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Al Lowe on model trains, funny deaths and working with Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
50•thelok•3h ago•6 comments

Hoot: Scheme on WebAssembly

https://www.spritely.institute/hoot/
115•AlexeyBrin•6h ago•20 comments

Stories from 25 Years of Software Development

https://susam.net/twenty-five-years-of-computing.html
49•vinhnx•4h ago•7 comments

OpenCiv3: Open-source, cross-platform reimagining of Civilization III

https://openciv3.org/
810•klaussilveira•21h ago•246 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
90•1vuio0pswjnm7•7h ago•101 comments

Reinforcement Learning from Human Feedback

https://rlhfbook.com/
72•onurkanbkrc•6h ago•5 comments

The Waymo World Model

https://waymo.com/blog/2026/02/the-waymo-world-model-a-new-frontier-for-autonomous-driving-simula...
1053•xnx•1d ago•599 comments

Start all of your commands with a comma (2009)

https://rhodesmill.org/brandon/2009/commands-with-comma/
470•theblazehen•2d ago•173 comments

Selection Rather Than Prediction

https://voratiq.com/blog/selection-rather-than-prediction/
8•languid-photic•3d ago•1 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
196•jesperordrup•11h ago•67 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
9•surprisetalk•1h ago•2 comments

France's homegrown open source online office suite

https://github.com/suitenumerique
536•nar001•5h ago•248 comments

U.S. Jobs Disappear at Fastest January Pace Since Great Recession

https://www.forbes.com/sites/mikestunson/2026/02/05/us-jobs-disappear-at-fastest-january-pace-sin...
42•alephnerd•1h ago•14 comments

Coding agents have replaced every framework I used

https://blog.alaindichiappari.dev/p/software-engineering-is-back
204•alainrk•6h ago•310 comments

A Fresh Look at IBM 3270 Information Display System

https://www.rs-online.com/designspark/a-fresh-look-at-ibm-3270-information-display-system
33•rbanffy•4d ago•6 comments

72M Points of Interest

https://tech.marksblogg.com/overture-places-pois.html
26•marklit•5d ago•1 comments

Software factories and the agentic moment

https://factory.strongdm.ai/
63•mellosouls•4h ago•67 comments

Unseen Footage of Atari Battlezone Arcade Cabinet Production

https://arcadeblogger.com/2026/02/02/unseen-footage-of-atari-battlezone-cabinet-production/
110•videotopia•4d ago•30 comments

Where did all the starships go?

https://www.datawrapper.de/blog/science-fiction-decline
67•speckx•4d ago•71 comments

Show HN: Kappal – CLI to Run Docker Compose YML on Kubernetes for Local Dev

https://github.com/sandys/kappal
21•sandGorgon•2d ago•11 comments

Show HN: Look Ma, No Linux: Shell, App Installer, Vi, Cc on ESP32-S3 / BreezyBox

https://github.com/valdanylchuk/breezydemo
271•isitcontent•21h ago•36 comments

Learning from context is harder than we thought

https://hy.tencent.com/research/100025?langVersion=en
199•limoce•4d ago•110 comments

Monty: A minimal, secure Python interpreter written in Rust for use by AI

https://github.com/pydantic/monty
284•dmpetrov•21h ago•151 comments

Making geo joins faster with H3 indexes

https://floedb.ai/blog/how-we-made-geo-joins-400-faster-with-h3-indexes
155•matheusalmeida•2d ago•48 comments

Hackers (1995) Animated Experience

https://hackers-1995.vercel.app/
553•todsacerdoti•1d ago•267 comments

Sheldon Brown's Bicycle Technical Info

https://www.sheldonbrown.com/
424•ostacke•1d ago•110 comments

Ga68, a GNU Algol 68 Compiler

https://fosdem.org/2026/schedule/event/PEXRTN-ga68-intro/
41•matt_d•4d ago•16 comments

Show HN: If you lose your memory, how to regain access to your computer?

https://eljojo.github.io/rememory/
348•eljojo•1d ago•214 comments

An Update on Heroku

https://www.heroku.com/blog/an-update-on-heroku/
466•lstoll•1d ago•308 comments

Show HN: I spent 4 years building a UI design tool with only the features I use

https://vecti.com
367•vecti•23h ago•167 comments
Open in hackernews

AllTracker: Efficient Dense Point Tracking at High Resolution

https://alltracker.github.io/
106•lnyan•7mo ago

Comments

jauntywundrkind•7mo ago
Crazy slick results. Nicely done team!
upghost•7mo ago
> The utility of optical flow (i.e., the instantaneous velocity of pixels [16]) toward this goal has long been obvious, yet it has remained challenging to upgrade flows into long-range tracks.

This sentence from the paper makes me feel a little bad that I don't understand why this goal is obvious. I am not tracking why we are tracking pixels.

Is this basically a competing technology with YOLO[1] or SAM[2]?

[1]: https://en.m.wikipedia.org/wiki/You_Only_Look_Once

[2]: https://ai.meta.com/sam2/

Edit: added annotations, should've done that initially

sheepscreek•7mo ago
I’m not remotely familiar with either YOLO or SAM, but want to add my own question here. Does the utility of this invention have something to do with the tracking of subjects, like auto-focus for cameras and robotics (to keep the subject in view)?
upghost•7mo ago
Apologies, jargon meanings updated.
markisus•7mo ago
Back in my earlier days working on autonomous vehicles, I dreamed of something like this.

The issue with bounding boxes is missed detections, occlusions, and impoverished geometrical information. But if you have a hundred points being stably tracked on an object, it's now much easier to keep tracking it through partial occlusions, figure out its 3D geometry and kinematics, and even re-identify it coming in and out of occlusion.

daemonologist•7mo ago
No, this performs the same task as CoTracker or TAPIR, but intended for running at a higher resolution. Point tracking is useful both for keeping track of the position of a target and for "inside-out" positioning of the camera.

YOLO is mostly concerned with detecting objects of certain classes in a single image, and SAM is concerned with essentially classifying pixels as belonging to an object or not.

ipsum2•7mo ago
Using optical flow for point tracking is obvious, not that the goal of tracking pixels is obvious.

Regarding your actual question, there's many use cases.

- Tracking players or balls in sports

- Surveillance

upghost•7mo ago
Thanks, ok. I think that was this missing piece for me -- we are not just tracking points/pixels but related points/pixels that taken together constitute an entity or identity. Yes I can see how that would be quite useful.
jcims•7mo ago
Object segmentation and tracking is such a natural and 'automatic' part of our visual perception that it's difficult to intuit how challenging it is to do with software.
thom•7mo ago
It takes freshly deployed humans a while to master, and only then with fairly high bandwidth training data, so I wouldn’t feel too bad about the complexity of implementing it in software.