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I’m joining OpenAI

https://steipete.me/posts/2026/openclaw
253•mfiguiere•1h ago•158 comments

Magnus Carlsen Wins the Freestyle (Chess960) World Championship

https://www.fide.com/magnus-carlsen-wins-2026-fide-freestyle-world-championship/
25•prophylaxis•58m ago•3 comments

LT6502: A 6502-based homebrew laptop

https://github.com/TechPaula/LT6502
272•classichasclass•6h ago•97 comments

GNU Pies – Program Invocation and Execution Supervisor

https://www.gnu.org.ua/software/pies/
41•smartmic•2h ago•32 comments

Radio host David Greene says Google's NotebookLM tool stole his voice

https://www.washingtonpost.com/technology/2026/02/15/david-greene-google-ai-podcast/
44•mikhael•5h ago•35 comments

Modern CSS Code Snippets: Stop writing CSS like it's 2015

https://modern-css.com
137•eustoria•5h ago•50 comments

I fixed Windows native development

https://marler8997.github.io/blog/fixed-windows/
618•deevus•11h ago•304 comments

Audio is the one area small labs are winning

https://www.amplifypartners.com/blog-posts/arming-the-rebels-with-gpus-gradium-kyutai-and-audio-ai
38•rocauc•2d ago•4 comments

Pocketblue – Fedora Atomic for mobile devices

https://github.com/pocketblue/pocketblue
29•nikodunk•6h ago•3 comments

EU bans the destruction of unsold apparel, clothing, accessories and footwear

https://environment.ec.europa.eu/news/new-eu-rules-stop-destruction-unsold-clothes-and-shoes-2026...
677•giuliomagnifico•6h ago•452 comments

I Gave Claude Access to My Pen Plotter

https://harmonique.one/posts/i-gave-claude-access-to-my-pen-plotter
30•futurecat•2d ago•11 comments

Show HN: VOOG – Moog-style polyphonic synthesizer in Python with tkinter GUI

https://github.com/gpasquero/voog
47•gpasquero•3h ago•4 comments

Show HN: Microgpt is a GPT you can visualize in the browser

https://microgpt.boratto.ca
63•b44•4h ago•5 comments

Towards Autonomous Mathematics Research

https://arxiv.org/abs/2602.10177
67•gmays•4h ago•32 comments

Real-time PathTracing with global illumination in WebGL

https://erichlof.github.io/THREE.js-PathTracing-Renderer/
105•tobr•3d ago•10 comments

Continuous batching from first principles (2025)

https://huggingface.co/blog/continuous_batching
5•jxmorris12•28m ago•0 comments

Gwtar: A static efficient single-file HTML format

https://gwern.net/gwtar
155•theblazehen•7h ago•53 comments

Show HN: Knock-Knock.net – Visualizing the bots knocking on my server's door

https://knock-knock.net
75•djkurlander•6h ago•23 comments

Show HN: Deadlog – almost drop-in mutex for debugging Go deadlocks

https://github.com/stevenctl/deadlog
22•dirteater_•5d ago•1 comments

Show HN: Pangolin: Open-source identity-based VPN (Twingate/Zscaler alternative)

https://github.com/fosrl/pangolin
14•miloschwartz•12h ago•6 comments

Two different tricks for fast LLM inference

https://www.seangoedecke.com/fast-llm-inference/
151•swah•13h ago•63 comments

Show HN: Klaw.sh – Kubernetes for AI agents

https://github.com/klawsh/klaw.sh
8•eftalyurtseven•5h ago•0 comments

Hideki Sato, designer of all Sega's consoles, has died

https://www.videogameschronicle.com/news/hideki-sato-designer-of-segas-consoles-dies-age-75/
291•magoghm•6h ago•30 comments

Oat – Ultra-lightweight, zero dependency, semantic HTML, CSS, JS UI library

https://oat.ink/
435•twapi•14h ago•118 comments

Amazon's Ring and Google's Nest reveal the severity of U.S. surveillance state

https://greenwald.substack.com/p/amazons-ring-and-googles-nest-unwittingly
631•mikece•10h ago•449 comments

Show HN: DSCI – Dead Simple CI

https://github.com/melezhik/DSCI
11•melezhik•6h ago•4 comments

Editor's Note: Retraction of article containing fabricated quotations

https://arstechnica.com/staff/2026/02/editors-note-retraction-of-article-containing-fabricated-qu...
99•bikenaga•4h ago•87 comments

How Is Data Stored?

https://www.makingsoftware.com/chapters/how-is-data-stored
141•tzury•5d ago•14 comments

Sony Jumbotron Image Control System (1998) [pdf]

https://pro.sony/s3/cms-static-content/operation-manual/3864848111.pdf
23•xattt•3d ago•8 comments

LEDs Enter the Nanoscale, But efficiency hurdles challenge the smallest LEDs yet

https://spectrum.ieee.org/nanoled-research-approaches
20•oldnetguy•3d ago•8 comments
Open in hackernews

Faster sorting with SIMD CUDA intrinsics (2024)

https://winwang.blog/posts/bitonic-sort/
92•winwang•9mo ago
Code at https://github.com/wiwa/blog-code/

Comments

ashvardanian•9mo ago
The article covers extremely important CUDA warp-level synchronization/exchange primitives, but it's not what is generally called SIMD in the CUDA land .

Most "CUDA SIMD" intrinsics are designed to process a 32-bit data pack containing 2x 16-bit or 4x 8-bit values (<https://docs.nvidia.com/cuda/cuda-math-api/cuda_math_api/gro...>). That significantly shrinks their applicability in most domains outside of video and string processing. I've had pretty high hopes for DPX on Hopper (<https://developer.nvidia.com/blog/boosting-dynamic-programmi...>) instructions and started integrating them in StringZilla last year, but the gains aren't huge.

winwang•9mo ago
Oh wow, TIL, thanks. I usually call stuff like that SWAR, and every now-and-then I try to think of a way to (fruitfully) use it. The "SIMD" in this case was just an allusion to warp-wide functions looking like how one might use SIMD in CPU code, as opposed to typical SIMT CUDA.

Also, StringZilla looks amazing -- I just became your 1000th Github follower :)

ashvardanian•9mo ago
Thanks, appreciate the gesture :)

Traditional SWAR on GPUs is a fascinating topic. I've begun assembling a set of synthetic benchmarks to compare DP4A vs. DPX (<https://github.com/ashvardanian/less_slow.cpp/pull/35>), but it feels incomplete without SWAR. My working hypothesis is that 64-bit SWAR on properly aligned data could be very useful in GPGPU, though FMA/MIN/MAX operations in that PR might not be the clearest showcase of its strengths. Do you have a better example or use case in mind?

winwang•9mo ago
I don't -- unfortunately not too well-versed in this field! But I was a bit fascinated with SWAR after I randomly thought of how to prefix-sum with int multiplication, later finding out that it is indeed an old trick as I suspected (I'm definitely not on this thread btw): https://mastodon.social/@dougall/109913251096277108

As for 64-bit... well, I mostly avoid using high-end GPUs, but I was of the impression that i64 is just simulated. In fact, I was thinking of using the full warp as a "pipeline" to implement u32 division (mostly as a joke), almost like anti-SWAR. There was some old-ish paper detailing arithmetic latencies in GPUs and division was approximately more than 32x multiplication (...or I could be misremembering).

bobmcnamara•9mo ago
Parallel compares: https://graphics.stanford.edu/~seander/bithacks.html#ZeroInW...
DennisL123•9mo ago
Interesting stuff. Not sure if I read this right that it‘s 16 und 32 bit values of integers that get sorted. If yes, I‘d love to see if the GPU implementation can beat a competitive Radix sort implementation on a CPU.
winwang•9mo ago
It's 32 32-bit values which get sorted. I don't think a GPU sort would beat a CPU sort at this scale, even if you don't take kernel launch time into account. CPUs are simply too fast for (super-)small data, especially with AVX-512. But if we're talking about a larger amount of data, that would be a different story, i.e. as part of a normal gpu mergesort.
maeln•9mo ago
It is also useful if your data already lives on the GPU memory. For example, when you need to z-sort a bunch of particles in a 3d renderer particle system.
exDM69•9mo ago
A 32 way GPU sorting algorithm might be just what I need for sorting and deduplicating triangle id's in a visibility buffer renderer I am working on.

Thanks for sharing.

winwang•9mo ago
As someone who doesn't know very much about graphics (ironically), you're welcome and hope it helps!
fourseventy•9mo ago
What are the biggest use cases of GPU accelerated sorting?