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nvidia-smi hangs indefinitely after ~66 days

https://github.com/NVIDIA/open-gpu-kernel-modules/issues/971
137•tosh•3h ago•24 comments

BirdyChat becomes first European chat app that is interoperable with WhatsApp

https://www.birdy.chat/blog/first-to-interoperate-with-whatsapp
494•joooscha•12h ago•304 comments

Adoption of EVs tied to real-world reductions in air pollution: study

https://keck.usc.edu/news/adoption-of-electric-vehicles-tied-to-real-world-reductions-in-air-poll...
283•hhs•7h ago•230 comments

Palantir has no place in UK public services

https://www.opendemocracy.net/en/zarah-sutlana-palantir-no-place-uk-public-services-ministry-of-d...
171•jethronethro•2h ago•43 comments

Google confirms 'high-friction' sideloading flow is coming to Android

https://www.androidauthority.com/google-sideloading-android-high-friction-process-3633468/
52•_____k•5d ago•13 comments

David Patterson: Challenges and Research Directions for LLM Inference Hardware

https://arxiv.org/abs/2601.05047
37•transpute•4h ago•3 comments

Two Weeks Until Tapeout

https://essenceia.github.io/projects/two_weeks_until_tapeout/
82•client4•6h ago•5 comments

Australian Decacorns

https://www.sohum.com/australian-decacorns/
5•Sohum•4d ago•0 comments

A Lament for Aperture

https://ikennd.ac/blog/2026/01/old-man-yells-at-modern-software-design/
40•firloop•4d ago•10 comments

Postmortem: Our first VLEO satellite mission (with imagery and flight data)

https://albedo.com/post/clarity-1-what-worked-and-where-we-go-next
162•topherhaddad•11h ago•52 comments

We X-Rayed a Suspicious FTDI USB Cable

https://eclypsium.com/blog/xray-counterfeit-usb-cable/
124•aa_is_op•7h ago•47 comments

Claude Code's new hidden feature: Swarms

https://twitter.com/NicerInPerson/status/2014989679796347375
376•AffableSpatula•16h ago•248 comments

Second Win11 emergency out of band update to address disastrous Patch Tuesday

https://www.windowscentral.com/microsoft/windows-11/windows-11-second-emergency-out-of-band-updat...
99•speckx•4h ago•40 comments

Typography on Pencils (2023)

https://www.presentandcorrect.com/blogs/blog/typography-on-pencils-1-5
52•NaOH•4d ago•3 comments

The Temporal Consistency Challenge in Video Restoration

https://blog.videowatermarkremove.com/the-temporal-consistency-challenge-from-optical-flow-to-spa...
13•ilmj8426•4d ago•1 comments

Raspberry Pi Drag Race: Pi 1 to Pi 5 – Performance Comparison

https://the-diy-life.com/raspberry-pi-drag-race-pi-1-to-pi-5-performance-comparison/
157•verginer•13h ago•80 comments

Memory layout in Zig with formulas

https://raymondtana.github.io/math/programming/2026/01/23/zig-alignment-and-sizing.html
96•raymondtana•15h ago•24 comments

Draig, a Welsh Programming Language

https://raku.land/zef:l10n/L10N::CY
29•librasteve•2d ago•23 comments

Alex Honnold completes Taipei 101 skyscraper climb without ropes or safety net

https://www.cnn.com/sport/live-news/taiwan-alex-honnold-climb-taipei-101-01-25-26-intl-hnk
92•keepamovin•3h ago•71 comments

Show HN: VM-curator – a TUI alternative to libvirt and virt-manager

https://github.com/mroboff/vm-curator
17•theYipster•3h ago•2 comments

Ask HN: Gmail spam filtering suddenly marking everything as spam?

166•goopthink•15h ago•107 comments

Small Kafka: Tansu and SQLite on a free t3.micro

https://blog.tansu.io/articles/broker-aws-free-tier
76•rmoff•4d ago•11 comments

Poland's energy grid was targeted by never-before-seen wiper malware

https://arstechnica.com/security/2026/01/wiper-malware-targeted-poland-energy-grid-but-failed-to-...
195•Bender•10h ago•68 comments

Maze Algorithms (2017)

http://www.jamisbuck.org/mazes/
122•surprisetalk•1d ago•27 comments

First Design Engineer Hire – Build Games at Gym Class (YC W22)

https://www.ycombinator.com/companies/gym-class-by-irl-studios/jobs/ywXHGBv-design-engineer-senio...
1•hackerews•10h ago

Shared Claude: A website controlled by the public

https://sharedclaude.com/
56•reasonableklout•23h ago•20 comments

Agent orchestration for the timid

https://substack.com/inbox/post/185649875
93•markferree•12h ago•24 comments

High-bandwidth flash progress and future

https://blocksandfiles.com/2026/01/19/a-window-into-hbf-progress/
25•tanelpoder•4d ago•7 comments

Understanding Rust Closures

https://antoine.vandecreme.net/blog/rust-closures/
48•avandecreme•12h ago•18 comments

Vortex Support in DuckDB

https://duckdb.org/2026/01/23/duckdb-vortex-extension
15•0x1997•5h ago•0 comments
Open in hackernews

Faster sorting with SIMD CUDA intrinsics (2024)

https://winwang.blog/posts/bitonic-sort/
92•winwang•8mo ago
Code at https://github.com/wiwa/blog-code/

Comments

ashvardanian•8mo ago
The article covers extremely important CUDA warp-level synchronization/exchange primitives, but it's not what is generally called SIMD in the CUDA land .

Most "CUDA SIMD" intrinsics are designed to process a 32-bit data pack containing 2x 16-bit or 4x 8-bit values (<https://docs.nvidia.com/cuda/cuda-math-api/cuda_math_api/gro...>). That significantly shrinks their applicability in most domains outside of video and string processing. I've had pretty high hopes for DPX on Hopper (<https://developer.nvidia.com/blog/boosting-dynamic-programmi...>) instructions and started integrating them in StringZilla last year, but the gains aren't huge.

winwang•8mo ago
Oh wow, TIL, thanks. I usually call stuff like that SWAR, and every now-and-then I try to think of a way to (fruitfully) use it. The "SIMD" in this case was just an allusion to warp-wide functions looking like how one might use SIMD in CPU code, as opposed to typical SIMT CUDA.

Also, StringZilla looks amazing -- I just became your 1000th Github follower :)

ashvardanian•8mo ago
Thanks, appreciate the gesture :)

Traditional SWAR on GPUs is a fascinating topic. I've begun assembling a set of synthetic benchmarks to compare DP4A vs. DPX (<https://github.com/ashvardanian/less_slow.cpp/pull/35>), but it feels incomplete without SWAR. My working hypothesis is that 64-bit SWAR on properly aligned data could be very useful in GPGPU, though FMA/MIN/MAX operations in that PR might not be the clearest showcase of its strengths. Do you have a better example or use case in mind?

winwang•8mo ago
I don't -- unfortunately not too well-versed in this field! But I was a bit fascinated with SWAR after I randomly thought of how to prefix-sum with int multiplication, later finding out that it is indeed an old trick as I suspected (I'm definitely not on this thread btw): https://mastodon.social/@dougall/109913251096277108

As for 64-bit... well, I mostly avoid using high-end GPUs, but I was of the impression that i64 is just simulated. In fact, I was thinking of using the full warp as a "pipeline" to implement u32 division (mostly as a joke), almost like anti-SWAR. There was some old-ish paper detailing arithmetic latencies in GPUs and division was approximately more than 32x multiplication (...or I could be misremembering).

bobmcnamara•8mo ago
Parallel compares: https://graphics.stanford.edu/~seander/bithacks.html#ZeroInW...
DennisL123•8mo ago
Interesting stuff. Not sure if I read this right that it‘s 16 und 32 bit values of integers that get sorted. If yes, I‘d love to see if the GPU implementation can beat a competitive Radix sort implementation on a CPU.
winwang•8mo ago
It's 32 32-bit values which get sorted. I don't think a GPU sort would beat a CPU sort at this scale, even if you don't take kernel launch time into account. CPUs are simply too fast for (super-)small data, especially with AVX-512. But if we're talking about a larger amount of data, that would be a different story, i.e. as part of a normal gpu mergesort.
maeln•8mo ago
It is also useful if your data already lives on the GPU memory. For example, when you need to z-sort a bunch of particles in a 3d renderer particle system.
exDM69•8mo ago
A 32 way GPU sorting algorithm might be just what I need for sorting and deduplicating triangle id's in a visibility buffer renderer I am working on.

Thanks for sharing.

winwang•8mo ago
As someone who doesn't know very much about graphics (ironically), you're welcome and hope it helps!
fourseventy•8mo ago
What are the biggest use cases of GPU accelerated sorting?