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The AI trade now runs on borrowed money, and the lenders are repricing it

https://greyswansignals.com/?theme=dark
46•haipothetical•52m ago•13 comments

The AI Aesthetic

https://blog.jim-nielsen.com/2026/ai-aesthetic/
222•montroser•5h ago•109 comments

Read this before you buy that TV streaming stick

https://krebsonsecurity.com/2026/07/read-this-before-you-buy-that-tv-streaming-stick/
638•speckx•12h ago•368 comments

I flagged two research papers for fake authors and both were accepted as orals

https://geospatialml.com/posts/reviewing-ai-slop/
138•volumes94•6h ago•57 comments

The Session You Cannot take with you

https://earendil.com/posts/session-portability/
25•apitman•1h ago•1 comments

Stacked PRs are now live on GitHub

https://github.blog/changelog/2026-07-30-stacked-pull-requests-are-now-in-public-preview/
537•tomzorz•12h ago•184 comments

Agent Skill to Force Docs in ASD-STE100 Simplified Technical English

https://github.com/AminBlg/SimpleEnglish
252•navs•9h ago•87 comments

A California aquifer may have crossed the point of no return

https://www.science.org/content/article/california-aquifer-may-have-crossed-point-no-return
92•Jimmc414•1h ago•71 comments

Gemini Robotics 2 brings whole body intelligence to robots

https://deepmind.google/blog/gemini-robotics-2-brings-whole-body-intelligence-to-robots/
512•ai2027•13h ago•410 comments

The bond market isn't buying what Fed Chair Warsh is selling

https://www.reuters.com/commentary/reuters-open-interest/bond-market-isnt-buying-what-fed-chair-w...
66•kaycebasques•1h ago•4 comments

Where USB Memory Sticks Are Born

https://www.bunniestudios.com/blog/2013/where-usb-memory-sticks-are-born/
4•jacquesm•3d ago•0 comments

The American Grilled Cheese Sandwich Essay (2024)

https://buttondown.com/theswordandthesandwich/archive/the-best-american-grilled-cheese-sandwich-e...
36•NaOH•3d ago•26 comments

The Religion of Speed

https://graybeard.ing/the-religion-of-speed/
59•MobiusHorizons•5h ago•15 comments

Rune 1.1: adds Python, an Emacs editor, a symbol index and is now free

https://rune.build/blog/rune-1-1-release
67•ernestrc•7h ago•20 comments

Investigating three real-world incidents in our cybersecurity evaluations

https://www.anthropic.com/news/investigating-incidents-cybersecurity-evals
139•surprisetalk•6h ago•99 comments

Google will expand age checks on Android worldwide till the end of the year

https://android-developers.googleblog.com/2026/07/google-play-age-signals-api-safer-experiences.html
385•dmantis•18h ago•463 comments

Physicists Solve a Muon Mystery. Now, Old Results Don't Add Up

https://www.quantamagazine.org/physicists-solve-a-muon-mystery-now-old-results-dont-add-up-20260729/
195•ibobev•13h ago•116 comments

CodePen 2.0

https://chriscoyier.net/2026/07/30/codepen-2-0/
149•robin_reala•11h ago•43 comments

The Economic Benefit of Refactoring

https://martinfowler.com/articles/exploring-gen-ai/refactoring-economic-benefit.html
218•javaeeeee•13h ago•89 comments

Bad Apple but It's Traceroute

https://jssfr.de/2026-07-27-bad-apple-but-traceroute.html
86•jssfr•3d ago•22 comments

Does Speaking to Agents Like Cavemen Save 65% of Tokens? We Test

https://blog.jetbrains.com/ai/2026/07/speak-to-ai-agents-like-cavemen-tosave-tokens/
40•Sandman•2d ago•39 comments

UEFA and its national associations will not participate in FIFA competitions

https://www.uefa.com/news-media/news/02a7-213a92896eb0-54dfbf454e3b-1000--statement-on-behalf-of-...
877•dickfickling•10h ago•485 comments

Memo-1: A 6502 computer built from scratch, using a Minitel as its terminal

https://github.com/MemoireMorte/Memo-1
61•sciences44•2d ago•6 comments

GCC steering committee announces AI policy

https://lwn.net/Articles/1086041/
261•arto•17h ago•302 comments

Show HN: Distilling DeepSeek into GPT-OSS doesn't transfer censorship. Try it

https://www.ctgt.ai/research/distillation-censorship-transfer
102•cgorlla•10h ago•63 comments

Saber-toothed cats became inbred–and struggled to move–before they went extinct

https://www.science.org/content/article/saber-toothed-cats-became-inbred-and-struggled-move-they-...
40•gmays•7h ago•15 comments

Advancing the price-performance frontier with GPT‑5.6

https://openai.com/index/advancing-the-price-performance-frontier-with-gpt-5-6/
533•tedsanders•11h ago•351 comments

2x, not 10x: coding with LLMs in 2026

https://obryant.dev/p/2x-not-10x/
240•tnisonoff•5d ago•192 comments

The lost civic life of movie rental stores

https://thereader.mitpress.mit.edu/the-lost-civic-life-of-movie-rental-stores/
147•facundo_olano•14h ago•199 comments

Rise Reforming (YC S26) Is Hiring

https://www.ycombinator.com/companies/rise-reforming/jobs/wJ9Q9nv-senior-chemical-process-engineer
1•george_rose25•12h ago
Open in hackernews

Faster sorting with SIMD CUDA intrinsics (2024)

https://winwang.blog/posts/bitonic-sort/
92•winwang•1y ago
Code at https://github.com/wiwa/blog-code/

Comments

ashvardanian•1y ago
The article covers extremely important CUDA warp-level synchronization/exchange primitives, but it's not what is generally called SIMD in the CUDA land .

Most "CUDA SIMD" intrinsics are designed to process a 32-bit data pack containing 2x 16-bit or 4x 8-bit values (<https://docs.nvidia.com/cuda/cuda-math-api/cuda_math_api/gro...>). That significantly shrinks their applicability in most domains outside of video and string processing. I've had pretty high hopes for DPX on Hopper (<https://developer.nvidia.com/blog/boosting-dynamic-programmi...>) instructions and started integrating them in StringZilla last year, but the gains aren't huge.

winwang•1y ago
Oh wow, TIL, thanks. I usually call stuff like that SWAR, and every now-and-then I try to think of a way to (fruitfully) use it. The "SIMD" in this case was just an allusion to warp-wide functions looking like how one might use SIMD in CPU code, as opposed to typical SIMT CUDA.

Also, StringZilla looks amazing -- I just became your 1000th Github follower :)

ashvardanian•1y ago
Thanks, appreciate the gesture :)

Traditional SWAR on GPUs is a fascinating topic. I've begun assembling a set of synthetic benchmarks to compare DP4A vs. DPX (<https://github.com/ashvardanian/less_slow.cpp/pull/35>), but it feels incomplete without SWAR. My working hypothesis is that 64-bit SWAR on properly aligned data could be very useful in GPGPU, though FMA/MIN/MAX operations in that PR might not be the clearest showcase of its strengths. Do you have a better example or use case in mind?

winwang•1y ago
I don't -- unfortunately not too well-versed in this field! But I was a bit fascinated with SWAR after I randomly thought of how to prefix-sum with int multiplication, later finding out that it is indeed an old trick as I suspected (I'm definitely not on this thread btw): https://mastodon.social/@dougall/109913251096277108

As for 64-bit... well, I mostly avoid using high-end GPUs, but I was of the impression that i64 is just simulated. In fact, I was thinking of using the full warp as a "pipeline" to implement u32 division (mostly as a joke), almost like anti-SWAR. There was some old-ish paper detailing arithmetic latencies in GPUs and division was approximately more than 32x multiplication (...or I could be misremembering).

bobmcnamara•1y ago
Parallel compares: https://graphics.stanford.edu/~seander/bithacks.html#ZeroInW...
DennisL123•1y ago
Interesting stuff. Not sure if I read this right that it‘s 16 und 32 bit values of integers that get sorted. If yes, I‘d love to see if the GPU implementation can beat a competitive Radix sort implementation on a CPU.
winwang•1y ago
It's 32 32-bit values which get sorted. I don't think a GPU sort would beat a CPU sort at this scale, even if you don't take kernel launch time into account. CPUs are simply too fast for (super-)small data, especially with AVX-512. But if we're talking about a larger amount of data, that would be a different story, i.e. as part of a normal gpu mergesort.
maeln•1y ago
It is also useful if your data already lives on the GPU memory. For example, when you need to z-sort a bunch of particles in a 3d renderer particle system.
exDM69•1y ago
A 32 way GPU sorting algorithm might be just what I need for sorting and deduplicating triangle id's in a visibility buffer renderer I am working on.

Thanks for sharing.

winwang•1y ago
As someone who doesn't know very much about graphics (ironically), you're welcome and hope it helps!
fourseventy•1y ago
What are the biggest use cases of GPU accelerated sorting?