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The art and engineering of Sega CD Silpheed

https://fabiensanglard.net/silpheed/index.html
95•ibobev•1h ago•14 comments

Apple's new SpeechAnalyzer API, benchmarked against Whisper and its predecessor

https://get-inscribe.com/blog/apple-speech-api-benchmark.html
41•get-inscribe•39m ago•14 comments

A voxel Tokyo in real Japan time – ride the Yamanote line and study Japanese

https://jivx.com/densha
228•momentmaker•5h ago•29 comments

Grok uploaded my user directory to xAI's servers

https://twitter.com/a_green_being/status/2076598897779020159
409•tnolet•3h ago•215 comments

LAPD lets contract with surveillance giant Flock expire

https://techcrunch.com/2026/07/13/lapd-lets-contract-with-surveillance-giant-flock-expire-citing-...
113•forks•1h ago•47 comments

DOGE is done. What happened to its records?

https://www.ms.now/opinion/doge-government-efficiency-records-job-cuts-elon-musk-foia
123•ndsipa_pomu•48m ago•59 comments

Show HN: DOM-docx – HTML to native, editable Word docs (MIT)

https://github.com/floodtide/dom-docx
87•fishbone•4h ago•23 comments

Grok CLI uploaded the whole home directory to GCS

https://twitter.com/i/status/2076598897779020159
255•denysvitali•3h ago•95 comments

Precursor

https://blog.cloudflare.com/introducing-precursor/
106•AznHisoka•2h ago•91 comments

The 'absolute magic' of Morse code that still connects people globally

https://www.bbc.com/news/articles/cwye0dlzgejo
71•austinallegro•5d ago•27 comments

Show HN: Clawk – Give coding agents a disposable Linux VM, not your laptop

https://github.com/clawkwork/clawk
104•celrenheit•2h ago•106 comments

The Graph That Should Be Front-Page News

https://www.lyrebirddreaming.com/post/the-graph-that-should-be-front-page-news
453•rakel_rakel•11h ago•257 comments

Backtrack-Free Cursive

https://mmapped.blog/posts/52-backtrack-free-cursive
202•dmit•10h ago•89 comments

Counting ArXiv Delays

https://fi-le.net/arxiv/
7•fi-le•3d ago•0 comments

Cursed circuits #6: reverse avalanche oscillator

https://lcamtuf.substack.com/p/cursed-circuits-6-reverse-avalanche
36•surprisetalk•4d ago•7 comments

GhostLock, a stack-UAF that has existed in all Linux distributions for 15 years

https://nebusec.ai/research/ionstack-part-2/
355•ranger_danger•4d ago•163 comments

The social physics of conversation: Communication patterns matter

https://andiroberts.com/citizenship/the-social-physics-of-conversation-citizenship-leadership
131•kiyanwang•5d ago•27 comments

Interrail: 6,379Km and 13 Countries over 7 weeks

https://shkspr.mobi/blog/2026/07/another-ridiculous-interrail-holiday-6379km-and-13-countries-ove...
173•coinfused•8h ago•113 comments

Wikipedia escapes Category 1 designation under the UK Online Safety Act for now

https://en.wikipedia.org/wiki/Wikipedia:Wikipedia_Signpost/2026-07-13/Special_report
16•hn_acker•45m ago•4 comments

Zig Creator Calls Spade a Spade, Anthropic Blows Smoke

https://raymyers.org/post/zed-creator-calls-spade-a-spade/
1148•crowdhailer•8h ago•581 comments

Cyberpunk Comics, Manga and Graphic Novels

https://shellzine.net/cyberpunk-comics/
270•zdw•17h ago•118 comments

Benchmarking 15 "E-Waste" GPUs with Modern Workloads

https://esologic.com/benchmarking-tesla-gpus/
11•eso_logic•2h ago•4 comments

Go-Flavored Concurrency in C

https://antonz.org/concurrency-in-c/
15•ibobev•48m ago•1 comments

Tiny Emulators

https://floooh.github.io/tiny8bit-preview/index.html
319•naves•20h ago•28 comments

Frieve Vinyl Explained – Microscopic stylus/groove physics simulation

https://frieve-a.github.io/sound_toolbox/vinyl_explained/vinyl_explained.html
64•XzetaU8•4d ago•8 comments

Beavis Ultrasound PnP ISA Sound Card Replica

https://github.com/schlae/BeavisUltrasound
89•mariuz•11h ago•32 comments

So you want to learn physics (second edition, 2021)

https://www.susanrigetti.com/physics
293•azhenley•5d ago•59 comments

DMS 1.5 "The Wolverine" Released

https://danklinux.com/blog/v1-5-release
10•sonixier•4d ago•4 comments

How to read more books

https://scotto.me/blog/2026-07-12-how-to-read-more-books/
493•silcoon•1d ago•261 comments

Control the Ideas, Not the Code

https://antirez.com/news/169
169•surprisetalk•4h ago•129 comments
Open in hackernews

Faster sorting with SIMD CUDA intrinsics (2024)

https://winwang.blog/posts/bitonic-sort/
92•winwang•1y ago
Code at https://github.com/wiwa/blog-code/

Comments

ashvardanian•1y ago
The article covers extremely important CUDA warp-level synchronization/exchange primitives, but it's not what is generally called SIMD in the CUDA land .

Most "CUDA SIMD" intrinsics are designed to process a 32-bit data pack containing 2x 16-bit or 4x 8-bit values (<https://docs.nvidia.com/cuda/cuda-math-api/cuda_math_api/gro...>). That significantly shrinks their applicability in most domains outside of video and string processing. I've had pretty high hopes for DPX on Hopper (<https://developer.nvidia.com/blog/boosting-dynamic-programmi...>) instructions and started integrating them in StringZilla last year, but the gains aren't huge.

winwang•1y ago
Oh wow, TIL, thanks. I usually call stuff like that SWAR, and every now-and-then I try to think of a way to (fruitfully) use it. The "SIMD" in this case was just an allusion to warp-wide functions looking like how one might use SIMD in CPU code, as opposed to typical SIMT CUDA.

Also, StringZilla looks amazing -- I just became your 1000th Github follower :)

ashvardanian•1y ago
Thanks, appreciate the gesture :)

Traditional SWAR on GPUs is a fascinating topic. I've begun assembling a set of synthetic benchmarks to compare DP4A vs. DPX (<https://github.com/ashvardanian/less_slow.cpp/pull/35>), but it feels incomplete without SWAR. My working hypothesis is that 64-bit SWAR on properly aligned data could be very useful in GPGPU, though FMA/MIN/MAX operations in that PR might not be the clearest showcase of its strengths. Do you have a better example or use case in mind?

winwang•1y ago
I don't -- unfortunately not too well-versed in this field! But I was a bit fascinated with SWAR after I randomly thought of how to prefix-sum with int multiplication, later finding out that it is indeed an old trick as I suspected (I'm definitely not on this thread btw): https://mastodon.social/@dougall/109913251096277108

As for 64-bit... well, I mostly avoid using high-end GPUs, but I was of the impression that i64 is just simulated. In fact, I was thinking of using the full warp as a "pipeline" to implement u32 division (mostly as a joke), almost like anti-SWAR. There was some old-ish paper detailing arithmetic latencies in GPUs and division was approximately more than 32x multiplication (...or I could be misremembering).

bobmcnamara•1y ago
Parallel compares: https://graphics.stanford.edu/~seander/bithacks.html#ZeroInW...
DennisL123•1y ago
Interesting stuff. Not sure if I read this right that it‘s 16 und 32 bit values of integers that get sorted. If yes, I‘d love to see if the GPU implementation can beat a competitive Radix sort implementation on a CPU.
winwang•1y ago
It's 32 32-bit values which get sorted. I don't think a GPU sort would beat a CPU sort at this scale, even if you don't take kernel launch time into account. CPUs are simply too fast for (super-)small data, especially with AVX-512. But if we're talking about a larger amount of data, that would be a different story, i.e. as part of a normal gpu mergesort.
maeln•1y ago
It is also useful if your data already lives on the GPU memory. For example, when you need to z-sort a bunch of particles in a 3d renderer particle system.
exDM69•1y ago
A 32 way GPU sorting algorithm might be just what I need for sorting and deduplicating triangle id's in a visibility buffer renderer I am working on.

Thanks for sharing.

winwang•1y ago
As someone who doesn't know very much about graphics (ironically), you're welcome and hope it helps!
fourseventy•1y ago
What are the biggest use cases of GPU accelerated sorting?