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Deutsche Bank becomes first foreign yuan clearing bank in Europe

https://tradersunion.com/news/central-banks/show/2973571-deutsche-bank-becomes/
52•Markoff•29m ago•16 comments

ChatGPT Desktop (Codex Desktop) for Linux

https://openai.com/codex/
244•allanrbo•7h ago•158 comments

The lattice of sets of natural numbers is rich

https://jdh.hamkins.org/the-lattice-of-sets-of-natural-numbers-is-rich/
52•benmandrew•2d ago•8 comments

DeepSeek V4 Pro 0813

https://openrouter.ai/deepseek/deepseek-v4-pro-0813
967•explosion-s•20h ago•418 comments

Picking berries is my meditation

https://www.tsoon.com/posts/picking-berries-meditation/
28•mooreds•4d ago•14 comments

Tracking down the 16-year-old WAL-reset SQLite bug

https://tailscale.com/blog/sqlite-wal-reset-bug
1096•ropbear•22h ago•205 comments

ATG (YC F25) Is Hiring Member of Technical Staff (Data Platform)

https://atg.science/careers
1•dkobran•38m ago

Qwen3.8-2.4T

https://huggingface.co/Qwen/Qwen3.8-2.4T-A95B
660•Philpax•21h ago•154 comments

Delta

https://zed.dev/blog/introducing-delta
592•khy•18h ago•220 comments

Principia Mathematica is modern and insightful

https://okmij.org/ftp/Computation/Impressions/PrincipiaMathematica.html
197•matt_d•13h ago•91 comments

Antiqua–Fraktur dispute

https://en.wikipedia.org/wiki/Antiqua%E2%80%93Fraktur_dispute
120•buzzy_hacker•3d ago•35 comments

Come for Eniac, Stay for Univac and Skeduflo

https://uniqueatpenn.wordpress.com/2026/08/05/come-for-eniac-stay-for-univac-and-skeduflo/
7•cainxinth•1d ago•1 comments

uBlock Origin Is Giving Up the Fight to Keep Ads Off Facebook

https://digitalescapetools.com/2026/08/ublock-origin-stops-chasing-facebook-ads.html
583•Markoff•1d ago•699 comments

2026 Eclipse Webcams

https://jonty.github.io/2026_eclipse_webcams/
499•zoenolan•1d ago•134 comments

Flutter 3.47

https://flutter.dev/blog/whats-new-in-flutter-3-47
139•gumby271•12h ago•154 comments

The punched card tabulator

https://www.ibm.com/history/punched-card-tabulator
22•Bluestein•5d ago•8 comments

Grok 4.6

https://x.ai/news/grok-4-6
584•iLuddite•21h ago•532 comments

Why Target Common Lisp for Code Generation?

http://funcall.blogspot.com/2026/08/why-vibe-code-in-lisp.html
123•oumua_don17•1d ago•102 comments

Tim King, AmigaDOS developer, has died

https://amiga-news.de/en/news/AN-2026-08-00070-EN.html
282•doener•22h ago•35 comments

HTML over WebSockets: real-time SPAs with barely any JavaScript

https://en.andros.dev/blog/ef4968f5/html-over-websockets-real-time-spas-with-barely-any-javascript/
221•redbell•19h ago•152 comments

Launch HN: Discovered Materials (YC P26) – AI agents to discover new materials

https://discoveredmaterials.com/research/
147•advaith08•1d ago•32 comments

Happy 45th Birthday to the IBM PC and Model F/XT

https://sharktastica.co.uk/articles/pc-fxt-45
103•tart-lemonade•12h ago•40 comments

Mushroom behind 'tiny people' hallucinations identified

https://phys.org/news/2026-08-qa-mushroom-tiny-people-hallucinations.html
191•wglb•5d ago•154 comments

Thanks to social media, canned sardines are a scarcity on the supermarket shelf

https://corneroffifth.studio/why-cant-you-find-canned-sardines-right-now/
145•carabiner•14h ago•187 comments

The Three-Stroke Problem

https://penpot.app/blog/the-three-stroke-problem/
22•elenathor•1w ago•0 comments

Why tiny JPEGs look different in Chrome

https://guillaumetech.github.io/posts/jpg-scaling-chrome/
319•gutechh•22h ago•66 comments

Breaking the WAL

https://antithesis.com/blog/2026/wal-reset-bug/
133•wwilson•16h ago•47 comments

From rubber boots to Copa: When MicroProse Soccer revolutionized football

https://spillhistorie.no/2026/08/08/fra-gummistovler-til-copa-da-microprose-soccer-revolusjonerte...
33•TMWNN•3d ago•5 comments

Someone is running mass vulnerability scans, spoofing AI bots like ClaudeBot

https://knownagents.com/insights
286•gavinhking•22h ago•216 comments

Shade Map

https://shademap.app
219•fredley•23h ago•55 comments
Open in hackernews

Faster sorting with SIMD CUDA intrinsics (2024)

https://winwang.blog/posts/bitonic-sort/
92•winwang•1y ago
Code at https://github.com/wiwa/blog-code/

Comments

ashvardanian•1y ago
The article covers extremely important CUDA warp-level synchronization/exchange primitives, but it's not what is generally called SIMD in the CUDA land .

Most "CUDA SIMD" intrinsics are designed to process a 32-bit data pack containing 2x 16-bit or 4x 8-bit values (<https://docs.nvidia.com/cuda/cuda-math-api/cuda_math_api/gro...>). That significantly shrinks their applicability in most domains outside of video and string processing. I've had pretty high hopes for DPX on Hopper (<https://developer.nvidia.com/blog/boosting-dynamic-programmi...>) instructions and started integrating them in StringZilla last year, but the gains aren't huge.

winwang•1y ago
Oh wow, TIL, thanks. I usually call stuff like that SWAR, and every now-and-then I try to think of a way to (fruitfully) use it. The "SIMD" in this case was just an allusion to warp-wide functions looking like how one might use SIMD in CPU code, as opposed to typical SIMT CUDA.

Also, StringZilla looks amazing -- I just became your 1000th Github follower :)

ashvardanian•1y ago
Thanks, appreciate the gesture :)

Traditional SWAR on GPUs is a fascinating topic. I've begun assembling a set of synthetic benchmarks to compare DP4A vs. DPX (<https://github.com/ashvardanian/less_slow.cpp/pull/35>), but it feels incomplete without SWAR. My working hypothesis is that 64-bit SWAR on properly aligned data could be very useful in GPGPU, though FMA/MIN/MAX operations in that PR might not be the clearest showcase of its strengths. Do you have a better example or use case in mind?

winwang•1y ago
I don't -- unfortunately not too well-versed in this field! But I was a bit fascinated with SWAR after I randomly thought of how to prefix-sum with int multiplication, later finding out that it is indeed an old trick as I suspected (I'm definitely not on this thread btw): https://mastodon.social/@dougall/109913251096277108

As for 64-bit... well, I mostly avoid using high-end GPUs, but I was of the impression that i64 is just simulated. In fact, I was thinking of using the full warp as a "pipeline" to implement u32 division (mostly as a joke), almost like anti-SWAR. There was some old-ish paper detailing arithmetic latencies in GPUs and division was approximately more than 32x multiplication (...or I could be misremembering).

bobmcnamara•1y ago
Parallel compares: https://graphics.stanford.edu/~seander/bithacks.html#ZeroInW...
DennisL123•1y ago
Interesting stuff. Not sure if I read this right that it‘s 16 und 32 bit values of integers that get sorted. If yes, I‘d love to see if the GPU implementation can beat a competitive Radix sort implementation on a CPU.
winwang•1y ago
It's 32 32-bit values which get sorted. I don't think a GPU sort would beat a CPU sort at this scale, even if you don't take kernel launch time into account. CPUs are simply too fast for (super-)small data, especially with AVX-512. But if we're talking about a larger amount of data, that would be a different story, i.e. as part of a normal gpu mergesort.
maeln•1y ago
It is also useful if your data already lives on the GPU memory. For example, when you need to z-sort a bunch of particles in a 3d renderer particle system.
exDM69•1y ago
A 32 way GPU sorting algorithm might be just what I need for sorting and deduplicating triangle id's in a visibility buffer renderer I am working on.

Thanks for sharing.

winwang•1y ago
As someone who doesn't know very much about graphics (ironically), you're welcome and hope it helps!
fourseventy•1y ago
What are the biggest use cases of GPU accelerated sorting?