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F-Droid 2.0

https://f-droid.org/2026/09/24/f-droid-2.0-a-new-chapter-for-android-freedom.html
937•daveoc64•10h ago•263 comments

Show HN: Make cursed fonts like Times New Bastard

https://bastardica.mitpit.com
483•MitPitt•1d ago•66 comments

Show HN: Whiteboard (YC W26) – An open-source IDE for thoughtful software design

https://github.com/devdotfast/whiteboard
196•sidharthkmenon•8h ago•82 comments

Why is the liver so weirdly regenerative?

https://dynomight.substack.com/p/liver
252•jbotz•9h ago•157 comments

2DWillNeverDie

https://2dwillneverdie.com/
111•surprisetalk•2d ago•8 comments

Fearless SIMD v1.0

https://linebender.org/blog/fearless-simd-1-0/
181•verdagon•2d ago•31 comments

Rails World 2026 Opening Keynote [video]

https://www.youtube.com/watch?v=vDjW_dRyKXY
230•an0malous•1d ago•251 comments

My weird new hobby: Wandering around Tokyo on Google Maps

https://ahmedhossamdev.com/writing/my-weird-new-hobby-wandering-around-tokyo/
226•ahmedhossamdev•2d ago•91 comments

Toyota is taking the Corolla electric

https://electrek.co/2026/09/23/toyota-best-selling-corolla-electric/
222•cisc•1d ago•354 comments

Using LLMs to trace alchemical knowledge and decode 17th century letters

https://resobscura.substack.com/p/ai-labs-need-to-start-funding-historical
67•benbreen•6h ago•9 comments

Google’s Project Suncatcher to put ML infrastructure in space

https://blog.google/innovation-and-ai/models-and-research/google-research/google-project-suncatch...
104•xnx•11h ago•203 comments

Writing Parquet files using Haskell

https://www.datahaskell.org/blog/2026/09/18/writing-parquet-files-using-haskell.html
12•cosmic_quanta•2d ago•0 comments

Show HN: Koi.rest – watch some fish and regain your balance

https://koi.rest
126•hxii•4h ago•29 comments

California is chasing wealth that has feet

https://blog.landeconomics.org/p/california-is-chasing-wealth-that
133•idbnstra•5h ago•391 comments

Two-tier encryption in the UK

https://macanorak.com/two-tier-encryption-in-the-uk/
378•ReturnoftheHack•15h ago•374 comments

Book review: Is parallel programming hard, and, if so, what can you do about it?

https://ahelwer.ca/post/2026-09-21-concurrency-textbook/
85•ahelwer•3d ago•25 comments

Sourcehut account takeover via build logs (XSS in ansi2html)

https://blog.arusekk.pl/posts/srht-account-takeover/
65•arusekk•5h ago•11 comments

The Board Game of the Alpha Nerds (2014)

https://grantland.com/features/diplomacy-the-board-game-of-the-alpha-nerds/
49•neonate•4h ago•22 comments

Security auditing in the age of (good enough) AI

https://blog.trailofbits.com/2026/09/18/auditing-in-the-age-of-good-enough-ai/
62•aray07•3d ago•3 comments

Stable (YC W20) Is Hiring Product Engineers

https://www.usestable.com/careers/product-engineer
1•collinpham•7h ago

Back and shoulder surgery is often worse than useless

https://www.economist.com/leaders/2026/09/24/back-and-shoulder-surgery-is-often-worse-than-useless
76•burntcaramel•3h ago•72 comments

Early rogue AI agent activity and attempts to hack found on urlquery.net

https://transluce.org/agent-activity
244•snikolaev•20h ago•238 comments

The Bayeux Tapestry: Woven by the Victors

https://www.historytoday.com/archive/out-margins/bayeux-tapestry-woven-victors
4•prismatic•1d ago•0 comments

The forgotten battle of East Lansing

https://eastlansinginfo.news/the-forgotten-battle-of-east-lansing/
81•rmason•3d ago•14 comments

Motor Characterization for Small Running Robots (2016)

https://robot-daycare.com/posts/2016-01-06-motor-characterization-for-small-running-robots/
27•loughnane•3d ago•1 comments

Forging 1024-bit RSA signatures in nearly SNFS time [pdf]

https://eprint.iacr.org/2026/2131.pdf
51•int0x29•11h ago•9 comments

GitLab Outage

https://status.gitlab.com/
52•kunley•2h ago•24 comments

Opus 5.5 is good at explainer videos

https://launchvideo.io
132•iacguy•5h ago•89 comments

WaveDigger: Dig into wireless signals to discover their physical locations

https://github.com/christianrowlands/wavedigger
92•882542F3884314B•1d ago•18 comments

Geothermal heat map of US hot springs

https://www.soakingsprings.com/hot-springs/geothermal-map
84•armenarmen•1d ago•33 comments
Open in hackernews

Faster sorting with SIMD CUDA intrinsics (2024)

https://winwang.blog/posts/bitonic-sort/
92•winwang•1y ago
Code at https://github.com/wiwa/blog-code/

Comments

ashvardanian•1y ago
The article covers extremely important CUDA warp-level synchronization/exchange primitives, but it's not what is generally called SIMD in the CUDA land .

Most "CUDA SIMD" intrinsics are designed to process a 32-bit data pack containing 2x 16-bit or 4x 8-bit values (<https://docs.nvidia.com/cuda/cuda-math-api/cuda_math_api/gro...>). That significantly shrinks their applicability in most domains outside of video and string processing. I've had pretty high hopes for DPX on Hopper (<https://developer.nvidia.com/blog/boosting-dynamic-programmi...>) instructions and started integrating them in StringZilla last year, but the gains aren't huge.

winwang•1y ago
Oh wow, TIL, thanks. I usually call stuff like that SWAR, and every now-and-then I try to think of a way to (fruitfully) use it. The "SIMD" in this case was just an allusion to warp-wide functions looking like how one might use SIMD in CPU code, as opposed to typical SIMT CUDA.

Also, StringZilla looks amazing -- I just became your 1000th Github follower :)

ashvardanian•1y ago
Thanks, appreciate the gesture :)

Traditional SWAR on GPUs is a fascinating topic. I've begun assembling a set of synthetic benchmarks to compare DP4A vs. DPX (<https://github.com/ashvardanian/less_slow.cpp/pull/35>), but it feels incomplete without SWAR. My working hypothesis is that 64-bit SWAR on properly aligned data could be very useful in GPGPU, though FMA/MIN/MAX operations in that PR might not be the clearest showcase of its strengths. Do you have a better example or use case in mind?

winwang•1y ago
I don't -- unfortunately not too well-versed in this field! But I was a bit fascinated with SWAR after I randomly thought of how to prefix-sum with int multiplication, later finding out that it is indeed an old trick as I suspected (I'm definitely not on this thread btw): https://mastodon.social/@dougall/109913251096277108

As for 64-bit... well, I mostly avoid using high-end GPUs, but I was of the impression that i64 is just simulated. In fact, I was thinking of using the full warp as a "pipeline" to implement u32 division (mostly as a joke), almost like anti-SWAR. There was some old-ish paper detailing arithmetic latencies in GPUs and division was approximately more than 32x multiplication (...or I could be misremembering).

bobmcnamara•1y ago
Parallel compares: https://graphics.stanford.edu/~seander/bithacks.html#ZeroInW...
DennisL123•1y ago
Interesting stuff. Not sure if I read this right that it‘s 16 und 32 bit values of integers that get sorted. If yes, I‘d love to see if the GPU implementation can beat a competitive Radix sort implementation on a CPU.
winwang•1y ago
It's 32 32-bit values which get sorted. I don't think a GPU sort would beat a CPU sort at this scale, even if you don't take kernel launch time into account. CPUs are simply too fast for (super-)small data, especially with AVX-512. But if we're talking about a larger amount of data, that would be a different story, i.e. as part of a normal gpu mergesort.
maeln•1y ago
It is also useful if your data already lives on the GPU memory. For example, when you need to z-sort a bunch of particles in a 3d renderer particle system.
exDM69•1y ago
A 32 way GPU sorting algorithm might be just what I need for sorting and deduplicating triangle id's in a visibility buffer renderer I am working on.

Thanks for sharing.

winwang•1y ago
As someone who doesn't know very much about graphics (ironically), you're welcome and hope it helps!
fourseventy•1y ago
What are the biggest use cases of GPU accelerated sorting?