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Resizing windows on macOS Tahoe – the saga continues

https://noheger.at/blog/2026/02/12/resizing-windows-on-macos-tahoe-the-saga-continues/
86•erickhill•1h ago•51 comments

GPT‑5.3‑Codex‑Spark

https://openai.com/index/introducing-gpt-5-3-codex-spark/
534•meetpateltech•7h ago•219 comments

AWS Adds support for nested virtualization

https://github.com/aws/aws-sdk-go-v2/commit/3dca5e45d5ad05460b93410087833cbaa624754e
45•sitole•1h ago•17 comments

Gemini 3 Deep Think

https://blog.google/innovation-and-ai/models-and-research/gemini-models/gemini-3-deep-think/
636•tosh•8h ago•395 comments

An AI agent published a hit piece on me

https://theshamblog.com/an-ai-agent-published-a-hit-piece-on-me/
1423•scottshambaugh•9h ago•606 comments

Ring cancels its partnership with Flock Safety after surveillance backlash

https://www.theverge.com/news/878447/ring-flock-partnership-canceled
125•c420•1h ago•52 comments

My Grandma Was a Fed – Lessons from Digitizing Hours of Childhood

https://sampatt.com/blog/2025-12-13-my-grandma-was-a-fed-lessons-from-digitizing-hundreds-of-hour...
28•SamPatt•4d ago•4 comments

Polis: Open-source platform for large-scale civic deliberation

https://pol.is/home2
168•mefengl•7h ago•67 comments

How a Cat Debugged Stable Diffusion (2023)

https://blog.dwac.dev/posts/cat-debugging/
8•lukasgelbmann•4d ago•0 comments

Improving 15 LLMs at Coding in One Afternoon. Only the Harness Changed

http://blog.can.ac/2026/02/12/the-harness-problem/
555•kachapopopow•12h ago•221 comments

Recoverable and Irrecoverable Decisions

https://herbertlui.net/recoverable-and-irrecoverable-decisions/
28•herbertl•2h ago•8 comments

Major European payment processor can't send email to Google Workspace users

https://atha.io/blog/2026-02-12-viva
452•thatha7777•11h ago•303 comments

Beginning fully autonomous operations with the 6th-generation Waymo driver

https://waymo.com/blog/2026/02/ro-on-6th-gen-waymo-driver
150•ra7•9h ago•149 comments

Launch HN: Omnara (YC S25) – Run Claude Code and Codex from anywhere

95•kmansm27•8h ago•125 comments

Skip the Tips: A game to select "No Tip" but dark patterns try to stop you

https://skipthe.tips/
4•randycupertino•38m ago•2 comments

Rari – Rust-powered React framework

https://rari.build/
96•bvanvugt•6h ago•50 comments

Apache Arrow is 10 years old

https://arrow.apache.org/blog/2026/02/12/arrow-anniversary/
183•tosh•12h ago•46 comments

Fixing retail with land value capture

https://worksinprogress.co/issue/fixing-retail-with-land-value-capture/
55•marojejian•4h ago•98 comments

How to Have a Bad Career – David Patterson (2016) [video]

https://www.youtube.com/watch?v=Rn1w4MRHIhc
54•rombr•6h ago•14 comments

Anthropic raises $30B in Series G funding at $380B post-money valuation

https://www.anthropic.com/news/anthropic-raises-30-billion-series-g-funding-380-billion-post-mone...
249•ryanhn•6h ago•266 comments

A brief history of barbed wire fence telephone networks (2024)

https://loriemerson.net/2024/08/31/a-brief-history-of-barbed-wire-fence-telephone-networks/
128•keepamovin•10h ago•36 comments

ICE, CBP Knew Facial Recognition App Couldn't Do What DHS Says It Could

https://www.techdirt.com/2026/02/12/ice-cbp-knew-facial-recognition-app-couldnt-do-what-dhs-says-...
147•cdrnsf•4h ago•38 comments

Partial 8-Piece Tablebase

https://lichess.org/@/Lichess/blog/op1-partial-8-piece-tablebase-available/1ptPBDpC
34•qsort•3d ago•0 comments

Welcoming Discord users amidst the challenge of Age Verification

https://matrix.org/blog/2026/02/welcome-discord/
218•foresto•4h ago•109 comments

The "Crown of Nobles" Noble Gas Tube Display (2024)

https://theshamblog.com/the-crown-of-nobles-noble-gas-tube-display/
122•Ivoah•13h ago•27 comments

Shut Up: Comment Blocker

https://rickyromero.com/shutup/
83•mefengl•8h ago•33 comments

Show HN: Geo Racers – Race from London to Tokyo on a single bus pass

https://geo-racers.com/
95•pattle•15h ago•71 comments

The Future for Tyr, a Rust GPU Driver for Arm Mali Hardware

https://lwn.net/Articles/1055590/
116•todsacerdoti•11h ago•35 comments

Culture Is the Mass-Synchronization of Framings

https://aethermug.com/posts/culture-is-the-mass-synchronization-of-framings
125•mrcgnc•11h ago•74 comments

ai;dr

https://www.0xsid.com/blog/aidr
576•ssiddharth•8h ago•227 comments
Open in hackernews

Faster sorting with SIMD CUDA intrinsics (2024)

https://winwang.blog/posts/bitonic-sort/
92•winwang•9mo ago
Code at https://github.com/wiwa/blog-code/

Comments

ashvardanian•9mo ago
The article covers extremely important CUDA warp-level synchronization/exchange primitives, but it's not what is generally called SIMD in the CUDA land .

Most "CUDA SIMD" intrinsics are designed to process a 32-bit data pack containing 2x 16-bit or 4x 8-bit values (<https://docs.nvidia.com/cuda/cuda-math-api/cuda_math_api/gro...>). That significantly shrinks their applicability in most domains outside of video and string processing. I've had pretty high hopes for DPX on Hopper (<https://developer.nvidia.com/blog/boosting-dynamic-programmi...>) instructions and started integrating them in StringZilla last year, but the gains aren't huge.

winwang•9mo ago
Oh wow, TIL, thanks. I usually call stuff like that SWAR, and every now-and-then I try to think of a way to (fruitfully) use it. The "SIMD" in this case was just an allusion to warp-wide functions looking like how one might use SIMD in CPU code, as opposed to typical SIMT CUDA.

Also, StringZilla looks amazing -- I just became your 1000th Github follower :)

ashvardanian•9mo ago
Thanks, appreciate the gesture :)

Traditional SWAR on GPUs is a fascinating topic. I've begun assembling a set of synthetic benchmarks to compare DP4A vs. DPX (<https://github.com/ashvardanian/less_slow.cpp/pull/35>), but it feels incomplete without SWAR. My working hypothesis is that 64-bit SWAR on properly aligned data could be very useful in GPGPU, though FMA/MIN/MAX operations in that PR might not be the clearest showcase of its strengths. Do you have a better example or use case in mind?

winwang•9mo ago
I don't -- unfortunately not too well-versed in this field! But I was a bit fascinated with SWAR after I randomly thought of how to prefix-sum with int multiplication, later finding out that it is indeed an old trick as I suspected (I'm definitely not on this thread btw): https://mastodon.social/@dougall/109913251096277108

As for 64-bit... well, I mostly avoid using high-end GPUs, but I was of the impression that i64 is just simulated. In fact, I was thinking of using the full warp as a "pipeline" to implement u32 division (mostly as a joke), almost like anti-SWAR. There was some old-ish paper detailing arithmetic latencies in GPUs and division was approximately more than 32x multiplication (...or I could be misremembering).

bobmcnamara•9mo ago
Parallel compares: https://graphics.stanford.edu/~seander/bithacks.html#ZeroInW...
DennisL123•9mo ago
Interesting stuff. Not sure if I read this right that it‘s 16 und 32 bit values of integers that get sorted. If yes, I‘d love to see if the GPU implementation can beat a competitive Radix sort implementation on a CPU.
winwang•9mo ago
It's 32 32-bit values which get sorted. I don't think a GPU sort would beat a CPU sort at this scale, even if you don't take kernel launch time into account. CPUs are simply too fast for (super-)small data, especially with AVX-512. But if we're talking about a larger amount of data, that would be a different story, i.e. as part of a normal gpu mergesort.
maeln•9mo ago
It is also useful if your data already lives on the GPU memory. For example, when you need to z-sort a bunch of particles in a 3d renderer particle system.
exDM69•9mo ago
A 32 way GPU sorting algorithm might be just what I need for sorting and deduplicating triangle id's in a visibility buffer renderer I am working on.

Thanks for sharing.

winwang•9mo ago
As someone who doesn't know very much about graphics (ironically), you're welcome and hope it helps!
fourseventy•9mo ago
What are the biggest use cases of GPU accelerated sorting?