What exactly they're doing with the archive isn't stated. The FAQ doesn't explain, other than vague intentions to have the ability to do research and possibly some sort of museum (I think?)
Personally, I think there should be a non-profit that works with non-profits like this, computer and console equipment museums, Internet Archive, and a spacefaring company to ensure that history is protected in a logical way.
Quite a long trip for many. That seems to signify that they're not a large enough organization to be an archive.
Has a large collection of old systems and games, magazines and anything else they can get hold of. It's also open to visitors.
Their Library Director Phil Salvador is a serious historian, who extensively researched, interviewed people, and wrote a comprehensive deep dive into the history of Maxis's serious games division, Maxis Business Simulations, John Hiles, and SimRefinery.
It was such an widely read, well received investigation, that it led to the recovery of SimRefinery when a reader discovered an old floppy disk of it that had been sitting in a drawer for decades!
https://archive.org/details/sim-refinery
https://gamehistory.org/library-director-phil-salvador/
https://gamehistory.org/ep-11-simrefinery-simulated-by-a-ref...
https://obscuritory.com/sim/when-simcity-got-serious/
What?!? How can one preserve games without opening boxes? Physical media don't last forever.
Unless they're interested in preserving the boxes themselves? (or other goodies inside)
Reads like they're looking for donations to enlarge a private collection. Or perhaps obtain some physical copies for stuff in their IP portfolio?
Or if they're even digitizing the games for some use of preservation. I always feel like when you hoard things in one location like this, one fire or other natural disaster and the entire collection is gone!
>* Our mission is to have an archive of physical games as extensive as possible. With the purpose of contributing to the joint preservation of video game culture and history.
Now they're looking for donations to a private collection that will not be open to the public. They likely plan to sell the collection the highest bidder at some point. If they can't find a buyer, they'll bin the lot of it rather than continue to pay storage costs. The employees working for them may believe in what they're doing, but Embracer group now has a history of pulling the rug out from under such people.
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Edit: The archive is based in Sweden, which has a really hopping museum scene. They could make a for-profit museum with these materials and a few talented museologists and it would likely do well. They mention no such plans and that's very odd.
Citation needed. https://www.lemonde.fr/en/international/article/2023/09/25/s...
https://swedenherald.com/article/tough-economic-situation-fo...
For-profit museums aren't really a thing in Sweden either, because you won't be making a profit, unless you're the Vasa Museum, but even that is struggling.
"Middle-earth Enterprises & Friends" - The legal successor to Embracer. For their triple A studios and major ip rights (they currently own the rights to LOTR-based games)
"Coffee Stain & Friends" - For their indie studios. (Named after their most successful indie studio, the people behind Goat Simulator and Satisfactory)
Asmodee - Their board and card game group. They took out a 900 million euro "financial agreement" with Embracer to pay back part of their debts. Officially a separate entity as of February.
[0] https://embracer.com/releases/embracer-group-announces-its-i...
very unclear who these people actually are
They ran around buying and gutting every IP they could get their hands on. Nordic became THQ Nordic, whilst continuing to eat everyone around them, whilst also nearly going bankrupt multiple times, before eventually ditching the name because investors didn't like people noticing just who they were.
They are the group that ate Dark Horse, CoffeeStain, Gearbox, Square Enix, Saber Interactive and so many more.
Today, they are majority-owned by Saudi Arabia's Public Investment Fund.
The SE-Embracer connection is that SE spun off Crystal Dynamics and its properties like Tomb Raider, selling them to Embracer Group.
> Can I visit the archive?
> The archive is for everyone, and we welcome all inquiries. However, we prioritize requests that support gaming culture, gaming history, and the games industry. /../ While the archive is not open to the public, we hope /../
The archive is for everyone, but it's only for these groups of people, and it's also not open to the public... Yikes.
I'd much rather support initiatives that actually make the games and software required to run them open to the public, like GOG.com and Internet Archive. This feels like a one-way transaction - society puts games in, society gets nothing back.
Its Lars Wingefors private collection.
https://www.reddit.com/r/Games/comments/1cb93xy/embracer_ceo...
https://www.gamesindustry.biz/embracer-ceo-lars-wingefors-im...
It detracts from the thing-itself, like a showroom car that travels everywhere in a hermetically sealed container. That's not a car anymore, it's waste. Just because it gets driven 5 miles a year doesn't change shit. If someones spending money to preserve my games, I'd rather it'd just be a tarball in a well maintained magnetic tape vault available on-line than some aristocratic funko pop collection for journalists.
You do have a point in that commercial ventures like Embracer don’t tend to last for very long. Presumably the collection would not be auctioned off piecemeal if the company goes under, but rather sold as a unit to some other entity.
biglyburrito•6h ago
https://en.wikipedia.org/wiki/Embracer_Group#History
Y_Y•6h ago
I'm not inclined to trust corporate do-gooding either, but it would be nice to have some detail.
stego-tech•5h ago
They then proceeded to run it into the ground. Waves of layoffs and studio closures, mismanagement, and a credit crunch that ultimately debilitated the company.
In other words, from the outside anyway, it looks like a classic Private Equity layup and cashout.
Do not trust the Embracer Group.
thenthenthen•4h ago
stego-tech•4h ago
nomdep•4h ago
DonHopkins•3h ago
Then they disposed of the Pieces Interactive by feeding them to Piranha Bytes!