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Exploit brokers pay $500k for WordPress RCEs. I found one with GPT5.6 and $25

https://slcyber.io/research-center/exploit-brokers-pay-500000-for-a-wordpress-rce-i-found-one-wit...
76•infosecau•1h ago•40 comments

Show HN: I replaced a $120k bowling center system with $1,600 in ESP32s

2336•section33•19h ago•251 comments

Moonshine: Lets you stream games from your PC to any device running Moonlight

https://github.com/hgaiser/moonshine
188•wertyk•9h ago•81 comments

LoRA Speedrun – a public wall-clock leaderboard for fine-tuning techniques

https://github.com/Saivineeth147/lora-speedrun
81•Vineeth147•5h ago•10 comments

Sealed tomb filled with paintings and inscriptions discovered in Egypt

https://www.labrujulaverde.com/en/2026/07/sealed-tomb-of-a-high-official-or-priest-filled-with-pa...
42•isaacfrond•5d ago•34 comments

Claude Code uses Bun written in Rust now

https://simonwillison.net/2026/Jul/19/claude-code-in-bun-in-rust/
524•tosh•1d ago•691 comments

Self-Powered Trailers Promise Leaner Freight Runs

https://spectrum.ieee.org/self-powered-trailers-freight-decarbonization
39•rbanffy•1w ago•19 comments

Orion Browser by Kagi

https://orionbrowser.com/
209•sebjones•14h ago•140 comments

Eliminating Go bounds checks with unsafe

https://blog.andr2i.com/posts/2026-07-06-eliminating-go-bound-checks-with-unsafe
11•abnercoimbre•5d ago•8 comments

What I learned selling 2,500 MIDI recorders: Hardware is not so hard

https://chipweinberger.com/articles/20260719-hardware-is-not-so-hard
494•chipweinberger•23h ago•229 comments

Xiaomi-Robotics-1

https://robotics.xiaomi.com/xiaomi-robotics-1.html
223•ilreb•5h ago•155 comments

Minecraft: Java Edition now uses SDL3

https://www.minecraft.net/en-us/article/minecraft-26-3-snapshot-4
320•ObviouslyFlamer•22h ago•208 comments

The Zen of Parallel Programming

https://smolnero.com/posts/the-zen-of-parallel-programming
163•edgar_ortega•5d ago•22 comments

Bananas sprout in Rayleigh Garden UK after 15 years

https://www.bbc.com/news/articles/cvg8edqq5g5o
159•teleforce•20h ago•117 comments

HomeLab #1: MikroTik as a Home Router

https://justsomebody.dev/blog/mikrotik-home-router
123•rafal_opilowski•15h ago•102 comments

11,700 Free Photos from John Margolies' Archive of Americana Architecture

https://www.openculture.com/2026/07/free-photos-from-john-margolies-archive-of-americana-architec...
67•gslin•4d ago•2 comments

When can a power company take your land for data center infrastructure?

https://theconversation.com/when-can-a-power-company-take-your-land-for-data-center-infrastructur...
103•1vuio0pswjnm7•5h ago•61 comments

Qwen 3.8

https://twitter.com/Alibaba_Qwen/status/2078759124914098291
884•nh43215rgb•1d ago•609 comments

Who Is America's Homer?

https://www.plough.com/articles/who-is-americas-homer
78•samclemens•5d ago•170 comments

Claude Fable produced a counterexample to the Jacobian Conjecture

https://xcancel.com/__alpoge__/status/2079028340955197566
403•loubbrad•7h ago•242 comments

I joined the IndieWeb, here's what I learned

https://en.andros.dev/blog/0b8e451e/i-joined-the-indieweb-heres-what-i-learned/
203•andros•22h ago•108 comments

Korg PS-3300 is back

https://www.korg.co.uk/blogs/updates/ps3300
52•Lio•5d ago•48 comments

HMD Touch 4G

https://www.hmd.com/en_int/hmd-touch-4g
78•thisislife2•16h ago•79 comments

1-Bit LLM in the Browser

https://huggingface.co/spaces/webml-community/bonsai-webgpu
41•simonebrunozzi•3d ago•13 comments

I burned all my tokens researching how to save tokens

https://quesma.com/blog/custom-deep-research-pipeline/
134•bkotrys•22h ago•173 comments

C64 Basic Dungeon Crawler: Goblin Attack (C64 Basic Part 8)

https://retrogamecoders.com/c64-basic-dungeon-part8/
75•ibobev•18h ago•6 comments

Dupes took over the world

https://www.vox.com/podcasts/493930/dupe-culture-fender-ugg-quince-tiktok-amazon-online-shopping
97•gumby•5d ago•91 comments

Cagire: Live Coding in Forth

https://cagire.raphaelforment.fr
97•surprisetalk•1w ago•13 comments

Talk: The Art of Braiding Algorithms

https://pgadey.ca/notes/talk-relatorium-2026/
40•surprisetalk•4d ago•0 comments

How proprietary formats have become Microsoft’s main tool for lock-in

https://blog.documentfoundation.org/blog/2026/07/17/microsofts-main-tool-for-lock-in/
89•cube00•5h ago•64 comments
Open in hackernews

Faster sorting with SIMD CUDA intrinsics (2024)

https://winwang.blog/posts/bitonic-sort/
92•winwang•1y ago
Code at https://github.com/wiwa/blog-code/

Comments

ashvardanian•1y ago
The article covers extremely important CUDA warp-level synchronization/exchange primitives, but it's not what is generally called SIMD in the CUDA land .

Most "CUDA SIMD" intrinsics are designed to process a 32-bit data pack containing 2x 16-bit or 4x 8-bit values (<https://docs.nvidia.com/cuda/cuda-math-api/cuda_math_api/gro...>). That significantly shrinks their applicability in most domains outside of video and string processing. I've had pretty high hopes for DPX on Hopper (<https://developer.nvidia.com/blog/boosting-dynamic-programmi...>) instructions and started integrating them in StringZilla last year, but the gains aren't huge.

winwang•1y ago
Oh wow, TIL, thanks. I usually call stuff like that SWAR, and every now-and-then I try to think of a way to (fruitfully) use it. The "SIMD" in this case was just an allusion to warp-wide functions looking like how one might use SIMD in CPU code, as opposed to typical SIMT CUDA.

Also, StringZilla looks amazing -- I just became your 1000th Github follower :)

ashvardanian•1y ago
Thanks, appreciate the gesture :)

Traditional SWAR on GPUs is a fascinating topic. I've begun assembling a set of synthetic benchmarks to compare DP4A vs. DPX (<https://github.com/ashvardanian/less_slow.cpp/pull/35>), but it feels incomplete without SWAR. My working hypothesis is that 64-bit SWAR on properly aligned data could be very useful in GPGPU, though FMA/MIN/MAX operations in that PR might not be the clearest showcase of its strengths. Do you have a better example or use case in mind?

winwang•1y ago
I don't -- unfortunately not too well-versed in this field! But I was a bit fascinated with SWAR after I randomly thought of how to prefix-sum with int multiplication, later finding out that it is indeed an old trick as I suspected (I'm definitely not on this thread btw): https://mastodon.social/@dougall/109913251096277108

As for 64-bit... well, I mostly avoid using high-end GPUs, but I was of the impression that i64 is just simulated. In fact, I was thinking of using the full warp as a "pipeline" to implement u32 division (mostly as a joke), almost like anti-SWAR. There was some old-ish paper detailing arithmetic latencies in GPUs and division was approximately more than 32x multiplication (...or I could be misremembering).

bobmcnamara•1y ago
Parallel compares: https://graphics.stanford.edu/~seander/bithacks.html#ZeroInW...
DennisL123•1y ago
Interesting stuff. Not sure if I read this right that it‘s 16 und 32 bit values of integers that get sorted. If yes, I‘d love to see if the GPU implementation can beat a competitive Radix sort implementation on a CPU.
winwang•1y ago
It's 32 32-bit values which get sorted. I don't think a GPU sort would beat a CPU sort at this scale, even if you don't take kernel launch time into account. CPUs are simply too fast for (super-)small data, especially with AVX-512. But if we're talking about a larger amount of data, that would be a different story, i.e. as part of a normal gpu mergesort.
maeln•1y ago
It is also useful if your data already lives on the GPU memory. For example, when you need to z-sort a bunch of particles in a 3d renderer particle system.
exDM69•1y ago
A 32 way GPU sorting algorithm might be just what I need for sorting and deduplicating triangle id's in a visibility buffer renderer I am working on.

Thanks for sharing.

winwang•1y ago
As someone who doesn't know very much about graphics (ironically), you're welcome and hope it helps!
fourseventy•1y ago
What are the biggest use cases of GPU accelerated sorting?