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I Write Games in C (yes, C)

https://jonathanwhiting.com/writing/blog/games_in_c/
102•valyala•3h ago•67 comments

Brookhaven Lab's RHIC Concludes 25-Year Run with Final Collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
20•gnufx•1h ago•2 comments

SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
57•valyala•3h ago•12 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
167•1vuio0pswjnm7•9h ago•219 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
137•AlexeyBrin•8h ago•26 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
83•vinhnx•6h ago•10 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
844•klaussilveira•23h ago•252 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
1076•xnx•1d ago•615 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
58•thelok•5h ago•8 comments

The F Word

http://muratbuffalo.blogspot.com/2026/02/friction.html
11•zdw•3d ago•0 comments

We Mourn Our Craft

https://nolanlawson.com/2026/02/07/we-mourn-our-craft/
292•ColinWright•2h ago•342 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
88•onurkanbkrc•8h ago•5 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
509•theblazehen•3d ago•188 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
222•jesperordrup•13h ago•80 comments

Microsoft Account bugs locked me out of Notepad – are Thin Clients ruining PCs?

https://www.windowscentral.com/microsoft/windows-11/windows-locked-me-out-of-notepad-is-the-thin-...
33•josephcsible•1h ago•24 comments

U.S. Jobs Disappear at Fastest January Pace Since Great Recession

https://www.forbes.com/sites/mikestunson/2026/02/05/us-jobs-disappear-at-fastest-january-pace-sin...
240•alephnerd•3h ago•182 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
20•momciloo•3h ago•2 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
244•alainrk•7h ago•386 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
34•marklit•5d ago•6 comments

Selection Rather Than Prediction

https://voratiq.com/blog/selection-rather-than-prediction/
11•languid-photic•3d ago•4 comments

France's homegrown open source online office suite

https://github.com/suitenumerique
596•nar001•7h ago•263 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
42•rbanffy•4d ago•8 comments

History and Timeline of the Proco Rat Pedal (2021)

https://web.archive.org/web/20211030011207/https://thejhsshow.com/articles/history-and-timeline-o...
20•brudgers•5d ago•4 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
119•videotopia•4d ago•36 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
87•speckx•4d ago•97 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
26•sandGorgon•2d ago•14 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
205•limoce•4d ago•112 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
282•isitcontent•23h ago•38 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
292•dmpetrov•23h ago•156 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
562•todsacerdoti•1d ago•272 comments
Open in hackernews

Creating 3D Worlds with HTML and CSS (2013)

https://keithclark.co.uk/articles/creating-3d-worlds-with-html-and-css/
48•razodactyl•5mo ago

Comments

jayknight•5mo ago
I remember the promise of VRML, but never had a machine powerful enough to render anything but the simplest examples.

https://en.m.wikipedia.org/wiki/VRML

Keyframe•5mo ago
I worked on SGI machines at the time and even that wasn't powerful enough. Even though Indy was dubbed as "the web machine" (I worked on Indigo2). It was a bit too early when it was promised.
doawoo•5mo ago
wild that I booted up my SGI O2 the other night just to remember the name of the tech used in the demos that ran inside Netscape! And then spent a whole while reading about VRML.

I wish we had something as easy to deploy interactive experiences on the web like that today.

perilunar•5mo ago
Well, you can still use it — the plugins are dead but there's a couple of JS libraries that will render VRML files in the browser using WebGL:

• https://www.x3dom.org

• https://create3000.github.io/x_ite/

socalgal2•5mo ago
the VRML people migrated to X3D https://webx3d.org/

I don't believe it ever had any real uptake. It arguably has (had?) lots of issues.

Keyframe•5mo ago
My guy here did what Sega Saturn's VDP1 did. Instead of triangle based rendering, which most did, Saturn used quads, or "distorted sprites" to do 3D. Trivia: Nvidia's first accelerator NV1 was based on what VDP1 did and also used quads and failed on the market (mostly due to it).
jauntywundrkind•5mo ago
Both three.js and Lume have css 3d renderers, fwiw. I forget where there.js is but Lume's also supports a mixed mode too.

https://docs.lume.io/guide/rendering-modes https://threejs.org/docs/#examples/en/renderers/CSS3DRendere...

I don't think either has lighting though! Holy macrel!

chrismorgan•5mo ago
Looks like Lume is a layer atop Three.js?
ivape•5mo ago
Is there any universe where CSS can do 60fps?