The jump in graphics was massive.
Also, all white people.
Just take me back to 2002.
But in the last Best Buy we visited the person I asked about the launch told me the same as all the other stores we visited before but said “you really want one?” And he pulled out his wallet and started digging into a bunch of papers and gave me a receipt of his own PS2 reservation at another chain (I think it was Electronics Boutique?) and said “keep it, I don’t feel like getting it now I’ll just get one down the road”, he didn’t want any money for it, we insisted profusely, even though his reservation had like 15 dollars already paid. I was so lucky.
That other store was doing a midnight launch, they even had police in the parking lot keeping an eye. Picked up the console with Ridge Racer V, Tekken Tag Tournament, Kessen and a 2nd controller if I recall correctly.
Good times.
Does the author live in a parallel universe where Sony didn't completely dominate gen 5 & gen 6 sales?
>The limited amount of storage on the cartridge means that the textures laid over the game’s polygons are blurry and often hideously ugly.
The cartridge storage wasn't the limiting factor here. The problem was the unified RDRAM memory architecture of the N64 which turned out to be too slow for texturing. Instead developers had to use a 4KiB bit of onboard memory which was just too little in hindsight.
Difficult to ascertain. Sales wise of course Sony will sell more. It was N64's 388 worldwide games vs Sony's 4,074 titles. More games than you could possibly try + Lower prices + higher install base will lead to more game sales and frankly I have seen so many more "experimental" titles on Playstation.
Never thought i'd be playing as a beach ball escaping a maze while eating watermelons and listening to egyptian trance but it happened on Playstation.
https://youtu.be/OcaNdzEXch8?t=7
Plus Sony always felt like a "global" console. They expanded the user base to not only non gamers but a truly international audience (latin america, middle east etc.) It was probably the modchips that made it happen but still.
But "winning the console war" is more than just raw sales. For example, of that extremely small 388 titles it is astounding how many of those games have won numerous prestigious awards, were genre defining, moved its genre in a direction that all others copied, or are still cited as one of the best games of all time.
The N64 really laid down an entire historial footprint for the millennial generation despite its significantly smaller sales. I guess a lot of that is down to Nintendo and many of their games demonstrating why they have been in a league of their own. But the console also had superb titles released by third parties as well.
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