The llvm tutorials I played with (admittedly a long time ago) made it seem like "just allocate everything and trust mem2reg" basically abstracted SSA pretty completely from a user pov.
The essence of functional languages is that names are created by lambdas, labmdas are first class, and names might not alias themselves (within the same scope, two references to X may be referencing two instances of X that have different values).
The essence of SSA is that names must-alias themselves (X referenced twice in the same scope will definitely give the same value).
There are lots of other interesting differences.
But perhaps the most important difference is just that when folks implement SSA, or CPS, or ANF, they end up with things that look radically different with little opportunity for skills transfer (if you're an SSA compiler hacker then you'll feel like a fish out of water in a CPS compiler).
Folks like to write these "cute" papers that say things that sound nice but aren't really true.
edit: actually even discussed on here
CPS is formally equivalent to SSA, is it not? What are advantages of using CPS o... | Hacker News https://share.google/PkSUW97GIknkag7WY
It’s a brilliant illusion that works… until you hit aliasing, memory models, or concurrency, and suddenly the beautiful DAG collapses into a pile of phi nodes and load/store hell.
As some evidence to the second point: Haskell is a language that does enforce immutability, but it's compiler, GHC, does not use SSA for main IR -- it uses a "spineless tagless g-machine" graph representation that does, in fact, rely on that immutability. SSA only happens later once it's lowered to a mutating form. If your variables aren't mutated, then you don't even need to transform them to SSA!
Of course, you're welcome to try something else, people certainly have -- take a look at how V8's move to Sea-of-Nodes has gone for them.
Are you implying it hasn't gone well? I thought it bought some performance at least. What are the major issues? Any sources I can follow up on?
As a fan of a functional language, immutability doesn't mean state doesn't exist. You keep state with assignment --- in SSA, every piece of state has a new name.
If you want to keep state beyond the scope of a function, you have to return it, or call another function with it (and hope you have tail call elimination). Or, stash it in a mutable escape hatch.
Mutation is the result of sloppy thinking about the role of time in computation. Sloppy thinking is a hindrance to efficient and tractable code transformations.
When you "mutate" a value, you're implicitly indexing it on a time offset - the variable had one value at time t_0 and another comment value at time t_1. SSA simply uses naming to make this explicit. (As do CPS and ANF, which is where that "equivalence" comes from.)
If you don't use SSA, CPS, or ANF for this purpose, you need to do something else to make the time dimension explicit, or you're going to be dealing with some very hairy problems.
"Evil" in this case is shorthand for saying that mutable variables are an unsuitable model for the purpose. That's not a subjective decision - try to achieve similar results without dealing with the time/mutation issue and you'll find out why.
Sure, you still need to keep those algorithms in place for being able to reason about memory loads and stores. But if you put effort into kicking memory operations into virtual register operations (where you get SSA for free), then you can also make the compiler faster since you're not constantly rerunning these analyses, but only on demand for the handful of passes that specifically care about eliminating or moving loads and stores.
Sure, a graph representation is nice, but that isn't a unique property of SSA. You can have graph IRs that aren't SSA at all.
And sure, SSA makes some optimizations easy, but it also makes other operations more difficult. When you consider that, plus the fact that going into and out of SSA is quite involved, it doesn't seem like SSA is worth the fuss.
So why SSA?
Well, it turns out compilers have sequencing issues. If you view compilation as a series of small code transformations, your representation goes from A -> B, then B -> C, then C -> D and so on. At least, that's how it works for non-optimizing compilers.
For optimizing compilers however, passes want to loop. Whenever an optimization is found, previous passes should be run again with new inputs... if possible. The easiest way to ensure this is to make all optimizations input and output the same representation. So A -> B is no good. We want A -> A: a singular representation.
So if we want a singular representation, let's pick a good one right? One that works reasonably well for most things. That's why SSA is useful: it's a decently good singular representation we can use for every pass.
rdtsc•2h ago
> SSA stands for “static single assignment”, and was developed in the 80s as a way to enhance the existing three-argument code (where every statement is in the form x = y op z) so that every program was circuit-like, using a very similar procedure to the one described above.
I understand it's one of those "well if you don't know what it is, the post is not for you" but I think it's a nice article and could get people who are not familiar with the details interested in it
> The reason this works so well is because we took a function with mutation, and converted it into a combinatorial circuit, a type of digital logic circuit that has no state, and which is very easy to analyze.
That's an interesting insight, it made sense to me. I only dealt with SSA when decompiling bytecode or debugging compiler issues, and never knew why it was needed, but that sort of made it click.
vidarh•2h ago
Edit: It was this paper by Brandis and Mössenböck: https://share.google/QNoV9G8yMBWQJqC82
jhallenworld•2h ago
https://turbo51.com/download/Building-an-Optimizing-Compile-...
Rochus•52m ago
The SSA book is also pretty good: https://web.archive.org/web/20201111210448/https://ssabook.g...
mananaysiempre•13m ago
Rochus•7m ago
jchw•1h ago
Rochus•1h ago
And here is a better readable postscript version: https://web.archive.org/web/20170706013237/ftp://ftp.ssw.uni...
strbean•2h ago
tylerhou•6m ago
Lifetime analysis is important for register assignment, and SSA can make lifetime analysis easier, but plenty of non-SSA compilers (lower-tier JIT compilers often do not use SSA because SSA is heavyweight) are able to register allocate just fine without it.
tylerhou•13m ago
1. Removing that statement (dead code elimination)
2. Deduplicating that statement (available expressions)
3. Reorder that statement with other statements (hoisting; loop-invariant code motion)
4. Duplicating that statement (can be useful to enable other optimizations)
All of the above optimizations are very important in compilers, and they are much, much easier to implement if you don't have to worry about preserving side effects while manipulating the program.
So the point of SSA is to translate a program into an equivalent program whose statements have as few side effects as possible. The result is often something that looks like a functional program. (See: https://www.cs.princeton.edu/~appel/papers/ssafun.pdf, which is famous in the compilers community.) In fact, if you view basic blocks themselves as a function, phi nodes "declare" the arguments of the basic block, and branches correspond to tailcalling the next basic block with corresponding values. This has motivated basic block arguments in MLIR.
The "combinatorial circuit" metaphor is slightly wrong, because most SSA implementations do need to consider state for loads and stores into arbitrary memory, or arbitrary function calls. Also, it's not easy to model a loop of arbitrary length as a (finite) combinatorial circuit. Given that the author works at an AI accelerator company, I can see why he leaned towards that metaphor, though.