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Watch Los Angeles get built, one building at a time (1880–2026)

https://lax-skyline.parcelscope.net/
78•rustywasm•1h ago•23 comments

bzip3

https://github.com/iczelia/bzip3
322•tosh•6h ago•91 comments

AI Cold Showers

https://allan.reyes.sh/posts/ai-cold-showers/
30•mooreds•1h ago•1 comments

Replaceable but Employed: Automation and the Meaning of Work

https://www.nber.org/papers/w35559
9•mooreds•1h ago•0 comments

Methods for Random Gradients

https://justinjay.wang/methods-for-random-gradients/
20•nickswalker•3d ago•3 comments

WeatherNext 3

https://deepmind.google/science/weathernext/
42•matthieu_bl•4d ago•4 comments

Simple Is Not Small

https://jyn.dev/simple-is-not-the-same-as-small/
133•zdw•3d ago•43 comments

Caltech Mathathon – first hackathon ever devoted to research level mathematics

https://mathathonchallenge.com/index.html
189•astroanax•10h ago•55 comments

Tesla killing Solar Roof is leaving installers with six-figure losses

https://electrek.co/2026/09/01/tesla-solar-roof-exit-installers-losses/
92•voxadam•1h ago•79 comments

Trusting-Trust Attack against an Entire Linux Distribution

https://arxiv.org/abs/2607.24888
31•signa11•2d ago•1 comments

Decoding the NEC V20 Microcode

https://martypc.blogspot.com/2026/09/decoding-nec-v20-microcode.html
69•mariuz•3d ago•2 comments

Germany Power Grid Sabotage: Launch Devices Found Near Weisweiler Plant

https://cedarnews.net/newstasks/970710/germany-power-grid-sabotage-launch-devices-found/
3•0bytes•23m ago•0 comments

The Dataflow Model Revisited

https://www.vldb.org/pvldb/volumes/19/paper/The%20Dataflow%20Model%20Revisited
60•scott_s•1d ago•11 comments

Scientists observe Einstein's gravity in the quantum world

https://www.ox.ac.uk/news/2026-08-28-scientists-observe-einsteins-gravity-in-the-quantum-world
21•mudil•2d ago•3 comments

Searching for the best silicone USB cable

https://www.frankchiarulli.com/blog/best-silicone-usb-cable/
23•evakhoury•3d ago•7 comments

Decapitating a MacBook (2025)

https://mm-dev.rocks/series/decapitating-macbook-an-odyssey/
18•luu•1d ago•10 comments

Catching Crumbs from the Table (2000)

https://www.nature.com/articles/35014679
8•stefanpie•1d ago•3 comments

Icy Moons Are Ocean Worlds

https://mceglowski.substack.com/p/icy-moons-are-ocean-worlds
72•worldvoyageur•1d ago•9 comments

This Month in Ladybird – August 2026

https://ladybird.org/newsletter/2026-08-31/
73•exploraz•2d ago•3 comments

Show HN: HomeCat – Design your backyard office

https://myhomecat.com
16•dearilos•1h ago•7 comments

216M Spy TVs – The LG Smart TV Problem [video]

https://www.youtube.com/watch?v=6IFVTcM28KA
246•treve•19h ago•590 comments

Live map of public transport in Belgium

https://openbaarvervoerbelgie.be/
167•coinfused•11h ago•72 comments

How to bring up the Linux Kernel on a new platform

https://werwolv.net/posts/linux_bringup/
32•WerWolv•4d ago•4 comments

Schemy Lisp En DOS

https://sled.neocities.org/
16•AlexeyBrin•1d ago•1 comments

Keep Our Servers Running

https://blog.archive.org/2026/09/01/keep-our-servers-running-your-recurring-donation-goes-3x-this...
896•sonicrocketman•16h ago•221 comments

C Is Not a Low-Level Language (2018)

https://queue.acm.org/doi/10.1145/3212477.3212479
74•tosh•4h ago•64 comments

Finding a bug in Dummit and Foote's Abstract Algebra

https://kallus.org/blog/dummit_and_foote.html
3•evakhoury•3d ago•0 comments

Whistle Synth

https://www.jefftk.com/p/whistle-synth-mac-app
41•luu•3d ago•12 comments

Bill Gates tries to install MovieMaker (2003)

https://www.techemails.com/p/bill-gates-tries-to-install-movie-maker
248•highfrequency•4h ago•165 comments

Speculative Decoding in vLLM on AMD GPUs

https://vllm.ai/blog/2026-08-23-speculative-decoding-amd-gpus
119•ankitg12•10h ago•40 comments
Open in hackernews

Faster sorting with SIMD CUDA intrinsics (2024)

https://winwang.blog/posts/bitonic-sort/
92•winwang•1y ago
Code at https://github.com/wiwa/blog-code/

Comments

ashvardanian•1y ago
The article covers extremely important CUDA warp-level synchronization/exchange primitives, but it's not what is generally called SIMD in the CUDA land .

Most "CUDA SIMD" intrinsics are designed to process a 32-bit data pack containing 2x 16-bit or 4x 8-bit values (<https://docs.nvidia.com/cuda/cuda-math-api/cuda_math_api/gro...>). That significantly shrinks their applicability in most domains outside of video and string processing. I've had pretty high hopes for DPX on Hopper (<https://developer.nvidia.com/blog/boosting-dynamic-programmi...>) instructions and started integrating them in StringZilla last year, but the gains aren't huge.

winwang•1y ago
Oh wow, TIL, thanks. I usually call stuff like that SWAR, and every now-and-then I try to think of a way to (fruitfully) use it. The "SIMD" in this case was just an allusion to warp-wide functions looking like how one might use SIMD in CPU code, as opposed to typical SIMT CUDA.

Also, StringZilla looks amazing -- I just became your 1000th Github follower :)

ashvardanian•1y ago
Thanks, appreciate the gesture :)

Traditional SWAR on GPUs is a fascinating topic. I've begun assembling a set of synthetic benchmarks to compare DP4A vs. DPX (<https://github.com/ashvardanian/less_slow.cpp/pull/35>), but it feels incomplete without SWAR. My working hypothesis is that 64-bit SWAR on properly aligned data could be very useful in GPGPU, though FMA/MIN/MAX operations in that PR might not be the clearest showcase of its strengths. Do you have a better example or use case in mind?

winwang•1y ago
I don't -- unfortunately not too well-versed in this field! But I was a bit fascinated with SWAR after I randomly thought of how to prefix-sum with int multiplication, later finding out that it is indeed an old trick as I suspected (I'm definitely not on this thread btw): https://mastodon.social/@dougall/109913251096277108

As for 64-bit... well, I mostly avoid using high-end GPUs, but I was of the impression that i64 is just simulated. In fact, I was thinking of using the full warp as a "pipeline" to implement u32 division (mostly as a joke), almost like anti-SWAR. There was some old-ish paper detailing arithmetic latencies in GPUs and division was approximately more than 32x multiplication (...or I could be misremembering).

bobmcnamara•1y ago
Parallel compares: https://graphics.stanford.edu/~seander/bithacks.html#ZeroInW...
DennisL123•1y ago
Interesting stuff. Not sure if I read this right that it‘s 16 und 32 bit values of integers that get sorted. If yes, I‘d love to see if the GPU implementation can beat a competitive Radix sort implementation on a CPU.
winwang•1y ago
It's 32 32-bit values which get sorted. I don't think a GPU sort would beat a CPU sort at this scale, even if you don't take kernel launch time into account. CPUs are simply too fast for (super-)small data, especially with AVX-512. But if we're talking about a larger amount of data, that would be a different story, i.e. as part of a normal gpu mergesort.
maeln•1y ago
It is also useful if your data already lives on the GPU memory. For example, when you need to z-sort a bunch of particles in a 3d renderer particle system.
exDM69•1y ago
A 32 way GPU sorting algorithm might be just what I need for sorting and deduplicating triangle id's in a visibility buffer renderer I am working on.

Thanks for sharing.

winwang•1y ago
As someone who doesn't know very much about graphics (ironically), you're welcome and hope it helps!
fourseventy•1y ago
What are the biggest use cases of GPU accelerated sorting?