> We don't take pull requests. Have your agent open
> an issue describing the bug or idea, and our agents
> usually turn it around fast.
Pretty interesting approach, compared to receiving a zillion potentially sloppy PRs. Open source in the age of LLMs.. ("agent source"?)The approach is at least better than accepting slop PRs that could have backdoors injected into them.
This is cool. I hope SwiftUI / UIKit borrow this idea for native mac apps.
Have a read of the clean documentation that they never wrote or read. [0]
All the clean code, architecture principles thrown out of the window in favour of hundreds of code smells, anti-patterns, zero tests, and tons of unmaintainable slop.
[0] https://github.com/anomalyco/rune/blob/dev/crates/rune/READM...
Sorry, what? I feel like I've studied the Rust UI ecosystem pretty well, and the examples look nice, but if I've learned anything it's that "native" and "GPU-rendered" are oxymoronic.
Likely the fonts will be fuzzy on various platforms, accessibility will be under-baked and it will land in the bucket with every other UI framework depending on winit. I like the personalities at anomaly, but I'm quite confused about what's even driving a decision to build something like this versus contributing to egui, GPUI, Iced, etc.
e.g. https://github.com/anomalyco/rune/tree/dev/crates/rune-kit/t...
- Accessibility? E.g. Screen reader support?
- Alternative inputs? Full keyboard support?
- Full internationalization, including right-to-left and diacritics?
What happens when no GPU is available?
Just curious as this matters for it to be a serious library and not a proof of concept.
bovermyer•48m ago