What surprised me is how satellites far away (in the night zone, it's daylight for hours yet) could still 'see' me, or rather, I could see them not even that close to the horizon. I would love to see how far away one of the objects is when clicking or hovering over it.
All this attention has maxed out my Google 3D Tiles quota, so the ground textures in ride-along mode are being throttled. Everything else works — sky, aircraft and satellite tracking, sound — it's just the terrain that may come in flat or missing. I'm working on a caching layer and a proper fallback rather than just buying my way out of it, and I'd take suggestions if anyone's solved this before.
Thanks for checking it out!
jaggs•3d ago