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Significant progress made on Xbox 360 recompilation

https://readonlymemo.com/rexglue-xbox-360-recompilation-interview/
43•tetrisgm•4d ago

Comments

andrewstuart•1h ago
What is Xbox 360 recompilation?
fwip•1h ago
You take a binary that's intended to run on the Xbox 360, and emit a new binary that runs on a modern x86 computer.
MisterTea•1h ago
You take an Xbox game designed to run on an Xbox 360, a 64 bit PowerPC system and decompile its binaries back into source code. You now have the ability to modify the game as well as port it to other systems and architectures such as Windows on X86_64 or Linux on ARM64.
kaladin-jasnah•51m ago
Seeing this [1], I thought it was something related to taking assembly instructions in the original code, emitting C statements that match the instruction, and then compiling that C code.

[1] https://github.com/N64Recomp/N64Recomp

giancarlostoro•1h ago
The blog post reminds me of similar efforts with Shockwave. There's people building decompilers, and runtimes, and if you join enough Discords, you will notice the people in them are cross-contaminating between communities if you will, they share insights with one another, in their efforts towards specific goals. They're hyper focused on making one game or another come back. There's Habbo Hotel, and Coke Studios, as well as other games.

The Coke Studios effort is interesting because there were no "private servers" developed at the time, unlike Habbo which had many, and there are Shockwave Xtras that no open runtime supports currently.

There's several attempts at a full runtime as well, that run in-browser.

Projector Rays (decompiler) really was the biggest release to date, and recently people have been really hacking at it, to some extent AI has helped to reverse engineer bytecode far as I can tell.

For anyone curious, one of the runtimes is called DirPlayer:

https://github.com/igorlira/dirplayer-rs

YesBox•57m ago
Where can I boot up Coke Studios? Enjoyed that game as a kid, including making music (which was so friggen cool! They had tons of samples you could just drag and drop into a timeline).

Edit: fun memory. I figured out how scamming works at some point. IIRC (and I may not) I set up a minigame in my studio, and contestants had to give me their furniture to participate in a game. Since furniture could stack weirdly, people made all sorts of crazy mazes that were actually quite difficult to navigate due to the fixed isometric perspective.

Each stage required handing over a more expensive item than the last. At some point someone handed over a super rare/expensive piece of furniture.

Not gonna erase that. ACTUALLY I think I figured out how to clone items due to a bug. Or mine infinite DBs. Used that as cover to get someone to give me their item. Was a long time ago.

Anyways, a user handed me their super rare item and I then gave them a stern warning on how this is a common scam and I just stole their item(s). Then I handed everything back over to them and they profusely thanked me. lol

triangleman•32m ago
What's the latest on homebrewing on the actual Xbox 360 these days?

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Significant progress made on Xbox 360 recompilation

https://readonlymemo.com/rexglue-xbox-360-recompilation-interview/
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