frontpage.
newsnewestaskshowjobs

Open Source @Github

fp.

Writing by hand is good for your brain

https://nealstephenson.substack.com/p/writing-by-hand-is-good-for-your
835•dwwoelfel•7h ago•421 comments

Couple pay >$800k for a gene-editing therapy for their daughter. She died.

https://www.science.org/content/article/exclusive-death-girl-chinese-gene-editing-trial-was-never...
121•Shortness8•1h ago•49 comments

Show HN: Echo – Fable-level results at 1/3 the cost using open-weight models

148•adam_rida•2h ago•66 comments

The Beam Engine

https://glinscott.github.io/beam-engine/
68•glinscott•1d ago•26 comments

Namecheap Gave My Account to an Unverified Third Party Just Because They Asked

144•Thrashed•1h ago•30 comments

What happened to TheNumbers.com

https://stephenfollows.com/p/what-just-happened-to-thenumberscom-should-worry-us-all
232•nickthegreek•5h ago•105 comments

Startup founders urge U.S. government not to shut off Chinese open weight AI

https://www.politico.com/news/2026/07/22/startup-founders-urge-trump-not-to-shut-off-chinese-open...
623•theanonymousone•7h ago•586 comments

Building on ATProto

https://lukekanies.com/writing/building-on-atproto/
101•speckx•3h ago•45 comments

Software rendering in 500 lines of bare C++

https://haqr.eu/tinyrenderer/
216•mpweiher•8h ago•39 comments

A solid-state “atomic channel” for separating rare earth elements

https://pme.uchicago.edu/news-events/news/cleaner-route-purifying-rare-earth-elements
55•MarcoDewey•4h ago•9 comments

Learn OpenGL, extensive tutorial resource for learning Modern OpenGL

https://learnopengl.com/
154•ibobev•7h ago•82 comments

Show HN: Palmier Pro – Open-source macOS video editor built for AI

https://github.com/palmier-io/palmier-pro
99•harrisontin•7h ago•16 comments

Astronomers may have found the first exomoon

https://www.eso.org/public/news/eso2610/
184•MarcoDewey•8h ago•71 comments

Converting Files into Minecraft Worlds

https://wuemeli.com/blog/sulfur-part-1/
39•wuemeli•3d ago•10 comments

DARPA, U.S. Air Force fly AI-controlled F-16

https://www.darpa.mil/news/2026/darpa-us-air-force-fly-ai-controlled-f-16
141•r2sk5t•8h ago•160 comments

Launch HN: Screenpipe (YC S26) – Record how you work and turn that into agents

46•louis030195•5h ago•47 comments

The arguments against open source AI are bad

https://tombedor.dev/arguments-against-open-source-ai-are-very-bad/
160•jjfoooo4•5h ago•114 comments

Geekbench 7

https://www.geekbench.com/blog/2026/07/geekbench-7/
39•ilreb•4h ago•31 comments

JEP 540: Simple JSON API (Now in Incubator)

https://openjdk.org/jeps/540
87•theanonymousone•6h ago•65 comments

Learn WebGPU for C++

https://eliemichel.github.io/LearnWebGPU/
72•ibobev•7h ago•10 comments

Escape Analysis in Go: Stack vs. Heap Allocations Explained

https://blog.jetbrains.com/go/2026/07/20/escape-analysis/
22•ingve•2d ago•4 comments

Interview with Matheus Moreira about Lone Lisp and Linux Kernel

https://alexalejandre.com/interviews/interview-with-matheus-moreira/
10•veqq•6d ago•5 comments

Show HN: Trifle – Open-source analytics that stores answers, not events

https://trifle.io/
28•iluzone•1d ago•2 comments

Selfie for sign-in: a new, easy way to access your Google Account

https://blog.google/innovation-and-ai/technology/safety-security/selfie-video-sign-in/
57•lkurtz•3h ago•46 comments

Fields Medals 2026

https://www.mathunion.org/imu-awards/fields-medal/fields-medals-2026
106•nill0•7h ago•47 comments

AI Companies Are Trying to Hide a Staggering Amount of Debt

https://futurism.com/artificial-intelligence/ai-companies-hide-debt-off-balance-sheet
545•technewssss•9h ago•255 comments

Meta Garbage Collection: Using OCaml's GC to GC Rust

https://soteria-tools.com/blog/meta-garbage-collection
34•annieversary•3d ago•0 comments

Emacs Is a Lispboard

https://en.andros.dev/blog/06bfd107/emacs-is-a-lispboard/
84•andros•8h ago•33 comments

Show HN: OneCLI – OSS credential gateway that keeps secrets out of AI agents

https://github.com/onecli/onecli
65•Jonathanfishner•6h ago•25 comments

Hitchcock and Herrmann: The Friendship and Film Scores That Changed Cinema

https://www.lrb.co.uk/the-paper/v48/n13/jonathan-coe/where-was-the-drum-kit
6•mitchbob•3d ago•1 comments
Open in hackernews

Faster sorting with SIMD CUDA intrinsics (2024)

https://winwang.blog/posts/bitonic-sort/
92•winwang•1y ago
Code at https://github.com/wiwa/blog-code/

Comments

ashvardanian•1y ago
The article covers extremely important CUDA warp-level synchronization/exchange primitives, but it's not what is generally called SIMD in the CUDA land .

Most "CUDA SIMD" intrinsics are designed to process a 32-bit data pack containing 2x 16-bit or 4x 8-bit values (<https://docs.nvidia.com/cuda/cuda-math-api/cuda_math_api/gro...>). That significantly shrinks their applicability in most domains outside of video and string processing. I've had pretty high hopes for DPX on Hopper (<https://developer.nvidia.com/blog/boosting-dynamic-programmi...>) instructions and started integrating them in StringZilla last year, but the gains aren't huge.

winwang•1y ago
Oh wow, TIL, thanks. I usually call stuff like that SWAR, and every now-and-then I try to think of a way to (fruitfully) use it. The "SIMD" in this case was just an allusion to warp-wide functions looking like how one might use SIMD in CPU code, as opposed to typical SIMT CUDA.

Also, StringZilla looks amazing -- I just became your 1000th Github follower :)

ashvardanian•1y ago
Thanks, appreciate the gesture :)

Traditional SWAR on GPUs is a fascinating topic. I've begun assembling a set of synthetic benchmarks to compare DP4A vs. DPX (<https://github.com/ashvardanian/less_slow.cpp/pull/35>), but it feels incomplete without SWAR. My working hypothesis is that 64-bit SWAR on properly aligned data could be very useful in GPGPU, though FMA/MIN/MAX operations in that PR might not be the clearest showcase of its strengths. Do you have a better example or use case in mind?

winwang•1y ago
I don't -- unfortunately not too well-versed in this field! But I was a bit fascinated with SWAR after I randomly thought of how to prefix-sum with int multiplication, later finding out that it is indeed an old trick as I suspected (I'm definitely not on this thread btw): https://mastodon.social/@dougall/109913251096277108

As for 64-bit... well, I mostly avoid using high-end GPUs, but I was of the impression that i64 is just simulated. In fact, I was thinking of using the full warp as a "pipeline" to implement u32 division (mostly as a joke), almost like anti-SWAR. There was some old-ish paper detailing arithmetic latencies in GPUs and division was approximately more than 32x multiplication (...or I could be misremembering).

bobmcnamara•1y ago
Parallel compares: https://graphics.stanford.edu/~seander/bithacks.html#ZeroInW...
DennisL123•1y ago
Interesting stuff. Not sure if I read this right that it‘s 16 und 32 bit values of integers that get sorted. If yes, I‘d love to see if the GPU implementation can beat a competitive Radix sort implementation on a CPU.
winwang•1y ago
It's 32 32-bit values which get sorted. I don't think a GPU sort would beat a CPU sort at this scale, even if you don't take kernel launch time into account. CPUs are simply too fast for (super-)small data, especially with AVX-512. But if we're talking about a larger amount of data, that would be a different story, i.e. as part of a normal gpu mergesort.
maeln•1y ago
It is also useful if your data already lives on the GPU memory. For example, when you need to z-sort a bunch of particles in a 3d renderer particle system.
exDM69•1y ago
A 32 way GPU sorting algorithm might be just what I need for sorting and deduplicating triangle id's in a visibility buffer renderer I am working on.

Thanks for sharing.

winwang•1y ago
As someone who doesn't know very much about graphics (ironically), you're welcome and hope it helps!
fourseventy•1y ago
What are the biggest use cases of GPU accelerated sorting?