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Half-Life 2 in a Browser

https://hl2.slqnt.dev/
138•panza•2h ago•44 comments

Anthropic says Alibaba illicitly extracted Claude AI model capabilities

https://www.reuters.com/world/china/anthropic-says-alibaba-illicitly-extracted-claude-ai-model-ca...
355•htrp•12h ago•596 comments

Wikipedia Workers in Britain set global first by seeking union recognition

https://utaw.tech/news/wikipedia-recognition
15•chobeat•57m ago•4 comments

OpenAI unveils its first custom chip, built by Broadcom

https://techcrunch.com/2026/06/24/openai-unveils-its-first-custom-chip-built-by-broadcom/
671•jamdesk•14h ago•378 comments

Cloudflare launched self-managed OAuth for all

https://blog.cloudflare.com/oauth-for-all/
128•terryds•5h ago•52 comments

Markdy: Like Mermaid Diagrams, but for Motion

https://markdy.com
40•surprisetalk•1d ago•4 comments

Blogging can just be stating the obvious

https://blog.jim-nielsen.com/2026/blogging-stating-the-obvious/
199•Curiositry•8h ago•68 comments

Bohemia Interactive: Cold War Assault Remastered Source Code on GitHub

https://github.com/BohemiaInteractive/CWR
28•dewey•2d ago•3 comments

LuaJIT 3.0 proposed syntax extensions

https://github.com/LuaJIT/LuaJIT/issues/1475
137•phreddypharkus•7h ago•84 comments

Dostoyevsky isn't difficult

https://www.autodidacts.io/dostoyevsky-isnt-difficult/
140•surprisetalk•2d ago•128 comments

Medical students are using popular research tool to pump out misleading studies

https://www.science.org/content/article/medical-students-are-using-popular-research-tool-pump-out...
39•rndsignals•5h ago•14 comments

Zombie unicorns are haunting Silicon Valley

https://www.economist.com/business/2026/06/21/zombie-unicorns-are-haunting-silicon-valley
83•andsoitis•5h ago•33 comments

The Unbearable Cheapness of Open Weight Models

https://jamesoclaire.com/2026/06/25/the-unbearable-cheapness-of-open-weight-models/
37•ddxv•5h ago•7 comments

45°C cooling design cuts data center water use to near zero

https://blogs.nvidia.com/blog/liquid-cooling-ai-factories/
310•nitin_flanker•17h ago•202 comments

Qualcomm to Acquire Modular

https://www.reuters.com/business/qualcomm-buy-ai-startup-modular-2026-06-24/
191•timmyd•18h ago•60 comments

GLM-5.2 is a step change for open agents

https://www.interconnects.ai/p/glm-52-is-the-step-change-for-open
213•vantareed•2d ago•114 comments

RubyLLM: A Ruby framework for all major AI providers

https://rubyllm.com/
381•doener•17h ago•63 comments

Mixing Visual and Textual Code

https://arxiv.org/abs/2603.15855
45•doppioandante•6h ago•14 comments

PR spam today looks like email spam in the early 2000s

https://www.greptile.com/blog/prs-on-openclaw
213•dakshgupta•17h ago•123 comments

Computer use in Gemini 3.5 Flash

https://blog.google/innovation-and-ai/models-and-research/gemini-models/introducing-computer-use-...
210•swolpers•14h ago•134 comments

Show HN: Nimic – Pure Python as a systems language with AOT compilation

https://github.com/dima-quant/nimic
4•dima-quant•1d ago•1 comments

The Xteink X4 E-Ink Reader

https://blog.omgmog.net/post/xteink-x4-e-ink-reader/
228•felixdoerp•15h ago•131 comments

Show HN: Brain Frog – Can you be random enough for 11 lines of JavaScript?

https://brainfrog.lol
30•AlexanderZ•5d ago•27 comments

Matt's Script Archive: The Scripts That Reshaped the Web

https://tedium.co/2026/06/22/matts-script-archive-retrospective/
41•1317•2d ago•11 comments

Show HN: Write SaaS apps where users control where their data is stored

https://github.com/wolfoo2931/linkedrecords/
40•WolfOliver•6d ago•20 comments

Show HN: Nub – A Bun-like all-in-one toolkit for Node.js

https://github.com/nubjs/nub
234•colinmcd•17h ago•66 comments

Ending respiratory infections

https://blog.interceptfund.com/p/ending-respiratory-infections
145•EthanFantl•6h ago•70 comments

A Practical Guide to SSH Tunnels: Local and Remote Port Forwarding

https://labs.iximiuz.com/tutorials/ssh-tunnels
320•signa11•5d ago•60 comments

15 sorting algorithms in 6 minutes (2013) [video]

https://www.youtube.com/watch?v=kPRA0W1kECg
26•akkartik•2d ago•3 comments

Exploring the internal representations of Pangram 3.3.2

https://www.pangram.com/pangram-space
29•krackers•6h ago•5 comments
Open in hackernews

Half-Life 2 in a Browser

https://hl2.slqnt.dev/
138•panza•2h ago

Comments

AzzyHN•1h ago
This is cool, and also probably illegal, since you don't own any of this and don't have the right to redistribute it.
londons_explore•1h ago
That is up for the copyright owner to enforce or not to enforce.

Until they decide, we can't know if it's illegal or not - who knows, this site might have a license.

KeplerBoy•44m ago
It's not legal just because the copyright owner doesn't immediately sue you.
rvz•31m ago
It's quite dangerous to make unsubstantiated comments and assumptions on US copyright law without the proper research.

Valve still owns the copyright to the game and just because they won't do anything now does not mean it is legal to redistribute it without their consent, especially when we know that the game is still being sold. [0]

They (Valve) reserve the right to enforce that and this site clearly does not have such a "license" and haven't disclosed as such. Why would you expect Valve to be in discussions with a 15 year old to redistribute the game for free?

So just say you do not know.

[0] https://store.steampowered.com/app/220/HalfLife_2/

crote•33m ago
Valve already gave Half-Life 2 away for free, and released the source code of the HL1 engine.

Is it technically illegal? Yeah, but Valve isn't losing out on any money, and there's no way they're going to risk the negative PR blowback they'd get for a takedown.

Besides, IP law is dead. The rise of AI made it pretty clear that you can steal literally anything without consequences.

dminik•13m ago
GoldSrc (HL1 engine) is very much not open source (or even source available). There's at least one open source remake (which is possibly illegal due to using the SDK) but no official release.
ironhaven•1h ago
First half life one in browser now we have half life 2! I guess it’s that time again Mr Freeman
rvz•1h ago
While technically impressive, this is also illegal. (unless you have redistribution permission from the authors.)
sudo_cowsay•1h ago
Is that why I can't access the site?
AzzyHN•1h ago
It works on chromium-based browsers at least
albertgoeswoof•1h ago
Yup. I was going to finally buy half life 2 today but now I’ve seen this I guess I won’t need to.

Hard times at Valve, I suppose they’ll have to find more children to start gambling with them.

m00dy•1h ago
looks like you forgot to add /s tag to your comment :swh
linzhangrun•57m ago
lmao :)
tmountain•52m ago
Someone has to look out for the big guys! /s
LandenLove•1h ago
As much as I dislike webdev stuff, I love the way you can distribute entire programs through WASM. Super cool stuff! For those who are interested, I recommend checking out Godot for exporting games on the web. It's really easy to do and you can host it on Itch.io
modeless•1h ago
And Quake 3: https://thelongestyard.link/q3a-demo/

And Unreal Tournament: https://dos.zone/mp/?lobby=ut

There's also https://noclip.website/ which, while not playable, has hundreds of levels from dozens of older games that you can explore freely. Including Half-Life 2, with more accurate rendering than this web port (which seems to be missing many shaders including character eyes).

sho_hn•54m ago
And Tomb Raider

https://eikehein.com/stuff/sabatu

Fan remake of the levels to avoid asset copy, but it's a downstream of the original engine (and loads the original level files just fine), so the real game.

firasd•4m ago
Ha fun--works in my regular laptop in Chrome without any CPU/GPU etc spikes
plastic-enjoyer•49m ago
What a time to be alive
calebj0seph•25m ago
Also The Simpsons Hit & Run! https://shar-wasm.cjoseph.workers.dev/
Beijinger•1h ago
play-cs.com
entropyneur•1h ago
Whew. Crashed before I sunk my day there.
bozdemir•1h ago
What a time to be alive :D
gambiting•1h ago
What I find incredibly impressive is that it just loaded in and seems to work fine on my phone. So cool.
typon•50m ago
I remember saving up for a year to buy the ATI Radeon 9600 XT (I think it was $200 MSRP) so I could play the game on high settings. Now we can play it inside a virtual machine on a crappy laptop. What a journey
comprev•47m ago
Same here - splashed out crazy money upgrading my PC to play HL2.

After that moment I switched to consoles.

iso1631•13m ago
In a few years todays high end AI models will run on your watch

Of course that assumes we maintain open access to compute that we've enjoyed for the last half century, and I doubt that very much.

Stallman warned about the dangers of software being closed [0] 30 years ago, and the majority of modern IT industry just laugh a that sort of stuff because you can't make a billion dollar startup with that attitude, but I think the restrictions on owning the hardware at all will probably come first.

[0] https://www.gnu.org/philosophy/right-to-read.en.html

pelagicAustral•37m ago
Ah! Just in time for HL3
el_peaton•29m ago
Along with Team Fortress 3 and Portal 3 ofc. :)
schappim•37m ago
If they have halflife 2 in the browser, I wonder if this means they can do original CS in the browser too!
panza•36m ago
Yep! play-cs.com
vladar107•36m ago
What's the biggest bottleneck you hit - GPU compute, memory bandwidth, or network latency for asset streaming? Curious how it compares to native WebGPU.
0x0•31m ago
I just wish Valve could add official macos-arm64 builds of the various hl2 games on Steam :-/
Hamuko•29m ago
Tried it on my M4 iPad Pro and was surprised that it works - to a degree. NPCs (Gman and the citizens on the train) seem to be missing eyes and have no mouth animations. FPS was pretty poor too, and it was ass to use the camera on the trackpad.
mrtksn•24m ago
Interesting, I am not able to play HL2 on Steam because macOS no longer has 32-bit support and Valve never compiled if for 64-bit but here we are, it’s playable on the same OS in the browser.

BTW IIRC there was some method to convert the 32-bit game binaries to make them run on recent macs. I remember doing it.

globular-toast•17m ago
I've played this from the start until around Ravenholm probably close to a hundred times. It's so familiar to me. There's some funky stuff going on for me, though. The characters' eyes are all wrong. G-man had no eyes at all. And the giant screen with Breen on it was missing.

Can't believe it runs as well as it does on my non-gaming laptop without even seeming to struggle. It's funny when you leave a hobby for a while. I haven't played games since the HL2 era so for me this is still state of the art.

I did say a couple of years ago that if HL3 ever came out, and it was good, that it would make me buy another gaming PC. But with current prices I don't even think that would make me do it.

memoryuns4f3fff•9m ago
Here is a link to the blog post since I didn’t see it mentioned

https://www.slqnt.dev/blog/hl2-in-web

antalis•4m ago
The screens are missing and the lips don't move, but it's pretty close!
haunter•1h ago
> this is also illegal

So is unregulated gambling but Valve doesn't care either lol

charcircuit•37m ago
2 wrongs don't make a right.
haunter•15m ago
Ah yeah the famously equal acts of pirating a game VS promoting illegal unregulated gambling for millions of people (and that's just the tip of the iceberg).

That's why corporations can get away with everything.

foresto•51m ago
In which jurisdiction?
hmry•46m ago
Every signatory of the Berne convention or member of the TRIPS agreement, and most others too.
koolala•3m ago
legality != morality