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Show HN: I replaced a $120k bowling center system with $1,600 in ESP32s

1588•section33•11h ago•173 comments

Claude Code uses Bun written in Rust now

https://simonwillison.net/2026/Jul/19/claude-code-in-bun-in-rust/
397•tosh•16h ago•561 comments

The Zen of Parallel Programming

https://smolnero.com/posts/the-zen-of-parallel-programming
115•edgar_ortega•5d ago•13 comments

What I learned selling 2,500 MIDI recorders: Hardware is not so hard

https://chipweinberger.com/articles/20260719-hardware-is-not-so-hard
409•chipweinberger•15h ago•196 comments

Biggest Probabilistic Computer Turns Noise into Answers

https://spectrum.ieee.org/biggest-probabilistic-computer
41•rbanffy•4h ago•6 comments

Minecraft: Java Edition now uses SDL3

https://www.minecraft.net/en-us/article/minecraft-26-3-snapshot-4
275•ObviouslyFlamer•14h ago•183 comments

A new Intel Itanium (IA-64) emulator that boots Windows

https://raymii.org/s/blog/Intel_Itanium_IA-64-Emulator_that_boots_Windows.html
50•jandeboevrie•5h ago•34 comments

Talk: The Art of Braiding Algorithms

https://pgadey.ca/notes/talk-relatorium-2026/
23•surprisetalk•4d ago•0 comments

Who Is America's Homer?

https://www.plough.com/articles/who-is-americas-homer
38•samclemens•5d ago•82 comments

OpenAI reduces Codex Model Context Size from 372k to 272k

https://github.com/openai/codex/pull/33972/files
321•AmazingTurtle•18h ago•151 comments

Bananas sprout in Rayleigh Garden UK after 15 years

https://www.bbc.com/news/articles/cvg8edqq5g5o
127•teleforce•12h ago•89 comments

HomeLab #1: MikroTik as a Home Router

https://justsomebody.dev/blog/mikrotik-home-router
68•rafal_opilowski•7h ago•53 comments

Orion Browser by Kagi

https://orionbrowser.com/
61•sebjones•7h ago•64 comments

11,700 Free Photos from John Margolies' Archive of Americana Architecture

https://www.openculture.com/2026/07/free-photos-from-john-margolies-archive-of-americana-architec...
31•gslin•4d ago•2 comments

Qwen 3.8

https://twitter.com/Alibaba_Qwen/status/2078759124914098291
793•nh43215rgb•17h ago•558 comments

C64 Basic Dungeon Crawler: Goblin Attack (C64 Basic Part 8)

https://retrogamecoders.com/c64-basic-dungeon-part8/
60•ibobev•11h ago•4 comments

HMD Touch 4G

https://www.hmd.com/en_int/hmd-touch-4g
59•thisislife2•9h ago•61 comments

AI advice made people less accurate but more confident – sudy

https://thenextweb.com/news/ai-advice-suppresses-critical-thinking-wrong-answers-study
281•rbanffy•5h ago•159 comments

Cagire: Live Coding in Forth

https://cagire.raphaelforment.fr
78•surprisetalk•1w ago•11 comments

Dupes took over the world

https://www.vox.com/podcasts/493930/dupe-culture-fender-ugg-quince-tiktok-amazon-online-shopping
62•gumby•5d ago•54 comments

I joined the IndieWeb, here's what I learned

https://en.andros.dev/blog/0b8e451e/i-joined-the-indieweb-heres-what-i-learned/
155•andros•15h ago•85 comments

We want Texans to know their rights

https://www.eff.org/deeplinks/2026/07/we-want-texans-know-their-rights-qa-mayday-health-impact-su...
138•amarcheschi•4h ago•42 comments

Moonshine: Lets you stream games from your PC to any device running Moonlight

https://github.com/hgaiser/moonshine
3•wertyk•2h ago•0 comments

I burned all my tokens researching how to save tokens

https://quesma.com/blog/custom-deep-research-pipeline/
98•bkotrys•14h ago•131 comments

Ise Jingu and the Pyramid of Enabling Technologies (2021)

https://www.scopeofwork.net/ise-jingu-and-the-pyramid-of-enabling-technologies/
7•NaOH•4d ago•4 comments

Natural experiments prove phytoplankton carbon removal works

https://www.onepercentbrighter.com/p/natural-experiments-prove-feeding
48•getnormality•11h ago•22 comments

The Anti-Palantir Manifesto

https://nonogra.ph/the-anti-palantir-manifesto-07-20-2026
14•arkhiver•1h ago•0 comments

Terence McKenna's Mega Bad Trip (2025)

https://psychedelics.community/cultural-icons/terence-mckennas-mega-bad-trip
65•Dimmiwoah•11h ago•66 comments

UnifiedIR for Julia

https://github.com/JuliaLang/julia/pull/62334
81•vimarsh6739•1d ago•16 comments

Ollama: All Aboard Open Models

https://ollama.com/blog/all-aboard-open-models
108•inferhaven•18h ago•46 comments
Open in hackernews

Linear Programming for Fun and Profit

https://modal.com/blog/resource-solver
62•hmac1282•1y ago

Comments

ayhanfuat•1y ago
> X = [x1, ..., Xn]: instances of each type to launch

Is this a continuous variable? Seems discrete to me. I am surprised it is solved by simplex.

Frummy•1y ago
It's the answer, a vector of integers
ayhanfuat•1y ago
Simplex cannot give a vector of integers though, unless the constraint matrix is unimodular. Maybe the integrality constraint was relaxed.
cweld510•1y ago
You're right -- we do relax the integrality constraint, gaining performance at the expense of some precision, and we're generally able to paper over the difference at scheduling time. We've investigated integer linear programming for some use cases, but for solves to run quickly, we have to constrain the inputs significantly.
ayhanfuat•1y ago
Thanks for the clarification. I guess it wouldn’t matter much if the numbers are large. Initially I thought they were mostly ones and zeros.
stncls•1y ago
If this is business critical for you, you may want to switch to a faster solver. Glop is very nice, but it would be reasonable to expect a commercial solver (Gurobi, XPress, COpt) to be 60x faster [1]. By the same measure, the best open source solvers (CLP, HiGHS) are 2-3x faster than Glop.

Actually, the commercial solvers are so fast that I would not be surprised if they solved the IP problem as fast as Glop solves the LP. (Yes, the theory says it is impossible, but in practice it happens.) The cost of a commercial solver is 10k to 50k per license.

[1] ... this 60x number has very high variance depending on the type of problem, but it is not taken out of nowhere, it comes from the Mittelmann LP benchmarks https://plato.asu.edu/ftp/lpopt.html There are also benchmarks for other types of problems, including IP, see the whole list here: https://plato.asu.edu/bench.html

petters•1y ago
If you are able to paper over the fractional numbers and get a usable solution, an integer solver should also be able to find a feasible solution easily. Perhaps not optimal, but better than just solving the LP and rounding
hustwindmaple1•1y ago
You are basically doing a heurstic. Your solutions are not guaranteed to be optimal. Integer programming is the way to do.
cweld510•1y ago
Great to see this post here -- really enjoyed writing it! I think it's really cool how an algorithm from an operational research context can play a critical role in a high-availability large-scale cloud service.
sumtechguy•1y ago
LP is a shockingly good way to optimize a system. If you can put inputs/outputs into the correct form. Had an econ prof that loved these things for doing supply/demand maxima and minimum finding. He didnt outright say it but I think it was his current line of study when I was taking classes from him the 90s. I thought that, as he managed to bring it up in every class he taught.
Onavo•1y ago
Well, kantorovich did win the Nobel for inventing that.
underanalyzer•1y ago
Neat article. I do wish it mentioned that there are polynomial time algorithms to solve linear programming problems. According to the Google ortools docs it has the option to use those as well (but not with the GLOP solver). Might be good for when simplex is struggling (https://developers.google.com/optimization/lp/lp_advanced)
stncls•1y ago
You're right, but it's very subtle and complicated.

In theory, the simplex method is not known to be polynomial-time, and it is likely that indeed it is not. Some variants of the simplex method have been proven to take exponential time in some worst cases (Klee-Minty cubes). What solvers implement could be said to be one such variant ("steepest-edge pricing"), but because solvers have tons of heuristics and engineering, and also because they work in floating-point arithmetic... it's difficult to tell for sure.

In practice, the main alternative is interior-point (aka. barrier) methods which, contrary to the simplex method, are polynomial-time in theory. They are usually (but not always) faster, and their advantage tends to increase for larger instances. The problem is that they are converging numerical algorithms, and with floating-point arithmetic they never quite 100% converge. By contrast, the simplex method is a combinatorial algorithm, and the numerical errors it faces should not accumulate. As a result, good solvers perform "crossover" after interior-point methods, to get a numerically clean optimal solution. Crossover is a combinatorial algorithm, like the simplex method. Unlike the simplex method though, crossover is polynomial-time in theory (strongly so, even). However, here, theory and practice diverge a bit, and crossover implementations are essentially simplified simplex methods. As a result, in my opinion, calling iterior-point + crossover polynomial-time would be a stretch.

Still, for large problems, we can expect iterior-point + crossover to be faster than the simplex method, by a factor 2x to 10x.

There is also first-order methods, which are getting much attention lately. However, in my experience, you should only use that if you are willing to tolerate huge constraint violations in the solution, and wildly suboptimal solutions. Their main use case is when other solvers need too much RAM to solve your instance.

Onavo•1y ago
The most interesting question is how you scrape the prices. The cloudprovider really need to provide an API.
underanalyzer•1y ago
Very interesting! Thanks for the reply. I wonder if they tried these other solvers and decided they were either too slow b/c their problems were too small or the answers were too inaccurate