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The end of Microsoft Research's AI Frontiers group

https://hunch.net/?p=13764006
341•srean•6h ago•197 comments

GitHub New pull request overview page in public preview

https://github.blog/changelog/2026-11-05-new-pull-request-overview-page-in-public-preview/
28•xiaoyu2006•1h ago•18 comments

What I run on my $10 USD OpenStick homelab

https://blog.bosscher.ch/posts/openstick/
301•LaurensBER•6h ago•75 comments

Making any integer with four 2s (2025)

https://eli.thegreenplace.net/2025/making-any-integer-with-four-2s/
35•germanrabbit•1h ago•8 comments

Claude Code's "Don't Ask Again" exposes passwords in 1,122 public GitHub files

https://apiiro.com/blog/coding-agents-leaking-secrets-github-dont-ask-again
125•shmulc•3h ago•94 comments

Apple’s grey list: Words and phrases your iPhone won’t help you spell

https://www.theguardian.com/technology/2026/nov/06/struggling-to-spell-male-chauvinist-pig-apple-...
324•user_7832•7h ago•224 comments

Show HN: Coldframe, a honeypot that poses as a supermarket fridge controller

https://github.com/hedgerow-dev/coldframe
184•hedgerow-dev•7h ago•39 comments

MaxxBench – "Nice DeepSWE score. But is it true?"

https://maxxbench.unlap.ai/research/why-maxxbench/
181•antiuniverse•7h ago•55 comments

Need for Speed Underground 2 online in the browser

https://nfsu2.xyz/
782•fluxusars•14h ago•222 comments

Uranium cubes reveal why the German nuclear project failed

https://arstechnica.com/science/2026/11/uranium-cubes-reveal-why-the-german-nuclear-project-failed/
48•rbanffy•2d ago•11 comments

Turning Every Radio into a Radar

https://tiaminetworks.com/turning-every-radio-into-a-radar/
17•hasley•4d ago•5 comments

Show HN: An offline desktop companion to help maintain a healthy blink rhythm

https://eyesrhythm.com/
22•prnysoni•2h ago•6 comments

Study solved a 150-year-old mystery into the identity of the extinct giant crane

https://www.bournemouth.ac.uk/news/2026-10-28/study-has-solved-150-year-old-mystery-identity-exti...
7•gmays•3d ago•0 comments

Five memorable books about programming (2008)

https://prog21.dadgum.com/19.html
79•andsoitis•7h ago•50 comments

Retro Song Bird: Plug in any Game Boy cartridge to hear the soundtrack

https://www.retrosongbird.com/
29•hentrep•9h ago•7 comments

Every Mac comes with an (undocumented) family member classifier

https://8rank.ai/game/apple-intelligence-personal-knowledge-graph
579•infwhispers•14h ago•333 comments

The $8 Linux Computer (2022)

http://thelittleengineerthatcould.blogspot.com/2022/12/the-8-linux-computer.html
192•zenincognito•10h ago•84 comments

Every Windows 11 app should kill Electron, and Discord just showed why

https://www.windowslatest.com/2026/11/06/every-windows-11-app-should-kill-electron-and-discord-ju...
197•thunderbong•13h ago•196 comments

How Long Can Life Wait?

https://mceglowski.substack.com/p/how-long-can-life-wait
119•Ariarule•8h ago•69 comments

GeoWorks, Microsoft Windows' Upstart '90s Competitor (2016)

https://www.atlasobscura.com/articles/the-history-of-geoworks-microsoft-windows-upstart-90s-compe...
37•andsoitis•6h ago•14 comments

Text.js: Build full-stack React apps that render inside console.log

https://textjs.org/
80•nateb2022•3d ago•47 comments

Shadow of the Sun (2021)

https://mattlakeman.org/2021/07/27/shadow-of-the-sun/
18•andsoitis•3h ago•4 comments

Every processor die anyone has photographed and given away

https://sheets.works/data-viz/cpu-dies
69•user_7832•8h ago•16 comments

MeccanicOS

https://meccanicos.com/
14•tomcam•3h ago•4 comments

Terry Pratchett's Study

https://www.sussi.dk/terry-pratchetts-study
87•ColinWright•8h ago•24 comments

IRA Velinsky – Commodore's Industrial Designer

https://www.commodore.ca/commodore-history/ira-velinsky-commodores-amazing-industrial-designer/
6•erickhill•1h ago•0 comments

Running a law firm on Free software

https://decoded.legal/blog/2026/11/running-a-law-firm-on-free-software-2026-edition/
229•DeepLogin•14h ago•106 comments

Asahi Linux Progress Linux 7.3

https://asahilinux.org/2026/11/progress-report-7-3/
308•ackyshake•19h ago•253 comments

A barbarian tribe's mythic origin story is true, ancient DNA reveals

https://www.science.org/content/article/barbarian-tribe-s-mythic-origin-story-true-ancient-dna-re...
204•benbreen•19h ago•184 comments

We know 15k websites are infected. how do we tell them?

https://scotthelme.co.uk/we-know-15-579-websites-are-infected-how-do-we-tell-them/
186•speckx•1d ago•153 comments
Open in hackernews

Faster sorting with SIMD CUDA intrinsics (2024)

https://winwang.blog/posts/bitonic-sort/
92•winwang•1y ago
Code at https://github.com/wiwa/blog-code/

Comments

ashvardanian•1y ago
The article covers extremely important CUDA warp-level synchronization/exchange primitives, but it's not what is generally called SIMD in the CUDA land .

Most "CUDA SIMD" intrinsics are designed to process a 32-bit data pack containing 2x 16-bit or 4x 8-bit values (<https://docs.nvidia.com/cuda/cuda-math-api/cuda_math_api/gro...>). That significantly shrinks their applicability in most domains outside of video and string processing. I've had pretty high hopes for DPX on Hopper (<https://developer.nvidia.com/blog/boosting-dynamic-programmi...>) instructions and started integrating them in StringZilla last year, but the gains aren't huge.

winwang•1y ago
Oh wow, TIL, thanks. I usually call stuff like that SWAR, and every now-and-then I try to think of a way to (fruitfully) use it. The "SIMD" in this case was just an allusion to warp-wide functions looking like how one might use SIMD in CPU code, as opposed to typical SIMT CUDA.

Also, StringZilla looks amazing -- I just became your 1000th Github follower :)

ashvardanian•1y ago
Thanks, appreciate the gesture :)

Traditional SWAR on GPUs is a fascinating topic. I've begun assembling a set of synthetic benchmarks to compare DP4A vs. DPX (<https://github.com/ashvardanian/less_slow.cpp/pull/35>), but it feels incomplete without SWAR. My working hypothesis is that 64-bit SWAR on properly aligned data could be very useful in GPGPU, though FMA/MIN/MAX operations in that PR might not be the clearest showcase of its strengths. Do you have a better example or use case in mind?

winwang•1y ago
I don't -- unfortunately not too well-versed in this field! But I was a bit fascinated with SWAR after I randomly thought of how to prefix-sum with int multiplication, later finding out that it is indeed an old trick as I suspected (I'm definitely not on this thread btw): https://mastodon.social/@dougall/109913251096277108

As for 64-bit... well, I mostly avoid using high-end GPUs, but I was of the impression that i64 is just simulated. In fact, I was thinking of using the full warp as a "pipeline" to implement u32 division (mostly as a joke), almost like anti-SWAR. There was some old-ish paper detailing arithmetic latencies in GPUs and division was approximately more than 32x multiplication (...or I could be misremembering).

bobmcnamara•1y ago
Parallel compares: https://graphics.stanford.edu/~seander/bithacks.html#ZeroInW...
DennisL123•1y ago
Interesting stuff. Not sure if I read this right that it‘s 16 und 32 bit values of integers that get sorted. If yes, I‘d love to see if the GPU implementation can beat a competitive Radix sort implementation on a CPU.
winwang•1y ago
It's 32 32-bit values which get sorted. I don't think a GPU sort would beat a CPU sort at this scale, even if you don't take kernel launch time into account. CPUs are simply too fast for (super-)small data, especially with AVX-512. But if we're talking about a larger amount of data, that would be a different story, i.e. as part of a normal gpu mergesort.
maeln•1y ago
It is also useful if your data already lives on the GPU memory. For example, when you need to z-sort a bunch of particles in a 3d renderer particle system.
exDM69•1y ago
A 32 way GPU sorting algorithm might be just what I need for sorting and deduplicating triangle id's in a visibility buffer renderer I am working on.

Thanks for sharing.

winwang•1y ago
As someone who doesn't know very much about graphics (ironically), you're welcome and hope it helps!
fourseventy•1y ago
What are the biggest use cases of GPU accelerated sorting?