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NPM debug and chalk packages compromised

https://www.aikido.dev/blog/npm-debug-and-chalk-packages-compromised
341•universesquid•1h ago•159 comments

Signal Secure Backups

https://signal.org/blog/introducing-secure-backups/
61•keyboardJones•34m ago•28 comments

Job Mismatch and Early Career Success

https://www.nber.org/papers/w34215
50•jandrewrogers•1h ago•6 comments

Our data shows San Francisco tech workers are working Saturdays

https://ramp.com/velocity/san-francisco-tech-workers-996-schedule
38•hnaccount_rng•53m ago•28 comments

Experimenting with Local LLMs on macOS

https://blog.6nok.org/experimenting-with-local-llms-on-macos/
113•frontsideair•2h ago•68 comments

OpenWrt: A Linux OS targeting embedded devices

https://openwrt.org/
31•pykello•1h ago•4 comments

Clankers Die on Christmas

https://remyhax.xyz/posts/clankers-die-on-christmas/
107•jerrythegerbil•2h ago•53 comments

Dietary omega-3 polyunsaturated fatty acids as a protective factor of myopia

https://bjo.bmj.com/content/early/2025/08/17/bjo-2024-326872
52•FollowingTheDao•2h ago•28 comments

Will Amazon S3 Vectors Kill Vector Databases–Or Save Them?

https://zilliz.com/blog/will-amazon-s3-vectors-kill-vector-databases-or-save-them
30•Fendy•1h ago•26 comments

Firefox 32-bit Linux Support to End in 2026

https://blog.mozilla.org/futurereleases/2025/09/05/firefox-32-bit-linux-support-to-end-in-2026/
20•AndrewDucker•3d ago•3 comments

Google gets away almost scot-free in US search antitrust case

https://www.computerworld.com/article/4052428/google-gets-away-almost-scot-free-in-us-search-anti...
113•CrankyBear•1h ago•47 comments

Meta suppressed research on child safety, employees say

https://www.washingtonpost.com/investigations/2025/09/08/meta-research-child-safety-virtual-reality/
302•mdhb•4h ago•172 comments

Browser Fingerprint Detector

https://fingerprint.goldenowl.ai/
29•eustoria•2h ago•18 comments

Immich – High performance self-hosted photo and video management solution

https://github.com/immich-app/immich
236•rzk•9h ago•76 comments

Building an acoustic camera with UMA-16 and Acoular

https://www.minidsp.com/applications/usb-mic-array/acoustic-camera-uma16
16•tomsonj•3d ago•1 comments

A complete map of the Rust type system

https://rustcurious.com/elements/
59•ashvardanian•4h ago•3 comments

14 Killed in anti-government protests in Nepal

https://www.tribuneindia.com/news/world/massive-protests-in-nepal-over-social-media-ban/
480•whatsupdog•5h ago•320 comments

Using Claude Code to modernize a 25-year-old kernel driver

https://dmitrybrant.com/2025/09/07/using-claude-code-to-modernize-a-25-year-old-kernel-driver
788•dmitrybrant•17h ago•257 comments

What if artificial intelligence is just a "normal" technology?

https://www.economist.com/finance-and-economics/2025/09/04/what-if-artificial-intelligence-is-jus...
36•mooreds•4h ago•25 comments

RSS Beat Microsoft

https://buttondown.com/blog/rss-vs-ice
178•vidyesh•6h ago•118 comments

The MacBook has a sensor that knows the exact angle of the screen hinge

https://twitter.com/samhenrigold/status/1964428927159382261
946•leephillips•1d ago•451 comments

Why Is Japan Still Investing in Custom Floating Point Accelerators?

https://www.nextplatform.com/2025/09/04/why-is-japan-still-investing-in-custom-floating-point-acc...
176•rbanffy•2d ago•58 comments

VMware's in court again. Customer relationships rarely go this wrong

https://www.theregister.com/2025/09/08/vmware_in_court_opinion/
178•rntn•5h ago•114 comments

American Flying Empty Airbus A321neo Across the Atlantic 20 Times

https://onemileatatime.com/news/american-flying-empty-airbus-a321neo-across-atlantic/
34•corvad•1h ago•34 comments

We Rarely Lose Technology (2023)

https://www.hopefulmons.com/p/we-rarely-lose-technology
37•akkartik•3d ago•38 comments

Indiana Jones and the Last Crusade Adventure Prototype Recovered for the C64

https://www.gamesthatwerent.com/2025/09/indiana-jones-and-the-last-crusade-adventure-prototype-re...
76•ibobev•5h ago•8 comments

Formatting code should be unnecessary

https://maxleiter.com/blog/formatting
299•MaxLeiter•18h ago•398 comments

'We can do it for under $100M': Startup joins race to build local ChatGPT

https://www.afr.com/technology/we-can-do-it-for-under-100m-start-up-joins-race-to-build-local-cha...
43•yakkomajuri•2h ago•10 comments

Integer Programming (2002) [pdf]

https://web.mit.edu/15.053/www/AMP-Chapter-09.pdf
19•todsacerdoti•3d ago•4 comments

Writing by manipulating visual representations of stories

https://github.com/m-damien/VisualStoryWriting
38•walterbell•3d ago•8 comments
Open in hackernews

How inaccurate are Nintendo's official emulators? [video]

https://www.youtube.com/watch?v=oYjYmSniQyM
101•viraptor•6h ago

Comments

x187463•5h ago
The NES games inside Animal Crossing blew my mind as a kid. It's amusing to consider I was sitting there playing NES games inside a GameCube game rather than playing the GameCube game itself.

Maybe it's licensing or something, but the fact that Nintendo doesn't simply have its entire catalogue available via virtual console is a real shame. The passionate console hacking/reverse engineering community has managed to make near-perfect emulators for everything up to the Wii, and pretty good support for the Switch. Accessing this takes only a few minutes to accomplish on the high seas, but somehow Nintendo takes years to add a few games to their own service.

nemomarx•5h ago
Nintendo is more likely than most publishers to delay releases to avoid competing with themselves. Their new virtual console strategy is a slow drip feed that won't distract from their main titles or impact sales at all, so a subscription fee.

If they every have a badly selling console like the Wii u again expect them to ramp up emulators to look generous and add a lot of value quickly.

nkrisc•4h ago
Is the market for Nintendo games really so small that decades-old titles will meaningfully compete with their current ones? Surely the demand for SMB must be minuscule compared to the demand for their modern games among consumers?

Is Breath of the Wild really going to lose sales to Legend of Zelda? Are there really consumers who will only buy one or the other?

nemomarx•4h ago
Not to NES games, but it might distract from news about it (minor effect on sales) and their emulation catalogue is now up to GameCube games. So the question is whether a five or ten dollar copy of wind Waker could distract from an 80 dollar tears of the kingdom.

They also have more marginal games - captain toad or whatever - sold at the same price as their big titles. Those seem pretty vulnerable imo.

yepitwas•3h ago
IMO the newest Mario Kart (Switch 2) is the first one that’s probably better than Double Dash. That’s three consoles in a row where I think the GameCube game’s better than the newer offerings (and that’s not even a nostalgia game for me—that’d be the original, and the N64 one, neither of which is very good).
packetlost•2h ago
I'll second this. DoubleDash was _so good_ that it really hasn't been beat since (I haven't played MK World, the latest, so can't assess that yet)
yepitwas•1h ago
The ordinary game is pretty damn good, but all the tracks exist in one "world" and your character + kart are racing around it on autopilot in the background of the main menu. You can press a button to dismiss the menu and take over the kart, and start a free-roam mode of the entire game-world with all kinds of challenges and such to select from.

I'm not quite sure it displaces Double Dash as far as straight-up obsoleting it, but it's the first I've seen that brings enough good new stuff to the table that I'd at least sometimes choose it over DD, all else being equal. Every other one I was like "this is OK but I'd sorta rather just be playing Double Dash".

mvieira38•1h ago
Melee is widely regarded int he community as much better than the successors, too, and it's pretty much the only game that survived its sequel in the whole series
yepitwas•1h ago
Yeah I've played more Mario Kart than Smash Bros. and am only a very-casual player of either (... but this surely describes the overwhelming majority of people buying and playing these games?) so I wouldn't claim with some kind of authority that Melee's the best Smash Bros., but all the ones since have felt way too fiddly for me and I didn't enjoy them at all, despite really liking the first two entries in the series (and especially Melee).

Another case where my "nostalgia" one is the N64 game, not Melee, so I don't think it's a nostalgia thing making me prefer the Gamecube version.

dole•3h ago
For a comparison, try to find a good legal version of Namco Pac-Man on mobile that isn't locked under a Namco Museum Vol. 1 IAP. The Namco Museum app itself is "free" and you get 1942, but have to buy the others.
isk517•1h ago
The virtual console is now offering GameCube titles. GameCube/PS2/XBox was the tipping point when most major 3D releases looked reasonably good and the hardware was strong enough that developers were encountering fewer limitations that hampered the games in very fundamental ways. Compare Resident Evil 1 on the Playstation to the remake one generation later on the GameCube to see a very direct example of this.

Additionally video games can be a major time investment. Disney doesn't worry about the older Star Wars movies cannibalizing interest in the new ones because you can match the original trilogy in a single evening, were beating a single game could potentially take months. The quality of the entire Zelda series on average is extremely high and the majority of the games are still worth playing, a young gamer could easily start going through the library and find themselves having enough fun to just keep focusing on that instead of purchase the latest and greatest at top dollar.

0points•5h ago
> The NES games inside Animal Crossing blew my mind as a kid.

The nesticle emulator blew my mind as a kid.

thrance•4h ago
Yup, they're sitting on millions of hours of work because of some nefarious business logic. Probably they determined that making old games available would negatively impact the sales of their new products, at least enough to be a problem. Whatever the reason, a shame.
AndrewOMartin•3h ago
Id software open sourced the Doom engine, so anyone could play custom levels or enjoy community assets without directly benefiting Id. That's why Doom, and by extension Id software, disappeared so swiftly into obscurity.
tokai•3h ago
But Doom hasn't disappeared into obscurity at all.
aruametello•2h ago
it was sarcasm through counter example.

the parent comment mentioned:

> Yup, they're sitting on millions of hours of work because of some nefarious business logic. Probably they determined that making old games available would negatively impact the sales of their new products, at least enough to be a problem. Whatever the reason, a shame.

so he replied with "yeah, id software did that and people forgot about doom" exactly because that gave new life to the old game and the franchise probably has better health today due to the community involvement. (not a great analogy, but has a point)

jasonjayr•3h ago
This discussion from about 9 months ago explains it:

https://news.ycombinator.com/item?id=42259040

kingkawn•4h ago
The emulator community may be why it is not potentially profitable for Nintendo, since most of the nostalgia market has already been served for free
HelloUsername•3h ago
> The NES games inside Animal Crossing blew my mind as a kid

Sounds similar to Donkey Kong 64 (1999) that had an arcade machine inside a level that let you play the original Donkey Kong (1981): https://www.youtube.com/watch?v=vwPRHdhhVK8

> Nintendo doesn't simply have its entire catalogue available via virtual console

Not entirely the same, but Nintendo does offer a lot of their classic games through the Nintendo Switch Online membership: https://www.nintendo.com/us/online/nintendo-switch-online/cl...

nemomarx•3h ago
What I think they're pointing out is that the Wii, Wii u, and 3ds did have the virtual console and basically the full back catalogue available on it. It took the lifetime of the switch for the new service to get a comparable line up.
krs_•2h ago
> Sounds similar to Donkey Kong 64 (1999) that had an arcade machine inside a level that let you play the original Donkey Kong (1981)

Interesting tidbit about that is that it was carefully recreated from scratch by Rare, rather than being emulated, because Nintendo doesn't have/own the rights to the original source code. They originally had Ikegami Tsushinki do the programming for the arcade version, who later claimed ownership of the source code and eventually won the lawsuit.

https://www.gamedeveloper.com/business/the-secret-history-of...

ndiddy•2h ago
Nintendo and Ikegami settled out of court. I'm assuming Nintendo got the rights to the arcade version as part of the settlement, as the arcade version of Donkey Kong got a release on Switch as part of Arcade Archives. https://www.nintendo.com/us/store/products/arcade-archives-d...
AdmiralAsshat•1h ago
The distinction is, if I stop paying for the Switch Online membership at any point (or forget to renew), all those titles go away. By contrast, my Animal Crossing Gamecube disk still works. :)

People have even come up with generic gift codes that can unlock some of the NES games Nintendo never "officially" released for AC, like Legend of Zelda, Punch-Out, and a few others.

My entire basement house in the original Animal Crossing is filled with nothing but gyroids and NES games.

DSMan195276•3h ago
FWIW licensing is definitely part of why some 'obvious' stuff is still missing, Nintendo doesn't own the rights to games that they didn't develop themselves (generally speaking).

Ex. We'll probably never see the first six FF games on Switch Online, Square Enix is just unlikely to agree to that for a variety of reasons.

stonemetal12•1h ago
Which is rather surprising to me. I don't know what the contracts between Nintendo and developers say but I would have expected "rights to publish or distribute in perpetuity" would have been in there as part of the deal for making official carts.
jmkni•27m ago
I imagine we won't see MGS: Twin Snakes for the same reason
kimbernator•1h ago
> near-perfect emulators

And there's the reason Nintendo isn't doing it. The top priority for them by a massive margin is consistency. The QA they perform for their own products would require an absolutely enormous amount of staff, all for a minuscule payout because there just is not the kind of demand for those games that would justify such a return.

trehalose•1h ago
Nintendo's own Switch release of Super Mario Sunshine used an outdated version of Dolphin, one of those imperfect emulators. (People were remarking on the emulator bugs as soon as it was released.) They saw a demand and didn't let QA get in their way.
jsheard•1h ago
That's not true, the Switch version of Sunshine runs on an in-house Gamecube/Wii emulator called Hagi. Nintendo have always rolled their own emulators, although curiously their NES emulator uses a ROM header format which originated in the unofficial emulation scene, so they must have used unofficial docs for reference.

Even if Nintendo wanted to use existing emulators, they wouldn't touch a GPL project like Dolphin anyway. They do use open source libraries in their games but never, ever GPL ones for fairly obvious reasons.

anikom15•1h ago
The biggest barrier is needing to modify the games to reduce the chance of triggering epileptic seizures. Nintendo has been good about archiving and knowledge preservation, but modifications may still be difficult or uneconomical.
maxlin•4h ago
Cool video! I do wonder though, how much cases there were those arbitrary compatibility quirks being sacrificed for performance. I could imagine a shoddy job trying to support everything axing performance.
wk_end•1h ago
To some extent this is probably the case, especially with that GBA emulator. An NES emulator for the GBA isn't quite a miracle but it would definitely make the poor little 16MHz ARM in there sweat.

It was probably only semi-deliberate, though. Even more than for hobbyist emulators, the point of these was to play games - and in these cases, some specific games too. And for most games, most of these inaccuracies are going to be pretty imperceptible in practice.

So if I were the poor Japanese salaryman entrusted with making this emulator, I'd start by implementing the NES hardware in the simplest, most obvious fashion, and only go further where necessary to get these particular games running. It just so happens that, in emulation, more often than not "simplest and most obvious" also usually translates into fastest.

helqn•3h ago
This should be an article, not a video. You have a video which is practically all text. wtf!!
mrlatinos•3h ago
Believe it or not, most movies, television, videos begin with a text script.
brettermeier•2h ago
You might not know, but: Audiobooks are extremely popular, even though printed versions exist...
semiquaver•1h ago
A YouTube video can be easily and effectively monetized to support the creator’s development efforts. A text blog post cannot.
stronglikedan•53m ago
way to exclude people with reading disabilities /s
bitbasher•2h ago
Byuu/Near was a pioneer for emulator accuracy and was laughed at most of the time because his emulator (bsnes) consumed a lot of memory and cpu.
gregdeon•2h ago
What a pioneer. RIP Byuu.
jmkni•2h ago
MVG (Modern Vintage Gamer) has covered this in a number of videos, his stuff is excellent - https://www.youtube.com/watch?v=Ou66ppC8stI