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Domain expertise has always been the real moat

https://www.brethorsting.com/blog/2026/05/domain-expertise-has-always-been-the-real-moat/
429•aaronbrethorst•9h ago•259 comments

A Gentle Introduction to Lattice-Based Cryptography [pdf]

https://cryptography101.ca/wp-content/uploads/lattice-based-cryptography.pdf
41•jayhoon•2d ago•0 comments

Ahoy, DECmate II the little PDP-8 that could

http://oldvcr.blogspot.com/2026/05/ahoy-decmate-ii-little-pdp-8-that-could.html
14•TMWNN•1h ago•0 comments

Shantell Sans (2023)

https://shantellsans.com/process
175•aleda145•7h ago•16 comments

Racket v9.2 is now available

https://blog.racket-lang.org/2026/05/racket-v9-2.html
80•spdegabrielle•2d ago•11 comments

Microsoft Office 2019 and 2021 for Mac view-only conversion

https://consumerrights.wiki/w/Microsoft_Office_2019_and_2021_for_Mac_view-only_conversion_(2026)
753•antipurist•6h ago•251 comments

I found a seashell in the middle of the desert

https://github.com/Hawzen/I-found-a-seashell-in-the-middle-of-the-desert
281•Hawzen•2d ago•73 comments

Accenture to acquire Ookla

https://newsroom.accenture.com/news/2026/accenture-to-acquire-ookla-to-strengthen-network-intelli...
266•Garbage•13h ago•132 comments

The AV2 Video Standard Has Released (Final v1.0 Specification)

https://av2.aomedia.org
109•ksec•8h ago•19 comments

Building a LangGraph pipeline for production data engineering

https://labyrinthanalyticsconsulting.com/blog/building-first-langgraph-pipeline
9•labyrinthAC•1h ago•0 comments

Voxel Space (2017)

https://s-macke.github.io/VoxelSpace/
269•davikr•15h ago•58 comments

Jef Raskin, the Visionary Behind the Mac (2013)

https://lowendmac.com/2013/jef-raskin-the-visionary-behind-the-mac/
94•tylerdane•10h ago•41 comments

wolfSSL releases a new product; wolfCOSE a zero alloc C embbedded COSE stack

https://github.com/wolfSSL/wolfCOSE
79•aidangarske•9h ago•14 comments

Zig ELF Linker Improvements Devlog

https://ziglang.org/devlog/2026/#2026-05-30
189•kristoff_it•12h ago•55 comments

Cheese Paper: a text editor specifically designed for writing

https://brie.gay/cheese-paper/
84•sohkamyung•7h ago•16 comments

Openrsync: An implementation of rsync, by the OpenBSD team

https://github.com/kristapsdz/openrsync
356•sph•19h ago•148 comments

Parallel Reconstruction of Lawful TLS Wiretapping

https://remyhax.xyz/posts/reproducing-lawful-tls-wiretapping/
79•jerrythegerbil•10h ago•38 comments

OpenRouter raises $113M Series B

https://openrouter.ai/announcements/series-b
395•freeCandy•12h ago•194 comments

Associative learning turns DEET from aversive to appetitive in Aedes aegypti

https://journals.biologists.com/jeb/article/229/10/jeb251935/371741/Associative-learning-switches...
3•croes•2d ago•0 comments

Gustav Klimt and Egon Schiele in Conversation (2018)

https://www.theparisreview.org/blog/2018/01/31/the-drawings-of-klimt-and-schiele/
33•rballpug•2d ago•4 comments

Pandoc Templates

https://pandoc-templates.org/
382•ankitg12•20h ago•50 comments

Show HN: 500 years of Joseon court omens as an observability dashboard

https://ajin.im/is/building/omen.ops/
100•poppypetalmask•10h ago•17 comments

Microcode inside the Intel 8087 floating-point chip: register exchange

https://www.righto.com/2026/05/microcode-inside-intel-8087-floating.html
102•pwg•12h ago•18 comments

Mechanical Pencin: A website about the hidden engineering in everyday objects

https://mechanical-pencil.com/
29•Muhammad523•5h ago•5 comments

Dusklight – GC Twilight Princess Decompiled

https://twilitrealm.dev/
87•shepherdjerred•9h ago•11 comments

Design Engineering Magazine

https://interfaces.dev/
78•hnhsh•9h ago•9 comments

Zig: Build System Reworked

https://ziglang.org/devlog/2026/#2026-05-26
338•tosh•21h ago•221 comments

90% of the T Distribution

https://entropicthoughts.com/ninety-percent-of-the-t-distribution
44•ibobev•3d ago•12 comments

Navier-Stokes fluid simulation explained with Godot game engine

https://myzopotamia.dev/navier-stokes-fluid-simulation-explained-with-godot
213•myzek•4d ago•25 comments

Leo's first encyclical attacks technological messianism

https://www.economist.com/europe/2026/05/28/leos-first-encyclical-attacks-technological-messianism
203•1vuio0pswjnm7•19h ago•243 comments
Open in hackernews

Linear Programming for Fun and Profit

https://modal.com/blog/resource-solver
62•hmac1282•1y ago

Comments

ayhanfuat•1y ago
> X = [x1, ..., Xn]: instances of each type to launch

Is this a continuous variable? Seems discrete to me. I am surprised it is solved by simplex.

Frummy•1y ago
It's the answer, a vector of integers
ayhanfuat•1y ago
Simplex cannot give a vector of integers though, unless the constraint matrix is unimodular. Maybe the integrality constraint was relaxed.
cweld510•1y ago
You're right -- we do relax the integrality constraint, gaining performance at the expense of some precision, and we're generally able to paper over the difference at scheduling time. We've investigated integer linear programming for some use cases, but for solves to run quickly, we have to constrain the inputs significantly.
ayhanfuat•1y ago
Thanks for the clarification. I guess it wouldn’t matter much if the numbers are large. Initially I thought they were mostly ones and zeros.
stncls•1y ago
If this is business critical for you, you may want to switch to a faster solver. Glop is very nice, but it would be reasonable to expect a commercial solver (Gurobi, XPress, COpt) to be 60x faster [1]. By the same measure, the best open source solvers (CLP, HiGHS) are 2-3x faster than Glop.

Actually, the commercial solvers are so fast that I would not be surprised if they solved the IP problem as fast as Glop solves the LP. (Yes, the theory says it is impossible, but in practice it happens.) The cost of a commercial solver is 10k to 50k per license.

[1] ... this 60x number has very high variance depending on the type of problem, but it is not taken out of nowhere, it comes from the Mittelmann LP benchmarks https://plato.asu.edu/ftp/lpopt.html There are also benchmarks for other types of problems, including IP, see the whole list here: https://plato.asu.edu/bench.html

petters•1y ago
If you are able to paper over the fractional numbers and get a usable solution, an integer solver should also be able to find a feasible solution easily. Perhaps not optimal, but better than just solving the LP and rounding
hustwindmaple1•1y ago
You are basically doing a heurstic. Your solutions are not guaranteed to be optimal. Integer programming is the way to do.
cweld510•1y ago
Great to see this post here -- really enjoyed writing it! I think it's really cool how an algorithm from an operational research context can play a critical role in a high-availability large-scale cloud service.
sumtechguy•1y ago
LP is a shockingly good way to optimize a system. If you can put inputs/outputs into the correct form. Had an econ prof that loved these things for doing supply/demand maxima and minimum finding. He didnt outright say it but I think it was his current line of study when I was taking classes from him the 90s. I thought that, as he managed to bring it up in every class he taught.
Onavo•1y ago
Well, kantorovich did win the Nobel for inventing that.
underanalyzer•1y ago
Neat article. I do wish it mentioned that there are polynomial time algorithms to solve linear programming problems. According to the Google ortools docs it has the option to use those as well (but not with the GLOP solver). Might be good for when simplex is struggling (https://developers.google.com/optimization/lp/lp_advanced)
stncls•1y ago
You're right, but it's very subtle and complicated.

In theory, the simplex method is not known to be polynomial-time, and it is likely that indeed it is not. Some variants of the simplex method have been proven to take exponential time in some worst cases (Klee-Minty cubes). What solvers implement could be said to be one such variant ("steepest-edge pricing"), but because solvers have tons of heuristics and engineering, and also because they work in floating-point arithmetic... it's difficult to tell for sure.

In practice, the main alternative is interior-point (aka. barrier) methods which, contrary to the simplex method, are polynomial-time in theory. They are usually (but not always) faster, and their advantage tends to increase for larger instances. The problem is that they are converging numerical algorithms, and with floating-point arithmetic they never quite 100% converge. By contrast, the simplex method is a combinatorial algorithm, and the numerical errors it faces should not accumulate. As a result, good solvers perform "crossover" after interior-point methods, to get a numerically clean optimal solution. Crossover is a combinatorial algorithm, like the simplex method. Unlike the simplex method though, crossover is polynomial-time in theory (strongly so, even). However, here, theory and practice diverge a bit, and crossover implementations are essentially simplified simplex methods. As a result, in my opinion, calling iterior-point + crossover polynomial-time would be a stretch.

Still, for large problems, we can expect iterior-point + crossover to be faster than the simplex method, by a factor 2x to 10x.

There is also first-order methods, which are getting much attention lately. However, in my experience, you should only use that if you are willing to tolerate huge constraint violations in the solution, and wildly suboptimal solutions. Their main use case is when other solvers need too much RAM to solve your instance.

Onavo•1y ago
The most interesting question is how you scrape the prices. The cloudprovider really need to provide an API.
underanalyzer•1y ago
Very interesting! Thanks for the reply. I wonder if they tried these other solvers and decided they were either too slow b/c their problems were too small or the answers were too inaccurate