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Jerry's Map

http://www.jerrysmap.com/the-map
193•turtleyacht•2h ago•22 comments

Swift Package Index joins Apple

https://swiftpackageindex.com/blog/swift-package-index-joins-apple
114•JDevlieghere•3h ago•37 comments

Anthropic updates their terms to verify age or identity

https://www.anthropic.com/legal/privacy
179•arunc•1h ago•143 comments

FUTO Swipe – A new swipe typing model

https://swipe.futo.tech/
97•futohq•3h ago•34 comments

Don't verify email addresses by sending spam to them

https://milek7.pl/mailverifyspam/
23•garaetjjte•51m ago•1 comments

Show HN: TikZ Editor – WYSIWYG editor for figures in LaTeX

https://tikz.dev/editor/
281•DominikPeters•6h ago•57 comments

F3

https://github.com/future-file-format/f3
535•tosh•4h ago•124 comments

Printing Gaussian Splats

https://www.patreon.com/DanyBittel/posts/printing-splats-161333338
43•ilnmtlbnm•2d ago•1 comments

AI Hiring Tools Yield Racial Bias and Systemic Rejection; 26% Black & 15% Asian

https://hai.stanford.edu/news/ai-hiring-tools-can-yield-racial-bias-and-systemic-rejection
80•sizzle•2h ago•59 comments

The worthlessness of Vitamin D is mildly exaggerated

https://dynomight.net/vitamin-d/
108•surprisetalk•4h ago•73 comments

Unlimited OCR: One-shot long-horizon parsing

https://github.com/baidu/Unlimited-OCR
398•ingve•9h ago•95 comments

The deadly rise of giant trucks and SUVs

https://www.nytimes.com/interactive/2026/06/21/us/trucks-suv-pedestrian-crashes.html
244•xnx•1d ago•426 comments

Five monitors on a Commodore 128 [video]

https://www.youtube.com/watch?v=ul5hC3PY1Yg
82•EvanAnderson•1d ago•16 comments

San Diego photologs from the 1970s

https://www.beautifulpublicdata.com/san-diego-photologs-from-the-1970s/
122•jonathanmkeegan•4h ago•35 comments

Lift4D: Harmonizing Single-View 3D Estimation for 4D Reconstruction In-the-Wild

https://lift4d.github.io/
95•ilreb•6h ago•8 comments

The Coming Loop

https://lucumr.pocoo.org/2026/6/23/the-coming-loop/
247•ingve•10h ago•194 comments

Samsung demonstrates 3D stacked FETs with triple nanosheet channels at 42nm

https://semiconductor.samsung.com/news-events/tech-blog/from-gaa-to-3d-stacked-fet-expanding-the-...
65•its_ajseven•4d ago•21 comments

Show HN: The Cascade Graph – An interactive map of AI and energy constraints

https://atomprophet.io/tools/cascade/
8•antisyzygy•5h ago•2 comments

Claude Tag

https://www.anthropic.com/news/introducing-claude-tag
184•adocomplete•4h ago•109 comments

Plotnine

https://plotnine.org/
240•tosh•4d ago•70 comments

Mistral OCR 4

https://mistral.ai/news/ocr-4/
380•meetpateltech•7h ago•97 comments

Performance Improvements in Libffi

https://atgreen.github.io/repl-yell/posts/libffi-plan-cache/
28•atgreen•2d ago•6 comments

Audit finds San Francisco tax official steered $10M contract to friend

https://sfstandard.com/2026/06/23/audit-sparked-standard-investigation-finds-tax-official-steered...
8•littlexsparkee•27m ago•2 comments

Show HN: Bun-sqlgen – Type-safe raw SQL for Bun, no ORM

https://github.com/ilbertt/bun-sqlgen
50•ilbert•6h ago•23 comments

MSG Made Dossier on Activists Who Opposed Facial Recognition

https://www.404media.co/madison-square-garden-made-dossier-on-activists-who-opposed-facial-recogn...
259•cdrnsf•7h ago•72 comments

Elevated error rate across multiple models

https://status.claude.com/incidents/jbhf20wjmzrf
195•rob•6h ago•243 comments

The Low-Tech AI of Elden Ring

https://nega.tv/posts/low-tech-ai-of-elden-ring.html
72•g0xA52A2A•9h ago•43 comments

Finding the best dog treat with statistics

https://www.wespiser.com/posts/2026-06-19-best-dog-treat.html
122•wespiser_2018•1d ago•54 comments

Solving Wordle using information theory

https://www.binghamton.edu/news/story/6327/s-m-a-r-t-these-researchers-used-math-to-crack-wordle
46•hhs•2d ago•52 comments

Steam Machine launches today

https://store.steampowered.com/news/group/45479024/view/685257114654870245
1859•theschwa•1d ago•1622 comments
Open in hackernews

Faster sorting with SIMD CUDA intrinsics (2024)

https://winwang.blog/posts/bitonic-sort/
92•winwang•1y ago
Code at https://github.com/wiwa/blog-code/

Comments

ashvardanian•1y ago
The article covers extremely important CUDA warp-level synchronization/exchange primitives, but it's not what is generally called SIMD in the CUDA land .

Most "CUDA SIMD" intrinsics are designed to process a 32-bit data pack containing 2x 16-bit or 4x 8-bit values (<https://docs.nvidia.com/cuda/cuda-math-api/cuda_math_api/gro...>). That significantly shrinks their applicability in most domains outside of video and string processing. I've had pretty high hopes for DPX on Hopper (<https://developer.nvidia.com/blog/boosting-dynamic-programmi...>) instructions and started integrating them in StringZilla last year, but the gains aren't huge.

winwang•1y ago
Oh wow, TIL, thanks. I usually call stuff like that SWAR, and every now-and-then I try to think of a way to (fruitfully) use it. The "SIMD" in this case was just an allusion to warp-wide functions looking like how one might use SIMD in CPU code, as opposed to typical SIMT CUDA.

Also, StringZilla looks amazing -- I just became your 1000th Github follower :)

ashvardanian•1y ago
Thanks, appreciate the gesture :)

Traditional SWAR on GPUs is a fascinating topic. I've begun assembling a set of synthetic benchmarks to compare DP4A vs. DPX (<https://github.com/ashvardanian/less_slow.cpp/pull/35>), but it feels incomplete without SWAR. My working hypothesis is that 64-bit SWAR on properly aligned data could be very useful in GPGPU, though FMA/MIN/MAX operations in that PR might not be the clearest showcase of its strengths. Do you have a better example or use case in mind?

winwang•1y ago
I don't -- unfortunately not too well-versed in this field! But I was a bit fascinated with SWAR after I randomly thought of how to prefix-sum with int multiplication, later finding out that it is indeed an old trick as I suspected (I'm definitely not on this thread btw): https://mastodon.social/@dougall/109913251096277108

As for 64-bit... well, I mostly avoid using high-end GPUs, but I was of the impression that i64 is just simulated. In fact, I was thinking of using the full warp as a "pipeline" to implement u32 division (mostly as a joke), almost like anti-SWAR. There was some old-ish paper detailing arithmetic latencies in GPUs and division was approximately more than 32x multiplication (...or I could be misremembering).

bobmcnamara•1y ago
Parallel compares: https://graphics.stanford.edu/~seander/bithacks.html#ZeroInW...
DennisL123•1y ago
Interesting stuff. Not sure if I read this right that it‘s 16 und 32 bit values of integers that get sorted. If yes, I‘d love to see if the GPU implementation can beat a competitive Radix sort implementation on a CPU.
winwang•1y ago
It's 32 32-bit values which get sorted. I don't think a GPU sort would beat a CPU sort at this scale, even if you don't take kernel launch time into account. CPUs are simply too fast for (super-)small data, especially with AVX-512. But if we're talking about a larger amount of data, that would be a different story, i.e. as part of a normal gpu mergesort.
maeln•1y ago
It is also useful if your data already lives on the GPU memory. For example, when you need to z-sort a bunch of particles in a 3d renderer particle system.
exDM69•1y ago
A 32 way GPU sorting algorithm might be just what I need for sorting and deduplicating triangle id's in a visibility buffer renderer I am working on.

Thanks for sharing.

winwang•1y ago
As someone who doesn't know very much about graphics (ironically), you're welcome and hope it helps!
fourseventy•1y ago
What are the biggest use cases of GPU accelerated sorting?