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GLM-5.3: Frontier coding with emergent cyber capabilities

https://z.ai/blog/glm-5.3
781•pella•9h ago•396 comments

Don't classify, hallucinate!

https://softwaredoug.com/blog/2026/08/10/hypothetical-classifications
97•softwaredoug•3d ago•54 comments

In Australia, a Home Battery Boom Has Helped Cut Wholesale Power Prices in Half

https://e360.yale.edu/digest/australia-home-batteries
46•speckx•34m ago•11 comments

DeepSeek peak/off-peak pricing update

https://api-docs.deepseek.com/news/news260813/
146•fagnerbrack•4h ago•77 comments

Gemini 3.7 Flash

https://blog.google/innovation-and-ai/models-and-research/gemini-models/introducing-gemini-3-7-fl...
917•thisisauserid•21h ago•463 comments

Show HN: Lambdock – Wayland-native GTK4 dock with a live Lisp REPL

https://codeberg.org/jjba23/lambdock
10•jjba23•2d ago•0 comments

HashAgent – Share an AI agent as a URL, runs locally via WebGPU

https://hashagent.pages.dev/
8•masonhsu•1h ago•0 comments

Differential Heuristics

https://www.redblobgames.com/blog/2026-08-08-differential-heuristics/
78•ibobev•5d ago•5 comments

Why does Opus 5 feel worse to work with?

https://mun-logadan.github.io/why-does-opus-5-feel-worse/
309•numeri•4h ago•291 comments

We're not done with point clouds

https://claytonwramsey.com/blog/mvt/
43•claytonwramsey•3d ago•6 comments

The TEMU-Fication of Software, Digital Goods and Services

https://xn--gckvb8fzb.com/the-temu-fication-of-software-digital-goods-services/
21•surprisetalk•2h ago•6 comments

Protect Your Relays

https://www.iroh.computer/blog/authenticated-relays
30•surprisetalk•4d ago•10 comments

Hello, me. It's been a while

https://themech.net/2026/08/hello-me-its-been-a-while/
316•somesoftdev•20h ago•166 comments

Accelerating GPT-5.6 Sol Ultrafast

https://www.cerebras.ai/blog/accelerating-gpt-5-6-sol-ultrafast-with-openai
666•pr337h4m•20h ago•262 comments

WhatCable: Know what your USB-C cable can do

https://www.whatcable.uk/
16•mikecarlton•3h ago•7 comments

DeepSeek Harness developer preview

https://deepseek.com/harness/en/
702•bjin•1d ago•284 comments

Spaghettifying DRAM

https://github.com/xoreaxeaxeax/skitter-creek-bath-salts
677•matt_d•1d ago•169 comments

Ruby 4.0 Universal RCE Deserialization Gadget Chain

https://www.elttam.com/blog/ruby-4-0-universal-rce-deserialization-gadget-chain
64•pentestercrab•8h ago•16 comments

Mistral OCR 4.1

https://docs.mistral.ai/models/ocr-4-1
389•spelk•21h ago•155 comments

Bluesky Protocol Services

https://atproto.com/blog/introducing-bluesky-protocol-services
199•danabramov•14h ago•52 comments

Show HN: C# Game Engine with its own scripting language and IDE

https://github.com/ArcadeMakerSources/ArcadeMaker
92•am-gm•3d ago•45 comments

Understanding is the new bottleneck

https://www.geoffreylitt.com/2026/07/02/understanding-is-the-new-bottleneck
393•sebg•19h ago•216 comments

Choose Boring Technology (2015)

https://mcfunley.com/choose-boring-technology
393•tosh•20h ago•219 comments

Ntfy – open-source Push to Mobile

https://ntfy.sh/
16•Fake4d•4h ago•1 comments

Show HN: Lumabri – Run Moe Models on a P2P Swarm with Colibri

https://github.com/JustVugg/lumabri
42•vforno•13h ago•16 comments

Donkey.bas is 45 Years Old – 131 line of Glory

https://donkeybas.com/
264•jkrauska•20h ago•134 comments

Nine PBS sues Iron Mountain over blocked access to archival data

https://current.org/2026/08/nine-pbs-sues-iron-mountain-over-blocked-access-to-archival-data/
364•vinayakborkar•1d ago•206 comments

What an improv stage can teach you about leading cross-cultural teams in Tokyo

https://www.tokyodev.com/articles/yes-and-what-an-improv-stage-can-teach-you-about-leading-cross-...
40•pwim•1w ago•8 comments

Show HN: We Implemented the IPv8 Internet-Draft in Linux, Libc, and BGP

https://goonhost.rocks/blog/implementing-ipv8-internet-draft
7•turborigby•1h ago•2 comments

The Library of Ashurbanipal (2025)

https://www.historytoday.com/archive/feature/library-ashurbanipal
57•samizdis•3d ago•13 comments
Open in hackernews

Faster sorting with SIMD CUDA intrinsics (2024)

https://winwang.blog/posts/bitonic-sort/
92•winwang•1y ago
Code at https://github.com/wiwa/blog-code/

Comments

ashvardanian•1y ago
The article covers extremely important CUDA warp-level synchronization/exchange primitives, but it's not what is generally called SIMD in the CUDA land .

Most "CUDA SIMD" intrinsics are designed to process a 32-bit data pack containing 2x 16-bit or 4x 8-bit values (<https://docs.nvidia.com/cuda/cuda-math-api/cuda_math_api/gro...>). That significantly shrinks their applicability in most domains outside of video and string processing. I've had pretty high hopes for DPX on Hopper (<https://developer.nvidia.com/blog/boosting-dynamic-programmi...>) instructions and started integrating them in StringZilla last year, but the gains aren't huge.

winwang•1y ago
Oh wow, TIL, thanks. I usually call stuff like that SWAR, and every now-and-then I try to think of a way to (fruitfully) use it. The "SIMD" in this case was just an allusion to warp-wide functions looking like how one might use SIMD in CPU code, as opposed to typical SIMT CUDA.

Also, StringZilla looks amazing -- I just became your 1000th Github follower :)

ashvardanian•1y ago
Thanks, appreciate the gesture :)

Traditional SWAR on GPUs is a fascinating topic. I've begun assembling a set of synthetic benchmarks to compare DP4A vs. DPX (<https://github.com/ashvardanian/less_slow.cpp/pull/35>), but it feels incomplete without SWAR. My working hypothesis is that 64-bit SWAR on properly aligned data could be very useful in GPGPU, though FMA/MIN/MAX operations in that PR might not be the clearest showcase of its strengths. Do you have a better example or use case in mind?

winwang•1y ago
I don't -- unfortunately not too well-versed in this field! But I was a bit fascinated with SWAR after I randomly thought of how to prefix-sum with int multiplication, later finding out that it is indeed an old trick as I suspected (I'm definitely not on this thread btw): https://mastodon.social/@dougall/109913251096277108

As for 64-bit... well, I mostly avoid using high-end GPUs, but I was of the impression that i64 is just simulated. In fact, I was thinking of using the full warp as a "pipeline" to implement u32 division (mostly as a joke), almost like anti-SWAR. There was some old-ish paper detailing arithmetic latencies in GPUs and division was approximately more than 32x multiplication (...or I could be misremembering).

bobmcnamara•1y ago
Parallel compares: https://graphics.stanford.edu/~seander/bithacks.html#ZeroInW...
DennisL123•1y ago
Interesting stuff. Not sure if I read this right that it‘s 16 und 32 bit values of integers that get sorted. If yes, I‘d love to see if the GPU implementation can beat a competitive Radix sort implementation on a CPU.
winwang•1y ago
It's 32 32-bit values which get sorted. I don't think a GPU sort would beat a CPU sort at this scale, even if you don't take kernel launch time into account. CPUs are simply too fast for (super-)small data, especially with AVX-512. But if we're talking about a larger amount of data, that would be a different story, i.e. as part of a normal gpu mergesort.
maeln•1y ago
It is also useful if your data already lives on the GPU memory. For example, when you need to z-sort a bunch of particles in a 3d renderer particle system.
exDM69•1y ago
A 32 way GPU sorting algorithm might be just what I need for sorting and deduplicating triangle id's in a visibility buffer renderer I am working on.

Thanks for sharing.

winwang•1y ago
As someone who doesn't know very much about graphics (ironically), you're welcome and hope it helps!
fourseventy•1y ago
What are the biggest use cases of GPU accelerated sorting?