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We Mourn Our Craft

https://nolanlawson.com/2026/02/07/we-mourn-our-craft/
110•ColinWright•1h ago•84 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
22•surprisetalk•1h ago•22 comments

U.S. Jobs Disappear at Fastest January Pace Since Great Recession

https://www.forbes.com/sites/mikestunson/2026/02/05/us-jobs-disappear-at-fastest-january-pace-sin...
118•alephnerd•2h ago•74 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
121•AlexeyBrin•7h ago•24 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
62•vinhnx•5h ago•7 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
827•klaussilveira•21h ago•248 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
55•thelok•3h ago•7 comments

Brookhaven Lab's RHIC Concludes 25-Year Run with Final Collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
4•gnufx•37m ago•0 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
108•1vuio0pswjnm7•8h ago•136 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
1058•xnx•1d ago•611 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
76•onurkanbkrc•6h ago•5 comments

I Write Games in C (yes, C)

https://jonathanwhiting.com/writing/blog/games_in_c/
8•valyala•1h ago•1 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
484•theblazehen•2d ago•175 comments

SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
7•valyala•2h ago•0 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
209•jesperordrup•12h ago•70 comments

France's homegrown open source online office suite

https://github.com/suitenumerique
557•nar001•6h ago•256 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
222•alainrk•6h ago•343 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
36•rbanffy•4d ago•7 comments

Selection Rather Than Prediction

https://voratiq.com/blog/selection-rather-than-prediction/
8•languid-photic•3d ago•1 comments

History and Timeline of the Proco Rat Pedal (2021)

https://web.archive.org/web/20211030011207/https://thejhsshow.com/articles/history-and-timeline-o...
19•brudgers•5d ago•4 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
29•marklit•5d ago•2 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
114•videotopia•4d ago•31 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
5•momciloo•1h ago•0 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
76•speckx•4d ago•75 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
273•isitcontent•22h ago•38 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
22•sandGorgon•2d ago•11 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
201•limoce•4d ago•111 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
286•dmpetrov•22h ago•153 comments

Making geo joins faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
155•matheusalmeida•2d ago•48 comments

Software factories and the agentic moment

https://factory.strongdm.ai/
71•mellosouls•4h ago•75 comments
Open in hackernews

Pluto Flyover from New Horizons

https://apod.nasa.gov/apod/ap250518.html
69•dxs•8mo ago

Comments

jmclnx•8mo ago
I am getting timeouts for the NASA Site, that never happened to me before. I guess DOGE strikes again :(
jauntywundrkind•8mo ago
Amazing video. But do note,

> Images from this spectacular passage have been color enhanced, vertically scaled, and digitally combined

I was quite surprised at the height of various features. Turns out yeah Pluto's not actually that wildly mountainous.

florbo•8mo ago
Just guessing here, but I think the vertical scaling might be for translating some of the top-down images they have. If you take a look at the photo below, Pluto appears to have pretty rough terrain. I didn't find anything about post-processing for this particular image, sorry in advance if I missed it.

https://photojournal.jpl.nasa.gov/catalog/PIA19947

petters•8mo ago
Thanks, those very, very big mountains made no sense to me. The radius of Pluto is more than 1000 km
yencabulator•8mo ago
Pluto has some mean mountains. Think low gravity and no erosion.

> With peaks reaching 6.2 km (3.9 mi; 20,000 ft) in height, they are the highest mountain range on Pluto, and also the steepest, with a mean slope of 19.2 degrees.

https://en.wikipedia.org/wiki/Tenzing_Montes

behnamoh•8mo ago
I wish the video editing was done at Hollywood because damn it they have great CGI. I want an immersive experience with these space videos, and as soon as I notice low-quality simulated mountains/etc., the whole experience goes away.
dvh•8mo ago
NASA/JPL can do amazing videos, see Cassini's Grand Finale: https://www.youtube.com/watch?v=xrGAQCq9BMU
tectonic•8mo ago
That was made by Erik Wernquist, he's awesome. https://vimeo.com/erikwernquist
mmooss•8mo ago
Or at a good game studio. How an immersive NASA 'game' where you walk around (or fly around) Pluto, with or without realistic gravity? In VR?
somat•8mo ago
I like it, it presents a sort of integrity.

My thought process was, this is going to be the actual flyby of new horizons past pluto, no wait it's not, this is just a fake flyby. but look how coarse the heightmap is, they did not just sprinkle high density noise to make a better looking height map, they stuck with actual data, that's nice.

Honestly this is probably too charitable of me, with all the other liberties the author took with the data a high density heightmap was probably just considered not important, rather than some sort of moral highground.

BurningFrog•8mo ago
Pluto is 40x further from the sun than Earth.

That means it gets 1/1600 (0.06%) as much sunlight as us.

I know the eye can adapt a lot to low light, but I doubt Pluto would look anywhere as bright to a human traveller as the video shows.

nahkoots•8mo ago
https://en.wikipedia.org/wiki/Apparent_magnitude#List_of_app...

The sun on Pluto is only slightly dimmer than the sun on a very strongly overcast midday on Earth (about half as bright), but still much brighter (almost 200x) than a full moon.

BurningFrog•8mo ago
Thanks. That's better than I expected.

I'm now more optimistic for settling Jupiter's moons!

calmbell•8mo ago
I highly recommend the book Chasing New Horizons to learn more about the New Horizons mission.
gitroom•8mo ago
man i could spend hours just watching stuff like this - pluto doesn't even feel real to me half the time. ever catch yourself wondering if we'll ever just get to walk around a world like that for real?
derbOac•8mo ago
It's amazing to me that we're capable of flying a craft anywhere near that close to something that size that far away.