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AnkiDroid: Google Play no longer allowing Open Collective donation link

https://github.com/ankidroid/Anki-Android/issues/21656
557•hexa555•6h ago•150 comments

Ask HN: Who is hiring? (September 2026)

56•whoishiring•1h ago•50 comments

Ambient CSS v3 – Blender meets CSS

https://ambientcss.vercel.app/
21•kikkupico•40m ago•5 comments

Io_uring Without Readahead

https://frn.sh/io-uring/
61•porridgeraisin•2h ago•11 comments

44% on ARC-AGI-1 in 67 cents

https://mvakde.github.io/blog/44-on-arc-1/
254•porridgeraisin•6h ago•72 comments

Play Store blocks AuroraStore, hurting GrapheneOS users

https://gitlab.com/AuroraOSS/AuroraStore/-/work_items/1566
9•erikvanoosten•19m ago•1 comments

American Airlines' Legendary Mechanic Passes Away at 100 After 80-Year Career

https://simpleflying.com/american-airlines-mechanic-passes-away-100-record-80-years/
264•NaOH•2d ago•105 comments

Fastpotify

https://fastpotify.rocks/
675•nreece•13h ago•435 comments

We Are Rebuilding Monica

https://www.monicahq.com/en/blog/we-are-rebuilding-monica/
32•robinhood•1d ago•15 comments

A browser-based viewer for Office Open XML documents

https://ooxml.silurus.dev/
10•mathiaswp•42m ago•0 comments

Introducing Ad Blocker for Firefox on iOS

https://blog.mozilla.org/en/firefox/ad-blocker-on-ios/
85•HieronymusBosch•2h ago•37 comments

EFF to Governor Newsom: Veto California's AB 1709

https://www.eff.org/deeplinks/2026/08/eff-gov-newsom-veto-californias-ab-1709
62•mdp2021•1h ago•41 comments

Saab Enters Collaborative Combat Aircraft Race with High-End Concept

https://aviationweek.com/defense/aircraft-propulsion/saab-enters-collaborative-combat-aircraft-ra...
56•rbanffy•1h ago•28 comments

Dr. Melvin Scheinman: 40th Anniversary of Catheter Ablation

https://ucsfhealthcardiology.ucsf.edu/facstaff/spotlight/dr-melvin-scheinman-40th-anniversary-cat...
4•efavdb•2d ago•0 comments

Keenable SELECT: an agent that searches the web in SQL

https://keenableai.github.io/select-showcase/
12•phoenix120•34m ago•0 comments

Fractal Jittered Voronoi Partitions

https://www.boristhebrave.com/2026/08/29/fractal-jittered-voronoi-partitions/
45•jp3141•2d ago•3 comments

Tmp.0ut Volume 5

https://tmpout.sh/5/
157•ghuntley•16h ago•34 comments

Restroom Archive

https://restroomarchive.com
274•jcalx•12h ago•64 comments

GPU World

https://www.gpuworld.org/
350•simonpure•12h ago•209 comments

Playa Phone

https://playaphone.com/
705•cutoff•1d ago•221 comments

I turned my security cameras into an automatic bird identification system

https://jasontucker.blog/how-i-turned-my-security-cameras-into-an-automatic-bird-identification-s...
575•speckx•23h ago•153 comments

Terence Tao explains 6 essential mathematical concepts [video]

https://www.youtube.com/watch?v=OOMx2BHHWtE
548•matthewsinclair•1d ago•72 comments

CollectWise (YC F24) Is Hiring

https://www.ycombinator.com/companies/collectwise/jobs/7U500pP-founding-customer-success-engineer
1•OBrien_1107•9h ago

DIY – Build a Potato Box (2022)

https://www.rebootedmom.com/build-a-potato-box/
29•akkartik•3d ago•8 comments

RotaryCell: Making an unmodified rotary phone work over LTE with an ESP32-S3

https://github.com/fregacmols/RotaryCell
132•jombib•13h ago•37 comments

Dwarf Fortress is getting the mother of all magic updates

https://www.rockpapershotgun.com/dwarf-fortress-is-getting-the-mother-of-all-magic-updates-extend...
480•Tomte•4d ago•220 comments

A walkable ASCII cyberpunk city in one HTML file [video]

https://www.youtube.com/watch?v=3YtygAx_C6A
374•keithcarolus•21h ago•55 comments

A Genealogy of Freudenthal's Lincos

https://www.shellsandpebbles.com/2026/01/19/a-genealogy-of-freudenthals-lincos-part-i-looking-up-...
3•akkartik•16h ago•0 comments

State of Open Models: Summer 2026 Observations

https://huggingface.co/blog/state-of-open-models-summer-2026
20•gmays•1h ago•3 comments

Apple caught off guard by AI demand for Mac Mini and Mac Studio

https://www.macrumors.com/2026/08/30/apple-unexpected-mac-mini-and-studio-demand/
473•thm•1d ago•549 comments
Open in hackernews

Faster sorting with SIMD CUDA intrinsics (2024)

https://winwang.blog/posts/bitonic-sort/
92•winwang•1y ago
Code at https://github.com/wiwa/blog-code/

Comments

ashvardanian•1y ago
The article covers extremely important CUDA warp-level synchronization/exchange primitives, but it's not what is generally called SIMD in the CUDA land .

Most "CUDA SIMD" intrinsics are designed to process a 32-bit data pack containing 2x 16-bit or 4x 8-bit values (<https://docs.nvidia.com/cuda/cuda-math-api/cuda_math_api/gro...>). That significantly shrinks their applicability in most domains outside of video and string processing. I've had pretty high hopes for DPX on Hopper (<https://developer.nvidia.com/blog/boosting-dynamic-programmi...>) instructions and started integrating them in StringZilla last year, but the gains aren't huge.

winwang•1y ago
Oh wow, TIL, thanks. I usually call stuff like that SWAR, and every now-and-then I try to think of a way to (fruitfully) use it. The "SIMD" in this case was just an allusion to warp-wide functions looking like how one might use SIMD in CPU code, as opposed to typical SIMT CUDA.

Also, StringZilla looks amazing -- I just became your 1000th Github follower :)

ashvardanian•1y ago
Thanks, appreciate the gesture :)

Traditional SWAR on GPUs is a fascinating topic. I've begun assembling a set of synthetic benchmarks to compare DP4A vs. DPX (<https://github.com/ashvardanian/less_slow.cpp/pull/35>), but it feels incomplete without SWAR. My working hypothesis is that 64-bit SWAR on properly aligned data could be very useful in GPGPU, though FMA/MIN/MAX operations in that PR might not be the clearest showcase of its strengths. Do you have a better example or use case in mind?

winwang•1y ago
I don't -- unfortunately not too well-versed in this field! But I was a bit fascinated with SWAR after I randomly thought of how to prefix-sum with int multiplication, later finding out that it is indeed an old trick as I suspected (I'm definitely not on this thread btw): https://mastodon.social/@dougall/109913251096277108

As for 64-bit... well, I mostly avoid using high-end GPUs, but I was of the impression that i64 is just simulated. In fact, I was thinking of using the full warp as a "pipeline" to implement u32 division (mostly as a joke), almost like anti-SWAR. There was some old-ish paper detailing arithmetic latencies in GPUs and division was approximately more than 32x multiplication (...or I could be misremembering).

bobmcnamara•1y ago
Parallel compares: https://graphics.stanford.edu/~seander/bithacks.html#ZeroInW...
DennisL123•1y ago
Interesting stuff. Not sure if I read this right that it‘s 16 und 32 bit values of integers that get sorted. If yes, I‘d love to see if the GPU implementation can beat a competitive Radix sort implementation on a CPU.
winwang•1y ago
It's 32 32-bit values which get sorted. I don't think a GPU sort would beat a CPU sort at this scale, even if you don't take kernel launch time into account. CPUs are simply too fast for (super-)small data, especially with AVX-512. But if we're talking about a larger amount of data, that would be a different story, i.e. as part of a normal gpu mergesort.
maeln•1y ago
It is also useful if your data already lives on the GPU memory. For example, when you need to z-sort a bunch of particles in a 3d renderer particle system.
exDM69•1y ago
A 32 way GPU sorting algorithm might be just what I need for sorting and deduplicating triangle id's in a visibility buffer renderer I am working on.

Thanks for sharing.

winwang•1y ago
As someone who doesn't know very much about graphics (ironically), you're welcome and hope it helps!
fourseventy•1y ago
What are the biggest use cases of GPU accelerated sorting?