It was probably only semi-deliberate, though. Even more than for hobbyist emulators, the point of these was to play games - and in these cases, some specific games too. And for most games, most of these inaccuracies are going to be pretty imperceptible in practice.
So if I were the poor Japanese salaryman entrusted with making this emulator, I'd start by implementing the NES hardware in the simplest, most obvious fashion, and only go further where necessary to get these particular games running. It just so happens that, in emulation, more often than not "simplest and most obvious" also usually translates into fastest.
x187463•5h ago
Maybe it's licensing or something, but the fact that Nintendo doesn't simply have its entire catalogue available via virtual console is a real shame. The passionate console hacking/reverse engineering community has managed to make near-perfect emulators for everything up to the Wii, and pretty good support for the Switch. Accessing this takes only a few minutes to accomplish on the high seas, but somehow Nintendo takes years to add a few games to their own service.
nemomarx•5h ago
If they every have a badly selling console like the Wii u again expect them to ramp up emulators to look generous and add a lot of value quickly.
nkrisc•4h ago
Is Breath of the Wild really going to lose sales to Legend of Zelda? Are there really consumers who will only buy one or the other?
nemomarx•4h ago
They also have more marginal games - captain toad or whatever - sold at the same price as their big titles. Those seem pretty vulnerable imo.
yepitwas•3h ago
packetlost•2h ago
yepitwas•1h ago
I'm not quite sure it displaces Double Dash as far as straight-up obsoleting it, but it's the first I've seen that brings enough good new stuff to the table that I'd at least sometimes choose it over DD, all else being equal. Every other one I was like "this is OK but I'd sorta rather just be playing Double Dash".
mvieira38•1h ago
yepitwas•1h ago
Another case where my "nostalgia" one is the N64 game, not Melee, so I don't think it's a nostalgia thing making me prefer the Gamecube version.
dole•3h ago
isk517•1h ago
Additionally video games can be a major time investment. Disney doesn't worry about the older Star Wars movies cannibalizing interest in the new ones because you can match the original trilogy in a single evening, were beating a single game could potentially take months. The quality of the entire Zelda series on average is extremely high and the majority of the games are still worth playing, a young gamer could easily start going through the library and find themselves having enough fun to just keep focusing on that instead of purchase the latest and greatest at top dollar.
0points•5h ago
The nesticle emulator blew my mind as a kid.
thrance•4h ago
AndrewOMartin•3h ago
tokai•3h ago
aruametello•2h ago
the parent comment mentioned:
> Yup, they're sitting on millions of hours of work because of some nefarious business logic. Probably they determined that making old games available would negatively impact the sales of their new products, at least enough to be a problem. Whatever the reason, a shame.
so he replied with "yeah, id software did that and people forgot about doom" exactly because that gave new life to the old game and the franchise probably has better health today due to the community involvement. (not a great analogy, but has a point)
jasonjayr•3h ago
https://news.ycombinator.com/item?id=42259040
kingkawn•4h ago
HelloUsername•3h ago
Sounds similar to Donkey Kong 64 (1999) that had an arcade machine inside a level that let you play the original Donkey Kong (1981): https://www.youtube.com/watch?v=vwPRHdhhVK8
> Nintendo doesn't simply have its entire catalogue available via virtual console
Not entirely the same, but Nintendo does offer a lot of their classic games through the Nintendo Switch Online membership: https://www.nintendo.com/us/online/nintendo-switch-online/cl...
nemomarx•3h ago
krs_•2h ago
Interesting tidbit about that is that it was carefully recreated from scratch by Rare, rather than being emulated, because Nintendo doesn't have/own the rights to the original source code. They originally had Ikegami Tsushinki do the programming for the arcade version, who later claimed ownership of the source code and eventually won the lawsuit.
https://www.gamedeveloper.com/business/the-secret-history-of...
ndiddy•2h ago
AdmiralAsshat•1h ago
People have even come up with generic gift codes that can unlock some of the NES games Nintendo never "officially" released for AC, like Legend of Zelda, Punch-Out, and a few others.
My entire basement house in the original Animal Crossing is filled with nothing but gyroids and NES games.
DSMan195276•3h ago
Ex. We'll probably never see the first six FF games on Switch Online, Square Enix is just unlikely to agree to that for a variety of reasons.
stonemetal12•1h ago
jmkni•27m ago
kimbernator•1h ago
And there's the reason Nintendo isn't doing it. The top priority for them by a massive margin is consistency. The QA they perform for their own products would require an absolutely enormous amount of staff, all for a minuscule payout because there just is not the kind of demand for those games that would justify such a return.
trehalose•1h ago
jsheard•1h ago
Even if Nintendo wanted to use existing emulators, they wouldn't touch a GPL project like Dolphin anyway. They do use open source libraries in their games but never, ever GPL ones for fairly obvious reasons.
anikom15•1h ago