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OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
399•klaussilveira•5h ago•89 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
755•xnx•10h ago•461 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
132•isitcontent•5h ago•14 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
123•dmpetrov•5h ago•53 comments

Why I Joined OpenAI

https://www.brendangregg.com/blog/2026-02-07/why-i-joined-openai.html
20•SerCe•1h ago•15 comments

Dark Alley Mathematics

https://blog.szczepan.org/blog/three-points/
33•quibono•4d ago•2 comments

Show HN: I spent 4 years building a UI design tool with only the features I use

https://vecti.com
235•vecti•7h ago•114 comments

A century of hair samples proves leaded gas ban worked

https://arstechnica.com/science/2026/02/a-century-of-hair-samples-proves-leaded-gas-ban-worked/
60•jnord•3d ago•3 comments

Microsoft open-sources LiteBox, a security-focused library OS

https://github.com/microsoft/litebox
302•aktau•11h ago•152 comments

Sheldon Brown's Bicycle Technical Info

https://www.sheldonbrown.com/
305•ostacke•11h ago•82 comments

Show HN: If you lose your memory, how to regain access to your computer?

https://eljojo.github.io/rememory/
162•eljojo•8h ago•122 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
381•todsacerdoti•13h ago•215 comments

Show HN: R3forth, a ColorForth-inspired language with a tiny VM

https://github.com/phreda4/r3
45•phreda4•4h ago•7 comments

An Update on Heroku

https://www.heroku.com/blog/an-update-on-heroku/
310•lstoll•11h ago•230 comments

I spent 5 years in DevOps – Solutions engineering gave me what I was missing

https://infisical.com/blog/devops-to-solutions-engineering
102•vmatsiiako•10h ago•34 comments

How to effectively write quality code with AI

https://heidenstedt.org/posts/2026/how-to-effectively-write-quality-code-with-ai/
173•i5heu•8h ago•128 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
139•limoce•3d ago•76 comments

Understanding Neural Network, Visually

https://visualrambling.space/neural-network/
225•surprisetalk•3d ago•30 comments

I now assume that all ads on Apple news are scams

https://kirkville.com/i-now-assume-that-all-ads-on-apple-news-are-scams/
963•cdrnsf•14h ago•413 comments

Introducing the Developer Knowledge API and MCP Server

https://developers.googleblog.com/introducing-the-developer-knowledge-api-and-mcp-server/
10•gfortaine•3h ago•0 comments

FORTH? Really!?

https://rescrv.net/w/2026/02/06/associative
37•rescrv•13h ago•17 comments

PC Floppy Copy Protection: Vault Prolok

https://martypc.blogspot.com/2024/09/pc-floppy-copy-protection-vault-prolok.html
7•kmm•4d ago•0 comments

Evaluating and mitigating the growing risk of LLM-discovered 0-days

https://red.anthropic.com/2026/zero-days/
33•lebovic•1d ago•11 comments

Show HN: Smooth CLI – Token-efficient browser for AI agents

https://docs.smooth.sh/cli/overview
76•antves•1d ago•56 comments

The Oklahoma Architect Who Turned Kitsch into Art

https://www.bloomberg.com/news/features/2026-01-31/oklahoma-architect-bruce-goff-s-wild-home-desi...
17•MarlonPro•3d ago•2 comments

I'm going to cure my girlfriend's brain tumor

https://andrewjrod.substack.com/p/im-going-to-cure-my-girlfriends-brain
31•ray__•2h ago•7 comments

Show HN: Slack CLI for Agents

https://github.com/stablyai/agent-slack
38•nwparker•1d ago•8 comments

Claude Composer

https://www.josh.ing/blog/claude-composer
98•coloneltcb•2d ago•68 comments

Evolution of car door handles over the decades

https://newatlas.com/automotive/evolution-car-door-handle/
38•andsoitis•3d ago•61 comments

Planetary Roller Screws

https://www.humanityslastmachine.com/#planetary-roller-screws
34•everlier•3d ago•6 comments
Open in hackernews

Show HN: PlutoFilter- A single-header, zero-allocation image filter library in C

https://github.com/sammycage/plutofilter
79•sammycage•6mo ago

Comments

rossant•6mo ago
Any SIMD/multicore capabilities?
ephou7•6mo ago
I'm not sure why single-header is an advantage over powerful libraries such as GEGL.
malkia•6mo ago
or ImageMagick, or plenty of others, with SIMD, GPU, etc. support.
Calavar•6mo ago
It fills the lightweight niche. You can build it on Windows without needing to drag in all of msys. I can see this as really useful for toy projects and demos.
majorchord•6mo ago
I'm not sure why walking is an advantage over a hot air balloon. /s

Try to understand that "advantage" can mean different things to different people. Your perspective and usecases might be totally opposite from someone else, and that doesn't mean either of you are wrong.

im_down_w_otp•6mo ago
Both the single header and the zero-allocation callouts can be desirable qualities for something used in an embedded (as in classical MCU-shaped) context.

edit: Seeing that it's also C99 makes me think that embedded applications might be what this was geared toward.

gregschlom•6mo ago
The benefit of single-header, specifically, is that it's super easy to integrate with any project. You don't need to mess with your build system, or the library's build system, just include the file and you're good to go.

No allocation is useful for embedded / resource constrained targets.

mrheosuper•6mo ago
easy to test and integrate to your project.
vouaobrasil•6mo ago
It's sort of like how a clean organized desk is an advantage to some but a hindrance to others....
anitil•6mo ago
I was wondering how it would do arbitrary-sized kernels without dynamic allocation (my guess was that it would use the input/output buffer as a temporary storage). The answer is that there's a _slight_ asterix to the 'zero-allocation' - the allocation is on the stack [0], but it's small-ish (2kb) and fixed size. So in an embedded context you'd just want to make sure you have headroom for this.

[0] https://github.com/sammycage/plutofilter/blob/main/plutofilt...

Neywiny•6mo ago
It's interesting. On embedded, heap allocation is usually not done. If it is, it's permanent- free does nothing. Not always the case, you can enable a real alloc/free algorithm, but usually you don't need to free so it doesn't matter. The stack, though... If you take 2KB of stack and you haven't linked that much in, good luck trying to find that "bug" for why everything gets corrupted/crashes. My point here isn't that 2KB is big for embedded, it's actually that I'd prefer it just either statically allocates the memory or uses the heap so I can at least get an "out of memory" error
kookamamie•6mo ago
Quite nice. Although, it seems to be making some pretty interesting assumptions. For example, most operations seem to assume ARGB inputs are premultiplied-alpha and will call PLUTOFILTER_UNPREMULTIPLY_PIXEL.
mnaimd•6mo ago
Wow

Really easy to add it into an existing project,

Written in C99...

Great job!

dxroshan•6mo ago
Congratulation! Great work! I really like his PlutoVG, LunaSVG and PlutoSVG.
countfeng•6mo ago
nice, like Blend model
jlundberg•6mo ago
Well done and great with all the examples. Kind of wish I had a use case for this already, but I probably have :)