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Our position on open-weights models

https://www.anthropic.com/news/position-open-weights-models
673•surprisetalk•7h ago•951 comments

Using an open model feels surprisingly good

https://matthewsaltz.com/blog/using-an-open-model-feels-surprisingly-good/
155•msaltz•2h ago•51 comments

A $500 RL fine-tune of a 9B open model beat frontier models on catalog review

https://fermisense.com/when-machines-take-the-wheel/
88•ilreb•3h ago•28 comments

Benchmarking Opus 5 on SlopCodeBench

https://github.com/humanlayer/advanced-context-engineering-for-coding-agents/blob/main/benchmarki...
210•dhorthy•6h ago•52 comments

Why do we think we understand the world more than we actually do?

https://thedecisionlab.com/biases/the-illusion-of-explanatory-depth
18•rramadass•1h ago•13 comments

RTX 2080 Ti Memory Upgrade to 22 GB

https://gpusolutions.net/rbservices/graphics-card-upgrade/
70•wslh•3d ago•37 comments

Watching Go's new garbage collector move through the heap

https://theconsensus.dev/p/2026/07/19/observing-gos-garbage-collector-old-and-new.html
192•matheusmoreira•2d ago•18 comments

Residential Proxies Are a National Security Threat

https://jacob.gold/posts/residential-proxies-are-a-national-security-threat/
52•joshbetz•3h ago•52 comments

Astronauts describe persistent 'observer' sensation after 6 month missions

https://spacedaily.com/sd-v-astronauts-returning-from-six-month-missions-describe-a-persistent-ob...
148•zdw•6h ago•73 comments

EYG: A Programming Language for Humans

https://crowdhailer.me/2026-06-08/a-programming-language-for-humans/
45•crowdhailer•3h ago•17 comments

DConf 2026 in London

https://dconf.org/2026/index.html
69•teleforce•6h ago•29 comments

Neutrino-1 8B

https://www.fermionresearch.com/models/neutrino-8b/
3•handfuloflight•46m ago•0 comments

C/C++ projects packaged for Zig

https://github.com/allyourcodebase
44•jcbhmr•6h ago•25 comments

PyTorch: A Reference Language

https://docs.pytorch.org/devlogs/compiler/2026-07-25-pytorch-a-reference-language/
3•matt_d•50m ago•0 comments

Vehicle Motion Cues

https://support.apple.com/guide/iphone/iphone-comfortably-riding-a-vehicle-iph55564cb22/ios
41•Austin_Conlon•4h ago•21 comments

Show HN: Yap – OSS on-device voice dictation for macOS with no model to download

https://github.com/FrigadeHQ/yap
37•pancomplex•11h ago•10 comments

Launch HN: Rise Reforming (YC S26) – Turning Waste Gases into Valuable Chemicals

https://www.rise-reforming.com
65•george_rose25•9h ago•30 comments

The age of token efficiency, the age of libraries

https://golemui.com/blog/the-age-of-token-efficiency/
10•handfuloflight•1h ago•0 comments

An Uncomplicated Man

https://www.lrb.co.uk/the-paper/v48/n14/emily-wilson/an-uncomplicated-man
26•andsoitis•3h ago•6 comments

Three Theses on the Literacy Crisis

https://trevoraleo.substack.com/p/three-theses-on-the-literacy-crisis
38•samclemens•2d ago•27 comments

Glue bonds to nonstick surfaces and wipes clean with ethanol

https://cen.acs.org/materials/adhesives/glue-bonds-nonstick-surfaces-wipes-clean/104/web/2026/07
164•gmays•4d ago•94 comments

Self-contained highly-portable Python distributions

https://gregoryszorc.com/docs/python-build-standalone/main/
128•jcbhmr•10h ago•29 comments

A Dying Art: The last of the morticians

https://harpers.org/archive/2026/08/a-dying-art-john-semley-mortuary-sciences-competition/
16•Petiver•4d ago•1 comments

Ray tracing massive amounts of animated geometry using tetrahedral cages

https://gpuopen.com/learn/ray-tracing-massive-amounts-animated-geometry/
91•LorenDB•4d ago•12 comments

UpCodes (YC S17) is hiring remote AE's to help make buildings cheaper

https://up.codes/careers?utm_source=HN
1•Old_Thrashbarg•12h ago

Securing Services with Rootless Containers

https://blog.coderspirit.xyz/blog/2026/07/06/securing-services-with-rootless-containers/
80•speckx•4d ago•25 comments

Some combinatorial applications of spacefilling curves

https://www2.isye.gatech.edu/~jjb/research/mow/mow.html
31•shraiwi•2d ago•1 comments

The Burau representation of the braid group is faithful for n = 4

https://arxiv.org/abs/2607.05283
29•wglb•5h ago•10 comments

Kimi K3 Now Available via Telnyx Inference API

https://telnyx.com/release-notes/kimi-k3-telnyx-inference
39•fionaattelnyx•6h ago•14 comments

How real are real numbers? (2004)

https://arxiv.org/abs/math/0411418
66•surprisetalk•13h ago•50 comments
Open in hackernews

Linear Programming for Fun and Profit

https://modal.com/blog/resource-solver
62•hmac1282•1y ago

Comments

ayhanfuat•1y ago
> X = [x1, ..., Xn]: instances of each type to launch

Is this a continuous variable? Seems discrete to me. I am surprised it is solved by simplex.

Frummy•1y ago
It's the answer, a vector of integers
ayhanfuat•1y ago
Simplex cannot give a vector of integers though, unless the constraint matrix is unimodular. Maybe the integrality constraint was relaxed.
cweld510•1y ago
You're right -- we do relax the integrality constraint, gaining performance at the expense of some precision, and we're generally able to paper over the difference at scheduling time. We've investigated integer linear programming for some use cases, but for solves to run quickly, we have to constrain the inputs significantly.
ayhanfuat•1y ago
Thanks for the clarification. I guess it wouldn’t matter much if the numbers are large. Initially I thought they were mostly ones and zeros.
stncls•1y ago
If this is business critical for you, you may want to switch to a faster solver. Glop is very nice, but it would be reasonable to expect a commercial solver (Gurobi, XPress, COpt) to be 60x faster [1]. By the same measure, the best open source solvers (CLP, HiGHS) are 2-3x faster than Glop.

Actually, the commercial solvers are so fast that I would not be surprised if they solved the IP problem as fast as Glop solves the LP. (Yes, the theory says it is impossible, but in practice it happens.) The cost of a commercial solver is 10k to 50k per license.

[1] ... this 60x number has very high variance depending on the type of problem, but it is not taken out of nowhere, it comes from the Mittelmann LP benchmarks https://plato.asu.edu/ftp/lpopt.html There are also benchmarks for other types of problems, including IP, see the whole list here: https://plato.asu.edu/bench.html

petters•1y ago
If you are able to paper over the fractional numbers and get a usable solution, an integer solver should also be able to find a feasible solution easily. Perhaps not optimal, but better than just solving the LP and rounding
hustwindmaple1•1y ago
You are basically doing a heurstic. Your solutions are not guaranteed to be optimal. Integer programming is the way to do.
cweld510•1y ago
Great to see this post here -- really enjoyed writing it! I think it's really cool how an algorithm from an operational research context can play a critical role in a high-availability large-scale cloud service.
sumtechguy•1y ago
LP is a shockingly good way to optimize a system. If you can put inputs/outputs into the correct form. Had an econ prof that loved these things for doing supply/demand maxima and minimum finding. He didnt outright say it but I think it was his current line of study when I was taking classes from him the 90s. I thought that, as he managed to bring it up in every class he taught.
Onavo•1y ago
Well, kantorovich did win the Nobel for inventing that.
underanalyzer•1y ago
Neat article. I do wish it mentioned that there are polynomial time algorithms to solve linear programming problems. According to the Google ortools docs it has the option to use those as well (but not with the GLOP solver). Might be good for when simplex is struggling (https://developers.google.com/optimization/lp/lp_advanced)
stncls•1y ago
You're right, but it's very subtle and complicated.

In theory, the simplex method is not known to be polynomial-time, and it is likely that indeed it is not. Some variants of the simplex method have been proven to take exponential time in some worst cases (Klee-Minty cubes). What solvers implement could be said to be one such variant ("steepest-edge pricing"), but because solvers have tons of heuristics and engineering, and also because they work in floating-point arithmetic... it's difficult to tell for sure.

In practice, the main alternative is interior-point (aka. barrier) methods which, contrary to the simplex method, are polynomial-time in theory. They are usually (but not always) faster, and their advantage tends to increase for larger instances. The problem is that they are converging numerical algorithms, and with floating-point arithmetic they never quite 100% converge. By contrast, the simplex method is a combinatorial algorithm, and the numerical errors it faces should not accumulate. As a result, good solvers perform "crossover" after interior-point methods, to get a numerically clean optimal solution. Crossover is a combinatorial algorithm, like the simplex method. Unlike the simplex method though, crossover is polynomial-time in theory (strongly so, even). However, here, theory and practice diverge a bit, and crossover implementations are essentially simplified simplex methods. As a result, in my opinion, calling iterior-point + crossover polynomial-time would be a stretch.

Still, for large problems, we can expect iterior-point + crossover to be faster than the simplex method, by a factor 2x to 10x.

There is also first-order methods, which are getting much attention lately. However, in my experience, you should only use that if you are willing to tolerate huge constraint violations in the solution, and wildly suboptimal solutions. Their main use case is when other solvers need too much RAM to solve your instance.

Onavo•1y ago
The most interesting question is how you scrape the prices. The cloudprovider really need to provide an API.
underanalyzer•1y ago
Very interesting! Thanks for the reply. I wonder if they tried these other solvers and decided they were either too slow b/c their problems were too small or the answers were too inaccurate