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OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
568•klaussilveira•10h ago•160 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
885•xnx•16h ago•538 comments

How we made geo joins 400× faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
89•matheusalmeida•1d ago•20 comments

What Is Ruliology?

https://writings.stephenwolfram.com/2026/01/what-is-ruliology/
16•helloplanets•4d ago•8 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
16•videotopia•3d ago•0 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
195•isitcontent•10h ago•24 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
197•dmpetrov•11h ago•88 comments

Show HN: I spent 4 years building a UI design tool with only the features I use

https://vecti.com
305•vecti•13h ago•136 comments

Microsoft open-sources LiteBox, a security-focused library OS

https://github.com/microsoft/litebox
352•aktau•17h ago•173 comments

Sheldon Brown's Bicycle Technical Info

https://www.sheldonbrown.com/
348•ostacke•16h ago•90 comments

Delimited Continuations vs. Lwt for Threads

https://mirageos.org/blog/delimcc-vs-lwt
20•romes•4d ago•2 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
450•todsacerdoti•18h ago•228 comments

Dark Alley Mathematics

https://blog.szczepan.org/blog/three-points/
78•quibono•4d ago•16 comments

PC Floppy Copy Protection: Vault Prolok

https://martypc.blogspot.com/2024/09/pc-floppy-copy-protection-vault-prolok.html
50•kmm•4d ago•3 comments

Show HN: If you lose your memory, how to regain access to your computer?

https://eljojo.github.io/rememory/
248•eljojo•13h ago•150 comments

An Update on Heroku

https://www.heroku.com/blog/an-update-on-heroku/
384•lstoll•17h ago•260 comments

Zlob.h 100% POSIX and glibc compatible globbing lib that is faste and better

https://github.com/dmtrKovalenko/zlob
11•neogoose•3h ago•6 comments

How to effectively write quality code with AI

https://heidenstedt.org/posts/2026/how-to-effectively-write-quality-code-with-ai/
228•i5heu•13h ago•173 comments

Show HN: R3forth, a ColorForth-inspired language with a tiny VM

https://github.com/phreda4/r3
66•phreda4•10h ago•11 comments

Why I Joined OpenAI

https://www.brendangregg.com/blog/2026-02-07/why-i-joined-openai.html
113•SerCe•6h ago•90 comments

I spent 5 years in DevOps – Solutions engineering gave me what I was missing

https://infisical.com/blog/devops-to-solutions-engineering
134•vmatsiiako•15h ago•59 comments

Introducing the Developer Knowledge API and MCP Server

https://developers.googleblog.com/introducing-the-developer-knowledge-api-and-mcp-server/
42•gfortaine•8h ago•12 comments

Female Asian Elephant Calf Born at the Smithsonian National Zoo

https://www.si.edu/newsdesk/releases/female-asian-elephant-calf-born-smithsonians-national-zoo-an...
23•gmays•5h ago•4 comments

Understanding Neural Network, Visually

https://visualrambling.space/neural-network/
263•surprisetalk•3d ago•35 comments

I now assume that all ads on Apple news are scams

https://kirkville.com/i-now-assume-that-all-ads-on-apple-news-are-scams/
1038•cdrnsf•20h ago•429 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
165•limoce•3d ago•87 comments

FORTH? Really!?

https://rescrv.net/w/2026/02/06/associative
59•rescrv•18h ago•22 comments

Show HN: ARM64 Android Dev Kit

https://github.com/denuoweb/ARM64-ADK
14•denuoweb•1d ago•2 comments

Show HN: Smooth CLI – Token-efficient browser for AI agents

https://docs.smooth.sh/cli/overview
86•antves•1d ago•63 comments

Evaluating and mitigating the growing risk of LLM-discovered 0-days

https://red.anthropic.com/2026/zero-days/
47•lebovic•1d ago•14 comments
Open in hackernews

Measure EEG with Arduino

https://www.instructables.com/Measure-EEG-With-ARduino/
25•Christiangmer•8mo ago

Comments

pestatije•8mo ago
> This Instructable was just published and is still pending review.
spzb•8mo ago
Requires only $600 worth of additional equipment. "With Arduino" is doing some heavy lifting.
tsumnia•8mo ago
Technically still "hobby"-level, I recently acquired the OpenBCI Ultracortex [1] and that's sitting at $3k

[1] https://shop.openbci.com/products/the-complete-headset-eeg

spzb•8mo ago
Everything's hobby level if you have deep enough pockets.
tsumnia•8mo ago
Everything's a hobby until you want to start making money with it
brookst•8mo ago
I am so, so excited for the coming wave of non-invasive EEG-based BCI. It feels like the Internet did in the 80’s: obviously on the way, but frustratingly far away.
ThrowawayR2•8mo ago
This user is the PiEEG spammer on an alternate account. The GitHub links go to the pieeg-club account, the Youtube link goes to a pieeg account, the more information link in step 6 goes to the pieeg site. Nearly every submission from this user promotes PiEEG in some way even though the URLs go to different legitimate sites (turning on showdead is recommended): https://news.ycombinator.com/submitted?id=Christiangmer

He's built up a really impressive network of accounts and apparently the HN moderators haven't noticed him yet.

Pierewsa - https://news.ycombinator.com/submitted?id=Pierewsa

ron_87 - https://news.ycombinator.com/submitted?id=ron_87

marcelobaeb - https://news.ycombinator.com/submitted?id=marcelobaeb

ildaron_ron - https://news.ycombinator.com/submitted?id=ildaron_ron

Marat_Japan - https://news.ycombinator.com/threads?id=Marat_Japan

Marat_1975 - https://news.ycombinator.com/submitted?id=Marat_1975

Marat_1975_ - https://news.ycombinator.com/submitted?id=Marat_1975_

Ildarmon - https://news.ycombinator.com/submitted?id=Ildarmon

Teraminsa - https://news.ycombinator.com/submitted?id=Teraminsa

Tiramisu-soup - https://news.ycombinator.com/submitted?id=Tiramisu-soup

GaredFagsss1 - https://news.ycombinator.com/submitted?id=GaredFagsss1

leisanrain - https://news.ycombinator.com/submitted?id=leisanrain

appleaday1•8mo ago
yeah this is why we vet everyone on the steamdeck sub and ask them for identification verification or atleast team size and stuff when people post their indie games to verify if they are really "indie" I have vetted like 30-50 man companies from UAE this way lol, always be asking questions and always see if something doesnt pass the sniff test.
synapsomorphy•8mo ago
I fabbed a couple FreeEEG32 boards [1] recently and have half of a design for my own board put together.

This technology CANNOT effectively move a mouse around on a screen today, much less control robots. If it could, they wouldn't have to implant things in paralyzed patients' brains just for basic computer control.

I do think it's a very interesting field and there's a lot of improvements to be made. It's also extremely sensitive to noise (for best signal you can't be anywhere near mains power), any movement of facial muscles completely drowns out the brain signal, and getting electrodes prepped properly is time consuming and requires skill. And even in optimal conditions the SNR is not amazing.

I'm looking into dry, active electrodes as well as inter-electrode impedance detection to solve electrode prep, and a driven right leg circuit to help SNR. TI ADS1299 (ADC used by this and most other hobbyist EEG boards - directly targeted at EEG thus fairly expensive) has impedance detection and a DRL circuit but best I can tell neither is used by most boards [2]. I'm also interested in pogo pin electrode arrays for increasing spatial resolution.

Honestly most EEG boards seem, to me, more for show and money than anything else. No one even attempts to quantify noise levels, and they have very large margins for basically being breakout boards for ADC chips. (and $300+ for a fabric cap with passive electrodes???) And no one who says "look at all this stuff you can control with EEG!" has any projects of actually controlling anything with EEG, because it's extremely difficult. They just link to old papers where someone put together a control system slightly better than random chance.

Would love to collaborate on something here if anyone has any interesting ideas, I think hobbyist EEG could be done a whole lot better.

[1] https://github.com/neuroidss/FreeEEG32-beta

[2] This one does implement impedance measurement which is nice.

pedalpete•8mo ago
You're completely right on so many levels.

We're not hobbyist level, I'm the co-founder of https://affectablesleep.com, so consumer grade sleep eeg, but the main point is to increase the brain's restorative function, not just measure sleep, your watch/ring is good enough for that.

We spent a LOT of time designing our dry electrodes, which work well, but in our final hardware, we've still decided to go with active electrodes (amplified signal, for those not familiar). You definitely need an RLD as well.

The ability to move a mouse with just occipital electrodes and ref and rld has been done quite a bit, and there are projects such as this (https://openelectronicslab.github.io/eeg-mouse/) which show how it's done, as well as many published research papers.

However, that isn't to suggest it's easy. As you've said, movement noise is a significant challenge. You'll need to be very still or else the electrode movement just causes a ton of noise.

Your noise level comes less from the board than the electrode set-up.

You mention [2] that does impedance measurement as well, but no link, can you post that?

tmaly•8mo ago
I am looking at the readme on the github link, but is it not clear what the project does. Any chance you could add a bit more detail to help someone looking at the repo for the very first time?
blitzar•8mo ago
Going to make a Doc Brown Mind Reading Helmet with this.

https://www.instructables.com/Back-to-the-Future-Doc-Browns-...

appleaday1•8mo ago
Anyone interested in building full dive VR machines lol.