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SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
84•valyala•4h ago•16 comments

Brookhaven Lab's RHIC concludes 25-year run with final collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
23•gnufx•2h ago•14 comments

The F Word

http://muratbuffalo.blogspot.com/2026/02/friction.html
35•zdw•3d ago•4 comments

Software factories and the agentic moment

https://factory.strongdm.ai/
89•mellosouls•6h ago•166 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
47•surprisetalk•3h ago•52 comments

I write games in C (yes, C)

https://jonathanwhiting.com/writing/blog/games_in_c/
130•valyala•3h ago•99 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
143•AlexeyBrin•9h ago•26 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
95•vinhnx•7h ago•13 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
850•klaussilveira•23h ago•256 comments

First Proof

https://arxiv.org/abs/2602.05192
66•samasblack•6h ago•51 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
1090•xnx•1d ago•618 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
63•thelok•5h ago•9 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
231•jesperordrup•14h ago•80 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
516•theblazehen•3d ago•191 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
93•onurkanbkrc•8h ago•5 comments

Selection Rather Than Prediction

https://voratiq.com/blog/selection-rather-than-prediction/
13•languid-photic•3d ago•4 comments

We mourn our craft

https://nolanlawson.com/2026/02/07/we-mourn-our-craft/
332•ColinWright•3h ago•395 comments

Show HN: A luma dependent chroma compression algorithm (image compression)

https://www.bitsnbites.eu/a-spatial-domain-variable-block-size-luma-dependent-chroma-compression-...
3•mbitsnbites•3d ago•0 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
253•alainrk•8h ago•412 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
182•1vuio0pswjnm7•10h ago•251 comments

France's homegrown open source online office suite

https://github.com/suitenumerique
610•nar001•8h ago•269 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
35•marklit•5d ago•6 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
27•momciloo•3h ago•5 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
47•rbanffy•4d ago•9 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
124•videotopia•4d ago•39 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
96•speckx•4d ago•106 comments

History and Timeline of the Proco Rat Pedal (2021)

https://web.archive.org/web/20211030011207/https://thejhsshow.com/articles/history-and-timeline-o...
20•brudgers•5d ago•5 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
211•limoce•4d ago•117 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
32•sandGorgon•2d ago•15 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
287•isitcontent•1d ago•38 comments
Open in hackernews

Scroll snapping, state queries, monster hunter, and gamification

https://utilitybend.com/blog/the-customizable-select-part-four-scroll-snapping-state-queries-monster-hunter-and-gamification
29•tobr•7mo ago

Comments

cmiller1•7mo ago
Seems to only work in Chrome, I stared at the "end result" in both Firefox and Safari wondering what the heck was so special about a regular old dropdown menu.
webstrand•7mo ago
Yeah, this is using a new feature[1] only available in Chrome so far. Mozilla is positive[2] about the specification, so we should see it in Firefox eventually, pending an implementation.

[1]: https://developer.chrome.com/blog/a-customizable-select

[2]: https://github.com/whatwg/html/pull/10548

Bengalilol•7mo ago
Doesn't work in Safari and Firefox. The end result = the initial result.

And I would get rid of the mouse events in favor of pointer events.

jakelazaroff•7mo ago
But crucially, it does work - it just looks like a normal select, rather than a fancy scroller.
ethan_smith•7mo ago
Pointer events are definitely the way to go here as they unify touch, pen and mouse inputs while also providing pressure/tilt data and better handling of edge cases like when fingers leave the active area during a gesture.
oneeyedpigeon•7mo ago
The delay between reaching the end of the list and the button greying out is a bit awkward, imo. I think the button should disable instantly, when the end of the list is reached.
tobr•7mo ago
This is part 4 in a series. Part 1 makes it more clear that this is a very new feature with limited availability.

https://utilitybend.com/blog/the-customizable-select-part-on...

yourpants•7mo ago
`<selectedcontent>`? Aren't you supposed to use a hyphen in the names of custom elements?
shhsshs•7mo ago
https://developer.mozilla.org/en-US/docs/Web/HTML/Reference/...
yourpants•7mo ago
Thanks! Somehow I missed it. Seems it's experimental.
Cyykratahk•7mo ago
It's great to see more progress around scroll snapping - I'll have to check out this scroll-state container query and the new events.

The biggest missing scroll-snap feature I see is the ability to tell a scrolling container to "snap to the next position in this direction", and maybe by extension "which element(s) are currently snapped". In this article clicking an arrow moves the scroll position by a fixed 40px, but it would be very nice to have a proper API that accounts for element sizes, snap alignments, out-of-axis children, etc.

I ended up writing a package a few years ago that does this (scroll-snap-api). It feels so dirty to calculate the styles on every child in the tree just to find scroll snap positions.