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I Write Games in C (yes, C)

https://jonathanwhiting.com/writing/blog/games_in_c/
45•valyala•2h ago•19 comments

We Mourn Our Craft

https://nolanlawson.com/2026/02/07/we-mourn-our-craft/
228•ColinWright•1h ago•247 comments

SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
31•valyala•2h ago•4 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
128•AlexeyBrin•8h ago•25 comments

Brookhaven Lab's RHIC Concludes 25-Year Run with Final Collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
8•gnufx•1h ago•1 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
132•1vuio0pswjnm7•9h ago•161 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
71•vinhnx•5h ago•9 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
836•klaussilveira•22h ago•251 comments

U.S. Jobs Disappear at Fastest January Pace Since Great Recession

https://www.forbes.com/sites/mikestunson/2026/02/05/us-jobs-disappear-at-fastest-january-pace-sin...
181•alephnerd•2h ago•124 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
57•thelok•4h ago•8 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
1064•xnx•1d ago•613 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
85•onurkanbkrc•7h ago•5 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
493•theblazehen•3d ago•178 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
215•jesperordrup•12h ago•77 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
15•momciloo•2h ago•0 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
231•alainrk•7h ago•366 comments

France's homegrown open source online office suite

https://github.com/suitenumerique
577•nar001•6h ago•261 comments

Selection Rather Than Prediction

https://voratiq.com/blog/selection-rather-than-prediction/
9•languid-photic•3d ago•1 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
41•rbanffy•4d ago•8 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
30•marklit•5d ago•3 comments

History and Timeline of the Proco Rat Pedal (2021)

https://web.archive.org/web/20211030011207/https://thejhsshow.com/articles/history-and-timeline-o...
19•brudgers•5d ago•4 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
114•videotopia•4d ago•35 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
80•speckx•4d ago•91 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
278•isitcontent•22h ago•38 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
201•limoce•4d ago•112 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
289•dmpetrov•23h ago•156 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
558•todsacerdoti•1d ago•272 comments

Making geo joins faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
155•matheusalmeida•2d ago•48 comments

Sheldon Brown's Bicycle Technical Info

https://www.sheldonbrown.com/
431•ostacke•1d ago•111 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
22•sandGorgon•2d ago•12 comments
Open in hackernews

Transforming recursion into iteration for LLVM loop optimizations

https://dspace.mit.edu/handle/1721.1/162684
35•matt_d•4mo ago
https://dspace.mit.edu/bitstream/handle/1721.1/162684/cuevas...

Comments

ambicapter•4mo ago
Hmm, wouldn't it be better to prove that the optimizations on a loop can also be performed on a recursion and then applying it? If they can't do that, how can they take the optimized loop, turn it back into a recursive structure, and assume that it is functionally identical to the starting recursive loop?
fluoridation•4mo ago
Presumably because each transformation step preserves semantics. What I'm wondering is what the point of the round-trip conversion is. If you've gone to the trouble of turning a function into an iteration, just leave like that.
Spivak•4mo ago
My guess would be because the transformation would be a user-visible change. If they produce a stack trace inside it wouldn't look as they expect.
ambicapter•4mo ago
That's my question, if each transformation step preserves semantics, how come they can't apply the optimization on the recursive form? I'm asking seeking clarification.
fluoridation•4mo ago
In general, proving things about recursive functions is more difficult. I could be wrong, but I think for example control flow graph builders usually stop at function boundaries, to keep the problem tractable. Turning a recursive function into an iteration makes it so you can see the whole execution as a single call, instead of having to hop around a virtual call stack.

What I'm wondering is how they're able to turn the optimized form back into a recursive function. Surely there must be some recursive functions that if you optimize them they turn into simple loops or even a linear function is they're very bad.

fellowniusmonk•4mo ago
Yngve depth is how many things your brain has to keep open at once when reading code. More nesting and overlapping, center-embedded obligations in recursive code (especially side effects) raise that load, independent of Big-O. Recursion isn’t a hardware thing; it compiles to iteration, so the trouble comes from how the code is written, not recursion itself. Optimizing for Kolmogorov complexity can make code shorter yet harder to parse, so naming and linearizing steps adds bytes but lowers the mental stack. Which is why heavily recursive code get's less optimization attention in most instances than loops.
bjoli•4mo ago
I find recursion clearer in many cases, even simple ones. Like, say, calculating gcd. The recursive approach uses one variable less, and expresses it in a way that is much closer to how I think about it.