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Unreal Numbers
https://lcamtuf.substack.com/p/unreal-numbers
17
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surprisetalk
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4d ago
Back to FreeBSD: Part 1
https://hypha.pub/back-to-freebsd-part-1
65
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enz
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5h ago
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13 comments
Show HN: Elecxzy – A lightweight, Lisp-free Emacs-like editor in Electron
https://github.com/kurouna/elecxzy
14
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kurouna
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23h ago
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17 comments
How Taalas “prints” LLM onto a chip?
https://www.anuragk.com/blog/posts/Taalas.html
179
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beAroundHere
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17h ago
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86 comments
How I use Claude Code: Separation of planning and execution
https://boristane.com/blog/how-i-use-claude-code/
616
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vinhnx
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11h ago
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384 comments
Japanese Woodblock Print Search
https://ukiyo-e.org/
118
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curmudgeon22
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8h ago
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23 comments
How far back in time can you understand English?
https://www.deadlanguagesociety.com/p/how-far-back-in-time-understand-english
571
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spzb
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3d ago
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312 comments
Two Bits Are Better Than One: making bloom filters 2x more accurate
https://floedb.ai/blog/two-bits-are-better-than-one-making-bloom-filters-2x-more-accurate
125
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matheusalmeida
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5d ago
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21 comments
Show HN: Llama 3.1 70B on a single RTX 3090 via NVMe-to-GPU bypassing the CPU
https://github.com/xaskasdf/ntransformer
272
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xaskasdf
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15h ago
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64 comments
Gamedate – A site to revive dead multiplayer games
https://gamedate.org/
152
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msuniverse2026
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1d ago
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16 comments
Unreal Numbers
https://lcamtuf.substack.com/p/unreal-numbers
17
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surprisetalk
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4d ago
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0 comments
Evidence of the bouba-kiki effect in naïve baby chicks
https://www.science.org/doi/10.1126/science.adq7188
145
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suddenlybananas
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14h ago
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42 comments
Parse, Don't Validate and Type-Driven Design in Rust
https://www.harudagondi.space/blog/parse-dont-validate-and-type-driven-design-in-rust/
198
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todsacerdoti
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16h ago
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49 comments
Claws are now a new layer on top of LLM agents
https://twitter.com/karpathy/status/2024987174077432126
319
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Cyphase
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1d ago
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756 comments
What's the best way to learn a new language?
https://www.bbc.com/future/article/20260220-whats-the-best-way-to-learn-a-new-language
12
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1659447091
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5h ago
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6 comments
A Botnet Accidentally Destroyed I2P
https://www.sambent.com/a-botnet-accidentally-destroyed-i2p-the-full-story/
118
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Cider9986
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11h ago
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77 comments
CXMT has been offering DDR4 chips at about half the prevailing market rate
https://www.koreaherald.com/article/10679206
214
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phront
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21h ago
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196 comments
zclaw: personal AI assistant in under 888 KB, running on an ESP32
https://github.com/tnm/zclaw
190
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tosh
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23h ago
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108 comments
How I launched 3 consoles and found true love at Babbage's store no. 9 (2013)
https://arstechnica.com/gadgets/2013/01/how-i-launched-3-consoles-and-found-true-love-at-babbages...
23
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zepearl
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2d ago
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9 comments
Carelessness versus craftsmanship in cryptography
https://blog.trailofbits.com/2026/02/18/carelessness-versus-craftsmanship-in-cryptography/
40
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ingve
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3d ago
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7 comments
Toyota’s hydrogen-powered Mirai has experienced rapid depreciation
https://carbuzz.com/toyota-mirai-massive-depreciation-one-year/
152
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iancmceachern
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18h ago
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352 comments
Coccinelle: Source-to-source transformation tool
https://github.com/coccinelle/coccinelle
103
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anon111332142
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1d ago
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29 comments
I verified my LinkedIn identity. Here's what I handed over
https://thelocalstack.eu/posts/linkedin-identity-verification-privacy/
1300
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ColinWright
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1d ago
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449 comments
Canvas_ity: A tiny, single-header <canvas>-like 2D rasterizer for C++
https://github.com/a-e-k/canvas_ity
105
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PaulHoule
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17h ago
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35 comments
A16z partner says that the theory that we’ll vibe code everything is wrong
https://www.aol.com/articles/a16z-partner-says-theory-well-050150534.html
153
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paulpauper
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1d ago
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218 comments
Scientists discover recent tectonic activity on the moon
https://phys.org/news/2026-02-scientists-tectonic-moon.html
59
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bookmtn
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4d ago
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4 comments
ReferenceFinder: Find coordinates on a piece of paper with only folds
https://mutsuntsai.github.io/reference-finder/
4
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icwtyjj
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3d ago
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0 comments
Keep Android Open
https://f-droid.org/2026/02/20/twif.html
2109
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LorenDB
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1d ago
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701 comments
The Human Root of Trust – public domain framework for agent accountability
https://humanrootoftrust.org/
20
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3du4rd0v3g4
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22h ago
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7 comments
Inputlag.science – Repository of knowledge about input lag in gaming
https://inputlag.science
96
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akyuu
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16h ago
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32 comments
Permacomputing
https://wiki.xxiivv.com/site/permacomputing.html
158
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tosh
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4d ago
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40 comments
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