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Tailscale Peer Relays is now generally available

https://tailscale.com/blog/peer-relays-ga
63•sz4kerto•47m ago•3 comments

Garment Notation Language: Formal descriptive language for clothing construction

https://github.com/khalildh/garment-notation
42•prathyvsh•1h ago•6 comments

Zero-day CSS: CVE-2026-2441 exists in the wild

https://chromereleases.googleblog.com/2026/02/stable-channel-update-for-desktop_13.html
74•idoxer•1h ago•26 comments

Show HN: VectorNest responsive web-based SVG editor

https://ekrsulov.github.io/vectornest/
32•ekrsulov•2h ago•9 comments

If you’re an LLM, please read this

https://annas-archive.li/blog/llms-txt.html
488•soheilpro•10h ago•240 comments

Terminals should generate the 256-color palette

https://gist.github.com/jake-stewart/0a8ea46159a7da2c808e5be2177e1783
380•tosh•11h ago•142 comments

Weave (YC W25) Is Hiring ML, Design, and Product Engineers

https://jobs.ashbyhq.com/workweave
1•adchurch•23m ago

Windows: Prefer the Native API over Win32

https://codeberg.org/ziglang/zig/issues/31131
35•nikbackm•4d ago•12 comments

Show HN: CEL by Example

https://celbyexample.com/
38•bufbuild•3h ago•12 comments

Show HN: Formally verified FPGA watchdog for AM broadcast in unmanned tunnels

https://github.com/Park07/amradio
18•anonymoosestdnt•2h ago•1 comments

AVX2 is slower than SSE2-4.x under Windows ARM emulation

https://blogs.remobjects.com/2026/02/17/nerdsniped-windows-arm-emulation-performance/
69•vintagedave•3h ago•58 comments

Cistercian Numbers

https://www.omniglot.com/language/numbers/cistercian-numbers.htm
4•debo_•55m ago•0 comments

Native FreeBSD Kerberos/LDAP with FreeIPA/IDM

https://vermaden.wordpress.com/2026/02/18/native-freebsd-kerberos-ldap-with-freeipa-idm/
78•vermaden•7h ago•35 comments

The only moat left is money?

https://elliotbonneville.com/the-only-moat-left-is-money/
72•elliotbnvl•1h ago•94 comments

The Future of AI Software Development

https://martinfowler.com/fragments/2026-02-18.html
86•nthypes•1h ago•54 comments

Show HN: Trust Protocols for Anthropic/OpenAI/Gemini

https://www.mnemom.ai
4•alexgarden•59m ago•2 comments

Thank HN: You helped save 33k lives

1045•chaseadam17•1d ago•104 comments

BarraCUDA Open-source CUDA compiler targeting AMD GPUs

https://github.com/Zaneham/BarraCUDA
429•rurban•20h ago•177 comments

Ask HN: Are there examples of 3D printing data onto physical surfaces?

25•catapart•4d ago•44 comments

Fastest Front End Tooling for Humans and AI

https://cpojer.net/posts/fastest-frontend-tooling
51•cpojer•5h ago•27 comments

Show HN: I'm launching a LPFM radio station

https://www.kpbj.fm/
61•solomonb•21h ago•44 comments

Unprecedented 'Jobless Boom' Tests Limits of US Economic Expansion

https://www.bloomberg.com/news/features/2026-02-18/us-economy-expansion-forecast-even-with-weak-j...
12•toomuchtodo•29m ago•1 comments

Asahi Linux Progress Report: Linux 6.19

https://asahilinux.org/2026/02/progress-report-6-19/
288•mkurz•7h ago•95 comments

Pocketbase lost its funding from FLOSS fund

https://github.com/pocketbase/pocketbase/discussions/7287
4•Onavo•1h ago•0 comments

Microsoft says bug causes Copilot to summarize confidential emails

https://www.bleepingcomputer.com/news/microsoft/microsoft-says-bug-causes-copilot-to-summarize-co...
125•tablets•5h ago•41 comments

TinyIce: Single-binary Icecast2-compatible server (auto-HTTPS, multi-tenant)

https://github.com/DatanoiseTV/tinyice
87•sylwester•11h ago•20 comments

A DuckDB-based metabase alternative

https://github.com/taleshape-com/shaper
135•wowi42•11h ago•33 comments

Show HN: AsteroidOS 2.0 – Nobody asked, we shipped anyway

https://asteroidos.org/news/2-0-release/index.html
439•moWerk•22h ago•61 comments

15 years later, Microsoft morged my diagram

https://nvie.com/posts/15-years-later/
848•cheeaun•11h ago•316 comments

Chained Assignment in Python Bytecode

https://loriculus.org/blog/python-chained-assignment/
13•wenderen•4d ago•9 comments
Open in hackernews

Show HN: VectorNest responsive web-based SVG editor

https://ekrsulov.github.io/vectornest/
32•ekrsulov•2h ago
I’ve just released VectorNest — an open-source, browser-based SVG editor.

If you have an SVG and need quick edits (paths, alignment, small fixes, animations, LLM assistance) without installing software, this is for you.

Try the demo: https://ekrsulov.github.io/vectornest/ GitHub repo: https://github.com/ekrsulov/vectornest

Feedback, issues and contributions are welcome.

Comments

basch•1h ago
worked well in my quick test. very minimalist menus have a bit of a learning curve for me.

for anyone looking for something similar with a more familiar interface https://www.vectorpea.com/

ekrsulov•41m ago
Thanks for testing it! The minimal UI is intentional, but I totally get the learning curve comment — it’s something I want to keep improving. Vectorpea is great and definitely more familiar for many users. My goal with VectorNest is a lightweight, install-free editor focused on quick SVG fixes and workflows. Appreciate the comparison.
blorenz•1h ago
Great potential here! I like the easy and friendliness of the tools to use. It would be nice to weld paths. I find myself having to clean up disjointed paths in svgs from time to time. Shapebuilding operations would be incredible, too. Great work!
ekrsulov•35m ago
Thank you! Advanced shape building tools are already available in the third button of the bottom menu (Advanced Tools), and it also includes Trim Path. Boolean operations are implemented as well. I’ll add proper path welding/union to the roadmap. Cleaning messy SVG paths is one of the core problems VectorNest wants to solve, so this feedback is super valuable. Really appreciate you trying it!
lastdong•29m ago
Well done, love the minimal UI. The menus are familiar in any case just tucked away for better drawing experience.
ekrsulov•25m ago
Thank you! That was exactly the idea — keep the UI out of the way so the canvas gets the focus, while still keeping familiar tools accessible when needed. Really glad it felt natural to use.
elliottboxx•23m ago
this is so great! thanks for sharing.

any thoughts on what you are going to do next with it? leave as-is or keep adding features?

can you explain the reasoning behind the plugin system a bit more - is it a pattern you came up with or is it based on an existing plugin architecture?

can you add a License to the github?

ekrsulov•14m ago
Thank you! This is definitely an initial version and I hope to keep evolving it with more features over time.

The plugin-centered architecture comes from how the project was built: a large part of the development was done with AI agents (Copilot, Claude, Codex, Antigravity, etc.). To reduce the risk of new features breaking existing functionality, a strong approach was to keep a stable core and implement capabilities as plugins. The project also has many Playwright end-to-end tests that help catch regressions when something fails.

And yes — I’ll review options and add an appropriate license to the GitHub repo soon.

sureglymop•7m ago
This is awesome! One piece of feedback: on my gesture controlled phone the bottom menu is a bit too low, low enough to overlap with the "gesture bar" at the bottom.