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Rust SIMD on the GPU

https://www.vectorware.com/blog/simd-on-gpu/
27•sagacity•1h ago

Comments

efnx•43m ago
Congrats to the Rust-GPU folks! Nice to see the good work flowing.
LegNeato•27m ago
Author here, AMA.
jcranmer•20m ago
The post is kind of vague on the IR you're targeting. Can you give some examples of what the SIMD-ized IR looks like, and how it maps to the target PTX?
the__alchemist•16m ago
I'm confused too. How does this fit between these approaches for paraellization:

  - CUDA kernels and Tiles (e.g. Cudarc, cuda-oxide, rust-gpu etc) - SIMD on the GPU. (E.g. as in the title...)
  - CPU SIMD using avx or SSE instructions (And probably thin wrappers for vectors so you can have sane syntax). Or the maybe-upcoming core simd which should abstract over architecture-specific instructions. Magic floats etc which do 4-16 computations at once, but are a bit clumsy to work with
  - Rayon thread pools - arbitrary parallel computations, including SIMD, one per CPU core.
It looks like from the code samples like maybe a cleaner syntax for writing code on the GPU than CUDA kernels? E.g. without mucking with serialization, host and device by abstracting over it? And inspired by core::simd. (Good choice if so, in the interest of standardizing on syntax; I did this for my x86 SIMD vector/quaternion lib as well)
lbhdc•4m ago
This is really cool! It sounds like y'all have a compiler fork that you are using to make this work. I wanna tinker with this, is your compiler available?
6r17•8m ago
My heard hurts - i was stupid enough to think that SIMD was a CPU only thing - I don't understand why it would be ported to GPU - huge kudos to managing to surprise me
the__alchemist•6m ago
Hey - this is probably off-topic/meta, but what is going on with the comments here? Is it bots?

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Rust SIMD on the GPU

https://www.vectorware.com/blog/simd-on-gpu/
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