frontpage.
newsnewestaskshowjobs

Open Source @Github

fp.

Meta Muse Glimmer – open weights 30B local coding model

https://research.meta.ai/blog/introducing-muse-glimmer-open-agentic-model
524•riordan•5h ago•272 comments

Squeak/Smalltalk 6.1 Release Notes

https://squeak.org/release_notes/6.1/
73•fniephaus•2h ago•22 comments

50k Boat Names

https://www.beautifulpublicdata.com/boat-names/
66•jonathanmkeegan•2h ago•35 comments

OpenAI's letter to Governor Abbott on responsible AI infrastructure in Texas

https://openai.com/index/responsible-ai-infrastructure-texas/
20•hackerBanana•32m ago•6 comments

Docker Sandboxes – Disposable, isolated sandboxes for AI agents

https://www.docker.com/products/docker-sandboxes/
409•etoxin•9h ago•258 comments

Parametron: 50s Japanese computer that uses neither transistors nor vacuum tubes

https://ethw.org/Milestones:Parametron,_1954
80•xeonmc•4h ago•24 comments

Tail-call optimization in C is relatively recent

https://lwn.net/Articles/1034703/
66•prakashqwerty•3h ago•33 comments

Over 181,000 AI meeting recordings left wide open in note taking app

https://bobdahacker.com/blog/tldv-hack
215•colesantiago•2h ago•70 comments

Mark Zuckerberg attacks 'closed' AI rivals as Meta returns to open models

https://www.ft.com/content/4e3957f8-ea7c-4c46-a3de-cdce8e526878
35•root-parent•1h ago•22 comments

Mistral Patent for "Code implemented tool calls"

https://patentsgazette.uspto.gov/week26/OG/html/1547-5/US12670045-20260630.html
80•theanonymousone•1h ago•78 comments

What Happened to HackerOne?

https://blog.teknogeek.io/posts/what-happened-to-hackerone/
319•hipparchus•12h ago•165 comments

Defending my own brain against enshittification

https://mrmarket.lol/how-i-feel-calmin-control-of-my-life-in-the-time-of-enshittification/
60•mrmarket•1h ago•38 comments

Run Android ARM64 VR APKs on Apple Vision Pro

https://github.com/shinyquagsire23/Klepton
140•LorenDB•11h ago•42 comments

An Interesting Fourier Transform – 1/F Noise

https://www.dsprelated.com/showarticle/40.php
86•q7m•3d ago•17 comments

Tail-Call Interpreters in Rust – Jimmy Ostler

https://lordgoati.us/blog/tail-call/
65•amatheus•3d ago•25 comments

Show HN: Voice driven murder mystery, Interview AI suspects with your voice

https://www.whodunnitai.com/
159•MrRowTheBoat•11h ago•68 comments

How Blackwing Pencils are Made [video]

https://www.youtube.com/watch?v=fow-LsdaH2E
59•NaOH•5d ago•26 comments

Findphone: Locate a nearby Bluetooth device by signal strength

https://github.com/ben-z/findphone
26•helsinkiandrew•5d ago•14 comments

Taxi drivers rarely die of Alzheimer's

https://theconversation.com/taxi-drivers-rarely-die-of-alzheimers-how-complex-mental-maps-and-spa...
350•jader201•23h ago•248 comments

The Future Is for Everyone – The Path to a Positive AI Future

https://www.meta.com/thefutureisforeveryone/
19•insumanth•4h ago•10 comments

How I use LLMs to learn complex topics

https://laurentiugabriel.github.io/blog/articles/how-i-use-llms-to-learn/
753•laurentiurad•19h ago•483 comments

How We Pushed CDC into Postgres

https://www.snowflake.com/en/blog/engineering/postgres-to-snowflake-replication-mirroring/
121•craigkerstiens•14h ago•25 comments

Ask HN: What are you working on? (August 2026)

286•david927•21h ago•990 comments

Open QEC harness – greedy vs. GE, uniform vs. clustered k=4

https://github.com/mrblakessinger-rgb/qec-evaluation-suite
4•Pachanoi•3d ago•0 comments

ATProto for Distributed Systems Engineers

https://atproto.com/articles/atproto-for-distsys-engineers
118•LelouBil•3d ago•25 comments

Cool URIs Don't Change (1998)

https://www.w3.org/Provider/Style/URI
273•Klaster_1•1d ago•66 comments

An alias-based formulation of the borrow checker (2018)

https://smallcultfollowing.com/babysteps/blog/2018/04/27/an-alias-based-formulation-of-the-borrow...
23•parksb•2d ago•1 comments

Everything you do is being recorded

https://www.theatlantic.com/technology/2026/05/ai-wearable-surveillance-countermeasures/687203/
383•ike_usawa•1d ago•328 comments

Picophysics: Single file physics for games on platforms like N64, PSX, DC

https://gitlab.com/Kazade/picophysics
78•klaussilveira•5d ago•23 comments

I made tinnitus my friend, then it disappeared [video]

https://mynoise.net/vlog.php?ep=20260803
196•gregsadetsky•20h ago•154 comments
Open in hackernews

Faster sorting with SIMD CUDA intrinsics (2024)

https://winwang.blog/posts/bitonic-sort/
92•winwang•1y ago
Code at https://github.com/wiwa/blog-code/

Comments

ashvardanian•1y ago
The article covers extremely important CUDA warp-level synchronization/exchange primitives, but it's not what is generally called SIMD in the CUDA land .

Most "CUDA SIMD" intrinsics are designed to process a 32-bit data pack containing 2x 16-bit or 4x 8-bit values (<https://docs.nvidia.com/cuda/cuda-math-api/cuda_math_api/gro...>). That significantly shrinks their applicability in most domains outside of video and string processing. I've had pretty high hopes for DPX on Hopper (<https://developer.nvidia.com/blog/boosting-dynamic-programmi...>) instructions and started integrating them in StringZilla last year, but the gains aren't huge.

winwang•1y ago
Oh wow, TIL, thanks. I usually call stuff like that SWAR, and every now-and-then I try to think of a way to (fruitfully) use it. The "SIMD" in this case was just an allusion to warp-wide functions looking like how one might use SIMD in CPU code, as opposed to typical SIMT CUDA.

Also, StringZilla looks amazing -- I just became your 1000th Github follower :)

ashvardanian•1y ago
Thanks, appreciate the gesture :)

Traditional SWAR on GPUs is a fascinating topic. I've begun assembling a set of synthetic benchmarks to compare DP4A vs. DPX (<https://github.com/ashvardanian/less_slow.cpp/pull/35>), but it feels incomplete without SWAR. My working hypothesis is that 64-bit SWAR on properly aligned data could be very useful in GPGPU, though FMA/MIN/MAX operations in that PR might not be the clearest showcase of its strengths. Do you have a better example or use case in mind?

winwang•1y ago
I don't -- unfortunately not too well-versed in this field! But I was a bit fascinated with SWAR after I randomly thought of how to prefix-sum with int multiplication, later finding out that it is indeed an old trick as I suspected (I'm definitely not on this thread btw): https://mastodon.social/@dougall/109913251096277108

As for 64-bit... well, I mostly avoid using high-end GPUs, but I was of the impression that i64 is just simulated. In fact, I was thinking of using the full warp as a "pipeline" to implement u32 division (mostly as a joke), almost like anti-SWAR. There was some old-ish paper detailing arithmetic latencies in GPUs and division was approximately more than 32x multiplication (...or I could be misremembering).

bobmcnamara•1y ago
Parallel compares: https://graphics.stanford.edu/~seander/bithacks.html#ZeroInW...
DennisL123•1y ago
Interesting stuff. Not sure if I read this right that it‘s 16 und 32 bit values of integers that get sorted. If yes, I‘d love to see if the GPU implementation can beat a competitive Radix sort implementation on a CPU.
winwang•1y ago
It's 32 32-bit values which get sorted. I don't think a GPU sort would beat a CPU sort at this scale, even if you don't take kernel launch time into account. CPUs are simply too fast for (super-)small data, especially with AVX-512. But if we're talking about a larger amount of data, that would be a different story, i.e. as part of a normal gpu mergesort.
maeln•1y ago
It is also useful if your data already lives on the GPU memory. For example, when you need to z-sort a bunch of particles in a 3d renderer particle system.
exDM69•1y ago
A 32 way GPU sorting algorithm might be just what I need for sorting and deduplicating triangle id's in a visibility buffer renderer I am working on.

Thanks for sharing.

winwang•1y ago
As someone who doesn't know very much about graphics (ironically), you're welcome and hope it helps!
fourseventy•1y ago
What are the biggest use cases of GPU accelerated sorting?