frontpage.
newsnewestaskshowjobs

Made with ♥ by @iamnishanth

Open Source @Github

fp.

Open in hackernews

Linear Programming for Fun and Profit

https://modal.com/blog/resource-solver
62•hmac1282•11mo ago

Comments

ayhanfuat•11mo ago
> X = [x1, ..., Xn]: instances of each type to launch

Is this a continuous variable? Seems discrete to me. I am surprised it is solved by simplex.

Frummy•11mo ago
It's the answer, a vector of integers
ayhanfuat•11mo ago
Simplex cannot give a vector of integers though, unless the constraint matrix is unimodular. Maybe the integrality constraint was relaxed.
cweld510•11mo ago
You're right -- we do relax the integrality constraint, gaining performance at the expense of some precision, and we're generally able to paper over the difference at scheduling time. We've investigated integer linear programming for some use cases, but for solves to run quickly, we have to constrain the inputs significantly.
ayhanfuat•11mo ago
Thanks for the clarification. I guess it wouldn’t matter much if the numbers are large. Initially I thought they were mostly ones and zeros.
stncls•11mo ago
If this is business critical for you, you may want to switch to a faster solver. Glop is very nice, but it would be reasonable to expect a commercial solver (Gurobi, XPress, COpt) to be 60x faster [1]. By the same measure, the best open source solvers (CLP, HiGHS) are 2-3x faster than Glop.

Actually, the commercial solvers are so fast that I would not be surprised if they solved the IP problem as fast as Glop solves the LP. (Yes, the theory says it is impossible, but in practice it happens.) The cost of a commercial solver is 10k to 50k per license.

[1] ... this 60x number has very high variance depending on the type of problem, but it is not taken out of nowhere, it comes from the Mittelmann LP benchmarks https://plato.asu.edu/ftp/lpopt.html There are also benchmarks for other types of problems, including IP, see the whole list here: https://plato.asu.edu/bench.html

petters•11mo ago
If you are able to paper over the fractional numbers and get a usable solution, an integer solver should also be able to find a feasible solution easily. Perhaps not optimal, but better than just solving the LP and rounding
hustwindmaple1•11mo ago
You are basically doing a heurstic. Your solutions are not guaranteed to be optimal. Integer programming is the way to do.
cweld510•11mo ago
Great to see this post here -- really enjoyed writing it! I think it's really cool how an algorithm from an operational research context can play a critical role in a high-availability large-scale cloud service.
sumtechguy•11mo ago
LP is a shockingly good way to optimize a system. If you can put inputs/outputs into the correct form. Had an econ prof that loved these things for doing supply/demand maxima and minimum finding. He didnt outright say it but I think it was his current line of study when I was taking classes from him the 90s. I thought that, as he managed to bring it up in every class he taught.
Onavo•11mo ago
Well, kantorovich did win the Nobel for inventing that.
underanalyzer•11mo ago
Neat article. I do wish it mentioned that there are polynomial time algorithms to solve linear programming problems. According to the Google ortools docs it has the option to use those as well (but not with the GLOP solver). Might be good for when simplex is struggling (https://developers.google.com/optimization/lp/lp_advanced)
stncls•11mo ago
You're right, but it's very subtle and complicated.

In theory, the simplex method is not known to be polynomial-time, and it is likely that indeed it is not. Some variants of the simplex method have been proven to take exponential time in some worst cases (Klee-Minty cubes). What solvers implement could be said to be one such variant ("steepest-edge pricing"), but because solvers have tons of heuristics and engineering, and also because they work in floating-point arithmetic... it's difficult to tell for sure.

In practice, the main alternative is interior-point (aka. barrier) methods which, contrary to the simplex method, are polynomial-time in theory. They are usually (but not always) faster, and their advantage tends to increase for larger instances. The problem is that they are converging numerical algorithms, and with floating-point arithmetic they never quite 100% converge. By contrast, the simplex method is a combinatorial algorithm, and the numerical errors it faces should not accumulate. As a result, good solvers perform "crossover" after interior-point methods, to get a numerically clean optimal solution. Crossover is a combinatorial algorithm, like the simplex method. Unlike the simplex method though, crossover is polynomial-time in theory (strongly so, even). However, here, theory and practice diverge a bit, and crossover implementations are essentially simplified simplex methods. As a result, in my opinion, calling iterior-point + crossover polynomial-time would be a stretch.

Still, for large problems, we can expect iterior-point + crossover to be faster than the simplex method, by a factor 2x to 10x.

There is also first-order methods, which are getting much attention lately. However, in my experience, you should only use that if you are willing to tolerate huge constraint violations in the solution, and wildly suboptimal solutions. Their main use case is when other solvers need too much RAM to solve your instance.

underanalyzer•11mo ago
Very interesting! Thanks for the reply. I wonder if they tried these other solvers and decided they were either too slow b/c their problems were too small or the answers were too inaccurate
Onavo•11mo ago
The most interesting question is how you scrape the prices. The cloudprovider really need to provide an API.

The Bromine Chokepoint

https://warontherocks.com/cogs-of-war/the-bromine-chokepoint-how-strife-in-the-middle-east-could-...
126•crescit_eundo•5h ago•58 comments

Vercel April 2026 security incident

https://www.bleepingcomputer.com/news/security/vercel-confirms-breach-as-hackers-claim-to-be-sell...
430•colesantiago•8h ago•275 comments

2,100 Swiss municipalities showing which provider handles their official email

https://mxmap.ch/
7•doener•15m ago•0 comments

Swiss authorities want to reduce dependency on Microsoft

https://www.swissinfo.ch/eng/swiss-ai/swiss-authorities-want-to-reduce-dependency-on-microsoft/91...
184•doener•2h ago•65 comments

Prove You Are a Robot: CAPTCHAs for Agents

https://browser-use.com/posts/prove-you-are-a-robot
27•lukasec•4d ago•16 comments

Show HN: Faceoff – A terminal UI for following NHL games

https://www.vincentgregoire.com/faceoff/
82•vcf•5h ago•29 comments

Changes in the system prompt between Claude Opus 4.6 and 4.7

https://simonwillison.net/2026/Apr/18/opus-system-prompt/
156•pretext•12h ago•95 comments

I wrote a CHIP-8 emulator in my own programming language

https://github.com/navid-m/chip8emu
32•pizza_man•3h ago•9 comments

Archive of BYTE magazine, starting with issue #1 in 1975

https://archive.org/details/byte-magazine-1975-09
513•DamnInteresting•2d ago•129 comments

The seven programming ur-languages (2022)

https://madhadron.com/programming/seven_ur_languages.html
261•helloplanets•15h ago•97 comments

Game devs explain the tricks involved with letting you pause a game

https://kotaku.com/video-game-devs-explain-how-pausing-works-and-sometimes-it-gets-weird-2000686339
396•speckx•3d ago•220 comments

Nanopass Framework: Clean Compiler Creation Language

https://nanopass.org/
108•NordStreamYacht•4d ago•25 comments

Six Levels of Dark Mode

https://cssence.com/2024/six-levels-of-dark-mode/
19•Akcium•4h ago•5 comments

The RAM shortage could last years

https://www.theverge.com/ai-artificial-intelligence/914672/the-ram-shortage-could-last-years
143•omer_k•15h ago•139 comments

A. J. Ayer – ‘What I Saw When I Was Dead’ (1988)

https://www.philosopher.eu/others-writings/a-j-ayer-what-i-saw-when-i-was-dead/
52•isomorphy•3h ago•61 comments

Notion leaks email addresses of all editors of any public page

https://twitter.com/weezerOSINT/status/2045849358462222720
300•Tiberium•7h ago•104 comments

SPEAKE(a)R: Turn Speakers to Microphones for Fun and Profit [pdf] (2017)

https://www.usenix.org/system/files/conference/woot17/woot17-paper-guri.pdf
154•Eridanus2•14h ago•65 comments

3D-Printing a Trombone

https://unnamed.website/posts/3d-printing-trombone/
8•surprisetalk•3d ago•0 comments

What are skiplists good for?

https://antithesis.com/blog/2026/skiptrees/
251•mfiguiere•2d ago•59 comments

Reverse Engineering ME2's USB with a Heat Gun and a Knife

https://github.com/coremaze/ME2-Writeup
46•Bawoosette•1d ago•7 comments

Blue Origin's rocket reuse achievement marred by upper stage failure

https://arstechnica.com/space/2026/04/errant-upper-stage-spoils-blue-origins-success-in-reusing-n...
46•rbanffy•3h ago•7 comments

KTaO3-Based Supercurrent Diode

https://pubs.acs.org/doi/10.1021/acs.nanolett.5c05590
24•PaulHoule•4d ago•2 comments

I learned Unity the wrong way

https://darkounity.com/blog/how-i-learned-unity-the-wrong-way
79•lelanthran•3d ago•33 comments

Reading Input from an USB RFID Card Reader

https://kevwe.com/blog/usb-rfid-reader
30•kevwedotse•2d ago•5 comments

C++26: Reflection, Memory Safety, Contracts, and a New Async Model

https://www.infoq.com/news/2026/04/cpp-26-reflection-safety-async/
17•birdculture•2h ago•0 comments

Show HN: Shader Lab, like Photoshop but for shaders

https://eng.basement.studio/tools/shader-lab
130•ragojose•3d ago•38 comments

Eliza a Play by Tom Holloway

https://www.mtc.com.au/plays-and-tickets/whats-on/season-2026/eliza
10•abrax3141•2d ago•6 comments

4-bit floating point FP4

https://www.johndcook.com/blog/2026/04/17/fp4/
69•chmaynard•1d ago•47 comments

Hot Wiring the Lisp Machine

https://scheatkode.com/blog/019d463d-38b3-7e63-80fd-6ed97bd8815e/hot-wiring-the-lisp-machine/
12•spudlyo•6h ago•0 comments

The world in which IPv6 was a good design (2017)

https://apenwarr.ca/log/20170810
204•signa11•20h ago•109 comments