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Cloudflare OS: an open platform for agents, apps, and work

https://blog.cloudflare.com/cloudflare-os/
153•speckx•1h ago•73 comments

Aristotle quotes on virtue, knowledge, and happiness

https://www.campion.edu.au/blog/top-25-aristotle-quotes-on-virtue-knowledge-and-happiness/
34•teleforce•1h ago•11 comments

Building an Advanced Agentic Harness

https://data4sci.com/blog/building-an-advanced-agentic-harness
24•Anon84•1h ago•15 comments

Position: LLMs Can't Jump

https://openreview.net/challenge?redirect=%2Fforum%3Fid%3DklU4737opt
153•theanonymousone•4h ago•95 comments

Why Erdős Problems Are Falling to AI

https://www.quantamagazine.org/why-the-legendary-erdos-problems-are-falling-to-ai-20260803/
86•pseudolus•3h ago•61 comments

Faster Than Ninja

https://build2.org/blog/faster-than-ninja.xhtml
26•elasticdog•1h ago•1 comments

Intelligence Is Not the Main Bottleneck

https://www.writingruxandrabio.com/p/intelligence-is-not-the-main-bottleneck
17•rruxandra_l•1h ago•2 comments

The Entropy of a Markov Chain

https://chillphysicsenjoyer.substack.com/p/the-entropy-of-a-markov-chain
16•surprisetalk•1h ago•0 comments

Civilian plane crash in New Mexico tied to military GPS blocking

https://www.wired.com/story/a-civilian-plane-crashed-in-new-mexico-was-the-militarys-tech-to-blame/
279•dzdt•4h ago•130 comments

Cloudflare OS

https://os.cloudflare.app/
3•coloneltcb•6m ago•1 comments

Painting with Gaussians

https://yogthos.net/posts/2026-08-03-splat-painter.html
12•yogthos•1h ago•0 comments

TSON – A JSON superset with immutable, hash-pinned schemas

https://tson.io/
23•andrewjneumann•1h ago•15 comments

Google's HTTP/2 codec slows Envoy

https://apoxy.dev/blog/oghttp2-vs-nghttp2
23•dilyevsky•1h ago•1 comments

Citigroup, Idaho, and Build-a-Bear Launched a Coordinated Attack on Me

https://knock-knock.net/blog/citigroup-idaho-build-a-bear/
3•djkurlander•17m ago•0 comments

Discovery of a multicomponent alloy forged by the Hiroshima atomic blast

https://www.science.org/doi/10.1126/sciadv.aeg8299
11•_____k•5d ago•0 comments

Cloudflare OS – an open-source AI productivity environment

https://github.com/cloudflare/cloudflare-os
19•berlianta•1h ago•3 comments

TIME Is Serving AI Bots a Different Website, with Ads Built In

https://www.vincentschmalbach.com/time-serves-ai-bots-a-different-website/
125•vincent_s•2h ago•43 comments

Stateless MCP has recaptured my interest

https://simonwillison.net/2026/Jul/31/stateless-mcp/
330•tosh•4d ago•187 comments

Got a hot date? A secondhand SK Hynix jacket is perfect as bonuses raise cachet

https://www.koreajoongangdaily.com/business/got-a-hot-date-this-secondhand-sk-hynix-jacket-is-per...
5•Bluestein•1h ago•0 comments

Rubin Observatory's first LSST Camera release: 500k galaxies in the COSMOS field

https://rubinobservatory.org/news/rubin-new-window-cosmos-field
11•MarcoDewey•1h ago•1 comments

Not hiring junior engineers won't solve the problem you think you have

https://franciscotrindade.me/blog/the-kids-are-alright/
42•gpi•1h ago•46 comments

Scaling NumPy on Free-Threaded Python

https://labs.quansight.org/blog/scaling-numpy-on-free-threaded-python
63•ngoldbaum•5d ago•11 comments

KTX Images Converter for WebGL/GPU and Threejs

https://ktxconverter.robertborghesi.is
5•dghez•1h ago•1 comments

“Gravity is worth asking about”

https://unsung.aresluna.org/gravity-is-worth-asking-about/
167•nozzlegear•6d ago•102 comments

Pi's Minimalism Is Its Advantage

https://earendil.com/posts/pi-autoresearch-and-databricks/
476•luispa•16h ago•249 comments

Mistral's Shieldstral: 3B open-weights model for multimodal moderation

https://mistral.ai/news/shieldstral/
462•riadsila•22h ago•124 comments

BSD Make extravaganza: Mandelbrot Set In bmake

https://github.com/b-aaz/bmake-extravaganza/tree/master
14•signa11•6d ago•0 comments

Birduino: A card-triggered audio player for [learning] the birds

https://hannahilea.com/blog/birduino/
38•austinallegro•5d ago•6 comments

Bubble Memory

https://en.wikipedia.org/wiki/Bubble_memory
55•jacquesm•2d ago•18 comments

Show HN: Simple algorithm and color space to generate diverse skin tones

https://toneyalexander.github.io/inclusive-color-space/
582•automatoney•1d ago•99 comments
Open in hackernews

Faster sorting with SIMD CUDA intrinsics (2024)

https://winwang.blog/posts/bitonic-sort/
92•winwang•1y ago
Code at https://github.com/wiwa/blog-code/

Comments

ashvardanian•1y ago
The article covers extremely important CUDA warp-level synchronization/exchange primitives, but it's not what is generally called SIMD in the CUDA land .

Most "CUDA SIMD" intrinsics are designed to process a 32-bit data pack containing 2x 16-bit or 4x 8-bit values (<https://docs.nvidia.com/cuda/cuda-math-api/cuda_math_api/gro...>). That significantly shrinks their applicability in most domains outside of video and string processing. I've had pretty high hopes for DPX on Hopper (<https://developer.nvidia.com/blog/boosting-dynamic-programmi...>) instructions and started integrating them in StringZilla last year, but the gains aren't huge.

winwang•1y ago
Oh wow, TIL, thanks. I usually call stuff like that SWAR, and every now-and-then I try to think of a way to (fruitfully) use it. The "SIMD" in this case was just an allusion to warp-wide functions looking like how one might use SIMD in CPU code, as opposed to typical SIMT CUDA.

Also, StringZilla looks amazing -- I just became your 1000th Github follower :)

ashvardanian•1y ago
Thanks, appreciate the gesture :)

Traditional SWAR on GPUs is a fascinating topic. I've begun assembling a set of synthetic benchmarks to compare DP4A vs. DPX (<https://github.com/ashvardanian/less_slow.cpp/pull/35>), but it feels incomplete without SWAR. My working hypothesis is that 64-bit SWAR on properly aligned data could be very useful in GPGPU, though FMA/MIN/MAX operations in that PR might not be the clearest showcase of its strengths. Do you have a better example or use case in mind?

winwang•1y ago
I don't -- unfortunately not too well-versed in this field! But I was a bit fascinated with SWAR after I randomly thought of how to prefix-sum with int multiplication, later finding out that it is indeed an old trick as I suspected (I'm definitely not on this thread btw): https://mastodon.social/@dougall/109913251096277108

As for 64-bit... well, I mostly avoid using high-end GPUs, but I was of the impression that i64 is just simulated. In fact, I was thinking of using the full warp as a "pipeline" to implement u32 division (mostly as a joke), almost like anti-SWAR. There was some old-ish paper detailing arithmetic latencies in GPUs and division was approximately more than 32x multiplication (...or I could be misremembering).

bobmcnamara•1y ago
Parallel compares: https://graphics.stanford.edu/~seander/bithacks.html#ZeroInW...
DennisL123•1y ago
Interesting stuff. Not sure if I read this right that it‘s 16 und 32 bit values of integers that get sorted. If yes, I‘d love to see if the GPU implementation can beat a competitive Radix sort implementation on a CPU.
winwang•1y ago
It's 32 32-bit values which get sorted. I don't think a GPU sort would beat a CPU sort at this scale, even if you don't take kernel launch time into account. CPUs are simply too fast for (super-)small data, especially with AVX-512. But if we're talking about a larger amount of data, that would be a different story, i.e. as part of a normal gpu mergesort.
maeln•1y ago
It is also useful if your data already lives on the GPU memory. For example, when you need to z-sort a bunch of particles in a 3d renderer particle system.
exDM69•1y ago
A 32 way GPU sorting algorithm might be just what I need for sorting and deduplicating triangle id's in a visibility buffer renderer I am working on.

Thanks for sharing.

winwang•1y ago
As someone who doesn't know very much about graphics (ironically), you're welcome and hope it helps!
fourseventy•1y ago
What are the biggest use cases of GPU accelerated sorting?