I dare say that developers like environment variables more than before. Consider that Docker images, and hence Helm charts, are entirely controlled via environment variables. These very popular dev tools suffer from the same problem of having near-zero easy discoverability of what those environment variables might be. Yet they are very popular.
But I don't think Make usually uses all that many environment variables. You're usually specifying build targets as the command line arguments. Automake and autogen usually generate these makefiles with everything hard-coded.
Also, it makes it very easy to get started with, and it is universally available. Makes it very easy to like.
You could go for something closer to exactly what you want, but now you've got an extra set up step for devs and something else for people to learn if they want to change it.
I would say if you're looking for cli args then you shouldn't be using any wrapper like make at all. Just call the underlying tool directly. Make is for doing big high level things in the standard way, nowadays quite often in CI pipelines.
I personally like going to a project folder and run "make run", no matter what language or setup I have, to run the project. It enables me to unify access to projects.
I also take great care to make these runs reproducible, using lock files and other things of the ecosystems I am using, whenever possible. I work on another machine? git clone, make run. Or perhaps git clone, make init, make run.
Where it's less great is complicated recipes and debugging
does this happen to support IDE like vscode?
VSCode Extension
1. Open VSCode
2. Go to Extensions (Ctrl+Shift+X)
3. Search for "mbake Makefile Formatter"
4. Click Install
2. Terrible installation UX.
The number of issues we've had with pre-commit because it's written in Python and Python tooling breaks constantly...
In fairness, the latter point may be finally solved by using `uv` and `uv tool install`. Performance is still a major issue though. Yamllint is easily the slowest linter we use.
(I'm tempted to try rewriting it in Rust with AI.)
jtwaleson•3h ago