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The Navier–Stokes Millennium Prize Problem

https://simonwillison.net/2026/Sep/8/on-navier-stokes/
181•tosh•2h ago•146 comments

Muse – Meta’s personal AI agent

https://ai.meta.com/muse/
481•yks•12h ago•518 comments

How GPT‑5.6 Sol helps run quantum computing experiments

https://openai.com/index/codex-quantum-computing-experiments/
15•theanonymousone•42m ago•0 comments

Sam Altman's statement on the Navier-Stokes dispute

https://twitter.com/sama/status/2097385167002415140
15•vertigoruntime•1h ago•1 comments

On Really Trying (2009)

https://gwern.net/on-really-trying
21•whoami_nr•1h ago•4 comments

Tension wood: A 'muscle' that can both bend and straighten plants

https://phys.org/news/2026-09-trees-muscle-posture-newly-role.html
105•mdp2021•6d ago•18 comments

Navier-Stokes – Tristan Buckmaster [pdf]

https://cims.nyu.edu/~tristanb/statement.pdf
1588•procedurecall•1d ago•678 comments

Researchers Spot Fake Ancient Pottery Using the Earth's Magnetic Field

https://www.smithsonianmag.com/smart-news/researchers-determine-how-to-spot-fake-ancient-pottery-...
34•cisc•3d ago•11 comments

How to build a printer

https://nishantjosh.dev/blogs/how-to-build-a-fking-printer/
301•cat-whisperer•10h ago•58 comments

Copyright does more harm than good and should be abolished

https://grapheneos.social/@GrapheneOS/117231186011306184
145•Cider9986•1h ago•99 comments

A Biography of Lee Holloway, the Architect of Cloudflare's Technology (Part 1)

https://note.com/masakazu_urabe/n/n7815f5b64fab?hl=en
39•porridgeraisin•3h ago•9 comments

AlphaGenome Atlas: a high-resolution map of human DNA

https://blog.google/innovation-and-ai/models-and-research/google-deepmind/alphagenome-atlas/
549•utiiiD•17h ago•118 comments

AI Has a Discovery Problem

https://mhacevedo.com/posts/the-discovery-problem
32•miguelacevedo•3h ago•15 comments

"Tweet" and the bird logo apparently enter the public domain

https://blog.ericgoldman.org/archives/2026/09/tweet-and-the-bird-logo-apparently-enter-the-public...
45•progval•2h ago•12 comments

Large language models develop novel social biases through adaptive exploration

https://openreview.net/challenge?redirect=%2Fforum%3Fid%3Dpc7fqaOcAH
150•paimapi•10h ago•78 comments

Mercury 2.5

https://www.inceptionlabs.ai/blog/introducing-mercury-2-5
187•Topfi•11h ago•26 comments

I resigned from Anthropic today

https://twitter.com/hilbertspaess/status/2097476196791709843#m
493•yurivish•7h ago•641 comments

DaVinci Resolve 21.1

https://www.blackmagicdesign.com/media/release/20260908-03
395•tosh•18h ago•175 comments

27.5KB language-agnostic WebGPU syntax highlighter

https://gpu-lexer.vercel.app/
69•bpierre•6h ago•23 comments

The origins of Partner’s computer case

https://www.racunalniski-muzej.si/en/the-origins-of-partners-computer-case/
31•markostamcar•1d ago•2 comments

I-have-ADHD: A skill to stop coding agents from burying the answer

https://github.com/ayghri/i-have-adhd
419•domhudson•17h ago•298 comments

Tao: Open math problems being non-renewably mined by AI

https://mathstodon.xyz/@tao/117237320796901560
340•_alternator_•11h ago•309 comments

On the Navier–Stokes Millennium Prize Problem

https://openai.com/index/navier-stokes-solution/
1250•tedsanders•14h ago•990 comments

An Accidental Blackboard

https://martinfowler.com/articles/exploring-gen-ai/an-accidental-blackboard.html
53•saikatsg•3d ago•25 comments

Ganon's Mysterious Origins (Revisited)

https://www.thrillingtalesofoldvideogames.com/blog/ganon-name-origin-kamen-rider
31•tobr•3d ago•17 comments

Benchmarking Qwen3.8 27B quantizations: 4-bit holds up, 1-bit collapses

https://quesma.com/blog/qwen38-27b-quantizations-benchmarked/
245•stared•17h ago•119 comments

Into the depths of C: Elaborating the de facto standards (2016)

https://dl.acm.org/doi/10.1145/2980983.2908081
16•rramadass•16h ago•1 comments

We built our house for LAN parties (2024)

https://lanparty.house/
502•fittingopposite•3d ago•324 comments

A Topological Picture Book, Rendered

https://e-infinity.space/picture-book/
93•mathgenius•9h ago•11 comments

The Microeconomics of Artificial Intelligence (2025)

https://direct.mit.edu/books/oa-monograph/6067/The-Microeconomics-of-Artificial-Intelligence
52•neehao•2d ago•27 comments
Open in hackernews

Faster sorting with SIMD CUDA intrinsics (2024)

https://winwang.blog/posts/bitonic-sort/
92•winwang•1y ago
Code at https://github.com/wiwa/blog-code/

Comments

ashvardanian•1y ago
The article covers extremely important CUDA warp-level synchronization/exchange primitives, but it's not what is generally called SIMD in the CUDA land .

Most "CUDA SIMD" intrinsics are designed to process a 32-bit data pack containing 2x 16-bit or 4x 8-bit values (<https://docs.nvidia.com/cuda/cuda-math-api/cuda_math_api/gro...>). That significantly shrinks their applicability in most domains outside of video and string processing. I've had pretty high hopes for DPX on Hopper (<https://developer.nvidia.com/blog/boosting-dynamic-programmi...>) instructions and started integrating them in StringZilla last year, but the gains aren't huge.

winwang•1y ago
Oh wow, TIL, thanks. I usually call stuff like that SWAR, and every now-and-then I try to think of a way to (fruitfully) use it. The "SIMD" in this case was just an allusion to warp-wide functions looking like how one might use SIMD in CPU code, as opposed to typical SIMT CUDA.

Also, StringZilla looks amazing -- I just became your 1000th Github follower :)

ashvardanian•1y ago
Thanks, appreciate the gesture :)

Traditional SWAR on GPUs is a fascinating topic. I've begun assembling a set of synthetic benchmarks to compare DP4A vs. DPX (<https://github.com/ashvardanian/less_slow.cpp/pull/35>), but it feels incomplete without SWAR. My working hypothesis is that 64-bit SWAR on properly aligned data could be very useful in GPGPU, though FMA/MIN/MAX operations in that PR might not be the clearest showcase of its strengths. Do you have a better example or use case in mind?

winwang•1y ago
I don't -- unfortunately not too well-versed in this field! But I was a bit fascinated with SWAR after I randomly thought of how to prefix-sum with int multiplication, later finding out that it is indeed an old trick as I suspected (I'm definitely not on this thread btw): https://mastodon.social/@dougall/109913251096277108

As for 64-bit... well, I mostly avoid using high-end GPUs, but I was of the impression that i64 is just simulated. In fact, I was thinking of using the full warp as a "pipeline" to implement u32 division (mostly as a joke), almost like anti-SWAR. There was some old-ish paper detailing arithmetic latencies in GPUs and division was approximately more than 32x multiplication (...or I could be misremembering).

bobmcnamara•1y ago
Parallel compares: https://graphics.stanford.edu/~seander/bithacks.html#ZeroInW...
DennisL123•1y ago
Interesting stuff. Not sure if I read this right that it‘s 16 und 32 bit values of integers that get sorted. If yes, I‘d love to see if the GPU implementation can beat a competitive Radix sort implementation on a CPU.
winwang•1y ago
It's 32 32-bit values which get sorted. I don't think a GPU sort would beat a CPU sort at this scale, even if you don't take kernel launch time into account. CPUs are simply too fast for (super-)small data, especially with AVX-512. But if we're talking about a larger amount of data, that would be a different story, i.e. as part of a normal gpu mergesort.
maeln•1y ago
It is also useful if your data already lives on the GPU memory. For example, when you need to z-sort a bunch of particles in a 3d renderer particle system.
exDM69•1y ago
A 32 way GPU sorting algorithm might be just what I need for sorting and deduplicating triangle id's in a visibility buffer renderer I am working on.

Thanks for sharing.

winwang•1y ago
As someone who doesn't know very much about graphics (ironically), you're welcome and hope it helps!
fourseventy•1y ago
What are the biggest use cases of GPU accelerated sorting?