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Show HN: LocalGPT – A local-first AI assistant in Rust with persistent memory

https://github.com/localgpt-app/localgpt
202•yi_wang•7h ago•80 comments

DoNotNotify is now Open Source

https://donotnotify.com/opensource.html
16•awaaz•1h ago•3 comments

Haskell for all: Beyond agentic coding

https://haskellforall.com/2026/02/beyond-agentic-coding
95•RebelPotato•7h ago•27 comments

Roger Ebert Reviews "The Shawshank Redemption"

https://www.rogerebert.com/reviews/great-movie-the-shawshank-redemption-1994
21•monero-xmr•3h ago•8 comments

SectorC: A C Compiler in 512 bytes (2023)

https://xorvoid.com/sectorc.html
287•valyala•15h ago•55 comments

LLMs as the new high level language

https://federicopereiro.com/llm-high/
99•swah•4d ago•179 comments

Software factories and the agentic moment

https://factory.strongdm.ai/
224•mellosouls•17h ago•381 comments

The Architecture of Open Source Applications (Volume 1) Berkeley DB

https://aosabook.org/en/v1/bdb.html
23•grep_it•5d ago•3 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
181•surprisetalk•14h ago•182 comments

Moroccan sardine prices to stabilise via new measures: officials

https://maghrebi.org/2026/01/27/moroccan-sardine-prices-to-stabilise-via-new-measures-officials/
6•mooreds•5d ago•0 comments

LineageOS 23.2

https://lineageos.org/Changelog-31/
37•pentagrama•3h ago•7 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
190•AlexeyBrin•20h ago•36 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
192•vinhnx•18h ago•19 comments

Brookhaven Lab's RHIC concludes 25-year run with final collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
79•gnufx•13h ago•62 comments

Substack confirms data breach affects users’ email addresses and phone numbers

https://techcrunch.com/2026/02/05/substack-confirms-data-breach-affecting-email-addresses-and-pho...
55•witnessme•4h ago•14 comments

uLauncher

https://github.com/jrpie/launcher
20•dtj1123•4d ago•1 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
354•jesperordrup•1d ago•104 comments

Wood Gas Vehicles: Firewood in the Fuel Tank (2010)

https://solar.lowtechmagazine.com/2010/01/wood-gas-vehicles-firewood-in-the-fuel-tank/
46•Rygian•3d ago•17 comments

First Proof

https://arxiv.org/abs/2602.05192
145•samasblack•17h ago•88 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
100•momciloo•15h ago•23 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
602•theblazehen•3d ago•218 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
113•thelok•17h ago•25 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
336•1vuio0pswjnm7•21h ago•544 comments

The Scriptovision Super Micro Script video titler is almost a home computer

http://oldvcr.blogspot.com/2026/02/the-scriptovision-super-micro-script.html
11•todsacerdoti•6h ago•1 comments

Show HN: A luma dependent chroma compression algorithm (image compression)

https://www.bitsnbites.eu/a-spatial-domain-variable-block-size-luma-dependent-chroma-compression-...
43•mbitsnbites•3d ago•6 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
917•klaussilveira•1d ago•277 comments

Selection rather than prediction

https://voratiq.com/blog/selection-rather-than-prediction/
38•languid-photic•4d ago•20 comments

FDA intends to take action against non-FDA-approved GLP-1 drugs

https://www.fda.gov/news-events/press-announcements/fda-intends-take-action-against-non-fda-appro...
123•randycupertino•10h ago•250 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
173•speckx•4d ago•259 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
308•isitcontent•1d ago•39 comments
Open in hackernews

Faster sorting with SIMD CUDA intrinsics (2024)

https://winwang.blog/posts/bitonic-sort/
92•winwang•9mo ago
Code at https://github.com/wiwa/blog-code/

Comments

ashvardanian•9mo ago
The article covers extremely important CUDA warp-level synchronization/exchange primitives, but it's not what is generally called SIMD in the CUDA land .

Most "CUDA SIMD" intrinsics are designed to process a 32-bit data pack containing 2x 16-bit or 4x 8-bit values (<https://docs.nvidia.com/cuda/cuda-math-api/cuda_math_api/gro...>). That significantly shrinks their applicability in most domains outside of video and string processing. I've had pretty high hopes for DPX on Hopper (<https://developer.nvidia.com/blog/boosting-dynamic-programmi...>) instructions and started integrating them in StringZilla last year, but the gains aren't huge.

winwang•9mo ago
Oh wow, TIL, thanks. I usually call stuff like that SWAR, and every now-and-then I try to think of a way to (fruitfully) use it. The "SIMD" in this case was just an allusion to warp-wide functions looking like how one might use SIMD in CPU code, as opposed to typical SIMT CUDA.

Also, StringZilla looks amazing -- I just became your 1000th Github follower :)

ashvardanian•9mo ago
Thanks, appreciate the gesture :)

Traditional SWAR on GPUs is a fascinating topic. I've begun assembling a set of synthetic benchmarks to compare DP4A vs. DPX (<https://github.com/ashvardanian/less_slow.cpp/pull/35>), but it feels incomplete without SWAR. My working hypothesis is that 64-bit SWAR on properly aligned data could be very useful in GPGPU, though FMA/MIN/MAX operations in that PR might not be the clearest showcase of its strengths. Do you have a better example or use case in mind?

winwang•9mo ago
I don't -- unfortunately not too well-versed in this field! But I was a bit fascinated with SWAR after I randomly thought of how to prefix-sum with int multiplication, later finding out that it is indeed an old trick as I suspected (I'm definitely not on this thread btw): https://mastodon.social/@dougall/109913251096277108

As for 64-bit... well, I mostly avoid using high-end GPUs, but I was of the impression that i64 is just simulated. In fact, I was thinking of using the full warp as a "pipeline" to implement u32 division (mostly as a joke), almost like anti-SWAR. There was some old-ish paper detailing arithmetic latencies in GPUs and division was approximately more than 32x multiplication (...or I could be misremembering).

bobmcnamara•9mo ago
Parallel compares: https://graphics.stanford.edu/~seander/bithacks.html#ZeroInW...
DennisL123•9mo ago
Interesting stuff. Not sure if I read this right that it‘s 16 und 32 bit values of integers that get sorted. If yes, I‘d love to see if the GPU implementation can beat a competitive Radix sort implementation on a CPU.
winwang•9mo ago
It's 32 32-bit values which get sorted. I don't think a GPU sort would beat a CPU sort at this scale, even if you don't take kernel launch time into account. CPUs are simply too fast for (super-)small data, especially with AVX-512. But if we're talking about a larger amount of data, that would be a different story, i.e. as part of a normal gpu mergesort.
maeln•9mo ago
It is also useful if your data already lives on the GPU memory. For example, when you need to z-sort a bunch of particles in a 3d renderer particle system.
exDM69•9mo ago
A 32 way GPU sorting algorithm might be just what I need for sorting and deduplicating triangle id's in a visibility buffer renderer I am working on.

Thanks for sharing.

winwang•9mo ago
As someone who doesn't know very much about graphics (ironically), you're welcome and hope it helps!
fourseventy•9mo ago
What are the biggest use cases of GPU accelerated sorting?