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We Mourn Our Craft

https://nolanlawson.com/2026/02/07/we-mourn-our-craft/
80•ColinWright•1h ago•43 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
21•surprisetalk•1h ago•19 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
121•AlexeyBrin•7h ago•24 comments

U.S. Jobs Disappear at Fastest January Pace Since Great Recession

https://www.forbes.com/sites/mikestunson/2026/02/05/us-jobs-disappear-at-fastest-january-pace-sin...
105•alephnerd•2h ago•56 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
58•vinhnx•4h ago•7 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
824•klaussilveira•21h ago•248 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
54•thelok•3h ago•6 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
105•1vuio0pswjnm7•8h ago•123 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
1058•xnx•1d ago•608 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
76•onurkanbkrc•6h ago•5 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
479•theblazehen•2d ago•175 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
205•jesperordrup•11h ago•69 comments

France's homegrown open source online office suite

https://github.com/suitenumerique
549•nar001•6h ago•253 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
217•alainrk•6h ago•335 comments

Selection Rather Than Prediction

https://voratiq.com/blog/selection-rather-than-prediction/
8•languid-photic•3d ago•1 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
35•rbanffy•4d ago•7 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
28•marklit•5d ago•2 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
4•momciloo•1h ago•0 comments

I Write Games in C (yes, C)

https://jonathanwhiting.com/writing/blog/games_in_c/
4•valyala•1h ago•1 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
113•videotopia•4d ago•30 comments

SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
4•valyala•1h ago•0 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
73•speckx•4d ago•74 comments

Software factories and the agentic moment

https://factory.strongdm.ai/
68•mellosouls•4h ago•73 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
273•isitcontent•22h ago•38 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
199•limoce•4d ago•111 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
285•dmpetrov•22h ago•153 comments

Making geo joins faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
155•matheusalmeida•2d ago•48 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
21•sandGorgon•2d ago•11 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
555•todsacerdoti•1d ago•268 comments

Ga68, a GNU Algol 68 Compiler

https://fosdem.org/2026/schedule/event/PEXRTN-ga68-intro/
43•matt_d•4d ago•18 comments
Open in hackernews

How I fixed the infamous Basilisk II Windows “Black Screen” bug in 2013

https://www.downtowndougbrown.com/2025/05/how-i-fixed-the-infamous-basilisk-ii-windows-black-screen-bug-in-2013/
79•zdw•8mo ago

Comments

cardanome•8mo ago
I remember running Basilisk 2 on a PlayStation Portable.

Not sure what the point was but I was happy I could.

MBCook•8mo ago
Allocations moving around sounds a lot like the Address Space Layout Randomization (ASLR) that was added to Vista as part of the large increase in security hardening MS went through during development.

Great article. I’d love to know why the memory was allocated that way initially.

fredoralive•8mo ago
The two memory allocations makes sense, ROM and RAM are separate chunks of memory, and in the Mac memory map(s) they're non-contiguous, so why not two allocations?

It's only once the C classic of optimising through FUN™ with pointers, and then weird issues with bits of the Mac ROM not liking being mapped into random high memory addresses that we end up with lockups.

rcarmo•8mo ago
This reminds me that I cannot run BasiliskII at a decent resolution under GNOME at 125% - the thing apparently tries to set the window size several times, then goes into a black-bordered resolution mode that is _not_ what I asked for (and I'm used to setting the prefs directly, so I have mag_rate, scale_nearest, etc. all set "correctly"
rcarmo•8mo ago
If anyone lands here from Google, I got it to work by setting scale_nearest and scale_integer to false since GNOME at 125% scaling seems to throw it off.
RJIb8RBYxzAMX9u•8mo ago
Very interesting article, but this stood out to me:

> To re-familiarize myself with this bug [...] I downloaded the broken version [...] and tried it out in some virtual machines. Windows 2000 and XP ran it without any trouble on the first try, but Vista and 7 didn’t [...]

Amazing. Emulating an older system in order to debug emulating an even older system. The amount of compute / memory / storage readily available at our fingertips today is astounding. My first computer was a 68k Mac, and back then, I would never imagine such scenarios would be possible!

electroly•8mo ago
The Windows virtual machines aren't emulated; there's still only the one expensive emulation layer going on here.
bluedino•8mo ago
First web job I had, there were a pair of barely working Dell computers in a dark corner. They were there to test Windows XP and IE6

I virtualized that crap a couple weeks later.

canucker2016•8mo ago
Windows Vista Heap changes:

https://www.blackhat.com/presentations/bh-usa-06/BH-US-06-Ma...

https://moflow.org/Presentations/200703%20EuSecWest%20-%20Wi...

canucker2016•8mo ago
Analysis of 32-bit Windows Vista ASLR - https://www.blackhat.com/presentations/bh-dc-07/Whitehouse/P...

  After  the  stack  address  has  been  selected,  the  process 
  heaps are selected.  Each heap is allocated from a range of 
  32  different  locations,  each  separated  by  64kB.    The 
  location  of  the  first  heap  must  be  chosen  to  avoid  the 
  previously placed stack, and each of the following heaps 
  must be allocated to avoid those allocated before it.

  An important result of Vista’s ASLR design is that some 
  address  space  layout  parameters  such  as  PEB,  stack  and 
  heap  locations  are  selected  once  per  program  execution. 
  Other parameters, such as the location of the program code, 
  data  segment,  BSS  segment  and  libraries,  change  only 
  between reboots.

  This paper shows that the stack, heap, image and PEB 
  protected  by  ASLR  on  Microsoft  Windows  Vista  32bit 
  RTM have different frequency distributions. While the stack 
  has near uniform distribution over a very wide range, the 
  heap and PEB, and to a lesser degree the image base have 
  much  smaller  ranges  and  because  of  biases  in  their 
  distributions do not efficiently use this range.  As a result, 
  the protection offered by ASLR under Windows Vista may 
  not be as robust as expected.