It requiring an account (and thus, internet connectivity) to use is offputting, though. That is a prime enabler of enshittification, since it allows Canva to force updates that users may not necessarily desire. Hopefully it's easy to reverse engineer so old versions can be preserved and remain functional.
https://affinity.serif.com/en-gb/press/newsroom/canva-press-...
https://affinity.serif.com/en-us/about/
Also there is no link anywhere for downloading their products.
The current site seems to what OP has posted: affinity.studio
Strange choice to keep the old site up and running, and to complicate things the old site is the top result when searched.
Edit: Just checked out the app. They essentially put Affinity Designer, Affinity Photo and Affinity Publisher together in one app, switchable from a tab. Honestly, it's executed well. I hope it stays free—these apps are legitimately useful replacements for their Adobe equivalents.
Would be great to be able to switch between them on the same photo with tabs in one app. LR already uses ACR as the backend.
I mean, free tools are good. But I smell a road to enshittification (for example, by offering Affinity for free so you create Canva account, then they push Canva AI or whatever BS to you little by little, and in the end deprecate affinity so you would move to Canva web Pro Ultra Version with 90% off for the first 3 months). Could be wrong, will see I guess.
[Edit] Just to clarify something. It's not like I expect to pay for a license and get updates forever, but from what it seems like from other comments, the original apps are being removed from the App Store, meaning that the "free Affinity" is "Canva Flavored" Affinity, rather than the original tools.
Give it some time and suddenly that free tier shrinks or requires a subscription to continue.
What bothers me, however, is that I bought Affinity tools in the first place in order to avoid marrying myself with Adobe and their predatory business practices. I, and many people here on HN, shared this sentiment of Adobe. However, I'm kind of baffled by the amount of people who seems to celebrate these free tools, as this is a 101 in predatory business making: acquire a good product, make it free but with an account, deprecate said good product and force everyone to use your SaaS offering with monthly subscription. I might be wrong, time will tell.
I wonder when people will learn the real value of "free" offering by For Profit Big Corp (c)
And if neither free nor paid professional software suits you, then program your own or use a physical photo editing lab. Or use your old Affinity software. It's not being deleted from your computer. That's what I'm going to do.
also remember, v2 is now NOT getting all the features people have been requesting for years like image trace. it seems basically calculated to get people to make an account and get the "free" thing instead of sticking with the "perpetual" v2
I'd love to have an an easy way to wrap that sandbox around non-app-store applications.
Also I paid every upgrade for NOTHING.
That’s not true. We really do want to make all design, including professional design, as widely accessible as possible; including those who can’t afford it.
I understand this could be interpreted as ‘corporate PR’, but even from a game-theory sense, you’d want to maximize the top of your funnel, which is free users.
There was no need to combine them, even if you wanted to add in the AI features.
And I sure as hell can design just fine without a Canva account.
Is there any hope to enable activating v2 offline? That way I can still install and use it when you eventually shutdown the activation server.
In the lead up to this launch, for the last month, Serif products were unavailable for purchase, leaving me unable to open the document that I created while on a free-trial. It would be dumb of me to create more documents in the proprietary affinity format, because there's nothing stopping you from deciding to do some other marketing stunt that involves removing my access to open my documents in the future.
I'm advocating for open source not as "moving the goal post" but as the ONLY thing that guarantees that I have the right and ability to continue running the software on my own device.
Open source it, then.
That would be true if there was good competition to Adobe Suite and Affinity Suite on the Mac. No other suites with the same breadth exist.
Even though the Affinity Suite has less features than the Adobe Suite, being able to buy it and own it was the distinguishing feature. If Affinity Suite also becomes a subscription, what's the point? People who could afford Affinity Suite can probably also afford (relevant parts of) the Adobe Suite, so why not go for the real thing if the main benefit of Affinity is gone?
Great way to burn all the goodwill built over 10 years. Not to speak of all the people who recently bought Suite v2 and now see the whole suite yanked from the App Store, most likely never getting serious updates again.
(Disclaimer: buyer of both v1 and v2 of the whole suite and probably too grumpy :).)
Looks like they unified Designer/Photo/Publisher into one app, will take a bit to to get used to, but overall nice, the split between Photo & Designer was always a bit silly I feel. Also added GenAI features, for $12/m, not in a hurry to subscribe atm, but could come in handy. Cool to see the suite is still alive and getting updates.
The real concern… will our V2 apps run on macOS 27 or macOS 28?
I know no new features will be added to V2—what about bug fixes and security updates?
> Also I paid every upgrade for NOTHING.
is ridiculous. you (and I) paid for upgrades for software we liked, and then in exchange for that money got upgrades to said software.
it's completely ridiculous for you to now whinge about this particular thing.
It being free means it'll eventually get enshittified though.
Oh well, I just bought V2. What worries me however is that it already used an account instead of a license key like V1...
Just noticed the AI feature integrations are locked behind a premium sub, makes sense to go for a wide funnel with a premium free product then up-sell to people who want the AI integration, should turn out to be commercially successful.
Really hoping a Linux version is in the works. Hopefully the exodus from Windows picks up so we can accelerate the timeline for Linux support. (Currently using the amazing https://photopea.com for most image edits on Linux)
It is all apps combined in one. It is free. Requires Canva account. AI features require Canva Premium subscription. No iPad app (yet). Still missing RTL support.
Absolutely great product, I hate Adobe with a passion you wouldn’t believe.
The only problem is in time it will probably become paid, as most things do. Oh well, then I’ll just uninstall.
Once they were bought by Canva, whose software I find atrocious, I gave up on it.
My problem with this is that it seems like a gateway to being forced to pay monthly, Adobe-style. Or else what they're really selling are the AI tools. Just sell me a solid piece of software I can keep using forever offline. I can still do all my design work in Illustrator CS6 if I want to haul out a 15 year old laptop. Sell me a version of that for Apple Silicon and I'll happily pay for it.
But since they promised not to go subscription when they got acquired by Canva, making it free with AI as the subscription is a clever solution to not break their promise while still introducing a subscription model.
I think their bet is enough people will want the AI, which I think is correct.
As a long time Affinity user, first reaction was: "see, there is the subscription", but on second thought, fair enough, well played. I'll probably get the AI subscription as well.
I do wonder if over time more features will go into that premium plan, but we'll see.
Edit: It seems like some of the AI stuff runs on device, they are not very clear about what does or doesn't. That makes me change my opinion a bit, as that's just straight up a freemium subscription model.
Hell, has anyone looked at the EULA for this "free" product? Maybe it's already doing that.
This is not necessarily true when the free product is a sales funnel.
Canva's business model is not "desktop design application" but giving away these tools creates goodwill in the design community and gives them exposure and a lower-friction conversion funnel towards their actual paid products.
Since they're desktop apps, there's very little cost to them for the free users who never convert (unlike Figma or other cloud-based products that have operational/bandwidth costs for all users).
For people like you who only use it occasionally, you're not the kind of person who's going to pay in the first place.
It's sustainable if the professionals people who use it daily/weekly find it's worth it to pay for the AI tools. And if you're a professional, you'll likely be needing those AI tools to keep up.
No. Because it's part of the cost for Black Magic Design that if they want to have their own hardware and not have the industry's monopolists (Adobe and Apple) make it difficult to maximise their sales, they need to control their own app.
This is what Canva think about their asset marketplace and AI tools, I guess. They need their own app to make sure Adobe can never so much as tug at the corner of the rug.
>You will need to be online to download and activate your license with your free Canva account. From then on, there is no requirement to be online, even with extended offline periods.
As a long time Adobe "user" (read: hater) I'm curious if this decision targets Adobe or Microsoft options more..? Maybe both.
Until you get a 2am e-mail stating that they've updated their terms of service, and by reading the e-mail, you have agreed to the updated terms because the chances of you challenging this in court are precisely zero, no matter what the internet IANALs say.
Canva makes $3+ billion (up from $1.5 in 2023) per year; they have 21 million paying customers out of 240 million users. "Only" 8.75% are paying customers.
They don't need huge uptake in AI subscriptions from Affinity.
So yeah, free is sustainable for the foreseeable future.
Re. on-device AI features: these still have significant training costs; and Canva as a whole has paid hundreds of millions to date in royalties to creatives, including for AI training.
Affinity is free, forever; but not open source; if that makes sense.
It's free until you guys stop supporting it or go out of business, then it disappears.
Dosbox is a testament to that.
The real cost of tools like these is not the upfront price, but the time invested learning the tool and incorporating it into your workflow.
Krita is clunky, but good enough for me, and it really is free.
Update: Changed my analogy to lure.
Does the account required mean I can’t use it offline anymore?
So can I finally import krita files? Especially those with vector layers?
Also free is never free.
I assumed the jury was still out in that one.
I thought about buying Affinity a couple of months ago since they offered a perpetual license. Now I won't even think installing it
The last suite with this name had a terrible UI. Canva also owns Leonardo which is pretty great so perhaps this will have a decent UI now that they've bought and revamped it.
C'est la vie, all good things must come to an end. I'm glad the original team made it out with a financial reward (from Canva sale)...
Time for someone else to pick up the mantle! [and for everyone else to stop moaning]
V2 was buggy from the off -- for me -- and crashed frequently. It felt palpably slower and the changes to the featureset IMO were perfunctory (I don't have concrete examples to mind but I remember feeling that way at the time).
BUT I'm curious how they'll handle interoperability with existing workflows... Are there import/export paths for PSD, Sketch, Figma... Without that it's just another silo...
ALSO for freelancers and small teams licensing models matter... a subscription tied to an account can be a hurdle if you need to collaborate with clients outside the ecosystem...
Would love to see more clarity on offline use, local file formats and plugin APIs... those details make or break a creative suite...
>Import PSDs, AIs, IDMLs, DWGs, and other file types into Affinity, with structure, layers, and creative intent preserved.
For those who want a lifetime license instead of freemium, Amandine* is similar to Affinity ($30 on Mac Store).
(I have no connection to either app).
* Edit: It's Amadine, not Amandine (my typo)
Feels also more European since it is from Ukraine, supporting them feels good!
I'm a loyal Serif customer and paid for their software. I LOVE Affinity. And I HATE "free" commercial products because they need to extract revenue from subscription services, ads, data selling etc.
This is the first step toward making Affinity become another rental application like Photoshop. Escaping Adobe's predatory business model is exactly why I became a Serif customer in the first place.
But hey, anything that puts pressure on Adobe and makes them sweat a little is a win in my book. Fuck them.
Now, if maybe Apple would actually do something with their Pixelmator acquisition and re-release aperture, both Apple and Canva/Affinity can start going after Adobe.
This is not the first step in that. It’s not anywhere close to our plan.
We want to make Affinity, and professional design, the default tool. And a huge part of that is free, forever.
AI features; like generative fill, have COGS and incremental inference costs. Hence that’s an _optional_ subscription.
I understand why you feel that way. Having being involved, the biggest factor to acquisition & joining forces was our shared mission and beliefs; not things like financial engineering.
I hope you can judge us by our actions. It’s you, who we try to build the product for <3
So unfortunately due to the rug pulls of many bad actors y'all will have to explain exactly how this doesn't end poorly because damn near every other time a company has followed this trajectory it is not in the consumer's best interest.
Explanations aren't sufficient either. The industry has burned that bridge. Strong contractual guarantees. Ceasing personal data collection operations, etc. etc. Concrete steps only. Thus far we have one concrete step that is proof of the opposite direction.
On a personal level, I hope we don’t let cynicism prevent mission-driven companies trying to do good and customer-positive things from succeeding.
What exactly do you expect from them? Would you prefer they just kept charging you for the product? That still isn't a guarantee that they wouldn't move towards more paid features and subscriptions in the future.
Nothing. No one asked for Canva. The acquisition is an imposition by a company that has not earned the trust we had in Serif.
That's what they all say, right before they go ahead and do it anyway.
It's also concerning that you have to be logged in to use a free native app
You evidently do not need to be logged in to subsequently start it up. You don't even have to be on the network.
(I have tested this)
Then please release it without any DRM or mandatory accounts, so that the binary will remain usable even when all the network infrastructure goes down.
This is the main reason for me to prefer old school offline desktop software. Once I've invested time and energy into learning something as complex as a photo editor, I really don't want it taken from me on a whim.
I'd like to be proven wrong, but there is no way some KPI obessed manager isn't going to go... what about locking the Pen tool behind the subscription? What about ads, with an ad-free subscription? And on and on.
Enshittification always sounds like a really good deal in the beginning.
I don't know you.
... for the current management. Unless there's some binding contract that prevents this change it's just a matter of enough people in management changing. Enshitification became too common to just believe some company is different.
I don't like companies hoovering all data.
Into the trash it goes.
An UI design tab next please, some more players in that space would be nice.
now glad people can unleash their creativity.
- Affinity Designer 2 — 2.88 GB
- Affinity Photo 2 — 2.81 GB
+ publisher (don't have it)
So... smaller than both of them :)
Now it's "free" with an account and an optional subscription. Basically the opposite of why everyone supported them. Good luck, folks.
"Your content in Affinity isn’t used to train AI features — we can’t access local files. For content you choose to upload to Canva, you’re in control. You can review and update your preferences any time in Canva settings."
The only nuance I can think of here is that if you are using the cloud AI tools, you are uploading content. But it's largely hypocritical to complain about AI tools being trained on your content. They were trained on everyone else's.
>believing anything a corporation says
Canva presumably see it the same way
Also, that idea of “if you don’t pay, you’re the product” was a nice slogan but it isn’t true. Open-source software is free and respects you, while streaming services these days charge you money while serving you ads.
That "nice slogan" is emphatically true.
thank me later.
(Idk why everyone’s disappointed, it seems clear that canvas hopes the AI is good enough to get people to fork over their money. That’s… alright, as of now?)
There are many many free and amazing software tools in this space I could have made a workflow out of. I explicitly BOUGHT this thing because it promised to be simple and "the best experience we can offer" software.
I think that distinction matters.
The features appear to only be things that affinity already didn’t have, right?
I agree it might involve annoying ads or pop ups, but if canva really does what they’re saying (which, of course, is a pretty big if), then it’s functionally identical to affinity v2?
(I also had considered the software but for some reason thought it was Apple only and never bought it for windows.)
thing is, functionality wise, the affinity software suite wasn't unique in the first place. there's a million different tools, many free and some open source, that you can use to create and edit and view.
I think many people bought it because it stood for something more than what it's frankly mediocre feature-set might have implied. We bought it because we refuse pop-ups and ads on principle (specially on a paid, professional software system), and thought that feeling itself was worth the money paid.
Any idea what the difference is? The cheaper one looks more capable.
?? I use Inkscape every day on macOS and it runs just fine, equivalent to on Windows/Linux. It was pretty bad a few years back but has caught up.
(Houdini is the second-most crashy app I've seen, and it's nothing compared to Inkscape at least on Windows.)
This could be good news, but as someone who paid for a perpetual license, I'm worried that some of the features I paid a one-time license for will eventually move to a Canva subscription model :(
The reason that worries me is that when I look at the feature chart, you've got "Affinity" compared with "Affinity + Canva Premium Plans."
Subscriptions make sense for certain services. I'm not opposed to a subscription model in general. But for creative tools, I LOATHE subscriptions. It means that my creative work is now held hostage by rent-seekers who require me to pay them monthly fees to be able to access my art work. NO!
So if I ever need a Canva Premium plan in the future to be able to use certain Affinity features that I've PAID FOR then fuck them, I'm abandoning them as fast I abandoned Adobe after being an Adobe user/customer for 30+ years.
My real point is that Affinity had two selling points that "converted me:"
- Artist word of mouth. Photo & Design were becoming popular as an alternative to Photoshop & Illustrator so when artists started recommending it as an alternative I listened and checked them out.
- Perpetual license / no subscription model. That was THE NUMBER ONE SELLING POINT that got me on board as a customer. The second I even need to login to an account to be able to use the thing I paid a one time fee for, it's going to rub me the wrong way. It feels like a bait and switch.
They explicitly promised they wouldn’t switch to a subscription model, during the acquisition.
https://www.canva.com/newsroom/news/affinity-canva-pledge/
Whether that is true is another thing altogether.
There is absolutely nothing in the world that anyone can say to convince me that this is not the end for Affinity. Every single product that went through this ended up being an ad data gathering subscription pushing unusable app for anything useful.
I have both a V1 and V2 license. V2 is probably now useless considering that it will never get any updates. This marks the death of one of the last popular pay once and use forever apps (in the sense that a V3 with new features will never exist).
It’ll keep working for decades to come because you own the software, and png, jpeg and standard camera raw formats aren’t going away.
And I’ll be switching to Proton for this soon enough, so OS support stops mattering for the most part.
And most bugs you just work around when they’re in a large and stable enough product like Affinity Photo
Only if you don't update the OS and/or the drivers.
“Decades” is probably a stretch. Especially on macOS, updates to the OS may eventually break them. And the apps were removed from the App Store.
Of course, this is only workable if you can live with using your program through a special machine that's dedicated only to it, and/or are willing to pay the price of increasingly sophisticated hacks needed to integrate it to the rest of your workflow, because the security world never sleeps and keeps inventing ways to break things that used to work perfectly fine.
Most impactful example that comes to mind is the vector blend tool. You can take, say, a circle and create step-wise transformations to another shape like a square.This is found in Illustrator and a few others, but absent from Affinity Designer.[0] I share the concern that a new feature like this will be paywalled.
Additionally, Serif was very transparent with detailed changelogs and a community to submit bug reports and request new features. I have doubts that Canva will do the same.
[0] https://helpx.adobe.com/illustrator/using/tool-techniques/bl...
Not sure if she found a replacement but she certainly didn't want to use GIMP - interface was way too convoluted and layers management weird, according to her IIRC.
... but it has always been worth it for any normal person, IMO.
That said... PS's new AI tools might make GIMP no longer a viable option even for normies like me.
Also the DNG spec does continue to be iterated on, not that users will be forced into the latest features like jpeg-xl compression, but some of the changes can be very breaking to older apps.
If you're a freelancer using v2 and someone gives you v3 files, you can't work.
It was never updated.
In Affinity, they’re adjustment / live adjustment layers, and support masks.
Nothing is broken with their apps or sales model. There was nothing to "fix" there.
Then you have to find out when some C-suite from the SaaS of interest goes on a cruise, board that ship, and extort lifetime accounts hard-wired to charge some cost center inside of the SaaS. Then you can sell those accounts along with the phones as something resembling "pay once use forever" box software.
Nobody said sailing the high seas in the 21st century is easy.
It already is. It's an ad for Canva Premium.
I know you mean something different than that. But it literally already only exists to push people to pay for Canva. And they will only get more aggressive with that.
What are you talking about? I plan to use it for at least 5-10 years more. Excellent software that takes care of all my needs. Melanie Perkins is not going to visit you in your house and force you to uninstall it.
still fine, really. I've seen people use the original pagemaker 9 on an internet-disconnected XP machine to hand-make circuit masks (ok it is just this one awesome old person who still etches his circuits with FeCl3, but I digress).
It's just that I paid for a first class, "this is the best we offer, for a price you're gonna pay upfront" software 6 months ago, and now that feeling gone.
nothing really tangible was lost, but seriously, if the entirety of the Affinity suite was deleted, nothing would be lost anyway. You could still use figma, photopea and the like to get all your work done just like before. just not with the same cohesion and confidence and security maybe, and that's what serif had sold before this.
Is it really?
People on HN are always talking about how they use pre-Creative Cloud versions of Adobe products years and years later.
My firewall already blocks Affinity programs from accessing the internet without my permission. I guess I'll set it to an automatic deny so I don't lose any features, or have to deal with any nagging.
Serif is the company that originally built this software.
--------
2014–2024
Serif developed the Affinity suite, a collection of three independent desktop apps sold with a one-time payment model:
- Affinity Designer: vector graphic design (Adobe Illustrator equivalent)
- Affinity Photo: digital image editing (Adobe Photoshop equivalent)
- Affinity Publisher: print and layout design (Adobe InDesign equivalent)
They were solid, professional tools without subscriptions like Adobe, a big reason why many designers loved them.
-------
2024
Canva acquired Serif.
-------
2025 (today)
The product has been relaunched. The three apps are now merged into a single app, simply called Affinity, and it follows a freemium model.
From what I’ve tested, you need a Canva account to download and open the app (you can opt out of some telemetry during setup).
The new app has four tabs:
- Vector: formerly Affinity Designer
- Pixel: formerly Affinity Photo
- Layout: formerly Affinity Publisher
- Canva AI: a new, paid AI-powered section
Screenshot https://imgur.com/a/h1S6fcK
Hope can help!
Now that it has switched to a freemium model trying to get you to subscribe to AI, I wont be using this or telling other people about it any more. Their priorities have changed. No longer are they trying to to beat adobe at their own game, they are just chasing AI money like everyone else.
Keeping in mind that:
1. “AI” (i.e. large ML model) -driven features are in demand (if not by existing users, then by not-yet-users, serving as a TAM-expansion strategy)
2. Large ML models require a lot of resources to run. Not just GPU power (which, if you have less of it, just translates to slower runs) but VRAM (which, if you have not-enough of it, multiplies runtime of these models by 10-100x; and if you also don't have enough main memory, you can't run the model at all); and also plain-old storage space, which can add up if there are a lot of different models involved.
3. Many users will be sold on the feature-set of the app, and want to use it / pay for it, but won't have local hardware powerful enough to run the ML models — and if you just let them install the app but then reveal that they can't actually run the models, they'll feel ripped off. And those users either won't find the offering compelling enough to buy better hardware; or they'll be stuck with the hardware they have for whatever reason (e.g. because it's their company-assigned workstation and they're not allowed to use anything else for work.)
Together, these factors mean that the "obvious" way to design these features in a product intended for mass-market appeal (rather than a product designed only "for professionals" with corporate backing, like VFX or CAD software) is to put the ML models on a backend cluster, and have the apps act as network clients for said cluster.
Which means that, rather than just shipping an app, you're now operating a software service, which has monthly costs for you, scaled to aggregate usage, for the lifetime of that cluster.
Which in turn means that you now need to recoup those OpEx costs to stay profitable.
You could do this by pricing the predicted per-user average lifetime OpEx cost into the purchase price of the product… but because you expect to add more ML-driven features as your apps evolve, which might drive increases usage, calculating an actual price here is hard. (Your best chance is probably to break each AI feature into its own “plugin” and cost + sell each plugin separately.)
Much easier to avoid trying to set a one-time price based on lifetime OpEx, by just passing on OpEx as OpEx (i.e. a subscription); and much friendlier to customers to avoid pricing in things customers don’t actually want, by only charging that subscription to people who actually want the features that require the backend cluster to work.
(I don't know much about Affinity suite)
Someone should investigate why the 2D vector graphics space is such a repeated dumpster fire.
You might think that some founders somewhere out there would be motivated by some level of ego to say “no, I won’t sell out, I built this amazing thing and the highest bidder owner will milk it dry.”
But no, in technology the cult of the exit rules all. The end goal isn’t to build something great that last, putting food on the table for the long term. the end goal is to sell to the highest possible bid capitalist leech and move on to the next one.
Technology also moves fast, highly competitive and expensive. I'm definitely sad about this, but I can't blame founders for this. I've never founded any company myself, but I can imagine after decade of working on same product as a relatively small shop, it can be tiring, exhausting and probably new priorities (personal life, health etc ...).
I now use a mixture of GIMP, Krita, and Inkscape for visual things. I don't have a good alternative for InDesign - even Affinity Publisher wasn't one. Since my tabletop RPG business closed, I haven't had a need for a powerful layout application. I just use Typst or LaTeX for my personal projects that need a layout engine.
The current apps are all released by Serif but have been made fully free recentyly.
So discontinued or what? Would be a real tragedy if it is...
I don't like the new UI. It feels dumbed down.
I would be perfectly fine with paying for continued maintenance of V2.
- Goodness gracious, that icon. And 3.5GB?????
- Requires a login (so I suppose no disconnected operation)
- Seems to jumble together the vector, bitmap and publishing apps (which I very much prefer to have as separate things)
Mostly everything I've been able to try in 30 minutes seems to work, but a 3.5GB app is a sad sign of the times.
Will most likely keep using the old versions until they die on me, especially on the iPad.
It's par for the course, Illustrator 2025 is 2.8 gigs on my Mac for just the binary, 3.29 gigs for its directory in /Applications for some of its support files, plus however much space it takes up in ~/Library for more of its support files.
Photoshop's another 4.8 gigs for its binary and InDesign's another 2, so Affinity's doing pretty well to get some part of the functionality of all of those in a mere 3.5 gigs. Or Adobe's hilariously bloated. Or both. Let's go with both, really.
It feels like the thread is being astroturfed.
They removed our software that we paid for from the Mac Store, and everyone is just like "thats fine, good move canva". Serif did a great job of keeping their software working through macOS major version updates. It's another reason many of us paid for their software. That's gone, and people are just cheering them on. It's very confusing.
This is indeed a sad day.
- they're completely stopping all updates to v2; even image trace won't be coming to it. You might have paid for perpetual access to it 2 months ago, but it has completely stopped. As the world moves on (new chips, new OS features, just general software movement) this will increasingly feel like a second-class experience.
- the new "free" software is a sales funnel into the paid subscription, and will also increasingly have that "second-class" feeling as new pro-only things are added to it. it is also practically guaranteed to feed your work into AI unless you buy pro sometime in the next 5 years
In short, something secure, top class, the "best the company offers" product doesn't exist anymore. What was once there isn't.
There's a plague of this on the entire industry now. Free apps abound, none of them will do exactly what you need, all of them will point you to the shiny unfree thing that will.
If you get value out of the free part of a tool, great! If not, then you get to choose to pay for the rest or not. Personally I'm happy that it tends to be the feature set I can live without that costs money. Not always, but often enough.
On the plus side, there is finally a free modern piece of software that matches 80s MacDraw and MacPaint on the Mac. (Keynote isn’t it.)
I hope somebody else will try to crack this market like affinity did a decade ago.
Just in case any Canva engineer is reading this.
1. They silently make it online only. Currently you need to make an account and be online on activation, so they're already one step closer to getting there.
2. They silently ditch the concept of buying and owning Affinity software, but that's okay because it's ~totally free~!
3. As soon as they lock in enough users from how nice and friendly they are, pull the rug. At some point they'll suddenly start locking features behind the pro subscription.
It's textbook at this point.
I just want to pay for nice software made by thoughtful people like a normal human.
Once there was a great app, Gravit Designer. It produced the cleanest SVG markup. Too bad Corel murdered it.
This is obviously the 'tech circle of life' in action, but... how depressing...
I've always been guilty of preaching market diversification but sticking with the big(ger) players, but this sort of thing illustrates the need for multiple, viable players that all have good market share, so that – whenever one gets cannibalised and debased into some VC-money-addled marketing funnel – there are others to which people can flock in support/protest
- Inkscape is an obvious one --- there's also https://cenon.info/, perhaps Gravit Designer? Any word on Graphite.rs 's stand-alone desktop version?
- GIMP, Paint.net, Darktable and Krita
- Scribus or LaTeX or Typst
still no cmyk, and AFAIK text editing is almost worse than useless. not everybody's use case, but it keeps me spending 12.99 a month for PS.
Yeah I know it sounds like a joke, but all Blender's icons are made in Blender, so it's officially an 2D vector graphics app too.
Thanks, but no thanks.
If I install it, it should be mine to do whatever the hell I want to do with it, online OR OFFLINE.
Now I have to start over again? Ugghhh…
I'm so sick of sellouts.
nocoiner•3h ago
And I assume this is a supplement to (and not a replacement of) the existing Affinity applications?
kitd•3h ago
pavlov•3h ago
"Your Affinity V2 license (via Serif) remains valid and Serif will continue to keep activation servers online. But please note that these apps won’t receive future updates.
"For the best experience, we recommend using the new Affinity by Canva app."
tym0•3h ago
When this free/premium with AI thing crash and burn in a few years I can kiss that license goodbye.
northrup•3h ago
tym0•2h ago
binaryturtle•2h ago
I want to use my software w/o depending on the availability of some random 3rd party server. I guess it just got worse with this new app here. I'm not enthusiastic about it at all. This has nothing to do with a price point at all (I was happy to pay for all my 3 V1 apps separately).
nocoiner•2h ago
underlipton•1h ago
"If the paid version can no longer be purchased, the 'free' version WILL be neutered."
They have to remove the option to compare the free, paid, and subscription versions.