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Start all of your commands with a comma

https://rhodesmill.org/brandon/2009/commands-with-comma/
100•theblazehen•2d ago•22 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
654•klaussilveira•13h ago•189 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
944•xnx•19h ago•549 comments

How we made geo joins 400× faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
119•matheusalmeida•2d ago•29 comments

What Is Ruliology?

https://writings.stephenwolfram.com/2026/01/what-is-ruliology/
38•helloplanets•4d ago•38 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
47•videotopia•4d ago•1 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
227•isitcontent•14h ago•25 comments

Jeffrey Snover: "Welcome to the Room"

https://www.jsnover.com/blog/2026/02/01/welcome-to-the-room/
13•kaonwarb•3d ago•17 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
219•dmpetrov•14h ago•113 comments

Show HN: I spent 4 years building a UI design tool with only the features I use

https://vecti.com
327•vecti•16h ago•143 comments

Sheldon Brown's Bicycle Technical Info

https://www.sheldonbrown.com/
378•ostacke•19h ago•94 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
487•todsacerdoti•21h ago•240 comments

Microsoft open-sources LiteBox, a security-focused library OS

https://github.com/microsoft/litebox
359•aktau•20h ago•181 comments

Show HN: If you lose your memory, how to regain access to your computer?

https://eljojo.github.io/rememory/
286•eljojo•16h ago•167 comments

An Update on Heroku

https://www.heroku.com/blog/an-update-on-heroku/
409•lstoll•20h ago•275 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
21•jesperordrup•4h ago•12 comments

Dark Alley Mathematics

https://blog.szczepan.org/blog/three-points/
87•quibono•4d ago•21 comments

PC Floppy Copy Protection: Vault Prolok

https://martypc.blogspot.com/2024/09/pc-floppy-copy-protection-vault-prolok.html
59•kmm•5d ago•4 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
3•speckx•3d ago•2 comments

Delimited Continuations vs. Lwt for Threads

https://mirageos.org/blog/delimcc-vs-lwt
31•romes•4d ago•3 comments

How to effectively write quality code with AI

https://heidenstedt.org/posts/2026/how-to-effectively-write-quality-code-with-ai/
250•i5heu•16h ago•194 comments

Was Benoit Mandelbrot a hedgehog or a fox?

https://arxiv.org/abs/2602.01122
15•bikenaga•3d ago•3 comments

Introducing the Developer Knowledge API and MCP Server

https://developers.googleblog.com/introducing-the-developer-knowledge-api-and-mcp-server/
56•gfortaine•11h ago•23 comments

I now assume that all ads on Apple news are scams

https://kirkville.com/i-now-assume-that-all-ads-on-apple-news-are-scams/
1062•cdrnsf•23h ago•444 comments

Why I Joined OpenAI

https://www.brendangregg.com/blog/2026-02-07/why-i-joined-openai.html
144•SerCe•9h ago•133 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
180•limoce•3d ago•97 comments

Understanding Neural Network, Visually

https://visualrambling.space/neural-network/
287•surprisetalk•3d ago•41 comments

I spent 5 years in DevOps – Solutions engineering gave me what I was missing

https://infisical.com/blog/devops-to-solutions-engineering
147•vmatsiiako•18h ago•67 comments

Show HN: R3forth, a ColorForth-inspired language with a tiny VM

https://github.com/phreda4/r3
72•phreda4•13h ago•14 comments

Female Asian Elephant Calf Born at the Smithsonian National Zoo

https://www.si.edu/newsdesk/releases/female-asian-elephant-calf-born-smithsonians-national-zoo-an...
29•gmays•9h ago•12 comments
Open in hackernews

The code and open-source tools I used to produce a science fiction anthology

https://compellingsciencefiction.com/posts/the-code-and-open-source-tools-i-used-to-produce-a-science-fiction-anthology.html
215•mojoe•2mo ago
Related: Think Weirder: The Year's Best SciFi Ideas - https://news.ycombinator.com/item?id=45785154 - Nov 2025 (75 comments)

Comments

__mharrison__•2mo ago
I did this 10 or so years ago when I taught an ebook course to elementary students.

We learned about ebooks, HTML, and they each write a short story, which was included in an ebook (and a physical book).

Pretty amazing the tools we have access to. Of course, now I would use typst instead of latex for the physical book part.

bramadityaw•2mo ago
typst FTW
TimorousBestie•2mo ago
Have a preferred typst template for ebooks?
__mharrison__•2mo ago
I made my own... Based on my latex stuff.
ashton314•2mo ago
Typst is so stupidly easy to use. It took me an hour to go from zero Typst knowledge to reproducing my résumé perfectly. The docs are easy to read and there’s a guide for making templates. I feel like if you’ve written CSS and are familiar with associating some kind of selector with some properties, then you’ll be able to pick up Typst and make whatever template you want in no time.
__mharrison__•2mo ago
Yes, I'm happy that I'm planning to never use latex again.

It served its purpose, but typst is so much better.

GiovanniP•2mo ago
I would rather use TeXmacs, it frees you from the write-compile cycle while being equivalent (maybe in some ways better) from the point of view of the control you have on the document and the typographical quality.

There is also a wide choice of output formats.

A_D_E_P_T•2mo ago
It's quite an achievement.

I was once interested in publishing a SF anthology. Formatting and editing was nbd -- I was going to use Amazon's KDP software package for most of it, which can take a .docx and output an ebook in 5 minutes. I've done it before for non-anthology books I've published, and it couldn't be easier, though I understand why people might avoid Amazon in this day and age.

The real trouble was getting the rights to all of the different stories! Though everybody I was able to get in touch with was great -- in particular, Peter Watts, Alan Dean Foster, David Moles, and Walter Jon Williams -- many authors were totally impossible to reach! I ended up scrapping the idea after a few stories I was intent on collecting in the anthology were unobtainable. (And this after I had already paid an initial sum to many of the authors.) Finding alternates and embarking on more contract negotiations just seemed like too much work.

Anyway, I bought your anthology, will review when I'm done reading, and sincerely respect the hard work that went into it!

mojoe•2mo ago
Thanks, you're completely correct, rights acquisition was the most difficult part!

The absolute hardest story in the anthology to get rights for was "Stars Don't Dream" by Chi Hui. It's a translation of a story that won an award in China, but Chi Hui doesn't speak English, and her contact info was extremely hard to obtain (I had to get help from the editor of Clarkesworld Magazine). We did the entire contract discussion via a combination of Google Translate and my very weak Mandarin I learned in college.

(I'm a huge Peter Watts fan, btw)

ssivark•2mo ago
Just a thought... would it make sense to maintain a govt/central registry of copyright owners, and have an "official" means of contacting them, on which they have an SLA to respond (say 3 months) which might be part of the ground rules for maintaining rights.

From a macro societal perspective, would this evolve "copyright" into a more balanced (value generating) deal for all of society?

helterskelter•2mo ago
I have no idea how accurate this comment from last week is, or if it applies beyond games, but the model is interesting:

> Japan has a scheme for orphaned games where if you can prove you did due diligence in searching for a rightsholder and couldn't find one, you can go ahead with rereleasing the game and the royalty payments get held in escrow by the government in case the rightsholder comes forward. I wish the US had something similar for cases like these.

Source:

https://news.ycombinator.com/item?id=45877983#45878084

ajkjk•2mo ago
hearing about Japan doing things intelligently gives me such a warm fuzzy feeling.

(previous example that I remember: https://www.japantimes.co.jp/business/2025/05/27/companies/j... )

ghaff•2mo ago
At least with books, it's mostly individual authors who are most opposed to orphan works legislation. Disney isn't going to forget about whatever legal hoops are needed to maintain copyright. Individual authors (or their estates) may well do so.
jll29•2mo ago
The whole basis of licensing law is everything is forbidden unless you have a written license permitting it from the copyright owner.

This is contrary to most (all?) other parts of the law where everything is allowed that isn't forbidden.

So it's the right of authors to ignore email requests to discuss a re-publication if they so wish.

BrenBarn•2mo ago
It is, but I think what the comment you're replying to is saying is that the world might be better if things didn't work that way.
ozim•2mo ago
Given experience with OSS contributors burnouts we can see how world would not be better.
graemep•2mo ago
Its not practical. Lots of things are copyright by default. HN comments are covered by copyright. Every photo you take is covered by copyright, so are letters contracts, kids drawings as well as professional artists,.....

What would work is an orphan works exemption, whereby if a work is not available and its not possible to trace the copyright holders you could use it.

The other problem is the term of copyright is far too long. it is ridiculous that something written during the reign of Queen Victoria could remain in copyright into the 21st century in the UK and EU. US law is slightly saner (in avoiding bringing out of copyright works back into copyright) but not much.

ozim•2mo ago
Oh how naive.

We have that in place for open source software. No one is contacting the authors on GitHub they just grab and use it.

Second thing is big bad guys will see if someone copyright is just a person that doesn’t have means to fight for themselves in court - you still have to sue them and still have to get initial cost of lawyers.

Last but not least there is a lot of content that you don’t want to be easily tied to the owner because history is showing us how that can be used to hunt down people having “wrong ideas”.

tenacious_tuna•2mo ago
Can you name the works you'd collected? That's a killer lineup, I'm a huge fan of Walter Jon Willams and have enjoyed what Watts I've read.
A_D_E_P_T•2mo ago
It was intended as a sort of military SF anothology, with the word "military" also encompassing revolution, insurgency, and various other 4GW concepts. The stories spanned the period from roughly 1980-2020, with many published from 2010-2020. The list was:

> A Dry, Quiet War by Tony Daniel

> ZeroS by Peter Watts

> A Soldier of the City by David Moles

> The Beast Adjoins by Ted Kosmatka

> Lady Be Good by Jack Campbell

> Mid-Death by Alan Dean Foster

> Weaponized Math by Jonathan Brazee

> Prayers on the Wind by Walter Jon Williams

> Highwaymen by Ken MacLeod

> Second Skin by Paul McAuley

> The Dread And Fear of Kings by Richard Paul Russo

> Herbig-Haro by Harry Turtledove

> The Lost Dorsai by Gordon Dickson

> Cincinnatus by Joel Rosenberg

> The Proud Foot of the Conqueror by Reginald Bretnor

It's the stories lower on the list that were unobtainable. Dickson, Rosenberg, and Bretnor being dead (may they all rest in peace,) did not help matters.

m-hodges•2mo ago
Very cool! How does licensing work with the included stories? What tools or systems contributed to the success of managing that?
mojoe•2mo ago
The reprint rights agreements were all extremely manual, I did everything through email and SignNow. Mostly payments went through PayPal, although there was one author who wanted a physical check mailed.
thangalin•2mo ago
I developed my Markdown editor, KeenWrite[0], to replace the shell scripts described in the Typesetting Markdown series[1]. KeenWrite takes in YAML document metadata (for variables), (R) Markdown documents, and generates XHTML. The XHTML is passed to ConTeXt[2] for PDF typesetting.

A feature matrix[3] compares various text formats and ecosystems for generating PDF files.

[0]: https://keenwrite.com/

[1]: https://dave.autonoma.ca/blog/2019/05/22/typesetting-markdow...

[2]: https://wiki.contextgarden.net

[3]: https://keenwrite.com/blog/2025/09/08/feature-matrix/

mojoe•2mo ago
This looks cool, I'll check it out!
ericrosedev•2mo ago
I saw this on amazon the other day and picked it up. As an avid reader of short form science fiction, I was really excited to see an anthology that focused on interesting ideas. I'm three stories in and my only gripe so far is Twenty-Four Hours, I just can't find the outstanding idea in it. I think it is a lovely and touching story, it just lacks the punch I'd expect to find in this type of collection. I'd love to hear more about your selection process and what we can expect from future volumes. A+ for the quality of the books printing and presentation, extremely impressive!

edit: just found your article with more info on your process! https://compellingsciencefiction.com/posts/how-i-curate-an-a...

mojoe•2mo ago
Thanks for your support! I believe I understand where you're coming from, some of the stories have more novel concepts than others -- Twenty-Four Hours is hard to discuss without spoilers, but I selected it because the characters and setting felt very real, while at the same time it would completely fall apart without the technological concept.

As I wrote in that blog you linked, I tried to interleave the stories so that you get alternating vibes as you go through the book. I know not every story will be for everyone, but I hope you find most of them interesting!

I plan on pursuing as close to the same process as I can next year, I want to put out the most consistently concept-focused Year's Best out there.

jll29•2mo ago
Thanks for sharing some of the methodology and code for how you put your book together.

Are you comfortable speaking about the financial side? What does an editor get per copy sold, what does an author get? (In the science world, for instance, editors tend to get money often, but authors never get paid for articles or book chapters.)

Hopefully, now that you have experience in the process and all your code ready, you can repeat the exercise with higher efficiency and profitability.

mojoe•2mo ago
Happy to talk about it, the TL;DR is that this is a hobby where I as the editor don't expect to make back the money I spent creating the book, but the authors get paid a fixed amount up-front. Here's a more detailed answer: https://news.ycombinator.com/item?id=45785154#45879003

The only addendum to that answer is that after being featured on HN last week I'm now over halfway toward break-even.

noufalibrahim•2mo ago
This is a lovely example of the value of being a programmer.

The leverage the simple (perhaps messy) scripts and code that these tools gave the author is simply incredible. So satisfying to read and a a really great achievement. Congratulations and thanks for the write up.

jacquesm•2mo ago
If I could give you one tip it would be this one: make sure that your current production contains enough contact information and appeal to other authors to help you bootstrap the next iteration. That first one is the hardest, and any aspiring writers that have good stories sitting unpublished (of which there are very many) is always on the lookout for new places to get their stories published. This is how almost every successful anthology in the past was published. Typically they had a contest model where if you got published you were awarded some prize money and otherwise you'd be out a couple of stamps.
mojoe•2mo ago
First I just want to say that it's an honor that you took a look, I've read and enjoyed many of your articles in the past.

This anthology is actually a "Year's Best" -- they're reprints selected from a pool of 391 stories printed in the big science fiction magazines last year. So I'm not opening for submissions, or anything like that (I have done that before, back when I published a magazine). For this anthology I reached out to the authors about the best concept-driven stories I read last year, and fortunately they all agreed to let me publish their stories.

jacquesm•2mo ago
Do you plan on making it a cycle?

I have been reading old ones (very old, in some cases), they can be quite hard to find and I am absolutely blown away by the quality and the depth of vision in some of those older collections. Stories whose writers never had a second piece in print anywhere.

Short story SF is a very interesting genre to me and I'm super happy to see you make this effort.

mojoe•2mo ago
Yes, I plan on releasing one annually, based on the best concept-driven science fiction stories from the previous year. Any more than that and it would take too much time, but one per year is sustainable for me.

I agree that there are many forgotten gems in old science fiction short stories. I just counted on my bookshelf, I own 19 of those old collections in physical form and I'm sure many more in ebook form.

jacquesm•2mo ago
Hehe, cool, we should exchange reading lists!

I really dislike Ron L. Hubbard but besides having a knack for tooting his own horn he also had a great eye for good stories.

Have you thought of asking the writers that have already 'arrived' to write a short story on commission? That would lift up the stature of all of the stories you've picked out to be curated. I saw you mentioned Greg Egan, that is definitely a big name.

mojoe•2mo ago
My favorite collection recently was "The Collected Stories of Vernor Vinge". It spans his short fiction from 1965-2001.

I've considered commissions many times, I go back and forth on it. I wouldn't want to put a commissioned story into a "Year's Best" anthology, just because I truly want it to be a "Year's Best" -- i.e. I need to evaluate ALL the stories published to the best of my ability and choose the best regardless of name recognition.

I could commission some and create a new themed book separate from the "Year's Best", but that's hit and miss. The main issue with commissions for me is that you never really know if the thing you're commissioning is going to turn out how you want. If the authors are well-known it will probably be good, but I've had many editor friends commission stuff that was just phoned in.

jacquesm•2mo ago
> My favorite collection recently was "The Collected Stories of Vernor Vinge". It spans his short fiction from 1965-2001.

I re-read that one just after he died. Amazing stuff.

> I've considered commissions many times, I go back and forth on it. I wouldn't want to put a commissioned story into a "Year's Best" anthology, just because I truly want it to be a "Year's Best" -- i.e. I need to evaluate ALL the stories published to the best of my ability and choose the best regardless of name recognition.

That's a good point. Otoh, 'best' is always going to be subjective and you could make it explicit: A novel short story by X and the best of Y.

> I could commission some and create a new themed book separate from the "Year's Best", but that's hit and miss. The main issue with commissions for me is that you never really know if the thing you're commissioning is going to turn out how you want. If the authors are well-known it will probably be good, but I've had many editor friends commission stuff that was just phoned in.

Ok. That's probably a matter of having an authentic connection to the writers whose work you would like to commission.

I used to run 'daz.com', as a community for people interested in music, much like Musicbrainz, with connections between bands through collaborations and shared individuals to help discover new music. As a side project I thought of commissioning a piece of music. This really opened my eyes to what it costs to produce a high quality piece and that was priced right out of the ballpark but what struck me is that the few artists that I had contact with all had already used the site and had made sure that their own record there was accurate. This was amazing and made me quite happy, even so, they had pretty high standards and when all was said and done it went nowhere. We did manage to raise the profile of a few artists whose work was otherwise less known and I made a number of very interesting contacts.

I'm not going to name drop anybody but suffice to say that I found it amazing that you could just reach out to A-list artists and get a well thought out and very helpful response.

mojoe•2mo ago
That's really cool! Yes, it's always been amazing to me how many people will respond helpfully to a random cold email.

And well-known authors are similar to other artists in the fact that they have steep rates for commissions. For instance, https://clarkesworldmagazine.com pays a flat reasonable rate of 14 cents per word ($840 for a 6k word story). I've talked to well-known authors who would charge $5/word for that same story on commission ($30k)

jacquesm•2mo ago
No programmer would get out of bed for that kind of money!
mojoe•2mo ago
Many authors can do a short story per week, I would definitely get out of bed for $30k/week
wodenokoto•2mo ago
I’d love to see a few pictures of the resulting layout.

I’m surprised handling meta data in several yaml files is easier than one excel workbook, but each to their own I guess.

mojoe•2mo ago
A picture of the first page of the TOC is the only one I have immediately available: https://compellingsciencefiction.com/images/toc.jpg

I'm sure an excel pro would find excel much easier, I just like writing Python more than excel macros!

ajkjk•2mo ago
aside, but the link to ralan.com on https://compellingsciencefiction.com/guidelines.html doesn't work since the site doesn't exist anymore.
mojoe•2mo ago
Thanks for pointing that out, I need to remove that submissions page altogether, the magazine has been shut down for five years and you found your way to a vestigial part of the site that almost nobody visits anymore.

I wrote a post about the ralan closure in 2023: https://compellingsciencefiction.com/posts/ralan.com-closes-...

If you're looking for places to submit, https://thegrinder.diabolicalplots.com/ is now the place I recommend to check.

ajkjk•2mo ago
I don't know how I ended up there! seconds later: oh, I clicked "original short stories" on the top of the page. and I have been thinking about trying to write some short stories myself and was immediately thinking "I wonder how I would go about submitting one somewhere" and then I saw that link...
mojoe•2mo ago
Makes sense!

The entire section under "original short stories" is how the website used to look back when it was a science fiction magazine.

darthcloud•2mo ago
Bought the paperback, I really like curated anthology, it's best way to discover new talent. I would have bought Compelling Science Fiction too but look like its out of print.
mojoe•2mo ago
I was using my garage as a warehouse for the books, and it burned down, so I lost all the remaining copies of that first printing, unfortunately!
HardwareLust•2mo ago
"All stories and art are by humans, for humans. We will not publish AI-generated work.

Think Weirder Vol. 02 will arrive in October 2026"

Good job answering my top 2 questions!