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Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
289•theblazehen•2d ago•95 comments

Software Engineering Is Back

https://blog.alaindichiappari.dev/p/software-engineering-is-back
20•alainrk•1h ago•10 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
34•AlexeyBrin•1h ago•5 comments

Reinforcement Learning from Human Feedback

https://arxiv.org/abs/2504.12501
14•onurkanbkrc•1h ago•1 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
715•klaussilveira•16h ago•216 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
978•xnx•21h ago•562 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
94•jesperordrup•6h ago•35 comments

Omarchy First Impressions

https://brianlovin.com/writing/omarchy-first-impressions-CEEstJk
11•tosh•1h ago•8 comments

Making geo joins faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
138•matheusalmeida•2d ago•36 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
74•videotopia•4d ago•11 comments

Ga68, a GNU Algol 68 Compiler

https://fosdem.org/2026/schedule/event/PEXRTN-ga68-intro/
16•matt_d•3d ago•4 comments

What Is Ruliology?

https://writings.stephenwolfram.com/2026/01/what-is-ruliology/
46•helloplanets•4d ago•46 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
242•isitcontent•16h ago•27 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
242•dmpetrov•16h ago•128 comments

Cross-Region MSK Replication: K2K vs. MirrorMaker2

https://medium.com/lensesio/cross-region-msk-replication-a-comprehensive-performance-comparison-o...
4•andmarios•4d ago•1 comments

Show HN: I spent 4 years building a UI design tool with only the features I use

https://vecti.com
344•vecti•18h ago•153 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
510•todsacerdoti•1d ago•248 comments

Sheldon Brown's Bicycle Technical Info

https://www.sheldonbrown.com/
393•ostacke•22h ago•101 comments

Show HN: If you lose your memory, how to regain access to your computer?

https://eljojo.github.io/rememory/
309•eljojo•19h ago•192 comments

Microsoft open-sources LiteBox, a security-focused library OS

https://github.com/microsoft/litebox
361•aktau•22h ago•187 comments

An Update on Heroku

https://www.heroku.com/blog/an-update-on-heroku/
436•lstoll•22h ago•286 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
31•1vuio0pswjnm7•2h ago•31 comments

PC Floppy Copy Protection: Vault Prolok

https://martypc.blogspot.com/2024/09/pc-floppy-copy-protection-vault-prolok.html
73•kmm•5d ago•11 comments

Was Benoit Mandelbrot a hedgehog or a fox?

https://arxiv.org/abs/2602.01122
26•bikenaga•3d ago•13 comments

Dark Alley Mathematics

https://blog.szczepan.org/blog/three-points/
98•quibono•4d ago•22 comments

How to effectively write quality code with AI

https://heidenstedt.org/posts/2026/how-to-effectively-write-quality-code-with-ai/
277•i5heu•19h ago•227 comments

Female Asian Elephant Calf Born at the Smithsonian National Zoo

https://www.si.edu/newsdesk/releases/female-asian-elephant-calf-born-smithsonians-national-zoo-an...
43•gmays•11h ago•14 comments

I now assume that all ads on Apple news are scams

https://kirkville.com/i-now-assume-that-all-ads-on-apple-news-are-scams/
1088•cdrnsf•1d ago•469 comments

Understanding Neural Network, Visually

https://visualrambling.space/neural-network/
312•surprisetalk•3d ago•45 comments

Delimited Continuations vs. Lwt for Threads

https://mirageos.org/blog/delimcc-vs-lwt
36•romes•4d ago•3 comments
Open in hackernews

Precompiled headers and why Squid won't be using them (2023)

https://squidproxy.wordpress.com/2023/10/10/precompiled-headers-and-why-squid-wont-be-using-them/
16•mooreds•3mo ago

Comments

o11c•3mo ago
This blog post has a few inaccuracies, so the situation isn't as bad as it seems. (It is still annoying and requires thought though).

I'm just going to ignore the part where Clang apparently sabotages itself by requiring `-include-pch`. You really shouldn't be using Clang in production because it has all sorts of hard limitations so I am not at all surprised at hitting another one; even if this particular one gets fixed, you'll still run into several others, whether you realize it or not (since usually it silently does the wrong thing). Your `./configure` should already be detecting "is this an actually-working GCC" anyway, so you can use that as the condition before you enable the PCH logic at all.

The "can only use one PCH per compilation" limitation also exists in GCC and is well-documented there since I started using it (maybe in 2010?), but as noted it is not a major limitation. Assuming you're practicing sufficient rigor for your build process, you basically have 3 options: only one PCH for the whole project, one PCH per directory-ish (assuming each directory is a semi-independent part of the project; this is probably sanest), or try to precompile all headers (this has performance implications for whenever you edit a header).

The "build vs src" purity problem has a simple solution - just use `-I` to specify an "overlay" include directory that is in the build directory, and have your PCH-making rule specify that in the first place. That's it.

aw1621107•3mo ago
> You really shouldn't be using Clang in production because it has all sorts of hard limitations

Wait, do you mean you shouldn't be using Clang PCHs in production, or shouldn't be using Clang in production at all?

o11c•3mo ago
At all. Clang has a lot of footguns, and filing bugs about "regression compared to GCC" does not actually get them fixed.

Remember, the whole point of Clang is so that people can make their proprietary compiler forks. Everything else, including quality, is secondary.

nuudlman•3mo ago
Do you have any specific examples here?

While no compiler is perfect (e.g., pointer provenance), one could just as easily argue that Clang has higher quality—most modern C/++ tooling is built on it, sanitizers are brought up in Clang and sometimes ported to GCC later, all of the modern safety work is in Clang (-Wbounds-safety, the various thread safety approaches, lifetime analysis, Sean’s borrow checked C++, Fil-C). The Clang static analyzer has also been used in production for over a decade, whereas -fanalyzer is still experimental and limited to C, …

I have the feeling that the bugs that aren’t being fixed are either because the bug report is unactionable (3yr old Ubuntu Franken-clang is slower than than 3yr old franken-gcc) or because the problem is very non-trivial (e.g., you can find recent discussion about enabling dependence analysis by default, the aforementioned pointer provenance issues stemming from C, ABI/lowering warts around large _BitInt)

NickGerleman•3mo ago
PCHs give a sour taste in my mouth after working on a project which very liberally added commonly imported headers to a huge one. In practice, it meant each TU was indirectly including many more headers than needed, and it was harder for humans (or IDEs) to reason about the real dependency chain. While builds were faster, they also started using much more memory.

You also can end up needing to rebuild the world, if touching a header that is part of the PCH, even if it isn’t really needed by all the targets.

Modules and header units were supposed to solve these a lot more cleanly, but is still not well supported.

mayoff•3mo ago
I hate cmake but this is something cmake does well in my experience. I had to write a Godot 4 plugin and Godot has many many header files. I made a project header that #included all the Godot headers, and a single target_precompile_headers directive in CMakeLists was enough to get it working on Mac and Linux (and I think on Windows but I didn’t need to run it on Windows).
limoce•3mo ago
Do C++ modules solve this problem?
o11c•3mo ago
C++ modules solve exactly one of the problems - the "one pch limit" one - at the cost of introducing several more. Certainly they are not more compiler-independent!
pjmlp•3mo ago
Kind of, the current problem is they aren't fully mature, you great a good experience with VC++ and clang (vLatest), alongside MSBuild/CMake/ninja.

VS IDE tooling is stil kind of broken because they rely on EDG instead of VC++, and fixing module intelisense has been low priority for EDG, and MS as well as I would assume a $4 trillion valued company would care about their suppliers.

Clion has better support on that regard.

GCC is still not fully there, and Apple clang, well Apple is happy with module header maps for their Swift/Objective-C integration, so lets see.

pyuser583•3mo ago
Wow I didn’t know Squid is still around. Not the kind of software that gets much publicity.
pjmlp•3mo ago
Naturally they don't care about Windows and then blame precompiled headers.

Traditionally they always sucked on UNIX systems, the only place I have been able to fully enjoy the improvements they bring to the table has been in PC systems, since Windows 3.x, across OS/2, and Borland/Microsoft compilers ever since.

Additionally, on my C++ hobby coding, since I am on Windows, I am fully into modules.

xonre•3mo ago
Tl;dr: it's an autoconf problem

Article also misses: comparing speed of full rebuilds. Pch gives massive speedup on edit-compile-debug cycle or when several modules can share a single pch.