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The Internet Is Kind of a Predatory Cesspit Now

https://www.stephendiehl.com/posts/internet_predatory_cesspit/
159•ibobev•1h ago•88 comments

Warp builds self-improving agents on Claude

https://claude.com/blog/how-warp-builds-self-improving-agents-on-claude
18•shenli3514•32m ago•8 comments

Calibrate Before You Accelerate: Bias Toward Action in a New Role

https://tucker.wales/writing/bias-towards-action/
35•tuckerwales•2h ago•6 comments

SQLite as a Document Database (2020)

https://dgl.cx/2020/06/sqlite-json-support
116•lioeters•4d ago•29 comments

Tether: iMessage, SMS, etc. on Linux

https://zackbartel.com/blog/2026/08/tether/
168•zackb•5d ago•84 comments

DHS is using obscure law to snoop on journalists, non-profits, unions

https://www.theguardian.com/us-news/2026/aug/29/trump-dhs-1509-summons-records-journalists-nonpro...
61•firefax•57m ago•10 comments

Sleepwalker: Passive Backdoor with Its Own Command Language

https://r136a1.dev/2026/08/24/sleepwalker-a-passive-backdoor-with-its-own-command-language/
37•defrost•4d ago•3 comments

Indirect Calling of Nested Functions on GCC Without Executable Stack

https://uecker.codeberg.page/2026-08-29.html
51•uecker•5h ago•28 comments

The growing divide between AI hype and software engineering reality

https://optimizedbyotto.com/post/why-open-source-projects-ban-ai/
35•jruohonen•3h ago•31 comments

Good Culture Is the Biggest Productivity Hack, Not AI

https://newsletter.eng-leadership.com/p/good-culture-is-the-biggest-productivity
77•gpi•2h ago•16 comments

Show HN: Typebase – A single-folder back end you write in TypeScript

https://typebase.io
76•andrewww-dev•3d ago•15 comments

Quantifying Colour

https://ekunazanu.foo/lab/quantifying-colour/
42•vismit2000•3h ago•4 comments

Glacier Mice

https://en.wikipedia.org/wiki/Glacier_mice
197•ostacke•5d ago•40 comments

Vim's UserGettingBored Autocmd

https://evanhahn.com/usergettingbored-vim/
28•zdw•5d ago•5 comments

Samsung's Processing-in-Memory (PIM)

https://chipsandcheese.com/p/hot-chips-2026-samsungs-processing
219•ingve•13h ago•74 comments

Kmart Digicam Mod Part 2

https://mason.bearblog.dev/kmart-digicam-mod-part-2/
5•masoniamme•5d ago•0 comments

EVE Online moves to Python 3

https://www.eveonline.com/news/view/the-move-to-python-3-begins
228•TylerJaacks•4d ago•112 comments

Creating the Aetheryte Radio

https://haz.ee/posts/aetheryte-radio.html
51•wonger_•1d ago•12 comments

A better SQL in 11 lines of code

https://prela-lang.org/tutorial/
15•remywang•2h ago•8 comments

GrapheneOS project: pixel 11 no longer supports hardware memory tagging (MTE)

https://bsky.app/profile/grapheneos.org/post/3mua32q4ds22e
150•400thecat•4h ago•55 comments

Nancy Grace Roman Space Telescope

https://science.nasa.gov/mission/roman-space-telescope/
77•JumpCrisscross•3h ago•25 comments

Htmx 4.0

https://four.htmx.org/announcements/2026-08-28-htmx-4.0.0-is-released
782•rmsaksida•1d ago•195 comments

Boot a Virtual iPhone via Apple's Virtualization.framework

https://github.com/Lakr233/vphone-cli
360•hentrep•20h ago•95 comments

Trees for a Changing Climate and Resilient Urban Forest (2022)

https://www.coolboulder.org/news/trees-for-a-changing-climate-resilient-urban-forest
7•mooreds•3h ago•0 comments

Show HN: Galaxium, an experimental WebGPU space explorer

https://galaxium.app
82•guillaumec•5d ago•26 comments

Hunting Down a Go Runtime Bug on 32-Bit Embedded Systems

https://sigma-star.at/blog/2026/08/go-runtime-netpoll-bug/
96•birdculture•3d ago•12 comments

StemDeck, a free, open-source and local AI stem separator

https://github.com/stemdeckapp/stemdeck
186•thclpr•18h ago•56 comments

Time complexity of operations on Python's built-in types

https://docs.python.org/3.16/library/time-complexity.html
80•theanonymousone•4d ago•31 comments

I accidentally turned LLM memory into program analysis

https://pwning.systems/posts/llm-memory-program-analysis/
258•matt_d•20h ago•71 comments

Europe's last regular standard-gauge steam passenger service

https://parowozowniawolsztyn.pl/?page_id=2141
101•GungulSurm•2d ago•24 comments
Open in hackernews

Faster sorting with SIMD CUDA intrinsics (2024)

https://winwang.blog/posts/bitonic-sort/
92•winwang•1y ago
Code at https://github.com/wiwa/blog-code/

Comments

ashvardanian•1y ago
The article covers extremely important CUDA warp-level synchronization/exchange primitives, but it's not what is generally called SIMD in the CUDA land .

Most "CUDA SIMD" intrinsics are designed to process a 32-bit data pack containing 2x 16-bit or 4x 8-bit values (<https://docs.nvidia.com/cuda/cuda-math-api/cuda_math_api/gro...>). That significantly shrinks their applicability in most domains outside of video and string processing. I've had pretty high hopes for DPX on Hopper (<https://developer.nvidia.com/blog/boosting-dynamic-programmi...>) instructions and started integrating them in StringZilla last year, but the gains aren't huge.

winwang•1y ago
Oh wow, TIL, thanks. I usually call stuff like that SWAR, and every now-and-then I try to think of a way to (fruitfully) use it. The "SIMD" in this case was just an allusion to warp-wide functions looking like how one might use SIMD in CPU code, as opposed to typical SIMT CUDA.

Also, StringZilla looks amazing -- I just became your 1000th Github follower :)

ashvardanian•1y ago
Thanks, appreciate the gesture :)

Traditional SWAR on GPUs is a fascinating topic. I've begun assembling a set of synthetic benchmarks to compare DP4A vs. DPX (<https://github.com/ashvardanian/less_slow.cpp/pull/35>), but it feels incomplete without SWAR. My working hypothesis is that 64-bit SWAR on properly aligned data could be very useful in GPGPU, though FMA/MIN/MAX operations in that PR might not be the clearest showcase of its strengths. Do you have a better example or use case in mind?

winwang•1y ago
I don't -- unfortunately not too well-versed in this field! But I was a bit fascinated with SWAR after I randomly thought of how to prefix-sum with int multiplication, later finding out that it is indeed an old trick as I suspected (I'm definitely not on this thread btw): https://mastodon.social/@dougall/109913251096277108

As for 64-bit... well, I mostly avoid using high-end GPUs, but I was of the impression that i64 is just simulated. In fact, I was thinking of using the full warp as a "pipeline" to implement u32 division (mostly as a joke), almost like anti-SWAR. There was some old-ish paper detailing arithmetic latencies in GPUs and division was approximately more than 32x multiplication (...or I could be misremembering).

bobmcnamara•1y ago
Parallel compares: https://graphics.stanford.edu/~seander/bithacks.html#ZeroInW...
DennisL123•1y ago
Interesting stuff. Not sure if I read this right that it‘s 16 und 32 bit values of integers that get sorted. If yes, I‘d love to see if the GPU implementation can beat a competitive Radix sort implementation on a CPU.
winwang•1y ago
It's 32 32-bit values which get sorted. I don't think a GPU sort would beat a CPU sort at this scale, even if you don't take kernel launch time into account. CPUs are simply too fast for (super-)small data, especially with AVX-512. But if we're talking about a larger amount of data, that would be a different story, i.e. as part of a normal gpu mergesort.
maeln•1y ago
It is also useful if your data already lives on the GPU memory. For example, when you need to z-sort a bunch of particles in a 3d renderer particle system.
exDM69•1y ago
A 32 way GPU sorting algorithm might be just what I need for sorting and deduplicating triangle id's in a visibility buffer renderer I am working on.

Thanks for sharing.

winwang•1y ago
As someone who doesn't know very much about graphics (ironically), you're welcome and hope it helps!
fourseventy•1y ago
What are the biggest use cases of GPU accelerated sorting?