> Average FPS gain (Linux vs Windows)
> +6.6 FPS (+13.47%)
“Up to” is the maximum number.
“Average” is the sum of all the data points divided by the quantity of data points.
Taking the average of that is even more meaningless. If they insist in comparing FPS instead of frame times, they should have simply compared the two harmonic means.
[Edit] The answer you’re probably looking for is I/O. The PS5 is much faster than the Series X in terms of getting stuff off disk and actually using it. That more than compensates for the small speed advantage the Series X has.
if you polish a turd, it's still a turd.
Practical is a term I'd use as win32 has managed to survive to this day but that came with a boatload of hacks and problems. It's ugly.
And granted, those same friends and I still play Halo Infinite, but we're all on PCs. Nobody bothers with the goddamn XBox.
These days most consoles run fairly standard hardware and games are programmed to be generic and published on every console.
There is some WIP to address it for Nvidia, but it requires new Vulkan features.
See: https://indico.freedesktop.org/event/10/contributions/402/at...
Still, Proton is an amazing tool and these days it just works so well. The only games that don't work are those that are intentionally broken by invasive kernel-level anticheats. I won't be buying Battlefield 6, too bad for EA, there are now thousands of other games to play on Linux.
Here[1] is the full presentation and the slides[2] from it.
[1] https://video.tuwien.ac.at/events/xdc/v/OlwauRVEIGa
[2] https://indico.freedesktop.org/event/10/contributions/402/at...
My rambling is really just to say: Yeah, linux has come a long way, especially for gaming and day to day use. The work Valve and others have done to make stuff just run and work is astonishing.
The original Ally software launch was a disaster. Unbelievable amount of bugs and overall terrible user experience. After 6+ months of updates it was decent.
I figured, hey, maybe they figured it out in advance this time? So I pre-ordered an Xbox Ally.
It is a complete disaster in terms of software. It took 90 minutes to setup and download initial updates on a Google Fiber connection. Things break constantly.
The other day, I got a new error, "Something went wrong and your PIN isn't available." When I try to click anything, it just goes black. After 6 or 7 restarts, it randomly glitches out and takes me right to desktop without any PIN.
It is just constant bullshit like this. The entire experience breaks over, and over, and over. I hate it so much. Back to Steam Deck.
See the mess on Windows development experience since Project Reunion reboot, or how WinRT transition was completely mismanaged.
But hey Satya got his bonus.
The long-term end goal for Microsoft is to lock down Windows and force signed code. Once users are locked in, expect service fees to sharply rise just to use Windows. People should not fall for it. Leave Windows for crusty corporations that love their office 365 employee spy platform.
Also, the face buttons are just to far to the right. My thumb will begin aching after 15 mins or so. Other controllers are far more comfortable.
To be honest. I like my Playdate more than my Steam Deck.
Why is it insurmountable? It's not like it's impossible for the companies that produce anti-cheat solutions to get them running on Linux.
With federal taxes of 40% over $15 million, there's no way his estate maintains majority control, no matter Gabe's good intentions. After that, we can look forward to Microsoft Steam. Or, if the FTC is annoyed, Amazon Steam.
B. They are also taxed at 40%
C. And the estate may just want to sell more Steam shares to keep whatever they are intact
D. Even if by some miracle Gabe Newell still owns the required ~85% of Steam to barely squeak by on federal estate taxes ($16B presumed valuation = ~$5.5 billion tax bill if he owned 85%, leaving him with ~51% after payment), who is taking the reins?
- edits - additional points -
E. I forgot Gabe Newell lives in Seattle. If Washington is his actual residence, then Washington has an additional 35% tax rate on high-value estates. Which makes it completely impossible even with 100% ownership.
F. Why would his estate even bother trying to salvage Gabe's vision at this point, when they're left with an illiquid minority stake? A very possible scenario is to sell all shares they possess, in one transaction. For an acquirer, a controlling stake purchased in one fell swoop, is worth much more per share than partial ownership.
G. In which case, within a year of Gabe's death, there is a high likelihood there will be an estate auction of all shares to any willing purchaser (highest value per share extracted + tax bill paid). And that purchaser will then have immediate intent to cash in.
That means there's a $800M tax bill to keep those assets. If the estate has already lost majority control of Steam regardless; there's no real reason to not hand over even more of Steam, to keep hold of those other assets.
Trusts also pay the gift tax at the time of the transfer. Trusts grant control, not much in tax exemptions at this scale.
Valve barely does any gatekeeping that isn't caused by outside pressure, i.e. Visa and Mastercard in the latest instance, which they're atleast trying to fight back against, from what I can tell.
Defender already forces binaries to be signed by developers that spent money on certs from Microsoft-certified CAs.
Pull those certs, or don't use them at all, and 99.999% of users will not figure out how to run what they want, because the OS will trick them into thinking they're about to get owned by Russian hackers for just thinking about running something that wasn't blessed by Microsoft.
Here's a working one that I prepared earlier that installs 1Password on Bazzite GNOME and Bluefin:
After I installed it one time, I added it to Steam and could launch and update it with a controller. In theory GOG could integrate with Bazzite to offer a controller friendly store and UI. But considering they haven’t even bothered with a desktop Linux client, I’m not holding my breath.
HelloUsername•3h ago
Also, why didn't they install SteamOS directly? https://help.steampowered.com/en/faqs/view/65B4-2AA3-5F37-42...
mulmen•2h ago
Fergusonb•2h ago
I love it, but there's probably not a whole bunch of reason to run it on things in other form factors.
mynameisvlad•2h ago
Yokolos•2h ago
Benanov•2h ago
It's not "we have SteamOS at home" - it's more like RedHat vs CentOS
pavon•1h ago
[1]https://www.lenovo.com/us/en/p/handheld/legion-go-s/len106g0...
[2]https://www.theverge.com/2024/8/13/24219469/valve-steamos-as...
__aru•2h ago
Valve moves slowly to add support for more devices, etc, whereas the Bazzite devs can move faster.
e.g.
Bazzite does a weekly release of a stable OS candidate, whereas Valve often takes months, if not up to a year, for to release a stable-channel OS update.
Edit:
Also, Valve tends to wait for proper kernel interfaces for functionality like controlling TDP, RGB, fans, etc. Whereas Bazzite devs are fine with using tools in userspace to directly talk to hardware, etc.
While I do think Valve's approach is better for long-term maintainability, Bazzite will always have the speed advantage because it can hack together a solution via userspace applications.