frontpage.
newsnewestaskshowjobs

Made with ♥ by @iamnishanth

Open Source @Github

fp.

Start all of your commands with a comma

https://rhodesmill.org/brandon/2009/commands-with-comma/
58•theblazehen•2d ago•11 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
637•klaussilveira•13h ago•188 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
935•xnx•18h ago•549 comments

What Is Ruliology?

https://writings.stephenwolfram.com/2026/01/what-is-ruliology/
35•helloplanets•4d ago•31 comments

How we made geo joins 400× faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
113•matheusalmeida•1d ago•28 comments

Jeffrey Snover: "Welcome to the Room"

https://www.jsnover.com/blog/2026/02/01/welcome-to-the-room/
13•kaonwarb•3d ago•12 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
45•videotopia•4d ago•1 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
222•isitcontent•13h ago•25 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
214•dmpetrov•13h ago•106 comments

Show HN: I spent 4 years building a UI design tool with only the features I use

https://vecti.com
324•vecti•15h ago•142 comments

Sheldon Brown's Bicycle Technical Info

https://www.sheldonbrown.com/
374•ostacke•19h ago•94 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
479•todsacerdoti•21h ago•237 comments

Microsoft open-sources LiteBox, a security-focused library OS

https://github.com/microsoft/litebox
359•aktau•19h ago•181 comments

Show HN: If you lose your memory, how to regain access to your computer?

https://eljojo.github.io/rememory/
279•eljojo•16h ago•166 comments

An Update on Heroku

https://www.heroku.com/blog/an-update-on-heroku/
407•lstoll•19h ago•273 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
17•jesperordrup•3h ago•10 comments

Dark Alley Mathematics

https://blog.szczepan.org/blog/three-points/
85•quibono•4d ago•21 comments

PC Floppy Copy Protection: Vault Prolok

https://martypc.blogspot.com/2024/09/pc-floppy-copy-protection-vault-prolok.html
58•kmm•5d ago•4 comments

Delimited Continuations vs. Lwt for Threads

https://mirageos.org/blog/delimcc-vs-lwt
27•romes•4d ago•3 comments

How to effectively write quality code with AI

https://heidenstedt.org/posts/2026/how-to-effectively-write-quality-code-with-ai/
245•i5heu•16h ago•193 comments

Was Benoit Mandelbrot a hedgehog or a fox?

https://arxiv.org/abs/2602.01122
14•bikenaga•3d ago•2 comments

Introducing the Developer Knowledge API and MCP Server

https://developers.googleblog.com/introducing-the-developer-knowledge-api-and-mcp-server/
54•gfortaine•11h ago•22 comments

I spent 5 years in DevOps – Solutions engineering gave me what I was missing

https://infisical.com/blog/devops-to-solutions-engineering
143•vmatsiiako•18h ago•65 comments

I now assume that all ads on Apple news are scams

https://kirkville.com/i-now-assume-that-all-ads-on-apple-news-are-scams/
1061•cdrnsf•22h ago•438 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
179•limoce•3d ago•96 comments

Understanding Neural Network, Visually

https://visualrambling.space/neural-network/
284•surprisetalk•3d ago•38 comments

Why I Joined OpenAI

https://www.brendangregg.com/blog/2026-02-07/why-i-joined-openai.html
137•SerCe•9h ago•125 comments

Show HN: R3forth, a ColorForth-inspired language with a tiny VM

https://github.com/phreda4/r3
70•phreda4•12h ago•14 comments

Female Asian Elephant Calf Born at the Smithsonian National Zoo

https://www.si.edu/newsdesk/releases/female-asian-elephant-calf-born-smithsonians-national-zoo-an...
29•gmays•8h ago•11 comments

FORTH? Really!?

https://rescrv.net/w/2026/02/06/associative
63•rescrv•21h ago•23 comments
Open in hackernews

Visualizing entire Chromium include graph

https://blog.bkryza.com/posts/visualizing-chromium-include-graph/
72•bkryza•8mo ago

Comments

adrian_b•8mo ago
When I have reached the first image shown after "Visualization", I have chuckled, thinking "Yeah… this is not going to be very useful".

However, immediately after that image the author has written exactly the same thought, then further in TFA much more interesting images are shown, so I have been impressed.

kloud•8mo ago
Great work, very cool trick using the clang commands output to get the data.

In my experiments with software visualization I found that generic graph tools like Graphviz or Gephi do not produce useful visualizations for anything beyond trivial size projects. In systems there is always a hierarchical aspect, so hierarchical graphs seem to be clearer as in comparison [0].

Unfortunately, I am not aware of a good open source hierarchical graph tool. Only one seems to be a proprietary Visual Studio DGML renderer. However, this Chrome graph with 140k nodes would also be too much, VS chokes around 25k nodes+links.

[0] https://github.com/dundalek/stratify?tab=readme-ov-file#extr...

dekhn•8mo ago
It's dated: https://lgl.sourceforge.net/
simpaticoder•8mo ago
>this Chrome graph with 140k nodes would also be too much

I've heard the rule of thumb from Tufte is that a visualization cannot have more than 1000 elements and still be useful. However, I'm not sure he said that and I cannot find supporting evidence...but it seems right to me.

Consider that mapping programs maintain the same level of information density at every level of zoom. I'm not sure, but this might be called "semantic zoom". I remember Microsoft doing a demo of Photosynth (now defunct) years ago which demonstrated impressive results.

One approach would be to play around with grouping nodes in useful ways, perhaps even dynamically according to user input, such that the resulting bundles represent ~100 raw nodes on average yielding ~1000 bundle nodes in the top-level visualization.