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Qwen 3.8 27B available on Cerebras at 1500 tokens/s

https://inference-docs.cerebras.ai/models/overview
203•altertable•1h ago•67 comments

GPT-6 Astra

https://openai.com/index/gpt-6-astra/
197•kibae•1h ago•67 comments

.name Termination

https://neil.fraser.name/news/2026/09/03/
917•pavel_lishin•4h ago•256 comments

K2 Horizon: A connected fleet of six open models

https://ifm.ai/blog/k2/
179•karimf•4h ago•57 comments

Any Human Ever – One life, drawn at random from all who have ever lived

https://anyhumanever.com/
281•thinkingemote•4h ago•126 comments

Porting my 1993 Amiga game to Godot, with an LLM reading the 68000 assembly

https://babyloniantwins.com/blog/porting-a-1993-amiga-game-to-godot/
74•rabahs•5h ago•26 comments

VC isn't VC anymore

https://www.anildash.com/2026/09/02/cancer-capital/
42•cdrnsf•21h ago•92 comments

Ask HN: Why were OpenAI, Claude, and Grok simultaneously down?

245•halcdev•4h ago•458 comments

Artificial beaver dams saw juvenile coho salmon survival rates go from 8% to 60%

https://www.discoverwildlife.com/animal-facts/artificial-beaver-dams-california
45•speckx•3h ago•3 comments

Gloria Steinem has died

https://www.theguardian.com/books/2026/sep/03/gloria-steinem-groundbreaking-feminist-campaigner-d...
34•mellosouls•9h ago•9 comments

Gooseworks (YC W23) Is Hiring – Founding Creative Engineer

https://www.ycombinator.com/companies/gooseworks/jobs/rfgY8La-founding-creative-engineer
1•shivsak•2h ago

Unusual Suspects

https://neal.fun/unusual-suspects/
20•beeperboy95•1d ago•7 comments

Static Allocation, Constant Work

https://matklad.github.io/2026/09/02/static-allocation-constant-work.html
75•surprisetalk•1d ago•12 comments

How concerned should we be about Astra's recurrent architecture?

https://www.lesswrong.com/posts/PLisnSFir8y5AHkmP/how-concerned-should-we-be-about-astra-s-recurrent
26•yurivish•2h ago•12 comments

The true horror of Edgar Allan Poe’s stories lies in their confessions

https://yalereview.org/article/emily-ogden-edgar-allan-poe
11•lermontov•1d ago•0 comments

GPS glitched across the US by as much as 33 feet

https://www.sciencealert.com/gps-glitched-across-the-us-by-as-much-as-33-feet-scientists-have-nev...
31•thread_id•18h ago•3 comments

Audacity 4.0

https://github.com/audacity/audacity/releases/tag/Audacity-4.0.0
930•ClydeN•8h ago•208 comments

“We want it to really confuse people, but also really make people happy”

https://unsung.aresluna.org/we-want-it-to-really-confuse-people-but-also-really-make-people-happy/
35•zdw•4d ago•10 comments

Launch HN: Mireye (YC S26) – Infrastructure for Physical World AI Agents

21•anshchokshi•3h ago•0 comments

Xanadu Was Waiting for Agents

https://zed.dev/blog/agentic-xanadu
6•nsm•2d ago•1 comments

GPT-6-Astra: infinitely pairs of consecutive primes with distance at most 186

https://github.com/openai/PrimeGaps186
14•simonpure•25m ago•1 comments

Google Antigravity TOS: 3rd party usage can get Google account suspended

https://twitter.com/GergelyOrosz/status/2095453567955968398
204•tosh•8h ago•140 comments

How to get a free .arpa domain

https://hawksley.dev/blog/get-free-arpa-domain
64•ethanhawksley•2d ago•7 comments

Unified Arabic

https://worksthatwork.com/6/unified-arabic
37•spacebuffer•1d ago•1 comments

A thousand years older than Stonehenge: Archaeologists explore a Czech sanctuary

https://info.zcu.cz/clanek.jsp?id=9882&lang=en
17•nairboon•2d ago•0 comments

Pre-Release of Polars 2.0

https://pola.rs/posts/announcing-polars-2/
362•komape•12h ago•118 comments

Astronomers Detect a 10-Sided Structure in Saturn's Atmosphere

https://www.sciencealert.com/astronomers-spot-an-uncannily-geometric-10-sided-structure-in-saturn...
62•jjgreen•5h ago•24 comments

Go grandmaster Shin defeats AI KataGo with a two-stone handicap

https://www.kedglobal.com/artificial-intelligence/newsView/ked202607210007
65•gmays•18h ago•15 comments

My practical approach to surfing the web safely

https://molily.de/safe-websurfing/
7•ethanhawksley•1d ago•2 comments

The browser's main thread is expensive

https://kciter.so/posts/the-expensive-main-thread/en/
339•kciter•2d ago•118 comments
Open in hackernews

Faster sorting with SIMD CUDA intrinsics (2024)

https://winwang.blog/posts/bitonic-sort/
92•winwang•1y ago
Code at https://github.com/wiwa/blog-code/

Comments

ashvardanian•1y ago
The article covers extremely important CUDA warp-level synchronization/exchange primitives, but it's not what is generally called SIMD in the CUDA land .

Most "CUDA SIMD" intrinsics are designed to process a 32-bit data pack containing 2x 16-bit or 4x 8-bit values (<https://docs.nvidia.com/cuda/cuda-math-api/cuda_math_api/gro...>). That significantly shrinks their applicability in most domains outside of video and string processing. I've had pretty high hopes for DPX on Hopper (<https://developer.nvidia.com/blog/boosting-dynamic-programmi...>) instructions and started integrating them in StringZilla last year, but the gains aren't huge.

winwang•1y ago
Oh wow, TIL, thanks. I usually call stuff like that SWAR, and every now-and-then I try to think of a way to (fruitfully) use it. The "SIMD" in this case was just an allusion to warp-wide functions looking like how one might use SIMD in CPU code, as opposed to typical SIMT CUDA.

Also, StringZilla looks amazing -- I just became your 1000th Github follower :)

ashvardanian•1y ago
Thanks, appreciate the gesture :)

Traditional SWAR on GPUs is a fascinating topic. I've begun assembling a set of synthetic benchmarks to compare DP4A vs. DPX (<https://github.com/ashvardanian/less_slow.cpp/pull/35>), but it feels incomplete without SWAR. My working hypothesis is that 64-bit SWAR on properly aligned data could be very useful in GPGPU, though FMA/MIN/MAX operations in that PR might not be the clearest showcase of its strengths. Do you have a better example or use case in mind?

winwang•1y ago
I don't -- unfortunately not too well-versed in this field! But I was a bit fascinated with SWAR after I randomly thought of how to prefix-sum with int multiplication, later finding out that it is indeed an old trick as I suspected (I'm definitely not on this thread btw): https://mastodon.social/@dougall/109913251096277108

As for 64-bit... well, I mostly avoid using high-end GPUs, but I was of the impression that i64 is just simulated. In fact, I was thinking of using the full warp as a "pipeline" to implement u32 division (mostly as a joke), almost like anti-SWAR. There was some old-ish paper detailing arithmetic latencies in GPUs and division was approximately more than 32x multiplication (...or I could be misremembering).

bobmcnamara•1y ago
Parallel compares: https://graphics.stanford.edu/~seander/bithacks.html#ZeroInW...
DennisL123•1y ago
Interesting stuff. Not sure if I read this right that it‘s 16 und 32 bit values of integers that get sorted. If yes, I‘d love to see if the GPU implementation can beat a competitive Radix sort implementation on a CPU.
winwang•1y ago
It's 32 32-bit values which get sorted. I don't think a GPU sort would beat a CPU sort at this scale, even if you don't take kernel launch time into account. CPUs are simply too fast for (super-)small data, especially with AVX-512. But if we're talking about a larger amount of data, that would be a different story, i.e. as part of a normal gpu mergesort.
maeln•1y ago
It is also useful if your data already lives on the GPU memory. For example, when you need to z-sort a bunch of particles in a 3d renderer particle system.
exDM69•1y ago
A 32 way GPU sorting algorithm might be just what I need for sorting and deduplicating triangle id's in a visibility buffer renderer I am working on.

Thanks for sharing.

winwang•1y ago
As someone who doesn't know very much about graphics (ironically), you're welcome and hope it helps!
fourseventy•1y ago
What are the biggest use cases of GPU accelerated sorting?