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AWS: Inaccurate Estimated Billing Data – $1.7 billion

768•nprateem•9h ago•433 comments

First atmosphere found on Earth-like planet in habitable zone of distant star

https://www.bbc.com/news/articles/cy4kdd1e0ejo
223•neversaydie•5h ago•153 comments

Mozilla: The state of open source AI

https://stateofopensource.ai/
264•rellem•4h ago•176 comments

Kimi K3, and what we can still learn from the pelican benchmark

https://simonwillison.net/2026/Jul/16/kimi-k3/
140•droidjj•4h ago•81 comments

Frame – the first Linux Assembly X server

https://isene.org/2026/07/Frame.html
70•guybedo•3h ago•40 comments

Learning a few things about running SQLite

https://jvns.ca/blog/2026/07/17/learning-about-running-sqlite/
23•surprisetalk•1h ago•1 comments

Three ways people respond to a problem (other than solving it)

https://improvesomething.today/responses-to-problems/
124•surprisetalk•5h ago•59 comments

A Road to Lisp: Which Lisp

https://scotto.me/blog/2026-07-17-which-lisp/
121•silcoon•5h ago•77 comments

Show HN: Watch bots interact with an SSH honeypot in real time

https://honeypotlive.cc/
104•tusksm•5h ago•40 comments

AI Meets Cryptography 2: What AI Found in OpenVM's ZkVM

https://blog.zksecurity.xyz/posts/openvm-bugs/
59•duha•4h ago•0 comments

Designing emoji for the way we communicate today

https://blog.google/products-and-platforms/platforms/android/world-emoji-day-noto-3d/
27•pentagrama•2h ago•30 comments

Frank Lloyd Wright's First Home

https://www.architecturaldigest.com/story/frank-lloyd-wright-home-and-studio-everything-you-need-...
31•NaOH•4d ago•18 comments

Show HN: Explore the Workspaces of Modern Creators

https://workspaces.xyz/
36•ryangilbert•3h ago•28 comments

More Bounce to the Ounce

https://mceglowski.substack.com/p/more-bounce-to-the-ounce
67•pavel_lishin•5h ago•18 comments

Show HN: A zoomable timeline of 4M Wikipedia events

https://app.everything.diena.co/
4•lortex•37m ago•0 comments

EEG shows brain can simultaneous encode two speech streams

https://journals.plos.org/plosbiology/article?id=10.1371/journal.pbio.3003876
230•giuliomagnifico•13h ago•149 comments

MoonBASIC: A modern BASIC for building 2D and 3D games

https://github.com/CharmingBlaze/moonbasic
5•klaussilveira•3d ago•0 comments

Manufact (YC S25) Is Hiring a Senior infra engineer to build the MCP cloud

https://www.ycombinator.com/companies/manufact/jobs/Dh6PYP5-senior-infrastructure-engineer
1•luigipederzani•5h ago

Apple targets dozens of OpenAI employees with legal letters

https://www.ft.com/content/1b8c9d52-88a9-426b-ba47-f1811f859166
300•merksittich•7h ago•245 comments

Pebble Mega Update – July 2026

https://repebble.com/blog/pebble-mega-update-july-2026
236•crazysaem•15h ago•155 comments

Faster binary search: from compiled code to mechanical sympathy

https://pythonspeed.com/articles/branchless-binary-search/
43•enz•5d ago•11 comments

Short sellers notch $8.7B profit as SpaceX shares dip to IPO price

https://www.reuters.com/business/media-telecom/short-sellers-rack-up-87-bln-profit-spacex-slips-b...
81•1vuio0pswjnm7•3h ago•48 comments

Latent Space as a New Medium

https://kevinkelly.substack.com/p/latent-space-as-a-new-medium
53•thm•4d ago•18 comments

Camera Chase Vehicle

https://transistor-man.com/gimbal_camera_rover.html
161•geerlingguy•1w ago•18 comments

Homomorphically encrypted CIFAR-10 inference in 200ms

https://sofar.belfortlabs.cloud/
11•j2kun•2h ago•7 comments

Decoy Font

https://www.mixfont.com/experiments/decoy-font
671•ray__•1d ago•150 comments

Kimi K3: Open Frontier Intelligence

https://www.kimi.com/blog/kimi-k3
1950•vincent_s•1d ago•1133 comments

How Has Roman Concrete Lasted for Millennia? 1,900-Year-Old Latrine Offers Clues

https://www.smithsonianmag.com/smart-news/how-has-roman-concrete-lasted-for-millennia-a-1900-year...
248•divbzero•15h ago•192 comments

VulnHunter: Capital One's agentic AI code security tool

https://www.capitalone.com/tech/open-source/announcing-vulnhunter/
43•medina•6h ago•27 comments

Show HN: Simulator for a custom 8-bit discreet logic computer

https://msap2.mehran.dk
13•mehrant•3d ago•3 comments
Open in hackernews

Faster sorting with SIMD CUDA intrinsics (2024)

https://winwang.blog/posts/bitonic-sort/
92•winwang•1y ago
Code at https://github.com/wiwa/blog-code/

Comments

ashvardanian•1y ago
The article covers extremely important CUDA warp-level synchronization/exchange primitives, but it's not what is generally called SIMD in the CUDA land .

Most "CUDA SIMD" intrinsics are designed to process a 32-bit data pack containing 2x 16-bit or 4x 8-bit values (<https://docs.nvidia.com/cuda/cuda-math-api/cuda_math_api/gro...>). That significantly shrinks their applicability in most domains outside of video and string processing. I've had pretty high hopes for DPX on Hopper (<https://developer.nvidia.com/blog/boosting-dynamic-programmi...>) instructions and started integrating them in StringZilla last year, but the gains aren't huge.

winwang•1y ago
Oh wow, TIL, thanks. I usually call stuff like that SWAR, and every now-and-then I try to think of a way to (fruitfully) use it. The "SIMD" in this case was just an allusion to warp-wide functions looking like how one might use SIMD in CPU code, as opposed to typical SIMT CUDA.

Also, StringZilla looks amazing -- I just became your 1000th Github follower :)

ashvardanian•1y ago
Thanks, appreciate the gesture :)

Traditional SWAR on GPUs is a fascinating topic. I've begun assembling a set of synthetic benchmarks to compare DP4A vs. DPX (<https://github.com/ashvardanian/less_slow.cpp/pull/35>), but it feels incomplete without SWAR. My working hypothesis is that 64-bit SWAR on properly aligned data could be very useful in GPGPU, though FMA/MIN/MAX operations in that PR might not be the clearest showcase of its strengths. Do you have a better example or use case in mind?

winwang•1y ago
I don't -- unfortunately not too well-versed in this field! But I was a bit fascinated with SWAR after I randomly thought of how to prefix-sum with int multiplication, later finding out that it is indeed an old trick as I suspected (I'm definitely not on this thread btw): https://mastodon.social/@dougall/109913251096277108

As for 64-bit... well, I mostly avoid using high-end GPUs, but I was of the impression that i64 is just simulated. In fact, I was thinking of using the full warp as a "pipeline" to implement u32 division (mostly as a joke), almost like anti-SWAR. There was some old-ish paper detailing arithmetic latencies in GPUs and division was approximately more than 32x multiplication (...or I could be misremembering).

bobmcnamara•1y ago
Parallel compares: https://graphics.stanford.edu/~seander/bithacks.html#ZeroInW...
DennisL123•1y ago
Interesting stuff. Not sure if I read this right that it‘s 16 und 32 bit values of integers that get sorted. If yes, I‘d love to see if the GPU implementation can beat a competitive Radix sort implementation on a CPU.
winwang•1y ago
It's 32 32-bit values which get sorted. I don't think a GPU sort would beat a CPU sort at this scale, even if you don't take kernel launch time into account. CPUs are simply too fast for (super-)small data, especially with AVX-512. But if we're talking about a larger amount of data, that would be a different story, i.e. as part of a normal gpu mergesort.
maeln•1y ago
It is also useful if your data already lives on the GPU memory. For example, when you need to z-sort a bunch of particles in a 3d renderer particle system.
exDM69•1y ago
A 32 way GPU sorting algorithm might be just what I need for sorting and deduplicating triangle id's in a visibility buffer renderer I am working on.

Thanks for sharing.

winwang•1y ago
As someone who doesn't know very much about graphics (ironically), you're welcome and hope it helps!
fourseventy•1y ago
What are the biggest use cases of GPU accelerated sorting?