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LinkedIn CringeBot 3000

https://www.cringebot3000.com/
159•theanonymousone•3h ago•56 comments

The hardest working font in Manhattan (2025)

https://aresluna.org/the-hardest-working-font-in-manhattan/
199•dcminter•5d ago•33 comments

Compression is prediction

https://ngrok.com/blog/compression-is-prediction
523•nikolay•13h ago•212 comments

Worms: The Future of Yesterday's Worms Today

https://worm.net/
36•doener•4d ago•11 comments

Launch HN: Discovered Materials (YC P26) – AI agents to discover new materials

https://discoveredmaterials.com/research/
13•advaith08•1h ago•4 comments

llama.cpp

https://llama.app
215•kristianpaul•4h ago•85 comments

A shell exclamation mark is not for yelling. Be lazy

https://refp.se/articles/your-shell-and-the-lazy-exclamation-mark
69•refp•5d ago•20 comments

WorldClaw Agentic 3D open-world generation at scale

https://tencent-hunyuan.github.io/Hunyuan3D-WorldClaw/
222•EwanG•11h ago•69 comments

Dutch Train Map Simulator

https://spoorkaart.zaza.dev
9•zazaalaza•31m ago•0 comments

The Human Is the Loop

https://brentfitzgerald.com/posts/the-human-is-the-loop/
102•burnto•7h ago•44 comments

Nvidia Nemotron 3.5 Lightning and NeMo Switchyard

https://blogs.nvidia.com/blog/nemotron-lightning-switchyard-rtx-dgx/
229•droidjj•14h ago•117 comments

Stealing Reasoning Traces from Proprietary LLM APIs

https://stolen-thoughts.com/
621•quantumgarbage•20h ago•279 comments

The lifesaving secret hidden inside a horseshoe crab's blue blood

https://whdh.com/news/the-lifesaving-secret-hidden-inside-a-horseshoe-crabs-blue-blood-and-the-ra...
84•andsoitis•7h ago•25 comments

OpenAI’s head of ethics leaves less than a year after joining

https://www.ft.com/content/e49dfb75-f841-4466-a577-f7aaff8779a0
433•ilamont•21h ago•416 comments

Mojo 1.0

https://www.modular.com/blog/modular-26-5-mojo-1-0-is-here
385•dayanruben•16h ago•193 comments

Grok Bot

https://x.ai/bot
285•rvz•16h ago•239 comments

DARPA heavy lift challenge ends with winner at a 3.84:1 payload to weight ratio

https://dronexl.co/2026/08/10/darpa-lift-challenge-results-avidrone/
40•daau•6h ago•19 comments

Show HN: iPhone app takes simultaneous images from 2 lenses, fuses into 1 photo

https://photosynthesis.camera
285•sajomes•3d ago•264 comments

Making holograms with a pen plotter

https://blog.jordan.matelsky.com/Penplotter-holography/
162•DemiGuru•14h ago•16 comments

Newfoundland has a hard bread shortage, but why do they eat it?

https://www.cbc.ca/news/canada/newfoundland-labrador/nl-hard-bread-history-shortage-9.7299276
11•empressplay•2d ago•0 comments

Retire the Abstractions

https://hazyresearch.stanford.edu/blog/2026-08-05-retire-the-abstractions
51•convexstrictly•6d ago•56 comments

Show HN: Tamron Lens Utility Alternative on Linux

https://github.com/yikerman/tamron-lens-control
68•xiaoyu2006•4d ago•4 comments

London Underground begins scanning passengers' faces

https://www.btp.police.uk/news/btp/news/england/btp-expands-live-facial-recognition-lfr-trial-int...
335•BlueBerry2001•1d ago•381 comments

Flatworms, Ion Channels, and Burning Mouths

https://www.science.org/content/blog-post/flatworms-ion-channels-and-burning-mouths
34•surprisetalk•1d ago•1 comments

Jolt: Clojure compiler implemented with Chez Scheme

https://jolt-lang.github.io
195•mark_l_watson•3d ago•65 comments

Show HN: Line9 – A Mermaid rendering engine with its own layout

https://line9.ai/diagram
69•jumpalongjim•5d ago•19 comments

Neutrinos from Deep Inside Earth Provide a New Picture of the Mantle

https://www.quantamagazine.org/neutrinos-from-deep-inside-earth-provide-a-new-picture-of-the-mant...
47•rbanffy•20h ago•2 comments

Go is an ideal language for AI-assisted software engineering

https://developers.googleblog.com/why-go-is-an-ideal-language-for-ai-assisted-software-engineering/
380•0xedb•16h ago•428 comments

England set to be one of the first countries to eliminate hepatitis C

https://www.bbc.com/news/articles/c75gk620r22o
538•stevekemp•20h ago•383 comments

Facebook is paying controversial creators to produce rage-bait content

https://www.abc.net.au/news/2026-08-06/ragebait-how-facebook-is-paying-controversial-creators/106...
3•robtherobber•5m ago•1 comments
Open in hackernews

Faster sorting with SIMD CUDA intrinsics (2024)

https://winwang.blog/posts/bitonic-sort/
92•winwang•1y ago
Code at https://github.com/wiwa/blog-code/

Comments

ashvardanian•1y ago
The article covers extremely important CUDA warp-level synchronization/exchange primitives, but it's not what is generally called SIMD in the CUDA land .

Most "CUDA SIMD" intrinsics are designed to process a 32-bit data pack containing 2x 16-bit or 4x 8-bit values (<https://docs.nvidia.com/cuda/cuda-math-api/cuda_math_api/gro...>). That significantly shrinks their applicability in most domains outside of video and string processing. I've had pretty high hopes for DPX on Hopper (<https://developer.nvidia.com/blog/boosting-dynamic-programmi...>) instructions and started integrating them in StringZilla last year, but the gains aren't huge.

winwang•1y ago
Oh wow, TIL, thanks. I usually call stuff like that SWAR, and every now-and-then I try to think of a way to (fruitfully) use it. The "SIMD" in this case was just an allusion to warp-wide functions looking like how one might use SIMD in CPU code, as opposed to typical SIMT CUDA.

Also, StringZilla looks amazing -- I just became your 1000th Github follower :)

ashvardanian•1y ago
Thanks, appreciate the gesture :)

Traditional SWAR on GPUs is a fascinating topic. I've begun assembling a set of synthetic benchmarks to compare DP4A vs. DPX (<https://github.com/ashvardanian/less_slow.cpp/pull/35>), but it feels incomplete without SWAR. My working hypothesis is that 64-bit SWAR on properly aligned data could be very useful in GPGPU, though FMA/MIN/MAX operations in that PR might not be the clearest showcase of its strengths. Do you have a better example or use case in mind?

winwang•1y ago
I don't -- unfortunately not too well-versed in this field! But I was a bit fascinated with SWAR after I randomly thought of how to prefix-sum with int multiplication, later finding out that it is indeed an old trick as I suspected (I'm definitely not on this thread btw): https://mastodon.social/@dougall/109913251096277108

As for 64-bit... well, I mostly avoid using high-end GPUs, but I was of the impression that i64 is just simulated. In fact, I was thinking of using the full warp as a "pipeline" to implement u32 division (mostly as a joke), almost like anti-SWAR. There was some old-ish paper detailing arithmetic latencies in GPUs and division was approximately more than 32x multiplication (...or I could be misremembering).

bobmcnamara•1y ago
Parallel compares: https://graphics.stanford.edu/~seander/bithacks.html#ZeroInW...
DennisL123•1y ago
Interesting stuff. Not sure if I read this right that it‘s 16 und 32 bit values of integers that get sorted. If yes, I‘d love to see if the GPU implementation can beat a competitive Radix sort implementation on a CPU.
winwang•1y ago
It's 32 32-bit values which get sorted. I don't think a GPU sort would beat a CPU sort at this scale, even if you don't take kernel launch time into account. CPUs are simply too fast for (super-)small data, especially with AVX-512. But if we're talking about a larger amount of data, that would be a different story, i.e. as part of a normal gpu mergesort.
maeln•1y ago
It is also useful if your data already lives on the GPU memory. For example, when you need to z-sort a bunch of particles in a 3d renderer particle system.
exDM69•1y ago
A 32 way GPU sorting algorithm might be just what I need for sorting and deduplicating triangle id's in a visibility buffer renderer I am working on.

Thanks for sharing.

winwang•1y ago
As someone who doesn't know very much about graphics (ironically), you're welcome and hope it helps!
fourseventy•1y ago
What are the biggest use cases of GPU accelerated sorting?