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1-Bit Hokusai's "The Great Wave" (2023)

https://www.hypertalking.com/2023/05/08/1-bit-pixel-art-of-hokusais-the-great-wave-off-kanagawa/
394•stephen-hill•3d ago•70 comments

The Free Universal Construction Kit

https://fffff.at/free-universal-construction-kit/
90•robinhouston•3d ago•16 comments

Hokusai and Tesselations

https://dl.ndl.go.jp/pid/1899550/1/11/
36•srean•2h ago•4 comments

New 10 GbE USB adapters are cooler, smaller, cheaper

https://www.jeffgeerling.com/blog/2026/new-10-gbe-usb-adapters-cooler-smaller-cheaper/
463•calcifer•13h ago•270 comments

Martin Galway's music source files from 1980's Commodore 64 games

https://github.com/MartinGalway/C64_music
125•ingve•8h ago•16 comments

Google plans to invest up to $40B in Anthropic

https://www.bloomberg.com/news/articles/2026-04-24/google-plans-to-invest-up-to-40-billion-in-ant...
774•elffjs•1d ago•749 comments

Desmond Morris, 98, Dies; Zoologist Saw Links Between Humans and Apes

https://www.nytimes.com/2026/04/20/science/desmond-morris-dead.html
61•bookofjoe•2d ago•5 comments

Discret 11, the French TV encryption of the 80s

https://fabiensanglard.net/discret11/
92•adunk•8h ago•14 comments

A Collection of Chronic Medical Conditions Common in Autistic and ADHD Adults [pdf] (2023)

https://allbrainsbelong.org/wp-content/uploads/2023/08/CLINICIAN-GUIDE-Everything-is-Connected-to...
57•AndrewDucker•5h ago•38 comments

Which one is more important: more parameters or more computation? (2021)

https://parl.ai/projects/params_vs_compute/
23•jxmorris12•1d ago•1 comments

A web-based RDP client built with Go WebAssembly and grdp

https://github.com/nakagami/grdpwasm
85•mariuz•8h ago•34 comments

Framework Laptop 13 Pro: Major Upgrades and Linux Front and Center

https://boilingsteam.com/framework-laptop-13-pro-announced/
96•ekianjo•2h ago•64 comments

Lambda Calculus Benchmark for AI

https://victortaelin.github.io/lambench/
99•marvinborner•8h ago•31 comments

Insights into firewood use by early Middle Pleistocene hominins

https://www.sciencedirect.com/science/article/pii/S0277379126001824
32•wslh•2d ago•8 comments

GPT 5.5 biosafety bounty

https://openai.com/index/gpt-5-5-bio-bug-bounty/
82•Murfalo•5h ago•74 comments

HEALPix

https://en.wikipedia.org/wiki/HEALPix
34•hyperific•6h ago•5 comments

Plain text has been around for decades and it’s here to stay

https://unsung.aresluna.org/plain-text-has-been-around-for-decades-and-its-here-to-stay/
225•rbanffy•18h ago•113 comments

Niri 26.04: Scrollable-tiling Wayland compositor

https://github.com/niri-wm/niri/releases/tag/v26.04
154•nickjj•3h ago•41 comments

What's missing in the 'agentic' story: a well-defined user agent role

https://www.mnot.net/blog/2026/04/24/agents_as_collective_bargains
54•ingve•3h ago•50 comments

Replace IBM Quantum back end with /dev/urandom

https://github.com/yuvadm/quantumslop/blob/25ad2e76ae58baa96f6219742459407db9dd17f5/URANDOM_DEMO.md
289•pigeons•18h ago•42 comments

Sabotaging projects by overthinking, scope creep, and structural diffing

https://kevinlynagh.com/newsletter/2026_04_overthinking/
493•alcazar•1d ago•122 comments

A 3D Body from Eight Questions – No Photo, No GPU

https://clad.you/blog/posts/questionnaire-mlp/
121•arkadiuss•3d ago•23 comments

The mail sent to a video game publisher

https://www.gamefile.news/p/panic-mail-arco-despelote-time-flies-thank-goodness-teeth
120•colinprince•4d ago•3 comments

Only One Side Will Be the True Successor to MS-DOS – Windows 2.x

https://blisscast.wordpress.com/2026/04/21/windows-2-gui-wonderland-12a/
55•keepamovin•8h ago•38 comments

Paraloid B-72

https://en.wikipedia.org/wiki/Paraloid_B-72
253•Ariarule•3d ago•52 comments

Humpback whales are forming super-groups

https://www.bbc.com/future/article/20260416-the-humpback-super-groups-swarming-the-seas
189•andsoitis•3d ago•100 comments

My audio interface has SSH enabled by default

https://hhh.hn/rodecaster-duo-fw/
298•hhh•23h ago•88 comments

Iliad fragment found in Roman-era mummy

https://www.thehistoryblog.com/archives/75877
236•wise_blood•3d ago•83 comments

Show HN: A Karpathy-style LLM wiki your agents maintain (Markdown and Git)

https://github.com/nex-crm/wuphf
207•najmuzzaman•10h ago•94 comments

Education must go beyond the mere production of words

https://www.ncregister.com/commentaries/schnell-repairing-the-ruins
124•signor_bosco•19h ago•73 comments
Open in hackernews

Faster sorting with SIMD CUDA intrinsics (2024)

https://winwang.blog/posts/bitonic-sort/
92•winwang•11mo ago
Code at https://github.com/wiwa/blog-code/

Comments

ashvardanian•11mo ago
The article covers extremely important CUDA warp-level synchronization/exchange primitives, but it's not what is generally called SIMD in the CUDA land .

Most "CUDA SIMD" intrinsics are designed to process a 32-bit data pack containing 2x 16-bit or 4x 8-bit values (<https://docs.nvidia.com/cuda/cuda-math-api/cuda_math_api/gro...>). That significantly shrinks their applicability in most domains outside of video and string processing. I've had pretty high hopes for DPX on Hopper (<https://developer.nvidia.com/blog/boosting-dynamic-programmi...>) instructions and started integrating them in StringZilla last year, but the gains aren't huge.

winwang•11mo ago
Oh wow, TIL, thanks. I usually call stuff like that SWAR, and every now-and-then I try to think of a way to (fruitfully) use it. The "SIMD" in this case was just an allusion to warp-wide functions looking like how one might use SIMD in CPU code, as opposed to typical SIMT CUDA.

Also, StringZilla looks amazing -- I just became your 1000th Github follower :)

ashvardanian•11mo ago
Thanks, appreciate the gesture :)

Traditional SWAR on GPUs is a fascinating topic. I've begun assembling a set of synthetic benchmarks to compare DP4A vs. DPX (<https://github.com/ashvardanian/less_slow.cpp/pull/35>), but it feels incomplete without SWAR. My working hypothesis is that 64-bit SWAR on properly aligned data could be very useful in GPGPU, though FMA/MIN/MAX operations in that PR might not be the clearest showcase of its strengths. Do you have a better example or use case in mind?

winwang•11mo ago
I don't -- unfortunately not too well-versed in this field! But I was a bit fascinated with SWAR after I randomly thought of how to prefix-sum with int multiplication, later finding out that it is indeed an old trick as I suspected (I'm definitely not on this thread btw): https://mastodon.social/@dougall/109913251096277108

As for 64-bit... well, I mostly avoid using high-end GPUs, but I was of the impression that i64 is just simulated. In fact, I was thinking of using the full warp as a "pipeline" to implement u32 division (mostly as a joke), almost like anti-SWAR. There was some old-ish paper detailing arithmetic latencies in GPUs and division was approximately more than 32x multiplication (...or I could be misremembering).

bobmcnamara•11mo ago
Parallel compares: https://graphics.stanford.edu/~seander/bithacks.html#ZeroInW...
DennisL123•11mo ago
Interesting stuff. Not sure if I read this right that it‘s 16 und 32 bit values of integers that get sorted. If yes, I‘d love to see if the GPU implementation can beat a competitive Radix sort implementation on a CPU.
winwang•11mo ago
It's 32 32-bit values which get sorted. I don't think a GPU sort would beat a CPU sort at this scale, even if you don't take kernel launch time into account. CPUs are simply too fast for (super-)small data, especially with AVX-512. But if we're talking about a larger amount of data, that would be a different story, i.e. as part of a normal gpu mergesort.
maeln•11mo ago
It is also useful if your data already lives on the GPU memory. For example, when you need to z-sort a bunch of particles in a 3d renderer particle system.
exDM69•11mo ago
A 32 way GPU sorting algorithm might be just what I need for sorting and deduplicating triangle id's in a visibility buffer renderer I am working on.

Thanks for sharing.

winwang•11mo ago
As someone who doesn't know very much about graphics (ironically), you're welcome and hope it helps!
fourseventy•11mo ago
What are the biggest use cases of GPU accelerated sorting?