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Qwen 3.6 27B is the sweet spot for local development

https://quesma.com/blog/qwen-36-is-awesome/
81•stared•41m ago•40 comments

Rocketlab acquires Iridium

https://investors.rocketlabcorp.com/news-releases/news-release-details/rocket-lab-acquire-iridium...
191•everfrustrated•3h ago•103 comments

A native graphical shell for SSH

https://probablymarcus.com/blocks/2026/06/28/native-graphical-shell-for-SSH.html
66•mrcslws•2h ago•33 comments

WATaBoy: JIT-Ing Game Boy Instructions to WASM Beats a Native Interpreter

https://humphri.es/blog/WATaBoy/
90•energeticbark•2h ago•9 comments

What happens when you run a CUDA kernel?

https://fergusfinn.com/blog/what-happens-when-you-run-a-gpu-kernel/
123•mezark•4h ago•8 comments

US Supreme Court rules geofence warrants require constitutional protections

https://www.theguardian.com/us-news/2026/jun/29/supreme-court-geofence-warrants-case-decision
134•cdrnsf•1h ago•46 comments

European ISPs Want Rightsholders Held Accountable for Overblocking Damage

https://torrentfreak.com/european-isps-want-rightsholders-held-accountable-for-overblocking-damage/
115•Brajeshwar•1h ago•13 comments

HackerRank open sourced its ATS. My resume scored 90/100. Oh wait 74. No – 88

https://danunparsed.com/p/hackerrank-open-source-ats
851•sambellll•16h ago•366 comments

Venetian Bridge Brawls in 17th and 18th Century Art

https://publicdomainreview.org/collection/venice-bridge-fights/
27•pepys•3d ago•10 comments

Sandia National Labs SA3000 8085 CPU

https://www.cpushack.com/2026/06/03/sandia-national-labs-sa3000-8085-cpu/
116•rbanffy•7h ago•33 comments

Tidal AI Policy

https://tidal.com/ai-policy
220•hn8726•4h ago•245 comments

Mag 7 starting to underperform [pdf]

https://www.apollo.com/content/dam/apolloaem/pdf/daily-spark/2026/jun/28/062826-Mag7.pdf
146•mooreds•3h ago•109 comments

Instagram is incorporating users' photos in ads for Meta Glasses

https://twitter.com/i/status/2071277885646868536
204•notRobot•4h ago•89 comments

The Return of Aspect Oriented Programming

https://thomaswc.com/blog/the_return_of_aop.html
21•thomaswc•3d ago•14 comments

CachyOS June 2026 Release

https://cachyos.org/blog/2606-june-release/
85•simonpure•3h ago•46 comments

The CEO of Mullvad is the main financer of the Swedish Örebro party

https://det.social/@lostgen/116820546568940358
215•Risse•7h ago•573 comments

In San Francisco, Even $180k Tech Salaries Are No Longer Enough

https://www.nytimes.com/2026/06/29/technology/san-francisco-tech-salaries.html
32•tangled•1h ago•39 comments

Halvar's Guide to Entrepreneurship

https://thomasdullien.github.io/guides/entrepreneurship/
133•nekitamo•4d ago•38 comments

You Don't Know Jack About Formal Verification

https://queue.acm.org/detail.cfm?id=3819084
14•eatonphil•3h ago•0 comments

Samsung, SK Hynix, Micron Sued in US over Memory Price Fixing

https://en.sedaily.com/international/2026/06/29/samsung-sk-hynix-micron-sued-in-us-over-memory-pr...
192•donohoe•5h ago•92 comments

Decker Fantasy Camp 2026

https://itch.io/jam/decker-fantasy-camp-2026
21•RodgerTheGreat•2d ago•3 comments

Mullvad's co-founder is bankrolling the far right

https://korben.info/en/mullvad-cofounder-funding-far-right.html
11•amarcheschi•8m ago•0 comments

Pollen tried to remove my article and Google is assisting with it

https://blog.pragmaticengineer.com/pollen-tried-to-remove-my-article-about-callum-negus-fancey-an...
731•taubek•8h ago•99 comments

Building Principia for Windows XP

https://voxelmanip.se/2026/06/28/building-principia-for-windows-xp/
84•LorenDB•4h ago•21 comments

Studio Canal Movies purchased on PlayStation Store removed without refund

https://www.playstation.com/en-gb/legal/psvideocontent/
140•kugelblitz•4h ago•84 comments

Rebuilding the Computer Room

https://alexwlchan.net/2026/computer-room/
59•ingve•6h ago•29 comments

NUMA: Cores, memory, and the distance between them

https://edera.dev/stories/numa-part-1-cores-memory-and-the-distance-between-them
105•sys_call•5d ago•19 comments

Type-checked non-empty strings

https://exploring-better-ways.bellroy.com/haskell-koan-type-checked-non-empty-strings.html
43•surprisetalk•3d ago•24 comments

How we made WINDOW JOIN parallel and vectorized

https://questdb.com/blog/window-join-parallel-vectorized/
26•tosh•4d ago•2 comments

Dissecting Apple's Sparse Image Format (ASIF)

https://schamper.dev/dissecting-apples-sparse-image-format-asif/
139•supermatou•1d ago•21 comments
Open in hackernews

Faster sorting with SIMD CUDA intrinsics (2024)

https://winwang.blog/posts/bitonic-sort/
92•winwang•1y ago
Code at https://github.com/wiwa/blog-code/

Comments

ashvardanian•1y ago
The article covers extremely important CUDA warp-level synchronization/exchange primitives, but it's not what is generally called SIMD in the CUDA land .

Most "CUDA SIMD" intrinsics are designed to process a 32-bit data pack containing 2x 16-bit or 4x 8-bit values (<https://docs.nvidia.com/cuda/cuda-math-api/cuda_math_api/gro...>). That significantly shrinks their applicability in most domains outside of video and string processing. I've had pretty high hopes for DPX on Hopper (<https://developer.nvidia.com/blog/boosting-dynamic-programmi...>) instructions and started integrating them in StringZilla last year, but the gains aren't huge.

winwang•1y ago
Oh wow, TIL, thanks. I usually call stuff like that SWAR, and every now-and-then I try to think of a way to (fruitfully) use it. The "SIMD" in this case was just an allusion to warp-wide functions looking like how one might use SIMD in CPU code, as opposed to typical SIMT CUDA.

Also, StringZilla looks amazing -- I just became your 1000th Github follower :)

ashvardanian•1y ago
Thanks, appreciate the gesture :)

Traditional SWAR on GPUs is a fascinating topic. I've begun assembling a set of synthetic benchmarks to compare DP4A vs. DPX (<https://github.com/ashvardanian/less_slow.cpp/pull/35>), but it feels incomplete without SWAR. My working hypothesis is that 64-bit SWAR on properly aligned data could be very useful in GPGPU, though FMA/MIN/MAX operations in that PR might not be the clearest showcase of its strengths. Do you have a better example or use case in mind?

winwang•1y ago
I don't -- unfortunately not too well-versed in this field! But I was a bit fascinated with SWAR after I randomly thought of how to prefix-sum with int multiplication, later finding out that it is indeed an old trick as I suspected (I'm definitely not on this thread btw): https://mastodon.social/@dougall/109913251096277108

As for 64-bit... well, I mostly avoid using high-end GPUs, but I was of the impression that i64 is just simulated. In fact, I was thinking of using the full warp as a "pipeline" to implement u32 division (mostly as a joke), almost like anti-SWAR. There was some old-ish paper detailing arithmetic latencies in GPUs and division was approximately more than 32x multiplication (...or I could be misremembering).

bobmcnamara•1y ago
Parallel compares: https://graphics.stanford.edu/~seander/bithacks.html#ZeroInW...
DennisL123•1y ago
Interesting stuff. Not sure if I read this right that it‘s 16 und 32 bit values of integers that get sorted. If yes, I‘d love to see if the GPU implementation can beat a competitive Radix sort implementation on a CPU.
winwang•1y ago
It's 32 32-bit values which get sorted. I don't think a GPU sort would beat a CPU sort at this scale, even if you don't take kernel launch time into account. CPUs are simply too fast for (super-)small data, especially with AVX-512. But if we're talking about a larger amount of data, that would be a different story, i.e. as part of a normal gpu mergesort.
maeln•1y ago
It is also useful if your data already lives on the GPU memory. For example, when you need to z-sort a bunch of particles in a 3d renderer particle system.
exDM69•1y ago
A 32 way GPU sorting algorithm might be just what I need for sorting and deduplicating triangle id's in a visibility buffer renderer I am working on.

Thanks for sharing.

winwang•1y ago
As someone who doesn't know very much about graphics (ironically), you're welcome and hope it helps!
fourseventy•1y ago
What are the biggest use cases of GPU accelerated sorting?