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Tiny C Compiler

https://bellard.org/tcc/
102•guerrilla•3h ago•44 comments

SectorC: A C Compiler in 512 bytes

https://xorvoid.com/sectorc.html
186•valyala•7h ago•34 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
110•surprisetalk•7h ago•116 comments

Brookhaven Lab's RHIC concludes 25-year run with final collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
43•gnufx•6h ago•45 comments

Software factories and the agentic moment

https://factory.strongdm.ai/
130•mellosouls•10h ago•280 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
880•klaussilveira•1d ago•269 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
129•vinhnx•10h ago•15 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
166•AlexeyBrin•12h ago•29 comments

The F Word

http://muratbuffalo.blogspot.com/2026/02/friction.html
97•zdw•3d ago•46 comments

FDA intends to take action against non-FDA-approved GLP-1 drugs

https://www.fda.gov/news-events/press-announcements/fda-intends-take-action-against-non-fda-appro...
60•randycupertino•2h ago•90 comments

First Proof

https://arxiv.org/abs/2602.05192
96•samasblack•9h ago•63 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
265•jesperordrup•17h ago•86 comments

I write games in C (yes, C) (2016)

https://jonathanwhiting.com/writing/blog/games_in_c/
167•valyala•7h ago•148 comments

Eigen: Building a Workspace

https://reindernijhoff.net/2025/10/eigen-building-a-workspace/
4•todsacerdoti•4d ago•1 comments

Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
85•thelok•9h ago•18 comments

The silent death of Good Code

https://amit.prasad.me/blog/rip-good-code
48•amitprasad•1h ago•45 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
549•theblazehen•3d ago•203 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
49•momciloo•7h ago•9 comments

Show HN: A luma dependent chroma compression algorithm (image compression)

https://www.bitsnbites.eu/a-spatial-domain-variable-block-size-luma-dependent-chroma-compression-...
26•mbitsnbites•3d ago•2 comments

Selection rather than prediction

https://voratiq.com/blog/selection-rather-than-prediction/
24•languid-photic•4d ago•6 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
246•1vuio0pswjnm7•13h ago•388 comments

Microsoft account bugs locked me out of Notepad – Are thin clients ruining PCs?

https://www.windowscentral.com/microsoft/windows-11/windows-locked-me-out-of-notepad-is-the-thin-...
80•josephcsible•5h ago•107 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
108•onurkanbkrc•12h ago•5 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
137•videotopia•4d ago•44 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
57•rbanffy•4d ago•17 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
215•limoce•4d ago•123 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
303•alainrk•12h ago•482 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
48•marklit•5d ago•9 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
121•speckx•4d ago•185 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
294•isitcontent•1d ago•39 comments
Open in hackernews

Frozen DuckLakes for Multi-User, Serverless Data Access

https://ducklake.select/2025/10/24/frozen-ducklake/
74•g0xA52A2A•3mo ago

Comments

gopalv•3mo ago
The useful part is that duckdb is so easy to use as a client with an embedded server, because duckdb is a great client (+ a library).

Similar to how git can serve a repo from a simple http server with no git installed on that (git update-server-info).

The frozen part is what iceberg promised in the beginning, away from Hive's mutable metastore.

Point to a manifest file + parquet/orc & all you need to query it is S3 API calls (there is no metadata/table server, the server is the client).

> Creating and publishing a Frozen DuckLake with about 11 billion rows, stored in 4,030 S3-based Parquet files took about 22 minutes on my MacBook

Hard to pin down how much of it is CPU and how much is IO from s3, but doing something like HLL over all the columns + rows is pretty heavy on the CPU.

ryanschneider•3mo ago
Even cooler, let's say you need to "update" a subset of your parquet files after they are written. Once you have your parquet files in a ducklake, you can "virtually" update them (the files themselves aren't touched, just new ones created). Something like:

- create your frozen ducklake

- run whatever "normal" mutation query you want to run (DELETE, UPDATE, MERGE INTO)

- use `ducklake_rewrite_data_files` to make new files w/ mutations applied, then optionally run `ducklake_merge_adjacent_files` to compact the files as well (though this might cause all files to change).

- call `ducklake_list_files` to get the new set of active files.

- update your upstream "source of truth" with this new list, optionally deleting any files no longer referenced.

The net result should be that any files "touched" by your updates will have new updated versions alongside them, while any that were unchanged should just be returned in the list files operation as is.

mjhay•3mo ago
I’m glad to see continued innovation in lake metaphors in the DE space. This does look good though, especially in keeping with DuckDB’s emphasis on simplicity.
ray_v•3mo ago
I can't even with these names.

In all seriousness though, this seems like a great idea.

wodenokoto•3mo ago
I'm confused, I thought all ducklakes works like this. The lake is only storage and the client is the database engine.