frontpage.
newsnewestaskshowjobs

Open Source @Github

fp.

Introducing System One Models and Jev

https://typesafe.ai/blog/introducing-system-one-models-and-jev
984•albelfio•9h ago•311 comments

Apple Reference Image: A New Approach for Verified Photography

https://security.apple.com/blog/apple-reference-image/
78•imwally•2h ago•47 comments

Show HN: An e-ink frame that hears birds and draws them as 1800s illustrations

https://github.com/arnegiacomo/fugleramme
1430•arnemunthekaas•16h ago•187 comments

Negativland, Culture Jamming, and the Art of Making Something New

https://blog.archive.org/2026/09/11/negativland-culture-jamming-and-the-art-of-making-something-new/
41•bananaboy•2h ago•14 comments

An update on Wayback Machine access

https://blog.archive.org/2026/09/15/an-update-on-wayback-machine-access/
455•ChrisArchitect•10h ago•236 comments

Gemini 3.8 Live and 3.8 Live Extended Thinking

https://blog.google/innovation-and-ai/models-and-research/gemini-models/gemini-3-8-live-gemini-3-...
353•leumon•11h ago•228 comments

German Rheinmetall open-sources its Battlesuite connected weapon system protcol

https://rheinmetall.github.io/onboardapi-documentation/9.10.0/index.html
162•summarity•7h ago•46 comments

Show HN: I made a flight simulator, except you're just a passenger

https://inflightsimulator.com
36•rkotcher•1d ago•16 comments

Recreating Voodoo Graphics and a Late-1990s Gaming PC on an FPGA

https://nand2mario.github.io/posts/2026/zsst-voodoo/
69•zdw•5h ago•12 comments

Building a Linux GPU Driver for the M4 Mac Mini in One Month

https://codyho.dev/blog/gpu-driver/
209•ADevWithAnIdea•9h ago•131 comments

Saving Jet Fuel

https://tech.marksblogg.com/scikit-decide-openap-optimal-flight-planning.html
60•marklit•5h ago•26 comments

Stay discoverable in search while disallowing AI training

https://blog.cloudflare.com/accountable-mixed-use-ai-crawlers/
39•djfergus•2h ago•22 comments

We got admin access to Baseten's production GitHub

https://www.strix.ai/blog/baseten-harbor-github-pat-takeover
250•bearsyankees•10h ago•137 comments

Jean-Pierre Serre turns 100

https://mathshistory.st-andrews.ac.uk/Biographies/Serre/
113•jzox•7h ago•19 comments

Chopping up books when they're physically too big

https://attainablefelicity.mattkirkland.com/20260915/cut-up-your-books.html
145•matt_kirkland•10h ago•141 comments

Learning to solve hard problems in RL for LLMs by never giving up

https://mnoukhov.github.io/posts/ngu/
62•natolambert•9h ago•0 comments

An interactive world map of the stories cultures have told

https://originmap.sunnyguha.com/
11•momentmaker•2d ago•0 comments

Sierra digital cameras on the Apple II

https://www.colino.net/wordpress/archives/2026/09/11/sierra-digital-cameras-on-the-apple-ii/
29•ibobev•2d ago•5 comments

Show HN: Capsule – Single-file web apps that save their data into SQLite

https://withcapsule.app/
304•bashtian•15h ago•121 comments

A single firm is behind OpenAI, Anthropic, and Meta hacking scandals

https://www.effort.news/irregular
542•yusufozkan•1d ago•186 comments

Let's make quality the norm again

https://www.forbrukerradet.no/short-life/
346•ingve•18h ago•356 comments

WangNet – 1.8 MB, zero-dependency Numberwang adjudication in 11 languages

https://github.com/GraafHenk/numberwang
125•Liogra123•9h ago•47 comments

Suspected sabotage causes major Netherlands rail disruption

https://www.bbc.com/news/articles/c8ly49w9g1edo
456•choult•18h ago•403 comments

Most people prefer traditional architecture

https://www.worksinprogress.news/p/do-people-prefer-traditional-architecture
289•alihm•1d ago•250 comments

Show HN: Hacking a $20 4G wireless hotspot into a texting device

https://bkovac.github.io/modem-thing/
184•bobili1234•15h ago•32 comments

The madman's guide to stamp collecting

https://www.wsj.com/arts-culture/books/the-madmans-guide-to-stamp-collecting-review-sticking-to-w...
11•centrosphere•1d ago•2 comments

Show HN: Pizza Bot – An inbox for AI agents that work in the background

https://github.com/pizza-bot-app/pizza-bot
37•jd_•13h ago•23 comments

The Inference Hardware Revolution of 2026

https://spectrum.ieee.org/inference-hardware-revolution
127•vinhnx•14h ago•13 comments

The CSS Zen Garden dream, finally shipped

https://josprague.com/blog/the-css-zen-garden-dream-finally-shipped/
131•yosito•14h ago•73 comments

Jiga (YC W21) Is Hiring Product Engineer (Remote/US)

https://jiga.io/about-us/?ashby_jid=0b75d72d-c92b-4dca-8062-09d298ada0bd
1•grmmph•11h ago
Open in hackernews

Faster sorting with SIMD CUDA intrinsics (2024)

https://winwang.blog/posts/bitonic-sort/
92•winwang•1y ago
Code at https://github.com/wiwa/blog-code/

Comments

ashvardanian•1y ago
The article covers extremely important CUDA warp-level synchronization/exchange primitives, but it's not what is generally called SIMD in the CUDA land .

Most "CUDA SIMD" intrinsics are designed to process a 32-bit data pack containing 2x 16-bit or 4x 8-bit values (<https://docs.nvidia.com/cuda/cuda-math-api/cuda_math_api/gro...>). That significantly shrinks their applicability in most domains outside of video and string processing. I've had pretty high hopes for DPX on Hopper (<https://developer.nvidia.com/blog/boosting-dynamic-programmi...>) instructions and started integrating them in StringZilla last year, but the gains aren't huge.

winwang•1y ago
Oh wow, TIL, thanks. I usually call stuff like that SWAR, and every now-and-then I try to think of a way to (fruitfully) use it. The "SIMD" in this case was just an allusion to warp-wide functions looking like how one might use SIMD in CPU code, as opposed to typical SIMT CUDA.

Also, StringZilla looks amazing -- I just became your 1000th Github follower :)

ashvardanian•1y ago
Thanks, appreciate the gesture :)

Traditional SWAR on GPUs is a fascinating topic. I've begun assembling a set of synthetic benchmarks to compare DP4A vs. DPX (<https://github.com/ashvardanian/less_slow.cpp/pull/35>), but it feels incomplete without SWAR. My working hypothesis is that 64-bit SWAR on properly aligned data could be very useful in GPGPU, though FMA/MIN/MAX operations in that PR might not be the clearest showcase of its strengths. Do you have a better example or use case in mind?

winwang•1y ago
I don't -- unfortunately not too well-versed in this field! But I was a bit fascinated with SWAR after I randomly thought of how to prefix-sum with int multiplication, later finding out that it is indeed an old trick as I suspected (I'm definitely not on this thread btw): https://mastodon.social/@dougall/109913251096277108

As for 64-bit... well, I mostly avoid using high-end GPUs, but I was of the impression that i64 is just simulated. In fact, I was thinking of using the full warp as a "pipeline" to implement u32 division (mostly as a joke), almost like anti-SWAR. There was some old-ish paper detailing arithmetic latencies in GPUs and division was approximately more than 32x multiplication (...or I could be misremembering).

bobmcnamara•1y ago
Parallel compares: https://graphics.stanford.edu/~seander/bithacks.html#ZeroInW...
DennisL123•1y ago
Interesting stuff. Not sure if I read this right that it‘s 16 und 32 bit values of integers that get sorted. If yes, I‘d love to see if the GPU implementation can beat a competitive Radix sort implementation on a CPU.
winwang•1y ago
It's 32 32-bit values which get sorted. I don't think a GPU sort would beat a CPU sort at this scale, even if you don't take kernel launch time into account. CPUs are simply too fast for (super-)small data, especially with AVX-512. But if we're talking about a larger amount of data, that would be a different story, i.e. as part of a normal gpu mergesort.
maeln•1y ago
It is also useful if your data already lives on the GPU memory. For example, when you need to z-sort a bunch of particles in a 3d renderer particle system.
exDM69•1y ago
A 32 way GPU sorting algorithm might be just what I need for sorting and deduplicating triangle id's in a visibility buffer renderer I am working on.

Thanks for sharing.

winwang•1y ago
As someone who doesn't know very much about graphics (ironically), you're welcome and hope it helps!
fourseventy•1y ago
What are the biggest use cases of GPU accelerated sorting?