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The Birth and Death of JavaScript (2014)

https://www.destroyallsoftware.com/talks/the-birth-and-death-of-javascript
76•subset•1h ago•37 comments

Firewood Splitting Simulator

https://screen.toys/firewood/
136•memalign•4d ago•41 comments

Lisp's Influence on Ruby

https://blog.tacoda.dev/lisps-influence-on-ruby-6a54f1a7740e
80•tacoda•2d ago•0 comments

How did Atari apply side art to Arcade Cabinets?

https://arcadeblogger.com/2026/06/14/how-did-atari-apply-side-art-to-arcade-cabinets/
18•msephton•1h ago•1 comments

FarOutCompany

https://faroutcompany.com/
7•bookofjoe•22m ago•2 comments

Caddy compatibility for zeroserve: 3x throughput and 70% lower latency

https://su3.io/posts/zeroserve-caddy-compat
8•losfair•48m ago•1 comments

Free SQL→ER diagram tool, runs in the browser, nothing uploaded

https://sqltoerdiagram.com/
278•robhati•10h ago•54 comments

Honda Civics and the Evil Valet

https://juniperspring.org/posts/honda-evil-valet/
342•librick•13h ago•76 comments

How to Earn a Billion Dollars

https://paulgraham.com/earn.html
109•kingstoned•2h ago•240 comments

GLM 5.2 Is Out

https://twitter.com/jietang/status/2065784751345287314
693•aloknnikhil•22h ago•405 comments

Noise infusion banned from statistical products published by Census Bureau

https://desfontain.es/blog/banning-noise.html
858•nl•1d ago•538 comments

Historic co-determination helps monasteries navigate digital change

https://phys.org/news/2026-05-historic-monasteries-digital-countries.html
57•indynz•2d ago•39 comments

Every Frame Perfect

https://tonsky.me/blog/every-frame-perfect/
792•ravenical•1d ago•259 comments

SpaceX, Adding It Up – The $235B Cash Gap

https://capefearadvisors.substack.com/p/spacex-adding-it-up-the-235-billion
10•root-parent•18m ago•1 comments

Windows 1.0 and the WinAPI, 40 Years Later

https://medium.com/@stassaf.uae/windows-1-0-and-the-winapi-40-years-later-abaf64832918
36•jhack•2d ago•23 comments

Don't trust large context windows

https://garrit.xyz/posts/2026-05-06-dont-trust-large-context-windows
178•computersuck•8h ago•126 comments

New pancreatic cancer drug might open the door to much longer survival times

https://economist.com/science-and-technology/2026/06/12/treating-pancreatic-tumours-may-have-reve...
407•andsoitis•1d ago•140 comments

Pac-Man, but you're the ghost

https://garrit.xyz/posts/2026-06-13-pac-man-but-you-re-the-ghost
152•mindracer•10h ago•65 comments

Tribblix: The retro Illumos distribution

http://tribblix.org/
60•naturalmovement•9h ago•20 comments

FreeOberon – Open-Source, Cross-Platform, Free Pascal/Turbo Pascal-Like Language

https://github.com/kekcleader/FreeOberon
119•peter_d_sherman•2d ago•53 comments

KPMG pulls report on AI usage due to apparent hallucinations

https://techcrunch.com/2026/06/13/kpmg-pulls-report-on-ai-usage-due-to-apparent-hallucinations/
10•Brajeshwar•30m ago•2 comments

Conversations with a six-year-old on functional programming (2018)

https://byorgey.wordpress.com/2018/05/06/conversations-with-a-six-year-old-on-functional-programm...
4•downbad_•20m ago•0 comments

Codex for open source

https://openai.com/form/codex-for-oss/
254•EvgeniyZh•2d ago•110 comments

Python 3.14 garbage collection rigamarole

https://theconsensus.dev/p/2026/06/06/python-3-14-garbage-collection-rigamarole.html
73•eatonphil•2d ago•50 comments

Pyodide 314.0: Python packages can now publish WebAssembly wheels to PyPI

https://blog.pyodide.org/posts/314-release/
152•agriyakhetarpal•4d ago•36 comments

Building a serial and VGA "everything console"

http://oldvcr.blogspot.com/2026/06/building-serial-and-vga-everything.html
49•classichasclass•12h ago•5 comments

Making Claude a Chemist

https://www.anthropic.com/research/making-claude-a-chemist
67•gmays•11h ago•62 comments

A low-carbon computing platform from your retired phones

https://research.google/blog/a-low-carbon-computing-platform-from-your-retired-phones/
309•vikas-sharma•1d ago•163 comments

Arch Linux AUR Hit by Another Wave of Now More Sophisticated Malware Attack

https://www.phoronix.com/news/Arch-Linux-AUR-More-Malware
10•ImJamal•1h ago•1 comments

Phoenix LiveView 1.2

https://phoenixframework.org/blog/phoenix-liveview-1-2-released
162•ksec•9h ago•44 comments
Open in hackernews

Firewood Splitting Simulator

https://screen.toys/firewood/
135•memalign•4d ago

Comments

stevenalowe•4d ago
Very cool sim!
daakni•1h ago
Feels very satisfying
alansaber•1h ago
The momentum on the camera spin is very annoying. Really cool though
tharkun__•1h ago
That and the fact that you can rotate w/ left click as well. Turns out I naturally drag the mouse a little. So having rotate on right click only would be way less annoying, especially when combined with the momentum.
blackdogie•1h ago
That was a fun work out. I was wondering what happened when you "filled" the circle of firewood.
ralfd•1h ago
What happens?
kevmo314•1h ago
It starts stacking a second circle
ab_goat•1h ago
What about when you’re splitting a log with a branch and the maul bounces straight back up? Lol
ab_goat•1h ago
Beautiful sim. Looks like red oak. As someone who has split a lot of wood, wish it could incorporate more of the struggles of splitting logs.

- missing your spot by 6” or more and creating a tiny shard that goes flying - the log you’re aiming at falling as you are in your backswing - getting your maul stuck halfway down the split

andwur•38m ago
Could do with a difficulty setting that includes when you inherit someone else's log pile, someone who really enjoyed making every cut on a new and more inventive angle than the last.

Normally a wedge is used to split the wood, but it also doubles as a wedge to be wedged underneath just so you can get the log to stand up.

Also, Y sections (ycombinator mode?). 40 hits later and you might have a nice pile of woodchips, very rarely will it actually split in any clean way.

neogodless•1h ago
Yeah this needs pieces with knots, and having to swing at least 3 times before the initial split works. Very unrealistic, 3/10. Need some wedge + sledgehammer modes.

Also how do I simulate my shoulder and lower back hurting?

jojobas•51m ago
You'll like Spintires.
KronisLV
olalonde•1h ago
Honestly I'm more fascinated by the grass around, but I haven't played games in a long time.
Waterluvian•1h ago
I need a fireplace or bonfire simulator that I can throw these into.
nZac•1h ago
This simulates a person far more skilled than me.

I never had to adjust the chunk to get it to sit right, the maul hit exactly where I told it to, and it even stacked itself!

bluGill•31m ago
Never had the maul get stuck in the wood. Never had the wood fly off the splitting stump.
sklargh•1h ago
If this triggers your interest in IRL firewood splitting it’s a very meditative and satisfying yard job. Also great mild to moderate workout between the splitting and stacking, especially on a crisp Fall afternoon.
crimsonnoodle58•51m ago
Good workout and satisfying, I totally agree. I actually really enjoy it.

But the long term effects on your joints, even if you think you have perfect technique, its better to just get a wood splitter. We can do a whole winters wood in less than a day now, with minimal effort.

delichon•44m ago
I have a lot of splitting to do right now, and you're welcome to it. I'll only charge a low nominal fee. But let me know before September, because that's when I usually go rent a hydraulic splitter from the local hardware store. Then I spend a very long day splitting so that I can return it the next day.

I've spent a lot of time splitting with a big maul, but for me it's harder that it looks. I've broken two mauls by striking to far. And even with "soft" wood, I have stacks of green rounds that I couldn't split at all, the maul just bounces off. But I'm glad that you enjoy the process, I'd probably enjoy watching you work.

bee_rider•1m ago
If the hydraulic splitter could be electric, so it would not be so loud, I could see that task being meditative. Preferably if the rounds could on a raised platform, so they could just be rolled onto the thing.

Next request, the wood could stack itself somehow.

PyWoody•33m ago
ElSchorschoDE•1h ago
Very satisfying & simplistic. I also like the stacking, well done!

Funnily enough, I've been making a game with an extremely similar mechanic, only in low poly and with a focus on upgrades (both "real" and ridiculous DIY axes) and "drunk backyard dad" jokes. It's called Drunk Woodcutter and coming to Steam in Q4.

cody_ellingham•1h ago
Chop wood, carry water.
hagbard_c•48m ago
Nice sim, there's one thing missing though: splitting two sections at the same time. It do this all the time as it can almost double splitting speed when dealing with mid-size logs. Split the log in two halves, making sure to keep the halves close together. Rotate around the splitting block by about 60°, split again hitting both halves at the same time. Do this once more and you've split the log into 6 60° sections, a good size for stacking in the fireplace and also a good section size to be able to light a fire. I split between 5 m³ and 7 m³ of firewood per year which is enough to heat our house and cook our food, have been doing this for about 20 years now so I have some experience. The double-split is a good time saver.
comrade1234•38m ago
Half the battle is having the right stance so that you don't accidentally embed the axe in your shin.
MBCook•38m ago
This works amazingly well on my iPhone with obvious touch controls.

Very impressive.

yardshop•38m ago
The pieces look like they retain the shapes I cut them in when stacked. I started cutting them as pie slices, but then tried a few as parallel chops, and they get stacked in those shapes.

Also interesting is the shadows of leaves that stay consistent on the scene as the pile grows, but they don't appear on the splitting area itself.

Lots of engine noise too, I guess that's the ambience in this person's back yard! Probably true for lots of us.

mehtablr•37m ago
Its same as dbdiagram, what's new in this?
ETH_start•17m ago
Quite realistic. Could be more realistic still if you could chop two blocks at once.
Icons8•17m ago
That was a satisfying part of my day. Thank you.
traceroute66•5m ago
Fun but hugely unrealistic simulation, so many "bugs":

    - Able to split log into unrealistically thin slices and they remain perfectly upright
    - Split a log into two, rotate 90 degrees, and by some miracle you can split the half further away from you whilst the piece nearest to you doesn't get hit or move an inch
etc.
blueaquilae•1m ago
You don't understand don't you?
kubasienki•5m ago
Very infuriating, why does it rotate when i want to split it thinner
MatthiasWandel•4m ago
Looks like its coded by someone who has never split firewood. The challenge is not deciding where to split, its executing the split. Like hitting the same gap if it doesn't split, deciding orientation to aoid knots, figuring out how to put it on end if it wasn't cut straight.

And some of the cuts it allowed me would hit the ax handle on another part, the shock from that damages the ax handle and is painful on the hands.

And then there's the lifting the stuck block by the axe and hitting it axe side down to finish the split instead of pulling the stuck axe out.

So the simulation handles none of the challenges of splitting wood.

cinntaile•3m ago
[delayed]
•
21m ago
And MudRunner and SnowRunner as well! Great games (in a sometimes frustrating way).
If you're chopping wood in the Fall, I sure hope it's for next year's winter.
codemonkey-zeta•7m ago
Nope, splitting green wood is much more difficult than splitting dried logs, so I often cut a tree in the spring, stack the rounds, then split those rounds in the fall.

People overestimate how dry wood needs to be to burn correctly. Just have some ultra-dry kindling (seasoned for 2+ years) and you won't have any problems.

On the contrary, I know some folks who let all their wood dry too far, and it burned way too hot and ruined their stove (and almost burned their house down).

astura•26m ago
Don't listen to this noise; it fucking sucks, it's kinda dangerous, and it's not at all meditative. It's the exact opposite of meditative. My parents made me do it because they certainly didn't want to, because it sucks. I'm so glad I don't have to split firewood ever again.

If you're looking for a meditative exercise try yoga.

bee_rider•4m ago
It’s also astonishing how much wood needs to be split, to heat even a moderately sized house. Depends on the climate though, I guess.
klibertp•3m ago
Well, it's the kind of "meditative" you get when training martial arts forms. It gets good after a few years of preparation; before that, it's not as fun as spars and way less useful than general conditioning.

Coming from a kendo background, when I had to chop firewood for a few years while living in the countryside, I generally focused on accuracy. The swing is completely different than with a sword, and getting the chop to land at the exact spot (I drew lines with a marker) tens of times in a row was very satisfying, but required a lot of conscious effort to get there. It's not trivial to land a chop at the exact spot you want, and it's also quite hard to ensure the axe travels at its fastest exactly at the moment of impact.

It can be fun, but you need to be into things like that in the first place; plus, having to do it no matter the weather and all the other things you need to do can kill all the joy instantly.

nickstinemates•16m ago
Taking a few minutes out of the day to to split some logs to hear your house for your family feels incredibly rewarding and satisfying.
1dontnkow_•10m ago
This reminded me when we I was a kid we had to split the wood for the whole winter and that was actually a huge job all day or few days and way harder than just a moderate workout.

I hated it then but actually now I miss the time I spend with my father and brother.