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Gemini 4 Argon

https://deepmind.google/models/gemini/
987•737max•9h ago•752 comments

Show HN: Guitoro, a virtual guitar you strum with your keyboard

https://guitoro.com/
263•talccc•6h ago•81 comments

Ledger confirms spy chip implant behind wallet crypto thefts

https://www.bleepingcomputer.com/news/security/ledger-confirms-hardware-wallet-spy-implant-behind...
434•thm•1d ago•320 comments

Show HN: Pulse Local, a Mac budgeting app whose AI models run on your machine

https://pulseos.finance
45•niztk•2h ago•27 comments

Redesigning source control at Anthropic

https://www.anthropic.com/engineering/redesigning-source-control
543•Philpax•9h ago•523 comments

Apple HomeView

https://www.apple.com/apple-homeview/
663•etothet•12h ago•779 comments

900-Page Pre-Pantone Guide to Color from 1692 (With Complete High-Res Scan)

https://www.openculture.com/2026/10/a-900-page-pre-pantone-guide-to-color-from-1692.html
40•mdp2021•1d ago•3 comments

Thunderbird for iOS

https://blog.thunderbird.net/2026/10/thunderbird-for-ios-a-first-look-at-the-native-iphone-email-...
339•mjorgers•10h ago•149 comments

11 year old unsoundness bugs found in Rust borrow checker

https://github.com/rust-lang/rust/issues/164250
676•formerly_proven•15h ago•375 comments

Recreational Programming

https://www.cphiri.dev/presentations/recreational-programming
53•jslakro•3h ago•13 comments

Firefox Enterprise

https://www.firefox.com/en-US/enterprise/
645•recvonline•13h ago•262 comments

AlphaNIST

https://alpha-nist.github.io/
39•jasonjmcghee•3h ago•12 comments

I posted to HN, and then my website was flooded with AI bot traffic

https://www.sammystraus.com/#i-posted-to-hn-and-then-my-website-was-flooded-with-ai-bot-traffic
246•sammy0910•10h ago•147 comments

The United Kingdom generates less electricity per person than in the 1970s

https://ourworldindata.org/data-insights/electricity-generation-per-person-in-the-united-kingdom-...
204•karakoram•10h ago•293 comments

PostEra (YC W20) Is Hiring AI Researchers for Drug Discovery

https://jobs.lever.co/postera/c7d50a36-db0a-4574-bfe4-8700b74a22c0
1•morraa•4h ago

OpenAI engineer arrested in bugging of executive conference room

https://sfstandard.com/2026/10/13/openai-engineer-arrested-alleged-bugging-executive-conference-r...
403•forthwall•5h ago•352 comments

We turned EmbeddingGemma 2 into a speech-to-text model

https://eg2.haku.sh/
397•amrrs•14h ago•86 comments

New Apple TV 4K

https://www.apple.com/newsroom/2026/10/apple-unveils-the-new-apple-tv-4k/
290•corvad•12h ago•547 comments

Apple's new 'Switch to Safari' campaign details why you should ditch Chrome

https://9to5mac.com/2026/10/12/apples-new-switch-to-safari-campaign-details-why-you-should-ditch-...
185•ivell•11h ago•314 comments

Physical Intelligence API Beta: Frontier Models for Every Robot

https://www.pi.website/blog/api-beta
27•modeless•3h ago•0 comments

MIT class project turns into an FDA-cleared treatment for tremors

https://news.mit.edu/2026/mit-class-project-turns-into-fda-cleared-treatment-for-tremors-1002
148•zdw•1d ago•29 comments

Hiking the world in search of rare cheeses

https://www.bbc.com/travel/article/20261007-the-man-hiking-the-world-in-search-of-rare-cheeses
55•tosh•1d ago•16 comments

A Dynamic and Distributed Virtual GPU Cloud Built on Idle Apple Silicon Devices

https://machinelearning.apple.com/research/distributed-gpu-cloud
223•acossta•13h ago•96 comments

Show HN: Parsimony – an open-source benchmark for how much code AI models add

https://parsimony.lasu.dev/
46•lasu•5h ago•6 comments

Show HN: Spotatui, a Spotify TUI/GUI without web API rate limits

https://github.com/LargeModGames/spotatui
47•LargeModGames•14h ago•8 comments

The Four Colour Theorem: The first time machines mogged mathematicians

https://newsletter.pessimistsarchive.org/p/the-1st-time-machines-mogged-mathematicians
36•list•6h ago•26 comments

Gemini 4 Argon for Robotics

https://developers.googleblog.com/gemini-4-argon-for-robotics/
200•xnx•8h ago•46 comments

Character.ai has initiated voluntary Chapter 11 bankruptcy

https://blog.character.ai/an-update-on-character-ai/
290•nryoo•18h ago•269 comments

Rebuilding the Original Odhner Model 127 Pinwheel Calculator

https://www.johnwolff.au/calculators/Tech/OdhnerPinwheel/Odhner127Rebuild.htm
8•goshtasb•1d ago•0 comments

How to engineer an AI harness for game development

https://kylekukshtel.com/ai-harness-engineering-game-development-claude-code
132•kkukshtel•11h ago•58 comments
Open in hackernews

Faster sorting with SIMD CUDA intrinsics (2024)

https://winwang.blog/posts/bitonic-sort/
92•winwang•1y ago
Code at https://github.com/wiwa/blog-code/

Comments

ashvardanian•1y ago
The article covers extremely important CUDA warp-level synchronization/exchange primitives, but it's not what is generally called SIMD in the CUDA land .

Most "CUDA SIMD" intrinsics are designed to process a 32-bit data pack containing 2x 16-bit or 4x 8-bit values (<https://docs.nvidia.com/cuda/cuda-math-api/cuda_math_api/gro...>). That significantly shrinks their applicability in most domains outside of video and string processing. I've had pretty high hopes for DPX on Hopper (<https://developer.nvidia.com/blog/boosting-dynamic-programmi...>) instructions and started integrating them in StringZilla last year, but the gains aren't huge.

winwang•1y ago
Oh wow, TIL, thanks. I usually call stuff like that SWAR, and every now-and-then I try to think of a way to (fruitfully) use it. The "SIMD" in this case was just an allusion to warp-wide functions looking like how one might use SIMD in CPU code, as opposed to typical SIMT CUDA.

Also, StringZilla looks amazing -- I just became your 1000th Github follower :)

ashvardanian•1y ago
Thanks, appreciate the gesture :)

Traditional SWAR on GPUs is a fascinating topic. I've begun assembling a set of synthetic benchmarks to compare DP4A vs. DPX (<https://github.com/ashvardanian/less_slow.cpp/pull/35>), but it feels incomplete without SWAR. My working hypothesis is that 64-bit SWAR on properly aligned data could be very useful in GPGPU, though FMA/MIN/MAX operations in that PR might not be the clearest showcase of its strengths. Do you have a better example or use case in mind?

winwang•1y ago
I don't -- unfortunately not too well-versed in this field! But I was a bit fascinated with SWAR after I randomly thought of how to prefix-sum with int multiplication, later finding out that it is indeed an old trick as I suspected (I'm definitely not on this thread btw): https://mastodon.social/@dougall/109913251096277108

As for 64-bit... well, I mostly avoid using high-end GPUs, but I was of the impression that i64 is just simulated. In fact, I was thinking of using the full warp as a "pipeline" to implement u32 division (mostly as a joke), almost like anti-SWAR. There was some old-ish paper detailing arithmetic latencies in GPUs and division was approximately more than 32x multiplication (...or I could be misremembering).

bobmcnamara•1y ago
Parallel compares: https://graphics.stanford.edu/~seander/bithacks.html#ZeroInW...
DennisL123•1y ago
Interesting stuff. Not sure if I read this right that it‘s 16 und 32 bit values of integers that get sorted. If yes, I‘d love to see if the GPU implementation can beat a competitive Radix sort implementation on a CPU.
winwang•1y ago
It's 32 32-bit values which get sorted. I don't think a GPU sort would beat a CPU sort at this scale, even if you don't take kernel launch time into account. CPUs are simply too fast for (super-)small data, especially with AVX-512. But if we're talking about a larger amount of data, that would be a different story, i.e. as part of a normal gpu mergesort.
maeln•1y ago
It is also useful if your data already lives on the GPU memory. For example, when you need to z-sort a bunch of particles in a 3d renderer particle system.
exDM69•1y ago
A 32 way GPU sorting algorithm might be just what I need for sorting and deduplicating triangle id's in a visibility buffer renderer I am working on.

Thanks for sharing.

winwang•1y ago
As someone who doesn't know very much about graphics (ironically), you're welcome and hope it helps!
fourseventy•1y ago
What are the biggest use cases of GPU accelerated sorting?