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Illinois Just Passed a Law That Puts Linux on the Hook for Age Verification

https://linuxstans.com/illinois-hb5511-operating-system-age-verification/
185•speckx•1h ago•198 comments

Muse Glimmer: 30B-parameter model optimized for always-on local agent workflows

https://research.meta.ai/blog/introducing-muse-glimmer-open-agentic-model
941•riordan•11h ago•527 comments

Show HN: Needle2: 14MB agentic LLM for phones, wearables, smart home and robots

https://cactuscompute.com/needle
62•HenryNdubuaku•4h ago•34 comments

Sonic Pi v5

https://www.patreon.com/samaaron/posts/sonic-pi-v5-166001392
250•samaaron•3d ago•67 comments

Rust SIMD on the GPU

https://www.vectorware.com/blog/simd-on-gpu/
76•sagacity•3h ago•37 comments

Mark Zuckerberg attacks 'closed' AI rivals as Meta returns to open models

https://www.ft.com/content/4e3957f8-ea7c-4c46-a3de-cdce8e526878
258•root-parent•7h ago•316 comments

Publishing Schematics Before "Open Source" Was a Word

https://fabscene.medium.com/publishing-schematics-before-open-source-was-a-word-55-years-of-akizu...
22•extralongdivisi•3d ago•3 comments

How Claude marks AI-generated content

https://support.claude.com/en/articles/16266773-how-claude-marks-ai-generated-content
11•mfiguiere•25m ago•5 comments

Launch HN: Stoa Markets (YC S26) – A Marketplace for GPUs and AI Servers

https://www.stoaexchange.com
58•erenberke•5h ago•33 comments

Exploiting System Management Mode with a very long interrupt

https://github.com/xoreaxeaxeax/smiiiiiiiiiiiiiiii
103•WhiteDawn•5h ago•33 comments

The Psychedelic Toad of the Sonoran Desert

https://en.wikipedia.org/wiki/Bufo_Alvarius:_the_Psychedelic_Toad_of_the_Sonoran_Desert
53•simonebrunozzi•6d ago•36 comments

Amazon backs power plant that may become top source of US climate pollution

https://arstechnica.com/tech-policy/2026/08/amazon-funds-biggest-gas-power-plant-in-us-despite-cl...
27•pjmlp•36m ago•13 comments

Squeak 6.1

https://squeak.org/release_notes/6.1/
192•fniephaus•9h ago•97 comments

Stop Killing Games: It's time to sue Sony, join us

https://www.massaschadeconsument.nl/collectieve-acties/playstation/
31•EDM115•1h ago•7 comments

Ask HN: In your experience, what are sound conventions for e-ink UI development?

115•BoxOfRain•3d ago•39 comments

Humanising LLM Outputs Is Dumb

https://kuber.studio/blog/Reflections/Humanising-LLM-Outputs-is-Actually-Dumb
100•kuberwastaken•8h ago•57 comments

Parametron: 50s Japanese computer that uses neither transistors nor vacuum tubes

https://ethw.org/Milestones:Parametron,_1954
160•xeonmc•11h ago•43 comments

Magnitude 7.4 Earthquake – 5 km S of San José del Palmar, Colombia

https://earthquake.usgs.gov/earthquakes/eventpage/us6000tjl2/executive
142•Bender•6h ago•50 comments

Exploring Claude/GPT Knowledge Cutoffs and Pre-Training Timelines

https://blog.sshh.io/p/exploring-claudegpt-knowledge-cutoffs
78•sshh12•7h ago•11 comments

Mistral Patent for “Code implemented tool calls”

https://patentsgazette.uspto.gov/week26/OG/html/1547-5/US12670045-20260630.html
192•theanonymousone•8h ago•158 comments

Letter to Governor Abbott on responsible AI infrastructure in Texas

https://openai.com/index/responsible-ai-infrastructure-texas/
72•hackerBanana•7h ago•137 comments

Extreme 220GHz+Broadband Silicon Capacitor X2SC 0201M 22nF BV11

https://pim.murata.com/asset/pim4/siliconCapacitor/SICAP_X2SC422522_PDF_SILICONCAPACITOR
51•peter_d_sherman•6h ago•19 comments

Show HN: Higher-dimensional lattices unfolded into the 2D plane

https://number-garden.com/?@THLP@
4•unitX•4d ago•1 comments

Tail-call optimization in C is relatively recent (2025)

https://lwn.net/Articles/1034703/
108•prakashqwerty•10h ago•101 comments

Tl;dv: Over 180k meetings left wide open

https://bobdahacker.com/blog/tldv-hack
485•colesantiago•9h ago•165 comments

Back to the Future of Handwriting Recognition (2016)

https://jackschaedler.github.io/handwriting-recognition/
31•at1as•6h ago•8 comments

Mars Bar from 1991 found – and it's 20g bigger than today's

https://www.bbc.com/news/articles/c1j1kjy7gewo
262•RickJWagner•6h ago•403 comments

Docker Sandboxes – Disposable, isolated sandboxes for AI agents

https://www.docker.com/products/docker-sandboxes/
610•etoxin•16h ago•339 comments

50k Boat Names

https://www.beautifulpublicdata.com/boat-names/
140•jonathanmkeegan•9h ago•102 comments

Show HN: Ante, a coding agent in a single binary that runs offline

https://github.com/AntigmaLabs/ante
116•ubermon•6h ago•70 comments
Open in hackernews

Faster sorting with SIMD CUDA intrinsics (2024)

https://winwang.blog/posts/bitonic-sort/
92•winwang•1y ago
Code at https://github.com/wiwa/blog-code/

Comments

ashvardanian•1y ago
The article covers extremely important CUDA warp-level synchronization/exchange primitives, but it's not what is generally called SIMD in the CUDA land .

Most "CUDA SIMD" intrinsics are designed to process a 32-bit data pack containing 2x 16-bit or 4x 8-bit values (<https://docs.nvidia.com/cuda/cuda-math-api/cuda_math_api/gro...>). That significantly shrinks their applicability in most domains outside of video and string processing. I've had pretty high hopes for DPX on Hopper (<https://developer.nvidia.com/blog/boosting-dynamic-programmi...>) instructions and started integrating them in StringZilla last year, but the gains aren't huge.

winwang•1y ago
Oh wow, TIL, thanks. I usually call stuff like that SWAR, and every now-and-then I try to think of a way to (fruitfully) use it. The "SIMD" in this case was just an allusion to warp-wide functions looking like how one might use SIMD in CPU code, as opposed to typical SIMT CUDA.

Also, StringZilla looks amazing -- I just became your 1000th Github follower :)

ashvardanian•1y ago
Thanks, appreciate the gesture :)

Traditional SWAR on GPUs is a fascinating topic. I've begun assembling a set of synthetic benchmarks to compare DP4A vs. DPX (<https://github.com/ashvardanian/less_slow.cpp/pull/35>), but it feels incomplete without SWAR. My working hypothesis is that 64-bit SWAR on properly aligned data could be very useful in GPGPU, though FMA/MIN/MAX operations in that PR might not be the clearest showcase of its strengths. Do you have a better example or use case in mind?

winwang•1y ago
I don't -- unfortunately not too well-versed in this field! But I was a bit fascinated with SWAR after I randomly thought of how to prefix-sum with int multiplication, later finding out that it is indeed an old trick as I suspected (I'm definitely not on this thread btw): https://mastodon.social/@dougall/109913251096277108

As for 64-bit... well, I mostly avoid using high-end GPUs, but I was of the impression that i64 is just simulated. In fact, I was thinking of using the full warp as a "pipeline" to implement u32 division (mostly as a joke), almost like anti-SWAR. There was some old-ish paper detailing arithmetic latencies in GPUs and division was approximately more than 32x multiplication (...or I could be misremembering).

bobmcnamara•1y ago
Parallel compares: https://graphics.stanford.edu/~seander/bithacks.html#ZeroInW...
DennisL123•1y ago
Interesting stuff. Not sure if I read this right that it‘s 16 und 32 bit values of integers that get sorted. If yes, I‘d love to see if the GPU implementation can beat a competitive Radix sort implementation on a CPU.
winwang•1y ago
It's 32 32-bit values which get sorted. I don't think a GPU sort would beat a CPU sort at this scale, even if you don't take kernel launch time into account. CPUs are simply too fast for (super-)small data, especially with AVX-512. But if we're talking about a larger amount of data, that would be a different story, i.e. as part of a normal gpu mergesort.
maeln•1y ago
It is also useful if your data already lives on the GPU memory. For example, when you need to z-sort a bunch of particles in a 3d renderer particle system.
exDM69•1y ago
A 32 way GPU sorting algorithm might be just what I need for sorting and deduplicating triangle id's in a visibility buffer renderer I am working on.

Thanks for sharing.

winwang•1y ago
As someone who doesn't know very much about graphics (ironically), you're welcome and hope it helps!
fourseventy•1y ago
What are the biggest use cases of GPU accelerated sorting?