frontpage.
newsnewestaskshowjobs

Made with ♥ by @iamnishanth

Open Source @Github

fp.

Show HN: Audiomass – a free, open-source multitrack audio editor for the web

https://audiomass.co/?multitrack=1
115•pantelisk•9h ago•28 comments

DeepSeek reasonix, DeepSeek native coding agent with high caching and low cost

https://esengine.github.io/DeepSeek-Reasonix/
410•Alifatisk•11h ago•194 comments

Defeating Git Rigour Fatigue with Jujutsu

https://ikesau.co/blog/defeating-git-rigour-fatigue-with-jujutsu/
86•ikesau•6h ago•57 comments

Memory has grown to nearly two-thirds of AI chip component costs

https://epoch.ai/data-insights/ai-chip-component-cost-shares
278•intelkishan•8h ago•299 comments

Using HTTP/2 Cleartext for a server in Go 1.24

https://www.clarityboss.com/blog/go-http2-cleartext-h2c-cloud-run
48•dan_sbl•5d ago•4 comments

I spent 50 hours drawing a line graph

https://www.dougmacdowell.com/50-hours-to-draw-some-lines.html
418•dougdude3339•3d ago•72 comments

Constraint Decay: The Fragility of LLM Agents in Back End Code Generation

https://arxiv.org/abs/2605.06445
165•wek•11h ago•82 comments

A fundamental principle of aeronautical engineering has been overturned

https://www.wired.com/story/a-fundamental-principle-of-aeronautical-engineering-has-been-overturned/
37•littlexsparkee•5h ago•16 comments

Mastering Dyalog APL

https://mastering.dyalog.com/README.html
122•tosh•13h ago•35 comments

Microsoft open-sources “the earliest DOS source code discovered to date”

https://arstechnica.com/gadgets/2026/04/microsoft-open-sources-the-earliest-dos-source-code-disco...
418•DamnInteresting•23h ago•145 comments

Noroboto: Lying Fonts and Mitigation in Rust

https://tritium.legal/blog/noroboto
52•piker•2d ago•24 comments

Build Adafruit projects right from Firefox

https://www.firefox.com/en-US/landing/adafruit/
108•mch82•2d ago•31 comments

Selling SaaS in Germany

https://embedworkflow.com/blog/selling-saas-in-germany-austria-and-switzerland-dach/
11•ewf•2d ago•0 comments

Scientists solve 200-year-old puzzle of how tobacco plants make nicotine

https://www.york.ac.uk/news-and-events/news/2026/research/200-year-old-puzzle-tobacco-plants-nico...
32•sohkamyung•2d ago•11 comments

Greg Brockman interview [video]

https://fs.blog/knowledge-project-podcast/greg-brockman/
168•prakashqwerty•16h ago•164 comments

LAN-LOK: The Antarctic DOS Sabotage Game Lost for 34 Years

https://alphapixeldev.com/lan-lok-the-antarctic-dos-sabotage-game-lost-for-34-years-part-1/
49•miffe•4d ago•6 comments

Getting an old Computer online with Android Ethernet tethering

https://82mhz.net/posts/2026/05/getting-an-old-computer-online-with-android-ethernet-tethering/
31•speckx•3d ago•12 comments

Scammers are abusing an internal Microsoft account to send spam links

https://techcrunch.com/2026/05/21/scammers-are-abusing-an-internal-microsoft-account-to-send-spam/
266•spike021•23h ago•147 comments

Childhood Computing

https://susam.net/childhood-computing.html
153•blenderob•12h ago•85 comments

Migrating from Go to Rust

https://corrode.dev/learn/migration-guides/go-to-rust/
124•jabits•6h ago•117 comments

Flick (YC F25) Is Hiring Front End Engineer to Build Figma for AI Filmmaking

https://www.ycombinator.com/companies/flick/jobs/Tdu6FH6-senior-frontend-engineer
1•rayruiwang•7h ago

Perceptual Image Codec: What Matters in Practical Learned Image Compression

https://apple.github.io/ml-pico/
85•ksec•12h ago•25 comments

Book Review: On the Calculation of Volume

https://www.stephendiehl.com/posts/calculation_of_volume/
29•ibobev•3d ago•6 comments

Why is Vivado 2026.1 dropping Linux support for free tier?

https://adaptivesupport.amd.com/s/question/0D5Pd00001YQLdMKAX/why-is-vivado-20261-dropping-linux-...
298•zdw•20h ago•177 comments

Ruby for Good

https://ti.to/codeforgood/rubyforgood
114•mooreds•8h ago•48 comments

I keep bouncing off the Scheme language

https://www.sicpers.info/2026/05/i-keep-bouncing-off-the-scheme-language/
129•ingve•2d ago•51 comments

Usborne 1980s Computer Books

https://usborne.com/us/books/computer-and-coding-books
157•ngram•9h ago•48 comments

Don't know where your data is from? Bayesian modeling for unknown coordinates

https://christopherkrapu.com/blog/2026/dont-know-where-your-data-is-from/
28•ckrapu•7h ago•0 comments

The C64 Dead Test Font

https://www.masswerk.at/nowgobang/2026/c64-dead-test-font
121•masswerk•20h ago•22 comments

Time to talk about my writerdeck

https://veronicaexplains.net/my-first-writerdeck/
448•hggh•1d ago•273 comments
Open in hackernews

Faster sorting with SIMD CUDA intrinsics (2024)

https://winwang.blog/posts/bitonic-sort/
92•winwang•1y ago
Code at https://github.com/wiwa/blog-code/

Comments

ashvardanian•1y ago
The article covers extremely important CUDA warp-level synchronization/exchange primitives, but it's not what is generally called SIMD in the CUDA land .

Most "CUDA SIMD" intrinsics are designed to process a 32-bit data pack containing 2x 16-bit or 4x 8-bit values (<https://docs.nvidia.com/cuda/cuda-math-api/cuda_math_api/gro...>). That significantly shrinks their applicability in most domains outside of video and string processing. I've had pretty high hopes for DPX on Hopper (<https://developer.nvidia.com/blog/boosting-dynamic-programmi...>) instructions and started integrating them in StringZilla last year, but the gains aren't huge.

winwang•1y ago
Oh wow, TIL, thanks. I usually call stuff like that SWAR, and every now-and-then I try to think of a way to (fruitfully) use it. The "SIMD" in this case was just an allusion to warp-wide functions looking like how one might use SIMD in CPU code, as opposed to typical SIMT CUDA.

Also, StringZilla looks amazing -- I just became your 1000th Github follower :)

ashvardanian•1y ago
Thanks, appreciate the gesture :)

Traditional SWAR on GPUs is a fascinating topic. I've begun assembling a set of synthetic benchmarks to compare DP4A vs. DPX (<https://github.com/ashvardanian/less_slow.cpp/pull/35>), but it feels incomplete without SWAR. My working hypothesis is that 64-bit SWAR on properly aligned data could be very useful in GPGPU, though FMA/MIN/MAX operations in that PR might not be the clearest showcase of its strengths. Do you have a better example or use case in mind?

winwang•1y ago
I don't -- unfortunately not too well-versed in this field! But I was a bit fascinated with SWAR after I randomly thought of how to prefix-sum with int multiplication, later finding out that it is indeed an old trick as I suspected (I'm definitely not on this thread btw): https://mastodon.social/@dougall/109913251096277108

As for 64-bit... well, I mostly avoid using high-end GPUs, but I was of the impression that i64 is just simulated. In fact, I was thinking of using the full warp as a "pipeline" to implement u32 division (mostly as a joke), almost like anti-SWAR. There was some old-ish paper detailing arithmetic latencies in GPUs and division was approximately more than 32x multiplication (...or I could be misremembering).

bobmcnamara•1y ago
Parallel compares: https://graphics.stanford.edu/~seander/bithacks.html#ZeroInW...
DennisL123•1y ago
Interesting stuff. Not sure if I read this right that it‘s 16 und 32 bit values of integers that get sorted. If yes, I‘d love to see if the GPU implementation can beat a competitive Radix sort implementation on a CPU.
winwang•1y ago
It's 32 32-bit values which get sorted. I don't think a GPU sort would beat a CPU sort at this scale, even if you don't take kernel launch time into account. CPUs are simply too fast for (super-)small data, especially with AVX-512. But if we're talking about a larger amount of data, that would be a different story, i.e. as part of a normal gpu mergesort.
maeln•1y ago
It is also useful if your data already lives on the GPU memory. For example, when you need to z-sort a bunch of particles in a 3d renderer particle system.
exDM69•1y ago
A 32 way GPU sorting algorithm might be just what I need for sorting and deduplicating triangle id's in a visibility buffer renderer I am working on.

Thanks for sharing.

winwang•1y ago
As someone who doesn't know very much about graphics (ironically), you're welcome and hope it helps!
fourseventy•1y ago
What are the biggest use cases of GPU accelerated sorting?