safe Activity crate, Sarah's safe Animals crate and Dave's safe Networking crate compose to let me work with a safe IPv6-capable juggling donkey even though Jim, Sarah and Save have never met and had no idea I would try that.

A hypothetical C++ 29 type safe Activity module, combined with a thread safe Animals module, and a resource leak safe Networking module doesn't even get you something that will definitely work, let alone deliver any particular safety.

pjmlp•7h ago
Yeah, that sums it all quite nicely, see contracts proposal as a good example of that.
justcuriousab•4h ago
> If WG21 were handling Rust instead f64 would implement Ord, and people would just write unsafe blocks with no explanation in the implementation of supposedly "safe" functions. Rust's technology doesn't care but their culture does.

But Rust allows pattern matching on floats.

https://play.rust-lang.org/?version=stable&mode=debug&editio...

Rust Zulip is C++ WG21 confirmed?

tialaramex•4h ago
I'm sure you think this was somehow succinctly making your point, but I can't see any connection at all, so if you did have an actual point you're going to need to explain it.
justcuriousab•3h ago
Float matching in Rust is not supported due to correctness concerns, but due to historical accidents and backwards compatibility.

https://github.com/rust-lang/rust/issues/41620#issuecomment-...

https://github.com/rust-lang/rust/pull/84045#issuecomment-82...

GuB-42•13h ago
I'd say the C++ community is torn.

Some part of it want C++ to be Rust, with a focus on compile-time safety. Others take "C++" literally as "C with extra stuff" and value performance over safety.

Companies like Google are likely to be in the former camp, as for what they are doing, security is critical. Unsurprisingly, Carbon is a Google project.

Video game companies on the other hand are likely to be in the latter camp. Most of the times, security is not as critical, especially for offline games, and memory corruption usually don't go further than a game crash. Tight memory management however is critical, and it often involves raw pointers and custom allocation schemes.

JonChesterfield•12h ago
I blame the "we won't recompile anything ever" stance from the financial organisations for the breakdown. It means C++ cannot fix mistakes, even when they harm performance, under the general name of "abi stability".

Thus there is an opening for a faster language. And still for a safer one. And for an easier one to use. So all C++ has going for it is inertia. It's moribund unless the committee reconsider their stance on intentionally losing the performance competition.

Buttons840•10h ago
Will Carbon improve the ABI situation? Will Carbon be easier to interface with from other languages?

A major role that C plays today is being the common protocol all languages speak[0]. C++ can't fill this role, and neither can Rust.

There is a huge opportunity for some language to become the next common protocol, the common ABI, that all languages share in common.

(Maybe Rust could do this, but they haven't stabilized their ABI yet, and I don't the details.)

[0]: https://faultlore.com/blah/c-isnt-a-language/

Gibbon1•8h ago
I remember reading that google tried to impress on WG21 and 14 the need to update the ABI and they were utterly opposed. The result is google is no longer interested in C++. Apple I think is also no longer interested in C++. I think also Swift now has a stable ABI.
JonChesterfield•5h ago
A good write up of that is at https://cor3ntin.github.io/posts/abi/
IshKebab•5h ago
Well it's not really C that fills that role it's the C ABI which any language can use without an ounce of C. Rust can use the C ABI.

It would be nice if there was a somewhat higher level ABI that languages could use though. The C ABI is very low level and tedious.

wocram•17h ago
Carbon is just trying to bring a rust-like edition to cpp, there's no reason for non cpp users to Carbon.
pjmlp•17h ago
Main goal for Carbon is to port existing code first, general purpose second, with Google internal teams as main customer.

If it ever goes beyond that remains to be seen.

The Carbon team is the first to point out that anyone doing green field development should reach out to Rust or any managed language that fits the project scope.

chandlerc1024•7h ago
> What _is_ interesting is that I get the impression that Carbon is being workshopped with the C++ community, rather than the wider PLT community -- I worry that they won't benefit from the broader perspectives that'll help it avoid well-known warts elsewhere.

FWIW, we're working hard whenever looking at an aspect of the language to look at other languages beyond C++ and learn any and everything we can from them. Lots of our design proposals cite Swift, Rust, Go, TypeScript, Python, Kotlin, C#, Java, and even Scala.

steveklabnik•5h ago
Make sure you're checking out Hylo. I'm not sure that its ideas are right for Carbon, but if you're looking for a credible alternative to Rust's take on safety, I think it's one of the better ones.
ch33zer•5h ago
Chandler I would love to be involved in Carbon development to shape its development to be usable at my company or alternatively to use it in my own projects. What is the best way to stay involved in Carbon development? Just the discord?
mihaic•19h ago
It's become a pet peeve of mine, but for the love of God, if anyone with input in Carbon is scanning this, what can be done to use "func" instead of "fn" as a keyword?

That all-consonant keyword always makes it seem like I'm reading Hungarian notation when reading Rust for instance. An other options I've seen for instance in Pony, "fun", is already an English word with a completely different meaning.

Even the "function" from Javascript seems fine to me.

seanw444•19h ago
I kind of appreciate fn, personally. It's nice having function declaration lines with two less unnecessary characters in their length.
flohofwoe•19h ago
Tbh, I wonder why modern languages still have a function keyword at all, e.g.:

    const add = (a: i32, b: i32): i32 => a + b;
...or any variation of the arrow-function idea...
uncircle•18h ago
It's hard for a naive parser (one-token lookahead, for example), to tell after parsing `const add = (` if this defines a function or a variable.

A "function" keyword often exists just to help the parser. C3, for example, to simply the parser of its language that's a superset of C, adds a "fn" keyword for this very purpose of disambiguation.

popcornricecake•18h ago
That looks like a variable that points to an anonymous function. For simple small functions here and there it may not matter, but if the entire call stack in a debugger is full of anonymous functions then it could be a problem.
kibwen•17h ago
It's the other way around. Modern languages and grammars use explicit leading keywords to clearly indicate what sort of context they're about to parse, rather than blindly forging ahead in a superposition while waiting for some future sequence of tokens to clarify what the context is.
klibertp•15h ago
You're assuming that named lambda is the same thing as a function, which often isn't true. Unless you mean that `=>` should be ambiguous depending on scope (lambda inside a function, a function in global scope)? That would also be a bit problematic, wouldn't it?
VikingMiner•10h ago
IMO it is far easier to read this:

    function add(a: i32, b: i32): i32 {
        return a + b;
    }
Than the example you provided and it is approximately the same length. I used to arrow functions everywhere in TS/JS and it made it difficult to read IME, and there was zero benefit. They are find for things like event handlers, promises chains etc. But I'd rather just use function when I don't have to worry about the value of this.
mckravchyk•19h ago
C++ does not have a function keyword at all, I wonder why did they add it in the first place.
twoodfin•19h ago
To avoid any possibility of reintroducing the Most Vexing Parse?

https://en.wikipedia.org/wiki/Most_vexing_parse

Tuna-Fish•19h ago
The c++ notation for functions (and types in general) is horrible, and makes parsing much more expensive than it needs to be. Fixing it is step one if you are making a modern language.
pjmlp•16h ago
A compatibility required by C.
gpderetta•18h ago
It doesn't, but you can pretend it does:

  auto my_function(int, double) -> int;
They probably want to use the same arrow signature and need something in place of auto as omitting it completely would complicate parsing.
cyber1•19h ago
"func" is fine; "function" is too long. "fn" is also good, but for example, Go was designed with "func," and it's one of the most successful, readable languages in the world, so why not?
gpderetta•19h ago
In C++ you can use indifferently either the class or typename keyword to introduce template arguments (because of course you can). A lot of styleguides suggest using typename because class is slightly misleading (the type could be anything not just a class).

In practice everybody just uses class, because who as the time to type the full keyword and signature declarations in C++ are already unwieldy as it is.

pjmlp•16h ago
Anyone using a proper IDE instead of notepad like editor.
gpderetta•15h ago
I do use a proper ide with with clangd completion and all kind of helper macros, but I can still type 'class' faster than I can trigger completion.
TinkersW•12h ago
I have that and still prefer class, easier to type(not just shorter, but easier keys) and less to read. Only use typename in the rare case where it is required
lvass•18h ago
I use emacs' prettify-symbol mode to turn every language's function keyword into ʩ. Don't think I incurred in God's wrath just yet.
Imustaskforhelp•17h ago
Why not just write it as fun, that way you are having fun while writing a function just as (God intended,[pun intended]) :P
zigzag312•18h ago
I like it the most when there's no keyword. Just name() and return type.
munchler•18h ago
F# uses “fun” and I like it. The vowel does help a bit and I never confuse it with the English word. The worst one IMHO is Haskell’s “\”.
dismalaf•18h ago
Pony's keywords are the best. "fun" and "be" are just, well, fun lol.

I agree, I hate fn. Also not a fan of func though.

pton_xd•18h ago
How about "proc"? Too different? I don't like fn either but function is too much. Fun and func aren't great either. I'd go with proc or fn.
pjmlp•16h ago
fun, press tab, modern IDE fills in the remaing function characters.

Unfortunately we keep designing languages for people using notepad.

Nowadays my editor even writes full blocks at a time.

AnimalMuppet•15h ago
If "fun" and "func" are already "not great" (because, I presume, they're too long), then "fun[TAB]" is not the solution.

Mind you, I'm not saying that your solution doesn't work. Just that it doesn't work for the GP.

pjmlp•8h ago
It is kind of ironic how people still get stuck discussing syntax to save keystrokes and then write a whole book on the AI chat window.
flykespice•12h ago
Probs too archaic?
treyd•18h ago
What's wrong with fn? It's perfectly understandable. I don't understand what the bikeshedding about keywords like this is about.
Imustaskforhelp•17h ago
I don't even code in kotlin but I know that kotlin has function as fun :P

Such small things as using __ __ in python and small inconveniences (lua's 1 instead of 0) really has a lot of people, what do I say.. yea, polarized on this matter.

treyd•11m ago
0 vs 1 indexing has an actual semantic difference that you have to keep in your head at ~all times, but could have a text editor plugin that rewrites func<->fn since it's purely syntactical.

What is inconvenient about it?

mihaic•14h ago
Keywords usually are quite pronounceable, and some of them are even proper words. How do you read fn?
steveklabnik•13h ago
fun
nicoburns•11h ago
Usually as "function"
mastermage•10h ago
fn
bhawks•17h ago
Since interop is such a big design goal I wonder if fn was chosen after analyzing the impact of alternative keywords present in large c++ code based that would impact interop in a negative way (eg requiring more escaping).
darksaints•18h ago
I remember back when Rust was still in so much flux that there were regular discussions about syntax, and there was a proposal very similar to the syntax of carbon: square brackets for generics and type annotations, parens for indexing, etc. It was basically turned down because they wanted to win over C++ devs. I still wish it was the favored outcome...it looks so much cleaner and less jarring.
kibwen•17h ago
Nah, IMO they're both pretty suboptimal, and if Rust is going to choose between two bad options, it might as well choose the overwhelmingly familiar option. (Sadly, my strong opinions on what type parameter and indexing syntax should look like are too large for this margin to contain.)
gpderetta•17h ago
The joke is that no* c++ dev actually likes the bracket syntax for templates.

* I might be slightly exaggerating.

self_awareness•18h ago
It's strange that they sometimes use [] to specify a type, other times they use (). That doesn't look very consistent to me.

I like the use of [] though, it reminds me of Scala, which I liked before they did the scala 3 fork.

Arnavion•17h ago
`fn partition[T: ...]` uses `[]` to define T. `s: Slice(T)` uses `(T)` to invoke the type constructor `Slice` with the type argument T. So you could say that's fine because these are different operations.

But then defining a type constructor itself still uses `()`, like `class UnsafeAllowDelete(T:! Concrete) { ... }`. It does seem somewhat inconsistent.

cjj_swe•16h ago
How is it inconsistent? The square brackets always mean "this was deduced" and the parens always indicate "this was passed in explicitly"
cjj_swe•16h ago
Square brackets do not indicate "this is a type". Instead they indicate "these things were deduced from their context"
Jtsummers•13h ago
[] here can be read as similar to <> in Rust, C#, Java, or C++ templates (but move the content after the `template` into the function declaration). It's not weird if you're familiar with generic programming (and C++ programmers, the target audience of Carbon right now, will all be familiar with it, they use it with their STL algorithms and collections if nothing else). The () is the ordinary "here is the parameter list" used in pretty much every C-syntax language. C doesn't have generics, so there are several ways people have extended that base C-ish syntax to support generics: <>, [], template<>, and a few others have all been done in the past.

https://en.wikipedia.org/wiki/Generic_programming - Worth studying up on if you're unfamiliar with it.

Animats•17h ago
"Longer term, we will build on this to introduce a safe Carbon subset. This will be a large and complex undertaking, and won’t be in the 0.1 design."

If they can't get safety right at the design stage, they'll never get it right. We already have D and Zig in this space.

pron•17h ago
Given that Carbon's space is "languages with full interoperability with C++," I don't think D and Zig are in that space.

As to "getting it right" - things are not so simple. The emphasis on memory-safety soundness is based on some empirical hypotheses, some better founded than others, and it's unclear what "getting it right" means.

From a software correctness perspective, the road to sound memory safety is as follows: 1. We want to reduce the amount of costly bugs in software as cheaply as possible, 2. Memory unsafe operations are a common cause of many costly bugs, 3. Some or all memory bugs can be eliminated cheaply with sound language guarantees.

The problem is that 1. memory safety refers to several properties that don't all contribute equally to correctness (e.g. out-of-bounds access causes more serious bugs than use-after-free [1]), and 2. soundly guaranteeing different memory safety properties has different costs. It gets more complicated than that (e.g. there are also unsound techniques that have proven very effective to consider), but that's the overview.

It is, therefore, as of yet unclear which memory safety properties are worth it to soundly guarantee in the language, and the answer may depend on the language's other goals (and there must be other goals that are at least as important, because the empty language guarantees not only all memory safety properties but all (safety [2]) correctness properties, yet nobody uses it as it's useless, while a language like ATS can be used to write many useful programs, but few use it because it's just too costly to use well). The goal is always to find the right balance.

For example, Java soundly guarantees lack of use-after-free at the cost of increased memory footprint; that may be "getting it right" for some programs but not all. Rust soundly guarantees lack of use-after-free at the cost of imposing strong and elaborate typesystem constraints (that, as is often the case, are more constraining than the property they guarantee); that, too, may be "getting it right" for some programs, though not all. Zig guarantees lack of out-of-bounds access in a simple language at the cost of not guaranteeing lack of use-after-free, and that may also be "getting it right" for some programs but not all.

So what "getting it right" means always depends on constraints other than safety (Rust and Zig want to consume less memory than Java; Java and Zig want to be simpler than Rust; Java and Rust want to guarantee more memory safety properties than Zig). If Carbon wants to be more interoperable with C++ than Java, Rust, or Zig, then it will have to figure out what "getting it right" means for Carbon.

[1]: https://cwe.mitre.org/top25/archive/2024/2024_cwe_top25.html

[2]: https://en.wikipedia.org/wiki/Safety_and_liveness_properties

cjj_swe•16h ago
Splendid reply! I'm a big fan of Carbon and so I really appreciate when people make solid arguments for its tradeoff space.
idispatch•13h ago
I counted the word “sound” in this reply 8 times. When I the word sound there is always the word Rust nearby. It is just a coincidence, of course.
Animats•12h ago
> As to "getting it right" - things are not so simple. The emphasis on memory-safety soundness is based on some empirical hypotheses, some better founded than others, and it's unclear what "getting it right" means.

It means eliminating undefined behavior, and unplanned interaction between distant parts of the program.

pron•11h ago
Eliminating undefined behaviour is a means to an end (reduces problematic bugs, but not all undefined behaviour is equally responsible to such bugs), and it's not a binary thing (virtually all programs need to interact with software written in languages that don't eliminate undefined behaviour, so clearly there's tolerance to the possibility of undefined behaviour).

Don't get me wrong - less undefined behaviour is better, but drawing a binary line between some and none makes for a convenient talking point, but isn't necessarily the sweet spot for the complicated and context-dependent series of tradeoffs that is software correctness.

tylerhou•13h ago
Zig is nowhere near memory safe. Even some basic semantics (passing arguments as values or references) are horribly broken. https://github.com/ziglang/zig/issues/5973
dnautics•10h ago
no need for memory safety to be in the language. It can still be checked at compile-time:

https://www.youtube.com/watch?v=ZY_Z-aGbYm8

tylerhou•8h ago
This is a cool project, but it doesn’t address my original issue with Zig, which is that the language’s semantics is not even specified. That is, we cannot define what a “memory safe Zig program is” as we cannot even define what a Zig program is! (Unless you define the semantics of a Zig program in terms of the implementation/translation to IR, which is fragile / bad.)

Second, I would be surprised if the static analyses in the tool are precise enough for real-world Zig programs. For example, it is undecidable to determine whether a function “takes ownership” of an argument pointer. In particular, if you want to avoid false negatives, the “free after transfer” case needs to be conservative, but then you almost certainly will flag false positives.

nicoburns•11h ago
Swift seems to be doing a decent job of this (and C++ interop for that matter)
metaltyphoon•8h ago
> Swift seems to be doing a decent job of this

It keeps adding keywords and it has become way harder to keep it in your head. It’s over 220 at this point. Don’t take my word for it, Swift creator doesn’t agree with its current direction either.

Imustaskforhelp•17h ago
Zig seems like a better approach but I still remember the carbon C killer video from fireship before that channel was bought by vc funding and turned into AI slop news reporter most likely using AI.

I don't even watch fireship anymore. I actively resist the urge to. There are some other better channels like typecraft or primagen or dreams of code and so many other enthusiasts, there is this one bash guy that I watch whose having fun in life doing side quests like going to gym and gardening and I am all for that too.

kjksf•16h ago
I think this page describes "what" but not "why" of Carbon.

Carbon exists so that it's possible to migrate a large C++ code base, like Chrome, from C++ to something saner, incrementally.

The most important attribute of Carbon is not the specifics of the syntax but the fact that it's designed to be used in a mixed C++ / Carbon code base and comes with tooling to convert as much of C++ as possible to Carbon.

That's what makes Carbon different from any other language: D, Zig, Nim, Rust etc.

It's not possible to port a millions line C++ code base, like Chrome, to another language so large C++ projects are stuck with objectively pretty bad language and are forced to continue to use C++ even though a better language might exist.

That's why Carbon is designed for incremental adoption in large C++ projects: you can add Carbon code to existing C++ code and incrementally port C++ over to Carbon until only Carbon code exists.

Still a very large investment but at least possible and not dissimilar to refactoring to adopt newer C++ features like e.g. replacing use of std::string with std::string_view.

That's why it's a rational project for Google. Even though it's a large investment, it might pay off if they can write new software in Carbon instead of C++ and refactor old code into Carbon.

cb321•15h ago
Not to disagree, but to amplify - FWIW, most of what you say was also the sales pitch for C++ over ANSI C in the early 90s vs. the "pure Java" mentality that shortly followed in the late 90s (with a megaton of Sun Microsystems marketing to re-write almost everything rather than bridge with JNI). People neglect how practical incrementalism can be.

Also, FWIW, it is very ergonomic for Nim to call C (though the reverse is made complex by GC'd types). { I believe similar can be said for other PLangs you mention, but I am not as sure. } It's barely an inconvenience. Parts of Nim's stdlib still use libc and many PLangs do that for at least system calls. You can also just convert C to Nim with the c2nim program, though usually that requires a lot of hand editing afterwards.

Maybe they should write a C++2carbon translator tool? That would speed things up for them. Maybe they already have and I just haven't heard of it? I mean the article does say "some level of source-to-source translation", but I couldn't find details/caveats poking around for a few minutes.

duped•15h ago
fwiw, many PLs find themselves needing to have C FFI if they want to support MacOS. It's not just a convenience thing.
miguel_martin•11h ago
Nim 2 doesn’t require gc, with arc/atomicArc. The only thing you really need to be careful about is when you use ref types or custom owning types. Otherwise, manual memory management can be done in Nim pretty easily.

Hypothetically you could importcpp fns, classes, etc when compiling with nim cpp

cb321•3h ago
We have zero disagreement here (actually true of all responses to my comment - an odd circumstance on HN). What you call "`ref` types" is what I meant by "GC'd types". I actually like that the Nim compiler changed from `--gc=X` to `--mm=X` a while back as the key distinction is (& has always been) "automatic vs. manual".

Elaborating on this cross-talk, any academic taxonomy says reference counting is a kind of GC. { See, the subtitle or table of contents of Jones 1996 "Garbage Collection: Algorithms for Automatic Dynamic Memory Management", for example. } Maybe you & I (or Nim's --mm?) can personally get the abbreviation "AMM" to catch on? I doubt it, but we can hope!! :) Sometimes I think I should try more. Other times I give up.

Before the late 90s, people would say "tracing GC" or "reference counting GC" and just "GC" for the general idea, but somehow early JavaVM GC's (and their imitators) were so annoying to so many that "The GC" came to usually refer, not just to the abstract idea of AMM, but to the specific, concrete separate tracing GC thread(s). It's a bit like if "hash table" had come to mean only a "separately chained linked list" variant because that's what you need for delete-in-the-middle-of-iterating like C++ STL wants and then only even the specific STL realization to boot { only luckily that didn't happen }.

tialaramex•2h ago
The open addressed hash tables basically don't exist for a long time. The various strategies for collision handling in these tables are from the 1980s or later and if you don't have a collision strategy you can't use this as a general purpose container. I'm pretty sure I never used a hash table which didn't use separate chaining until at least the 1990s and perhaps later.

So that's maybe a bad example. In the same way I think it's fine that "Structured programming" is about the need to use structured control flow, not the much later idea of structured concurrency even though taken today you might say they both have equal claim to this word "structured".

In contrast it is weird that people decided somehow "Object oriented" means the features Java has, rather than most of what OO was actually about when it was invented. I instinctively want to blame Bjarne Stroustrup but can't think of any evidence.

reactordev•11h ago
But couldn’t one argue that’s true of most languages, they promise incremental progress toward rewriting your behemoth into miniature monoliths? I think the only one where they clearly drew the line at being able to pull in headers is .Net. You just can’t do it. Others like Golang or rust, you can point to the C headers and bam…

Honestly, while I find the syntax terse, I welcome more low level languages able to push performance.

chandlerc1024•7h ago
Source-to-source translation is definitely planned. We've even done some early experiments.

But we need to get the language and interop into good shape to be able to thoroughly test and evaluate the migration.

justcuriousab•5h ago
Is there a compiler, maybe an online one, for Carbon, or some way to compile and run Carbon code? And if not, what are the plans for that?
cb321•3h ago
I see. So, it's just a slide-ware bullet point right now? It would be helpful to really emphasize a word like "planned" in that bullet. It might have been lifted from some future-sounding/plan-oriented list and now the material makes it seem like it's actually available.
justcuriousab•2h ago
I am trying to run Carbon in Godbolt.

Printing as in the example from Carbon's Github repository, does not work. 'Print("Test");' gives a complaint about not finding 'Print'.

yegle•15h ago
A similar example is Facebook/Meta inventing Hack to progressively replacing the old PHP code.
philwelch•15h ago
Zig is designed to interoperate like this with C, and Kotlin with Java.
nielsbot•12h ago
...and Swift w/ Obj-C
gilgoomesh•10h ago
Swift can also 2-way operate with C++. Its coverage of the C++ language is incomplete but I suspect it might outpace Carbon.
LeFantome•8h ago
I need to learn more about that. I know that the Ladybird folks want to use it inside their C++ project.
troad•8h ago
I really struggle to imagine an organisation that shepherds a large and venerable C++ codebase migrating over to Swift.

For all of C++'s faults, it is an extremely stable and vendor-independent language. The kind of organisation that's running on some C++ monolith from 1995 is not going to voluntarily let Apple become a massive business risk in return for marginally nicer DX.

(Yes, Swift is OSS now, but Apple pays the bills and sets the direction, and no one is seriously going to maintain a fork.)

philwelch•6h ago
Maybe not, but an Objective-C++ codebase might be a good candidate.
volemo•2h ago
Do you have projects with huge code bases of Obj-C++ in mind?

I guess, some Mac apps? In that case I think most platform independent "guts" would be in C or C++, and the Obj-C++ part is tied to the frameworks, so the devs would have to rewrite it anyway.

pjmlp•1h ago
I saw organizations in the past do that with Java and .NET, moving away from C++.

It is perfectly feasable for companies that are full commited into Apple ecosystem.

eric-p7•12h ago
> That's what makes Carbon different from any other language: D, Zig, Nim, Rust etc.

I know you can compile C++ files to object files, pass them to the D compiler, and have them call eachothers' functions. I've never tried it though.

--------

g++ -c foo.cpp

dmd bar.d foo.o -L-lstdc++

--------

https://dlang.org/spec/cpp_interface.html

sfpotter•39m ago
It's a great feature, and D has a bunch of support for this kind of thing.

But D and C++ have just enough differences to make extern(C++) not be automatic. It can take some pretty arcane metaprogramming to get things to work, and some things are impossible.

It's also worth pointing out that D isn't trying to be fully compatible with C++.

owl_vision•11h ago
> Carbon exists so that it's possible to migrate a large C++ code base, like Chrome, from C++ to something saner, incrementally.

_Incrementally_: a C++ project can be incrementally made more sane also using constructs to avoid and constructs to use once the problem domain is confined. In my past, I had successfully implemented this quest for 3 different fairly large C++ projects. This is not a strong selling point for carbon.

miguel_martin•11h ago
I don’t think this is the only reason.

You could do this with Nim, Nim 2’s ARC model is compatible with c++’s RAII. Nim supports moves, destructors, copies, etc. see https://nim-lang.org/docs/destructors.html

You can import C++ classes, member functions, free functions, etc. easily with importcpp

importcpp for the code you are incrementally porting over. You could write a libclang script to do this for you. Exportcpp for what you any code that have been ported but have dependencies in C++ land.

My best guess is they want C++ compatibility and a new language due to preferences, more control over the compiler, etc. which are all valid reasons

omoikane•9h ago
> I think this page describes "what" but not "why" of Carbon.

Maybe the page was updated recently, but there is a "why" link near the top:

https://docs.carbon-lang.dev/#why-build-carbon

What I would like to see is more documentation on the "why not" that summarizes why other languages and proposals are not sufficient. For example, Safe C++ proposal[1] appears to satisfy all requirements, but I can't find any reference to it.

[1] https://safecpp.org/draft.html

chandlerc1024•7h ago
The reason the Safe C++ proposal wasn't mentioned is that it came years later. =] I'll see if it makes sense for us to update that section a bit, this probably isn't the only thing that we should refresh a bit to reflect the last few years of developments.

FWIW, the biggest challenge with Safe C++ is that WG21 rejected[1] that direction. And it was developed without building a governance model or way to evolve outside of WG21, and so doesn't seem to have a credible path forward.

[1]: FWIW, some members of WG21 don't agree with this characterizationp, but both the author's impression and the practical effect was to reject the direction.

tialaramex•6h ago
To your footnote, this has been a constant refrain from WG21. One of the biggest achievements from yourself and many others was getting WG21 to explicitly reject P2137 the "Goals and priorities" paper rather than dithering and refusing to commit as happened for "Safe C++" and for the ABI paper.

I believe that getting WG21 to actually say "No" was very useful to have non-technical leadership people understand that C++ can't be the solution they need.

justcuriousab•2h ago
Did Safe C++ ever have a full, correct, fully compliant, reference implementation, or was there only (closed-source) Circle as some kind of reference implementation? Circle, as far as I know, is closed-source.
pjmlp•1h ago
Most languages including C and C++, had leading closed source implementations, that is why being standardised by ISO mattered.
troad•8h ago
That seems like a really neat idea.

One other use case I could think of is gaming, where there is an incredible amount of load-bearing C++ code that's never realistically going to be rewritten, and strict memory safety is not necessarily a sine qua non in the way it is in other fields.

dazzawazza•5h ago
These are strong points and I think the methodology behind Carbon is the correct one. The elephant in the room is that once Google decide to drop Carbon my existing code base will be dependant on a dead technology and then I am screwed.

I find it hard to trust Google to maintain any software nor to write software that is maintainable by a community. They write software for themselves and themselves alone.

gituliar•4h ago
For me Go is a success story.
ncruces•2h ago
Then wait for Google to adopt it at large?

If it (purportedly?) exists so that Google can move multi-million line code bases from C++ to something better bit-by-bit, because it's otherwise infeasible to do so, why would Google drop it after they have ported the first million?

You can simply wait to see if Chrome adopts it.

justcuriousab•4h ago
> It's not possible to port a millions line C++ code base, like Chrome, to another language so large C++ projects are stuck with objectively pretty bad language and are forced to continue to use C++ even though a better language might exist.

One good aspect about C++ is its backwards compatibility or stability. Also a drawback, but companies not having to spend huge amounts of time, expertise and money rewriting their whole codebases all the time is something they appreciate.

Rust is often somewhat stable, but not always.

https://internals.rust-lang.org/t/type-inference-breakage-in...

https://github.com/rust-lang/rust/issues/127343

300 comments on Github.

https://github.com/NixOS/nixpkgs/pull/332176

Rust has editions, but it's a feature that it will probably take years to really be able to evaluate.

What kind of compatibility story will Carbon have? What features does it have to support compatibility?

pjmlp•1h ago
I can write C++98 or C++11 code that will fail in a C++23 compiler, because C++ also isn't 100% backwards compatible.
dang•16h ago
Related. Others?

Carbon is not a programming language (sort of) - https://news.ycombinator.com/item?id=42983733 - Feb 2025 (97 comments)

Ask HN: How is the Carbon language going? - https://news.ycombinator.com/item?id=40480446 - May 2024 (1 comment)

Will Carbon Replace C++? - https://news.ycombinator.com/item?id=34957215 - Feb 2023 (321 comments)

Carbon Programming Language from Google - https://news.ycombinator.com/item?id=32250267 - July 2022 (1 comment)

Google Launches Carbon, an Experimental Replacement for C++ - https://news.ycombinator.com/item?id=32223270 - July 2022 (232 comments)

Carbon Language: An experimental successor to C++ - https://news.ycombinator.com/item?id=32151609 - July 2022 (504 comments)

Carbon: high level programming language that compiles to plain C - https://news.ycombinator.com/item?id=4676789 - Oct 2012 (39 comments)

NooneAtAll3•15h ago
I remember back when carbon first appeared, I immediately thought it's not gonna get popular simply because it has "fn" and "var"

superficial details matter - people that stayed on C++ instead of transitioning to flashy new ones have type-before-name as part of programming identity

you can have all the features in the world (and be recognized by it), but if the code doesn't _look_ like C++, then it's of no interest

johannes1234321•13h ago
Well, the Carbon team primarily focusses on one customer: Google. If management decides "it's carbon now" then a few thousand developers will write carbon or change jobs. If they are then somewhat successful inside Google, people leaving will spread it.

I don't think it will reach the same distribution as other languages, as the niche is "large C++ projects, which want to transition to something else without rewrite" for anybody else there are a huge number of alternatives.

Buttons840•10h ago
Stockholm syndrome, after learning C++ syntax, surely it wasn't all for nothing, I can't accept that.
z_open•15h ago
Are all major programming languages going to come from corporations in web 2.0?
actionfromafar•15h ago
Web 2.0?
can16358p•13h ago
Probably referring to "large tech companies that grew in the Web 2.0".

Yeah, agree that it sounds slightly off initially.

JonChesterfield•12h ago
One could presumably compile arbitrary C++ to rust or D without changing semantics, then slowly go through the result making it look more native to the new language.

That would either be a wholesale conversion or emitting a translation shim style thing at the boundary between legacy c++ and the new language.

I'm not sure Carbon is necessary to achieve such a conversion.

zem•11h ago
I would be stunned if you could compile arbitrary c++ to rust or d, unless by "compile" you mean "painfully hand-translate and spend months fixing subtle errors". you are underestimating the sheer complexity of the language.
troad•8h ago
Agreed, but it would be much worse than you suggest. Many meaty C++ projects have an underlying architecture that could not even be expressed in (safe) Rust. The idea of transpiling a major C++ project and getting it running in Rust with only some minimal idiom fiddling seems utterly fantastical.
JonChesterfield•4h ago
Implementation would be by modifying clang. Traverse the clang ast emitting the new language instead of llvm IR.

You wouldn't get idiomatic code out but with some effort you'd get rust/d/c/other which clang compiles to the same IR as the original.

How much refactoring is warranted afterwards would depend on how much effort you put in to recreating templates / header files / modules etc on the fly.

I'm not sure I'd choose to do this myself if I was in Google's position but it would be tempting.

zem•4h ago
you would end up with llvm-ir-like code that was only technically rust/d insofar as the compilers could handle it. it would not be human-readable or maintainable at all; indeed, it would be harder to convert that to idiomatic rust/d than hand-translating the c++ code. and really, all you would gain would be getting rid of the c++ compiler and ending up with worse code.

the point of carbon is that you can incrementally migrate your c++ program to it in place, and the migrated code will end up easier to maintain than the original c++.

miguel_martin•11h ago
Nim would be the best choice for this at the moment, imho

importcpp what you need. exportcpp for the other way around

nicwilson•10h ago
This was essentially how DMD (the reference D compiler) was translated to D. However this was mostly a restricted subset of C++ common to both of them, e.g. no diamond inheritance, no operator overloading whackiness.
uvas_pasas_per•10h ago
Given the huge effort to make this language, I wonder if they could have directed that toward some kind of Rust-to-C++ bridge instead?
pzo•13m ago
I think they had another such effort for a while here: https://github.com/google/crubit
ygritte•6h ago
What's the pro of not having a stable ABI?
Ygg2•4h ago
Being able to change things. It's like all downsides of backwards compatibility but on a binary level

As to things ABI prevents:

- scoped_lock was added to not break ABI by modifying lock_guard

- int128_t has never been standardized because modifying intmax_t is an ABI break. Although if you ask me, intmax_t should just be deprecated.

- unique_ptr could fit in register with language modifications, which would be needed to make it zero-overhead, compared to a pointer

- Many changes to error_code were rejected because they would break ABI

- status_code raised ABI concerns

- A proposal to add a filter to recursive_directory_iterator was rejected because it was an ABI break

- A proposal to make most of <cstring> constexpr (including strlen) will probably die because it would be an ABI break.

- Adding UTF-8 support to regex is an ABI break

- Adding support for realloc or returning the allocated size is an ABI break for polymorphic allocators

- Making destructors implicitly virtual in polymorphic classes

- Return type of push_back could be improved with an ABI break

- Improving shared_ptr would be an ABI break

- [[no_unique_address]] could be inferred by the compiler should we not care at all about ABI

Source: https://cor3ntin.github.io/posts/abi/

TuxSH•1h ago
> Making destructors implicitly virtual in polymorphic classes

Not sure what to think of this one. Either one introduces a new keyword to opt out (not great), or all public destructors of an abstract base class are implicitly marked virtual (not great and another "hidden" language feature like threadsafe-statics).

After all, an abstract base class does not need its destructor to be public.

Surac•6h ago
in the end it's all bits in ram that a cpu has to execute. as long as the cpu ISA is build around common coding patterns found in c there seems no reason to use anything other than c. I get it that people do not like to code in a language that does not hold your hand. I myself prototype most of my code in c#. But in the end it has to fit inside the cpu ISA architecture.
fooker•6h ago
Wow the syntax looks terrible.
benob•4h ago
How is it different from mere syntactic sugar over the same programming concepts? What does it bring that C++ cannot do?

Isn't it just a way of controlling the language vs using normative bodies?

imtringued•2h ago
This language changes too much and too little all at the same time. It creates a burden on the developers without lifting many of the burdens of C++.

I can imagine the thought process behind the designers of the language went as follows:

"It's not possible to improve C++ without breaking backwards compatibility"

"That's correct, but if we're going to break backwards compatibility anyways, why not use this as an opportunity to change a bunch of things?"

aka the python 3 mentality, where necessary changes were combined with unnecessary changes that caused pointless migration costs. The fallacy is derived from the fact that breaking backwards compatibility is considered a massive fixed cost due to the fact that libraries have to be updated, therefore adding small incremental costs will not meaningfully increase overall cost. In reality the fixed cost of breaking backwards compatibility can be reduced massively if the proper care is taken, which means all the "just because" changes that were thrown in as a bonus, end up representing a much larger share of the migration cost than initially anticipated.