When I went to work in the early 90s we were already the "old guys". Out in the real world everyone[1] who could use a computer at all was under 30. And we'd all cut our teeth on Apple 2's and Spectrum and Commodore and BBC and so on.
[1] yes there were folks from before that saw a PDP or whatever but they were rare, and usually either deep in academia or IBM etc.
Aged 11, going through the ring-bound orange manual just after Christmas, because the cassette-player we had was broken. When a replacement was obtained in the new-year I started playing games with my sisters, but I'd already been "forced" to play with BASIC and I never really stopped..
So, thanks C64!
I still love you, though...
For example phone enshittification. Make your own phone that isn't shit.
It was fun, but primitive, when I learned Pascal at university I was impressed by the functions with a name to which you can pass arguments!
jdw64•1h ago
danmaz74•1h ago
jdw64•1h ago
cbm-vic-20•1h ago
The Programmers' Reference Guide [1] has a good introduction to assembly and machine language, if you want to go deeper.
[0] https://archive.org/details/Commodore_64_Users_Guide_1982_Co...
[1] https://archive.org/details/Commodore_64_Programmers_Referen...
[2] https://archive.org/details/commodore-1541-disk-drive-users-...
jdw64•55m ago
ed_elliott_asc•1h ago
Commodore 64’s let you play games and do other stuff (write docs/print, make music, make art) they jump started a generation of us onto computers and what we could do with them.
No one realised at the time that eventually you can sit on the toilet and have a video conference with a thousand people so they were what they were, fun, useful things to have that matched the current time and place.
When windows came along we all built pc’s and learned how to use those, generally fighting with sound card drivers.
MarcusE1W•54m ago
jasode•52m ago
The article talks about COMPUTE! magazine. They often had free games where they listed the source code in the magazine pages. The reader would then manually type in the code by hand into the computer and save it to floppy or tape drive. The magazine would have the same game ported to different computers so there would be separate source code listings for Commodore, Atari, etc. The Commodore 64 versions of the game would always end up being the best version to run because of the hardware advantages mentioned above.
https://www.google.com/search?q=compute%21+magazine+program+...
tclancy•19m ago