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For the first time ever, Google Search is less than 50% of Alphabet's revenue

https://www.kadoa.com/companies/insights/google-search-below-half
246•hubraumhugo•1h ago•175 comments

We're releasing the weights of Mistral Large 4

https://mistral.ai/news/mistral-large-4-oss/
719•kuberwastaken•4h ago•189 comments

Tomáš Mikolov awarded the Medal of Merit by the President of the Czech Republic

https://www.vut.cz/en/but/news-f19528/two-but-graduates-received-state-honors-from-the-president-...
67•armcat•1h ago•3 comments

H.264 Is Magic (2016)

https://sidbala.com/h-264-is-magic/
140•ea016•2h ago•63 comments

LLM Voice

https://martinfowler.com/bliki/LLM-Voice.html
100•ibobev•3h ago•51 comments

Grace Blackwell needs a new scheduler: 27% more usable GPUs from the same racks

https://skypilot.ai/blog/grace-blackwell-needs-a-new-scheduler
64•wondersky•2h ago•7 comments

Zombie stats: Where the numbers AI quotes come from

https://trakkr.ai/trakkr-research/zombie-stats
87•mektrik•3h ago•45 comments

DoorDash to acquire Instacart

https://about.doordash.com/en-us/news/doordash-to-acquire-instacart
255•WalterSobchak•5h ago•462 comments

Toxic Experts (2017)

https://nedbatchelder.com/blog/201711/toxic_experts
34•luu•1h ago•19 comments

Chained PHP2Shell Exploit Roots 25 Servers, Including US Government Servers

https://dreamgroup.com/blog/chained-php2shell-exploit-roots-25-servers
180•882542F3884314B•7h ago•84 comments

noalloc: Tooling and libraries to enforce zero heap allocations in Golang

https://github.com/theconsensuslabs/noalloc
36•g0xA52A2A•23h ago•8 comments

If IPv4 were land

https://iptrust.co/blog/if-ipv4-were-land
158•rokostik•5h ago•164 comments

NetBSD adds a new text editor called atto

https://mastodon.sdf.org/@netbsd/117518160563539748
116•luke8086•6h ago•98 comments

Blanets and Weird Worlds

https://www.antipope.org/charlie/blog-static/2026/10/bizarre-blanets-and-other-weir.html
9•pavel_lishin•2d ago•1 comments

16colo.rs – ANSI/ASCII art archive

https://16colo.rs/
24•memalign•2h ago•1 comments

What we know so far about Spain train crash

https://www.bbc.com/news/articles/cm8xz7pkd0jjo
61•ZeljkoS•9h ago•116 comments

How Google determines the names for bodies of water in Google Earth (2008)

https://publicpolicy.googleblog.com/2008/04/how-google-determines-names-for-bodies.html
190•terminalbraid•6h ago•156 comments

Launch HN: Simantic (YC F26) – Firmware Simulation for AI Agents

17•shong0504•2h ago•10 comments

Keplearn: Extract Equations from Data in Seconds

https://github.com/owls-on-wires/keplearn
49•owls-on-wires•3h ago•2 comments

StackOverflow now gets fewer than 1000 questions a month

https://data.stackexchange.com/stackoverflow/query/1926661#graph?t=1
729•babelfish•18h ago•636 comments

I'm building LYNX, an open-source DAW inspired by FL Studio, free,cross-platform

https://github.com/Ka1-S/LYNX-SHARE
3•ka1s•13m ago•1 comments

Qwenputer: A functioning, deterministic RISC-V CPU inside Qwen3.5

https://divagr.com/blog/qwenputer
666•csmantle•17h ago•139 comments

Mexico has a growing fleet of new vehicles from Chinese brands

https://www.washingtonpost.com/climate-environment/2026/10/27/i-saw-future-driving-mexico-its-off...
176•bookofjoe•2h ago•163 comments

If-then-else had to be invented (2020)

https://github.com/e-n-f/if-then-else/blob/master/if-then-else.md
128•theanonymousone•4d ago•143 comments

We won't "just hang out"

https://borretti.me/article/we-wont-just-hang-out
83•barry-cotter•11h ago•138 comments

Java's new AOT cache feature is in a rough state

https://xpipe.io/blog/java-aot-cache
71•theanonymousone•3d ago•23 comments

The first wired XR glasses powered by Android XR

https://blog.google/products-and-platforms/platforms/android/xreal-aura/
77•yincrash•18h ago•61 comments

Why is this fingerprinting script creating bioweapons?

https://nullpt.rs/fingerprinting-bioweapons
1508•hazebooth•1d ago•284 comments

Zero click, silent, remote Android DoS

https://smsofdeath.com/
284•MarkBlah•11h ago•160 comments

Everything Rhymes with Porcelain

https://worksinprogress.co/issue/everything-rhymes-with-porcelain/
12•cromulent•2d ago•1 comments
Open in hackernews

Faster sorting with SIMD CUDA intrinsics (2024)

https://winwang.blog/posts/bitonic-sort/
92•winwang•1y ago
Code at https://github.com/wiwa/blog-code/

Comments

ashvardanian•1y ago
The article covers extremely important CUDA warp-level synchronization/exchange primitives, but it's not what is generally called SIMD in the CUDA land .

Most "CUDA SIMD" intrinsics are designed to process a 32-bit data pack containing 2x 16-bit or 4x 8-bit values (<https://docs.nvidia.com/cuda/cuda-math-api/cuda_math_api/gro...>). That significantly shrinks their applicability in most domains outside of video and string processing. I've had pretty high hopes for DPX on Hopper (<https://developer.nvidia.com/blog/boosting-dynamic-programmi...>) instructions and started integrating them in StringZilla last year, but the gains aren't huge.

winwang•1y ago
Oh wow, TIL, thanks. I usually call stuff like that SWAR, and every now-and-then I try to think of a way to (fruitfully) use it. The "SIMD" in this case was just an allusion to warp-wide functions looking like how one might use SIMD in CPU code, as opposed to typical SIMT CUDA.

Also, StringZilla looks amazing -- I just became your 1000th Github follower :)

ashvardanian•1y ago
Thanks, appreciate the gesture :)

Traditional SWAR on GPUs is a fascinating topic. I've begun assembling a set of synthetic benchmarks to compare DP4A vs. DPX (<https://github.com/ashvardanian/less_slow.cpp/pull/35>), but it feels incomplete without SWAR. My working hypothesis is that 64-bit SWAR on properly aligned data could be very useful in GPGPU, though FMA/MIN/MAX operations in that PR might not be the clearest showcase of its strengths. Do you have a better example or use case in mind?

winwang•1y ago
I don't -- unfortunately not too well-versed in this field! But I was a bit fascinated with SWAR after I randomly thought of how to prefix-sum with int multiplication, later finding out that it is indeed an old trick as I suspected (I'm definitely not on this thread btw): https://mastodon.social/@dougall/109913251096277108

As for 64-bit... well, I mostly avoid using high-end GPUs, but I was of the impression that i64 is just simulated. In fact, I was thinking of using the full warp as a "pipeline" to implement u32 division (mostly as a joke), almost like anti-SWAR. There was some old-ish paper detailing arithmetic latencies in GPUs and division was approximately more than 32x multiplication (...or I could be misremembering).

bobmcnamara•1y ago
Parallel compares: https://graphics.stanford.edu/~seander/bithacks.html#ZeroInW...
DennisL123•1y ago
Interesting stuff. Not sure if I read this right that it‘s 16 und 32 bit values of integers that get sorted. If yes, I‘d love to see if the GPU implementation can beat a competitive Radix sort implementation on a CPU.
winwang•1y ago
It's 32 32-bit values which get sorted. I don't think a GPU sort would beat a CPU sort at this scale, even if you don't take kernel launch time into account. CPUs are simply too fast for (super-)small data, especially with AVX-512. But if we're talking about a larger amount of data, that would be a different story, i.e. as part of a normal gpu mergesort.
maeln•1y ago
It is also useful if your data already lives on the GPU memory. For example, when you need to z-sort a bunch of particles in a 3d renderer particle system.
exDM69•1y ago
A 32 way GPU sorting algorithm might be just what I need for sorting and deduplicating triangle id's in a visibility buffer renderer I am working on.

Thanks for sharing.

winwang•1y ago
As someone who doesn't know very much about graphics (ironically), you're welcome and hope it helps!
fourseventy•1y ago
What are the biggest use cases of GPU accelerated sorting?