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USPS now offers official ZIP Code boundary polygons

https://postalpro.usps.com/zcb
458•munro•5h ago•228 comments

TPU 8tx and TPU 8i Max

https://blog.google/innovation-and-ai/infrastructure-and-cloud/global-network/tpu-8i-max-and-8tx/
199•_benx_•3h ago•44 comments

Fable 5.2 one-shotted my nephew's dream game

https://notesbylex.com/fable-5-2-one-shotted-my-nephews-dream-game
109•lexandstuff•2h ago•83 comments

Google Gemini routes personal Drive files and emails to human annotators

https://github.com/thisisme6598/gemini_files/
389•gf74918•7h ago•100 comments

Claude Fable 5.2 Scores 65 on Artificial Analysis, Highest So Far

https://artificialanalysis.ai/models/claude-fable-5-2
276•theanonymousone•5h ago•199 comments

Claude Fable 5.2 and Mythos 5.2

https://www.anthropic.com/claude-fable-and-mythos-5-2
944•meetpateltech•6h ago•568 comments

Payments Canada announces launch of Canada's Real-Time Rail (RTR) payment system

https://www.payments.ca/canada-launches-real-time-rail-bringing-247-payment-infrastructure-nation...
461•ocd•9h ago•256 comments

E-means: Outperforming k-means in one-tenth the epochs

https://e-means.github.io/
270•porridgeraisin•6h ago•17 comments

Foldable Flight: The Best Paper Airplanes

https://www.foldableflight.com
845•vismit2000•13h ago•135 comments

Our Smallest, Most Efficient Model: Muse Ember

https://research.meta.ai/blog/muse-ember
240•dvaplima•7h ago•100 comments

Horible public key tricks

https://maurycyz.com/projects/badcert/
19•Curiositry•1h ago•5 comments

Infineon marks innovation milestone with 300mm power silicon carbide wafer

https://www.infineon.com/press-release/2026/infpr202611-028
99•sshah03•7h ago•60 comments

Semi-transparent, colored cadmium telluride photovoltaic panels in agrivoltaics

https://www.anthropocenemagazine.org/2026/10/magenta-solar-panels-may-be-agrivoltaics-cleverest-t...
274•speckx•11h ago•175 comments

Exact – a new cross platform UI framework by the Expo team

https://github.com/expo/exact
35•vmg12•2h ago•17 comments

A primer on GPUs and kernel optimization

https://www.nabo.dev/blogs/kernel-primer
86•nomi_uw•4d ago•10 comments

Is Opus 5.5 nerfed? Thinking patterns changed on November 3

https://twitter.com/shanemelaugh/status/2119192075505893695
749•rzk•18h ago•473 comments

Never Gonna Print You Up

https://dixken.de/blog/never-gonna-print-you-up
5•ta988•1d ago•0 comments

Parking-app convenience fees in 312 U.S. cities (median $0.35 per session)

https://parkgraph.com/parking-app-fees
54•parkgraph•5h ago•31 comments

Show HN: Every satellite that passed over any place this week, and its photos

https://www.watched.earth
226•a585gupt•7h ago•42 comments

An ode to livelyness analysis; SSA to registers

https://xnacly.me/posts/2026/an-ode-to-livelyness-analysis/
32•xnacly•2d ago•0 comments

Show HN: MeowDisplay Is iPhone Mirroring, but in Reverse

https://meowdisplay.app/
73•raiseCatError•6h ago•29 comments

CUI – Native UI components for C

https://yappologistic.github.io/CUI/
148•hilti•5h ago•79 comments

Y/N (YC S23) is hiring a growth lead to distribute superhuman A.I. storytelling

https://www.ycombinator.com/companies/yn/jobs/TjDn3YZ-founding-growth-marketer
1•gabrielbirnbaum•8h ago

A year after the 100% AI mandate nobody understands our code

https://www.reddit.com/r/ClaudeCode/comments/1xq2n3t/a_year_after_the_100_ai_mandate_nobody/
104•thelifeline•3h ago•124 comments

A renowned scientist, a deadly snakebite, and a diary that documented it (2025)

https://www.cbsnews.com/chicago/news/field-museum-karl-patterson-schmidt-deadly-snakebite-diary/
9•areoform•2d ago•3 comments

What is malloc doing, anyway?

https://benmandrew.com/articles/what-is-malloc-doing-anyway
221•benmandrew•14h ago•61 comments

Deuterium's Impact on OLED Displays (2024)

https://www.oled-info.com/deuteriums-impact-oled-displays
31•zeristor•1d ago•10 comments

Show HN: STE80 Humanizer – de-AI text by writing 80% of the way to ASD-STE100

https://github.com/Dodaios/ste80-humanizer
57•Dodaios•7h ago•14 comments

Show HN: Someone Was Here – Find out who used your Mac while you were away

https://someonewashere.app/
60•4onthefloor124•6h ago•23 comments

Possible 19th-century castaway camp found on Isla de los Estados

https://phys.org/news/2026-11-archaeologists-uncover-19th-century-castaway.html
16•titusblair•3d ago•1 comments
Open in hackernews

Faster sorting with SIMD CUDA intrinsics (2024)

https://winwang.blog/posts/bitonic-sort/
92•winwang•1y ago
Code at https://github.com/wiwa/blog-code/

Comments

ashvardanian•1y ago
The article covers extremely important CUDA warp-level synchronization/exchange primitives, but it's not what is generally called SIMD in the CUDA land .

Most "CUDA SIMD" intrinsics are designed to process a 32-bit data pack containing 2x 16-bit or 4x 8-bit values (<https://docs.nvidia.com/cuda/cuda-math-api/cuda_math_api/gro...>). That significantly shrinks their applicability in most domains outside of video and string processing. I've had pretty high hopes for DPX on Hopper (<https://developer.nvidia.com/blog/boosting-dynamic-programmi...>) instructions and started integrating them in StringZilla last year, but the gains aren't huge.

winwang•1y ago
Oh wow, TIL, thanks. I usually call stuff like that SWAR, and every now-and-then I try to think of a way to (fruitfully) use it. The "SIMD" in this case was just an allusion to warp-wide functions looking like how one might use SIMD in CPU code, as opposed to typical SIMT CUDA.

Also, StringZilla looks amazing -- I just became your 1000th Github follower :)

ashvardanian•1y ago
Thanks, appreciate the gesture :)

Traditional SWAR on GPUs is a fascinating topic. I've begun assembling a set of synthetic benchmarks to compare DP4A vs. DPX (<https://github.com/ashvardanian/less_slow.cpp/pull/35>), but it feels incomplete without SWAR. My working hypothesis is that 64-bit SWAR on properly aligned data could be very useful in GPGPU, though FMA/MIN/MAX operations in that PR might not be the clearest showcase of its strengths. Do you have a better example or use case in mind?

winwang•1y ago
I don't -- unfortunately not too well-versed in this field! But I was a bit fascinated with SWAR after I randomly thought of how to prefix-sum with int multiplication, later finding out that it is indeed an old trick as I suspected (I'm definitely not on this thread btw): https://mastodon.social/@dougall/109913251096277108

As for 64-bit... well, I mostly avoid using high-end GPUs, but I was of the impression that i64 is just simulated. In fact, I was thinking of using the full warp as a "pipeline" to implement u32 division (mostly as a joke), almost like anti-SWAR. There was some old-ish paper detailing arithmetic latencies in GPUs and division was approximately more than 32x multiplication (...or I could be misremembering).

bobmcnamara•1y ago
Parallel compares: https://graphics.stanford.edu/~seander/bithacks.html#ZeroInW...
DennisL123•1y ago
Interesting stuff. Not sure if I read this right that it‘s 16 und 32 bit values of integers that get sorted. If yes, I‘d love to see if the GPU implementation can beat a competitive Radix sort implementation on a CPU.
winwang•1y ago
It's 32 32-bit values which get sorted. I don't think a GPU sort would beat a CPU sort at this scale, even if you don't take kernel launch time into account. CPUs are simply too fast for (super-)small data, especially with AVX-512. But if we're talking about a larger amount of data, that would be a different story, i.e. as part of a normal gpu mergesort.
maeln•1y ago
It is also useful if your data already lives on the GPU memory. For example, when you need to z-sort a bunch of particles in a 3d renderer particle system.
exDM69•1y ago
A 32 way GPU sorting algorithm might be just what I need for sorting and deduplicating triangle id's in a visibility buffer renderer I am working on.

Thanks for sharing.

winwang•1y ago
As someone who doesn't know very much about graphics (ironically), you're welcome and hope it helps!
fourseventy•1y ago
What are the biggest use cases of GPU accelerated sorting?