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We Mourn Our Craft

https://nolanlawson.com/2026/02/07/we-mourn-our-craft/
70•ColinWright•1h ago•41 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
21•surprisetalk•1h ago•17 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
121•AlexeyBrin•7h ago•24 comments

U.S. Jobs Disappear at Fastest January Pace Since Great Recession

https://www.forbes.com/sites/mikestunson/2026/02/05/us-jobs-disappear-at-fastest-january-pace-sin...
99•alephnerd•2h ago•52 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
824•klaussilveira•21h ago•248 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
56•vinhnx•4h ago•7 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
53•thelok•3h ago•6 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
103•1vuio0pswjnm7•8h ago•118 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
1057•xnx•1d ago•608 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
76•onurkanbkrc•6h ago•5 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
478•theblazehen•2d ago•175 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
204•jesperordrup•11h ago•69 comments

France's homegrown open source online office suite

https://github.com/suitenumerique
547•nar001•5h ago•253 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
215•alainrk•6h ago•334 comments

Selection Rather Than Prediction

https://voratiq.com/blog/selection-rather-than-prediction/
8•languid-photic•3d ago•1 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
35•rbanffy•4d ago•7 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
28•marklit•5d ago•2 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
113•videotopia•4d ago•30 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
73•speckx•4d ago•74 comments

Software factories and the agentic moment

https://factory.strongdm.ai/
68•mellosouls•4h ago•73 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
273•isitcontent•22h ago•38 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
199•limoce•4d ago•111 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
285•dmpetrov•22h ago•153 comments

Making geo joins faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
155•matheusalmeida•2d ago•48 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
21•sandGorgon•2d ago•11 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
555•todsacerdoti•1d ago•268 comments

Ga68, a GNU Algol 68 Compiler

https://fosdem.org/2026/schedule/event/PEXRTN-ga68-intro/
43•matt_d•4d ago•18 comments

Sheldon Brown's Bicycle Technical Info

https://www.sheldonbrown.com/
424•ostacke•1d ago•110 comments

An Update on Heroku

https://www.heroku.com/blog/an-update-on-heroku/
473•lstoll•1d ago•313 comments

Show HN: If you lose your memory, how to regain access to your computer?

https://eljojo.github.io/rememory/
348•eljojo•1d ago•215 comments
Open in hackernews

Four integers are enough to write a Snake Game

https://www.andreinc.net/2022/05/01/4-integers-are-enough-to-write-a-snake-game
21•wonger_•7mo ago

Comments

xandrius•7mo ago
To be pedantic, 2 integer are sufficient to write every code in existence (0 and 1).
webdevver•7mo ago
Damn, I thought it was literally written in 16 bytes of assembler.

it should/might/could be possible to write a snake game in something like, 30 bytes of x86 asm.

boot up real mode old school bios environment. 0xa000 is your screen, width/height with int 10.

whaleofatw2022•7mo ago
There's a version of snake written in C# that runs in UEFI. That said its at least 8kb in compiled form on windows (not sure size of uefi build) [0]

[0] https://codevision.medium.com/running-c-snake-inside-uefi-df...

fouronnes3•7mo ago
Coule use zero if you sleep() just the right amount of time so that when the process wakes up, the current time contains the next frame's game state. That would reduce framerate a bit though.
boothby•7mo ago
I came expecting epic-tier fractran golf, was sorely disappointed.
hinterlands•7mo ago
The actual claim is that you can keep the game state for a rather minimal 8x4 game board in two uint32_t, one uint64_t, and one uint_8t.

That's not the entirety of program state - stack aside, there are some loop counters that the author isn't including in the total, along with some implicit variables e.g., for keypress data.

It's a nice optimization exercise, but the result is not particularly mind-blowing to me. You could probably make it significantly more compact at the expense of readability. For one, the shape of the snake on the game board is not random: there's plenty of combinations, such as an alternating checkerboard pattern, that are physically impossible. So the shape is likely compressible.

im3w1l•7mo ago
Unless you race the beam the shape will be there in graphics memory which you could read out.
zvr•7mo ago
"Four 32-bit data structures are enough to write a Snake Game in a field of 32 cells" might have been a more accurate title.

In this way, "One integer is enough to write a Snake Game" (but you play in a 2x2 field).