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France's homegrown open source online office suite

https://github.com/suitenumerique
181•nar001•2h ago•98 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
369•theblazehen•2d ago•128 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
62•AlexeyBrin•3h ago•12 comments

Reinforcement Learning from Human Feedback

https://arxiv.org/abs/2504.12501
37•onurkanbkrc•2h ago•2 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
746•klaussilveira•17h ago•234 comments

First Proof

https://arxiv.org/abs/2602.05192
4•samasblack•21m ago•1 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
997•xnx•23h ago•568 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
101•alainrk•2h ago•102 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
131•jesperordrup•8h ago•55 comments

Show HN: One-click AI employee with its own cloud desktop

https://cloudbot-ai.com
4•fainir•49m ago•0 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
4•vinhnx•1h ago•0 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
90•videotopia•4d ago•19 comments

Ga68, a GNU Algol 68 Compiler

https://fosdem.org/2026/schedule/event/PEXRTN-ga68-intro/
30•matt_d•4d ago•6 comments

Making geo joins faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
146•matheusalmeida•2d ago•40 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
6•rbanffy•3d ago•0 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
252•isitcontent•18h ago•27 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
265•dmpetrov•18h ago•143 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
9•sandGorgon•2d ago•2 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
527•todsacerdoti•1d ago•255 comments

Sheldon Brown's Bicycle Technical Info

https://www.sheldonbrown.com/
407•ostacke•1d ago•105 comments

Show HN: I spent 4 years building a UI design tool with only the features I use

https://vecti.com
351•vecti•20h ago•159 comments

Reputation Scores for GitHub Accounts

https://shkspr.mobi/blog/2026/02/reputation-scores-for-github-accounts/
5•edent•2h ago•0 comments

Cross-Region MSK Replication: K2K vs. MirrorMaker2

https://medium.com/lensesio/cross-region-msk-replication-a-comprehensive-performance-comparison-o...
6•andmarios•4d ago•1 comments

Show HN: If you lose your memory, how to regain access to your computer?

https://eljojo.github.io/rememory/
321•eljojo•20h ago•197 comments

What Is Ruliology?

https://writings.stephenwolfram.com/2026/01/what-is-ruliology/
54•helloplanets•4d ago•53 comments

An Update on Heroku

https://www.heroku.com/blog/an-update-on-heroku/
447•lstoll•1d ago•295 comments

Microsoft open-sources LiteBox, a security-focused library OS

https://github.com/microsoft/litebox
365•aktau•1d ago•190 comments

How to effectively write quality code with AI

https://heidenstedt.org/posts/2026/how-to-effectively-write-quality-code-with-ai/
290•i5heu•20h ago•246 comments

Dark Alley Mathematics

https://blog.szczepan.org/blog/three-points/
103•quibono•4d ago•29 comments

Female Asian Elephant Calf Born at the Smithsonian National Zoo

https://www.si.edu/newsdesk/releases/female-asian-elephant-calf-born-smithsonians-national-zoo-an...
51•gmays•13h ago•22 comments
Open in hackernews

Creating 3D Worlds with HTML and CSS (2013)

https://keithclark.co.uk/articles/creating-3d-worlds-with-html-and-css/
48•razodactyl•5mo ago

Comments

jayknight•5mo ago
I remember the promise of VRML, but never had a machine powerful enough to render anything but the simplest examples.

https://en.m.wikipedia.org/wiki/VRML

Keyframe•5mo ago
I worked on SGI machines at the time and even that wasn't powerful enough. Even though Indy was dubbed as "the web machine" (I worked on Indigo2). It was a bit too early when it was promised.
doawoo•5mo ago
wild that I booted up my SGI O2 the other night just to remember the name of the tech used in the demos that ran inside Netscape! And then spent a whole while reading about VRML.

I wish we had something as easy to deploy interactive experiences on the web like that today.

perilunar•5mo ago
Well, you can still use it — the plugins are dead but there's a couple of JS libraries that will render VRML files in the browser using WebGL:

• https://www.x3dom.org

• https://create3000.github.io/x_ite/

socalgal2•5mo ago
the VRML people migrated to X3D https://webx3d.org/

I don't believe it ever had any real uptake. It arguably has (had?) lots of issues.

Keyframe•5mo ago
My guy here did what Sega Saturn's VDP1 did. Instead of triangle based rendering, which most did, Saturn used quads, or "distorted sprites" to do 3D. Trivia: Nvidia's first accelerator NV1 was based on what VDP1 did and also used quads and failed on the market (mostly due to it).
jauntywundrkind•5mo ago
Both three.js and Lume have css 3d renderers, fwiw. I forget where there.js is but Lume's also supports a mixed mode too.

https://docs.lume.io/guide/rendering-modes https://threejs.org/docs/#examples/en/renderers/CSS3DRendere...

I don't think either has lighting though! Holy macrel!

chrismorgan•5mo ago
Looks like Lume is a layer atop Three.js?
ivape•5mo ago
Is there any universe where CSS can do 60fps?